1 | // SuperTux -- ExposedObject class |
2 | // Copyright (C) 2016 Tobias Markus <tobbi.bugs@googlemail.com> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #ifndef HEADER_SUPERTUX_SQUIRREL_EXPOSED_OBJECT_HPP |
18 | #define |
19 | |
20 | #include <memory> |
21 | |
22 | #include "squirrel/squirrel_virtual_machine.hpp" |
23 | #include "squirrel/squirrel_util.hpp" |
24 | #include "squirrel/script_interface.hpp" |
25 | #include "util/log.hpp" |
26 | |
27 | /** |
28 | * @class ExposedObject |
29 | * This class binds a certain GameObject class to a scripting class. |
30 | * To bind a game object class to a scripting class, extend the GameObject |
31 | * class as shown in the following example: |
32 | * \code{.cpp} |
33 | * public ExposedObject<Gradient, scripting::Gradient> |
34 | * \endcode |
35 | * |
36 | * and instantiate it in each constructor with the <i>this</i> pointer, like this: |
37 | * \code{.cpp} |
38 | * Gradient::Gradient(const ReaderMapping& reader) : |
39 | * ExposedObject<Gradient, scripting::Gradient>(this) |
40 | * \endcode |
41 | * @param class S: GameObject class (e.g. Gradient) |
42 | * @param class T: Scripting class (e.g. scripting::Gradient) |
43 | */ |
44 | template<class S, class T> |
45 | class ExposedObject : public ScriptInterface |
46 | { |
47 | private: |
48 | /** |
49 | * The parent object that is exposed to the script interface |
50 | */ |
51 | S* m_parent; |
52 | |
53 | public: |
54 | /** |
55 | * Constructor |
56 | * @param parent GameObject |
57 | */ |
58 | ExposedObject(S* parent) : |
59 | m_parent(parent) |
60 | { |
61 | } |
62 | |
63 | /** |
64 | * Exposes the parent GameObject to the script Interface |
65 | * @param vm The squirrel virtual machine to expose the object on |
66 | * @param table_idx Index of the table to expose the object on |
67 | */ |
68 | virtual void expose(HSQUIRRELVM vm, SQInteger table_idx) override |
69 | { |
70 | auto name = m_parent->get_name(); |
71 | if (name.empty()) |
72 | { |
73 | return; |
74 | } |
75 | |
76 | log_debug << "Exposing " << m_parent->get_class() << " object " << name << std::endl; |
77 | |
78 | auto object = std::make_unique<T>(m_parent->get_uid()); |
79 | expose_object(vm, table_idx, std::move(object), name); |
80 | } |
81 | |
82 | /** |
83 | * Un-exposes the parent GameObject to the script Interface |
84 | * @param vm The squirrel virtual machine to un-expose the object on |
85 | * @param table_idx Index of the table to un-expose the object on |
86 | */ |
87 | virtual void unexpose(HSQUIRRELVM vm, SQInteger table_idx) override |
88 | { |
89 | auto name = m_parent->get_name(); |
90 | if (name.empty()) |
91 | { |
92 | return; |
93 | } |
94 | |
95 | log_debug << "Unexposing object " << name << std::endl; |
96 | |
97 | unexpose_object(vm, table_idx, name); |
98 | } |
99 | |
100 | private: |
101 | ExposedObject(const ExposedObject&) = delete; |
102 | ExposedObject& operator=(const ExposedObject&) = delete; |
103 | }; |
104 | |
105 | #endif |
106 | |
107 | /* EOF */ |
108 | |