1 | // SuperTux |
2 | // Copyright (C) 2013 Ingo Ruhnke <grumbel@gmail.com> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #ifndef HEADER_SUPERTUX_SUPERTUX_GAME_MANAGER_HPP |
18 | #define |
19 | |
20 | #include <memory> |
21 | #include <string> |
22 | #include "util/currenton.hpp" |
23 | |
24 | class Savegame; |
25 | class World; |
26 | |
27 | class GameManager final : public Currenton<GameManager> |
28 | { |
29 | public: |
30 | GameManager(); |
31 | |
32 | void start_worldmap(const World& world, const std::string& spawnpoint = "" , const std::string& worldmap_filename = "" ); |
33 | void start_level(const World& world, const std::string& level_filename); |
34 | |
35 | bool load_next_worldmap(); |
36 | void set_next_worldmap(const std::string& worldmap, const std::string &spawnpoint); |
37 | |
38 | private: |
39 | std::unique_ptr<Savegame> m_savegame; |
40 | |
41 | std::string m_next_worldmap; |
42 | std::string m_next_spawnpoint; |
43 | |
44 | private: |
45 | GameManager(const GameManager&) = delete; |
46 | GameManager& operator=(const GameManager&) = delete; |
47 | }; |
48 | |
49 | #endif |
50 | |
51 | /* EOF */ |
52 | |