1// SuperTux
2// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU General Public License as published by
6// the Free Software Foundation, either version 3 of the License, or
7// (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License
15// along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17#ifndef HEADER_SUPERTUX_SPRITE_SPRITE_MANAGER_HPP
18#define HEADER_SUPERTUX_SPRITE_SPRITE_MANAGER_HPP
19
20#include <map>
21#include <memory>
22#include <string>
23
24#include "sprite/sprite_ptr.hpp"
25#include "util/currenton.hpp"
26
27class SpriteData;
28
29class SpriteManager final : public Currenton<SpriteManager>
30{
31private:
32 typedef std::map<std::string, std::unique_ptr<SpriteData> > Sprites;
33 Sprites sprites;
34
35public:
36 SpriteManager();
37
38 /** loads a sprite. */
39 SpritePtr create(const std::string& filename);
40
41private:
42 SpriteData* load(const std::string& filename);
43};
44
45#endif
46
47/* EOF */
48