| 1 | // SuperTux |
| 2 | // Copyright (C) 2015 Hume2 <teratux.mail@gmail.com> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #include "editor/editor.hpp" |
| 18 | |
| 19 | #include <limits> |
| 20 | #include <physfs.h> |
| 21 | |
| 22 | #include "audio/sound_manager.hpp" |
| 23 | #include "control/input_manager.hpp" |
| 24 | #include "editor/button_widget.hpp" |
| 25 | #include "editor/layer_icon.hpp" |
| 26 | #include "editor/object_info.hpp" |
| 27 | #include "editor/resize_marker.hpp" |
| 28 | #include "editor/tile_selection.hpp" |
| 29 | #include "editor/tip.hpp" |
| 30 | #include "editor/tool_icon.hpp" |
| 31 | #include "editor/undo_manager.hpp" |
| 32 | #include "gui/dialog.hpp" |
| 33 | #include "gui/menu_manager.hpp" |
| 34 | #include "gui/mousecursor.hpp" |
| 35 | #include "gui/mousecursor.hpp" |
| 36 | #include "math/util.hpp" |
| 37 | #include "object/camera.hpp" |
| 38 | #include "object/player.hpp" |
| 39 | #include "object/spawnpoint.hpp" |
| 40 | #include "object/tilemap.hpp" |
| 41 | #include "physfs/util.hpp" |
| 42 | #include "sprite/sprite_manager.hpp" |
| 43 | #include "supertux/game_manager.hpp" |
| 44 | #include "supertux/level.hpp" |
| 45 | #include "supertux/level_parser.hpp" |
| 46 | #include "supertux/menu/menu_storage.hpp" |
| 47 | #include "supertux/savegame.hpp" |
| 48 | #include "supertux/screen_fade.hpp" |
| 49 | #include "supertux/screen_manager.hpp" |
| 50 | #include "supertux/sector.hpp" |
| 51 | #include "supertux/tile.hpp" |
| 52 | #include "supertux/tile_manager.hpp" |
| 53 | #include "supertux/world.hpp" |
| 54 | #include "util/file_system.hpp" |
| 55 | #include "util/reader_mapping.hpp" |
| 56 | #include "util/string_util.hpp" |
| 57 | #include "video/compositor.hpp" |
| 58 | #include "video/drawing_context.hpp" |
| 59 | #include "video/surface.hpp" |
| 60 | #include "video/video_system.hpp" |
| 61 | #include "video/viewport.hpp" |
| 62 | |
| 63 | bool Editor::s_resaving_in_progress = false; |
| 64 | |
| 65 | bool |
| 66 | Editor::is_active() |
| 67 | { |
| 68 | if (s_resaving_in_progress) { |
| 69 | return true; |
| 70 | } else { |
| 71 | auto* self = Editor::current(); |
| 72 | return self && !self->m_leveltested; |
| 73 | } |
| 74 | } |
| 75 | |
| 76 | Editor::Editor() : |
| 77 | m_level(), |
| 78 | m_world(), |
| 79 | m_levelfile(), |
| 80 | m_test_levelfile(), |
| 81 | m_quit_request(false), |
| 82 | m_newlevel_request(false), |
| 83 | m_reload_request(false), |
| 84 | m_reactivate_request(false), |
| 85 | m_deactivate_request(false), |
| 86 | m_save_request(false), |
| 87 | m_test_request(false), |
| 88 | m_savegame(), |
| 89 | m_sector(), |
| 90 | m_levelloaded(false), |
| 91 | m_leveltested(false), |
| 92 | m_tileset(nullptr), |
| 93 | m_widgets(), |
| 94 | m_overlay_widget(), |
| 95 | m_toolbox_widget(), |
| 96 | m_layers_widget(), |
| 97 | m_enabled(false), |
| 98 | m_bgr_surface(Surface::from_file("images/background/arctis2.png" )), |
| 99 | m_undo_manager(new UndoManager), |
| 100 | m_ignore_sector_change(false) |
| 101 | { |
| 102 | auto toolbox_widget = std::make_unique<EditorToolboxWidget>(*this); |
| 103 | auto layers_widget = std::make_unique<EditorLayersWidget>(*this); |
| 104 | auto overlay_widget = std::make_unique<EditorOverlayWidget>(*this); |
| 105 | |
| 106 | m_toolbox_widget = toolbox_widget.get(); |
| 107 | m_layers_widget = layers_widget.get(); |
| 108 | m_overlay_widget = overlay_widget.get(); |
| 109 | |
| 110 | auto undo_button_widget = std::make_unique<ButtonWidget>( |
| 111 | SpriteManager::current()->create("images/engine/editor/undo.png" ), |
| 112 | Vector(10, 10), [this]{ undo(); }); |
| 113 | auto redo_button_widget = std::make_unique<ButtonWidget>( |
| 114 | SpriteManager::current()->create("images/engine/editor/redo.png" ), |
| 115 | Vector(60, 10), [this]{ redo(); }); |
| 116 | |
| 117 | m_widgets.push_back(std::move(undo_button_widget)); |
| 118 | m_widgets.push_back(std::move(redo_button_widget)); |
| 119 | m_widgets.push_back(std::move(toolbox_widget)); |
| 120 | m_widgets.push_back(std::move(layers_widget)); |
| 121 | m_widgets.push_back(std::move(overlay_widget)); |
| 122 | } |
| 123 | |
| 124 | Editor::~Editor() |
| 125 | { |
| 126 | } |
| 127 | |
| 128 | void |
| 129 | Editor::draw(Compositor& compositor) |
| 130 | { |
| 131 | auto& context = compositor.make_context(); |
| 132 | |
| 133 | if (m_levelloaded) { |
| 134 | m_sector->draw(context); |
| 135 | context.color().draw_filled_rect(Rectf(Vector(0, 0), Vector(static_cast<float>(context.get_width()), |
| 136 | static_cast<float>(context.get_height()))), |
| 137 | Color(0.0f, 0.0f, 0.0f), |
| 138 | 0.0f, std::numeric_limits<int>::min()); |
| 139 | } else { |
| 140 | context.color().draw_surface_scaled(m_bgr_surface, |
| 141 | Rectf(Vector(0, 0), Vector(static_cast<float>(context.get_width()), |
| 142 | static_cast<float>(context.get_height()))), |
| 143 | -100); |
| 144 | } |
| 145 | |
| 146 | for(const auto& widget : m_widgets) { |
| 147 | widget->draw(context); |
| 148 | } |
| 149 | |
| 150 | MouseCursor::current()->draw(context); |
| 151 | } |
| 152 | |
| 153 | void |
| 154 | Editor::update(float dt_sec, const Controller& controller) |
| 155 | { |
| 156 | // Pass all requests |
| 157 | if (m_reload_request) { |
| 158 | reload_level(); |
| 159 | } |
| 160 | |
| 161 | if (m_quit_request) { |
| 162 | quit_editor(); |
| 163 | } |
| 164 | |
| 165 | if (m_newlevel_request) { |
| 166 | //Create new level |
| 167 | } |
| 168 | |
| 169 | if (m_reactivate_request) { |
| 170 | m_enabled = true; |
| 171 | m_reactivate_request = false; |
| 172 | } |
| 173 | |
| 174 | if (m_save_request) { |
| 175 | save_level(); |
| 176 | m_enabled = true; |
| 177 | m_save_request = false; |
| 178 | } |
| 179 | |
| 180 | if (m_test_request) { |
| 181 | m_test_request = false; |
| 182 | MouseCursor::current()->set_icon(nullptr); |
| 183 | test_level(); |
| 184 | return; |
| 185 | } |
| 186 | |
| 187 | if (m_deactivate_request) { |
| 188 | m_enabled = false; |
| 189 | m_deactivate_request = false; |
| 190 | return; |
| 191 | } |
| 192 | |
| 193 | // update other stuff |
| 194 | if (m_levelloaded && !m_leveltested) { |
| 195 | BIND_SECTOR(*m_sector); |
| 196 | |
| 197 | for (auto& object : m_sector->get_objects()) { |
| 198 | object->editor_update(); |
| 199 | } |
| 200 | |
| 201 | m_sector->flush_game_objects(); |
| 202 | |
| 203 | for (const auto& widget : m_widgets) { |
| 204 | widget->update(dt_sec); |
| 205 | } |
| 206 | |
| 207 | update_keyboard(controller); |
| 208 | } |
| 209 | } |
| 210 | |
| 211 | void |
| 212 | Editor::save_level() |
| 213 | { |
| 214 | m_undo_manager->reset_index(); |
| 215 | m_level->save(m_world ? FileSystem::join(m_world->get_basedir(), m_levelfile) : |
| 216 | m_levelfile); |
| 217 | } |
| 218 | |
| 219 | std::string |
| 220 | Editor::get_level_directory() const |
| 221 | { |
| 222 | std::string basedir; |
| 223 | if (m_world != nullptr) |
| 224 | { |
| 225 | basedir = m_world->get_basedir(); |
| 226 | if (basedir == "./" ) |
| 227 | { |
| 228 | basedir = PHYSFS_getRealDir(m_levelfile.c_str()); |
| 229 | } |
| 230 | } |
| 231 | else |
| 232 | { |
| 233 | basedir = FileSystem::dirname(m_levelfile); |
| 234 | } |
| 235 | return std::string(basedir); |
| 236 | } |
| 237 | |
| 238 | void |
| 239 | Editor::test_level() |
| 240 | { |
| 241 | Tile::draw_editor_images = false; |
| 242 | Compositor::s_render_lighting = true; |
| 243 | std::string backup_filename = m_levelfile + "~" ; |
| 244 | std::string directory = get_level_directory(); |
| 245 | |
| 246 | // This is jank to get an owned World pointer, GameManager/World |
| 247 | // could probably need a refactor to handle this better. |
| 248 | std::unique_ptr<World> owned_world; |
| 249 | World* current_world = m_world.get(); |
| 250 | if (!current_world) { |
| 251 | owned_world = World::from_directory(directory); |
| 252 | current_world = owned_world.get(); |
| 253 | } |
| 254 | |
| 255 | m_test_levelfile = FileSystem::join(directory, backup_filename); |
| 256 | m_level->save(m_test_levelfile); |
| 257 | if (!m_level->is_worldmap()) |
| 258 | { |
| 259 | GameManager::current()->start_level(*current_world, backup_filename); |
| 260 | } |
| 261 | else |
| 262 | { |
| 263 | GameManager::current()->start_worldmap(*current_world, "" , m_test_levelfile); |
| 264 | } |
| 265 | |
| 266 | m_leveltested = true; |
| 267 | } |
| 268 | |
| 269 | void |
| 270 | Editor::open_level_directory() |
| 271 | { |
| 272 | m_level->save(FileSystem::join(get_level_directory(), m_levelfile)); |
| 273 | auto path = FileSystem::join(PHYSFS_getWriteDir(), get_level_directory()); |
| 274 | FileSystem::open_path(path); |
| 275 | } |
| 276 | |
| 277 | void |
| 278 | Editor::set_world(std::unique_ptr<World> w) |
| 279 | { |
| 280 | m_world = std::move(w); |
| 281 | } |
| 282 | |
| 283 | int |
| 284 | Editor::get_tileselect_select_mode() const |
| 285 | { |
| 286 | return m_toolbox_widget->get_tileselect_select_mode(); |
| 287 | } |
| 288 | |
| 289 | int |
| 290 | Editor::get_tileselect_move_mode() const |
| 291 | { |
| 292 | return m_toolbox_widget->get_tileselect_move_mode(); |
| 293 | } |
| 294 | |
| 295 | void |
| 296 | Editor::scroll(const Vector& velocity) |
| 297 | { |
| 298 | if (!m_levelloaded) return; |
| 299 | |
| 300 | Rectf bounds(0.0f, |
| 301 | 0.0f, |
| 302 | std::max(0.0f, m_sector->get_width() - static_cast<float>(SCREEN_WIDTH - 128)), |
| 303 | std::max(0.0f, m_sector->get_height() - static_cast<float>(SCREEN_HEIGHT - 32))); |
| 304 | Camera& camera = m_sector->get_camera(); |
| 305 | Vector pos = camera.get_translation() + velocity; |
| 306 | pos = Vector(math::clamp(pos.x, bounds.get_left(), bounds.get_right()), |
| 307 | math::clamp(pos.y, bounds.get_top(), bounds.get_bottom())); |
| 308 | camera.set_translation(pos); |
| 309 | |
| 310 | m_overlay_widget->update_pos(); |
| 311 | } |
| 312 | |
| 313 | void |
| 314 | Editor::esc_press() |
| 315 | { |
| 316 | m_enabled = false; |
| 317 | m_overlay_widget->delete_markers(); |
| 318 | MenuManager::instance().set_menu(MenuStorage::EDITOR_MENU); |
| 319 | } |
| 320 | |
| 321 | void |
| 322 | Editor::update_keyboard(const Controller& controller) |
| 323 | { |
| 324 | if (!m_enabled){ |
| 325 | return; |
| 326 | } |
| 327 | |
| 328 | if (controller.pressed(Control::ESCAPE)) { |
| 329 | esc_press(); |
| 330 | return; |
| 331 | } |
| 332 | |
| 333 | if (controller.hold(Control::LEFT)) { |
| 334 | scroll({-32.0f, 0.0f}); |
| 335 | } |
| 336 | |
| 337 | if (controller.hold(Control::RIGHT)) { |
| 338 | scroll({32.0f, 0.0f}); |
| 339 | } |
| 340 | |
| 341 | if (controller.hold(Control::UP)) { |
| 342 | scroll({0.0f, -32.0f}); |
| 343 | } |
| 344 | |
| 345 | if (controller.hold(Control::DOWN)) { |
| 346 | scroll({0.0f, 32.0f}); |
| 347 | } |
| 348 | } |
| 349 | |
| 350 | void |
| 351 | Editor::load_sector(const std::string& name) |
| 352 | { |
| 353 | Sector* sector = m_level->get_sector(name); |
| 354 | if (!sector) { |
| 355 | sector = m_level->get_sector(0); |
| 356 | } |
| 357 | set_sector(sector); |
| 358 | } |
| 359 | |
| 360 | void |
| 361 | Editor::set_sector(Sector* sector) |
| 362 | { |
| 363 | if (!sector) return; |
| 364 | |
| 365 | m_sector = sector; |
| 366 | m_sector->activate("main" ); |
| 367 | |
| 368 | { // initialize badguy sprites and other GameObject stuff |
| 369 | BIND_SECTOR(*m_sector); |
| 370 | for(auto& object : m_sector->get_objects()) { |
| 371 | object->after_editor_set(); |
| 372 | } |
| 373 | } |
| 374 | |
| 375 | m_layers_widget->refresh(); |
| 376 | } |
| 377 | |
| 378 | void |
| 379 | Editor::delete_current_sector() |
| 380 | { |
| 381 | if (m_level->m_sectors.size() <= 1) { |
| 382 | log_fatal << "deleting the last sector is not allowed" << std::endl; |
| 383 | } |
| 384 | |
| 385 | for (auto i = m_level->m_sectors.begin(); i != m_level->m_sectors.end(); ++i) { |
| 386 | if ( i->get() == get_sector() ) { |
| 387 | m_level->m_sectors.erase(i); |
| 388 | break; |
| 389 | } |
| 390 | } |
| 391 | |
| 392 | set_sector(m_level->m_sectors.front().get()); |
| 393 | m_reactivate_request = true; |
| 394 | } |
| 395 | |
| 396 | void |
| 397 | Editor::set_level(std::unique_ptr<Level> level, bool reset) |
| 398 | { |
| 399 | m_undo_manager->reset_index(); |
| 400 | std::string sector_name = "main" ; |
| 401 | Vector translation; |
| 402 | |
| 403 | if (!reset && m_sector) { |
| 404 | translation = m_sector->get_camera().get_translation(); |
| 405 | sector_name = m_sector->get_name(); |
| 406 | } |
| 407 | |
| 408 | m_reload_request = false; |
| 409 | m_enabled = true; |
| 410 | |
| 411 | if (reset) { |
| 412 | m_toolbox_widget->set_input_type(EditorToolboxWidget::InputType::NONE); |
| 413 | } |
| 414 | |
| 415 | // Re/load level |
| 416 | m_level = nullptr; |
| 417 | m_levelloaded = true; |
| 418 | |
| 419 | m_level = std::move(level); |
| 420 | |
| 421 | if (reset) { |
| 422 | m_tileset = TileManager::current()->get_tileset(m_level->get_tileset()); |
| 423 | } |
| 424 | |
| 425 | load_sector(sector_name); |
| 426 | |
| 427 | if (m_sector != nullptr) |
| 428 | { |
| 429 | m_sector->activate(sector_name); |
| 430 | m_sector->get_camera().set_mode(Camera::Mode::MANUAL); |
| 431 | |
| 432 | if (!reset) { |
| 433 | m_sector->get_camera().set_translation(translation); |
| 434 | } |
| 435 | } |
| 436 | |
| 437 | m_layers_widget->refresh_sector_text(); |
| 438 | m_toolbox_widget->update_mouse_icon(); |
| 439 | m_overlay_widget->on_level_change(); |
| 440 | } |
| 441 | |
| 442 | void |
| 443 | Editor::reload_level() |
| 444 | { |
| 445 | ReaderMapping::s_translations_enabled = false; |
| 446 | set_level(LevelParser::from_file(m_world ? |
| 447 | FileSystem::join(m_world->get_basedir(), m_levelfile) : m_levelfile, |
| 448 | StringUtil::has_suffix(m_levelfile, ".stwm" ), |
| 449 | true)); |
| 450 | ReaderMapping::s_translations_enabled = true; |
| 451 | } |
| 452 | |
| 453 | void |
| 454 | Editor::quit_editor() |
| 455 | { |
| 456 | m_quit_request = false; |
| 457 | |
| 458 | auto quit = [this] () |
| 459 | { |
| 460 | //Quit level editor |
| 461 | m_world = nullptr; |
| 462 | m_levelfile = "" ; |
| 463 | m_levelloaded = false; |
| 464 | m_enabled = false; |
| 465 | Tile::draw_editor_images = false; |
| 466 | ScreenManager::current()->pop_screen(); |
| 467 | }; |
| 468 | |
| 469 | check_unsaved_changes([quit] { |
| 470 | quit(); |
| 471 | }); |
| 472 | } |
| 473 | |
| 474 | void |
| 475 | Editor::check_unsaved_changes(const std::function<void ()>& action) |
| 476 | { |
| 477 | if (m_undo_manager->has_unsaved_changes() && m_levelloaded) |
| 478 | { |
| 479 | m_enabled = false; |
| 480 | auto dialog = std::make_unique<Dialog>(); |
| 481 | dialog->set_text(_("This level contains unsaved changes, do you want to save?" )); |
| 482 | dialog->add_default_button(_("Yes" ), [this, action] { |
| 483 | check_save_prerequisites([this, action] { |
| 484 | save_level(); |
| 485 | action(); |
| 486 | m_enabled = true; |
| 487 | }); |
| 488 | }); |
| 489 | dialog->add_button(_("No" ), [this, action] { |
| 490 | action(); |
| 491 | m_enabled = true; |
| 492 | }); |
| 493 | dialog->add_button(_("Cancel" ), [this] { |
| 494 | m_enabled = true; |
| 495 | }); |
| 496 | MenuManager::instance().set_dialog(std::move(dialog)); |
| 497 | } |
| 498 | else |
| 499 | { |
| 500 | action(); |
| 501 | } |
| 502 | } |
| 503 | |
| 504 | void |
| 505 | Editor::leave() |
| 506 | { |
| 507 | MouseCursor::current()->set_icon(nullptr); |
| 508 | Compositor::s_render_lighting = true; |
| 509 | } |
| 510 | |
| 511 | void |
| 512 | Editor::setup() |
| 513 | { |
| 514 | Tile::draw_editor_images = true; |
| 515 | Sector::s_draw_solids_only = false; |
| 516 | if (!m_levelloaded) { |
| 517 | |
| 518 | #if 0 |
| 519 | if (AddonManager::current()->is_old_addon_enabled()) { |
| 520 | auto dialog = std::make_unique<Dialog>(); |
| 521 | dialog->set_text(_("Some obsolete add-ons are still active\nand might cause collisions with default Super Tux structure.\nYou can still enable these add-ons in the menu.\nDisabling these add-ons will not delete your game progress." )); |
| 522 | dialog->clear_buttons(); |
| 523 | |
| 524 | dialog->add_default_button(_("Disable add-ons" ), [] { |
| 525 | AddonManager::current()->disable_old_addons(); |
| 526 | MenuManager::instance().push_menu(MenuStorage::EDITOR_LEVELSET_SELECT_MENU); |
| 527 | }); |
| 528 | |
| 529 | dialog->add_button(_("Ignore (not advised)" ), [] { |
| 530 | MenuManager::instance().push_menu(MenuStorage::EDITOR_LEVELSET_SELECT_MENU); |
| 531 | }); |
| 532 | |
| 533 | dialog->add_button(_("Leave editor" ), [this] { |
| 534 | quit_request = true; |
| 535 | }); |
| 536 | |
| 537 | MenuManager::instance().set_dialog(std::move(dialog)); |
| 538 | } else |
| 539 | #endif |
| 540 | { |
| 541 | MenuManager::instance().push_menu(MenuStorage::EDITOR_LEVELSET_SELECT_MENU); |
| 542 | } |
| 543 | } |
| 544 | m_toolbox_widget->setup(); |
| 545 | m_layers_widget->setup(); |
| 546 | m_savegame = Savegame::from_file("levels/misc" ); |
| 547 | |
| 548 | // Reactivate the editor after level test |
| 549 | if (m_leveltested) { |
| 550 | if (!m_test_levelfile.empty()) |
| 551 | { |
| 552 | // Try to remove the test level using the PhysFS file system |
| 553 | if (physfsutil::remove(m_test_levelfile) != 0) |
| 554 | { |
| 555 | // This file is not inside any PhysFS mounts, |
| 556 | // try to remove this using normal file system |
| 557 | // methods. |
| 558 | FileSystem::remove(m_test_levelfile); |
| 559 | } |
| 560 | } |
| 561 | m_leveltested = false; |
| 562 | Tile::draw_editor_images = true; |
| 563 | m_level->reactivate(); |
| 564 | m_sector->activate(m_sector->get_player().get_pos()); |
| 565 | MenuManager::instance().clear_menu_stack(); |
| 566 | SoundManager::current()->stop_music(); |
| 567 | m_deactivate_request = false; |
| 568 | m_enabled = true; |
| 569 | m_toolbox_widget->update_mouse_icon(); |
| 570 | } |
| 571 | } |
| 572 | |
| 573 | void |
| 574 | Editor::resize() |
| 575 | { |
| 576 | // Calls on window resize. |
| 577 | m_toolbox_widget->resize(); |
| 578 | m_layers_widget->resize(); |
| 579 | m_overlay_widget->update_pos(); |
| 580 | } |
| 581 | |
| 582 | void |
| 583 | Editor::event(const SDL_Event& ev) |
| 584 | { |
| 585 | if (!m_enabled) return; |
| 586 | |
| 587 | try |
| 588 | { |
| 589 | if (ev.type == SDL_KEYDOWN && |
| 590 | ev.key.keysym.sym == SDLK_t && |
| 591 | ev.key.keysym.mod & KMOD_CTRL) { |
| 592 | test_level(); |
| 593 | } |
| 594 | |
| 595 | if (ev.type == SDL_KEYDOWN && |
| 596 | ev.key.keysym.sym == SDLK_s && |
| 597 | ev.key.keysym.mod & KMOD_CTRL) { |
| 598 | save_level(); |
| 599 | } |
| 600 | |
| 601 | if (ev.type == SDL_KEYDOWN && |
| 602 | ev.key.keysym.sym == SDLK_z && |
| 603 | ev.key.keysym.mod & KMOD_CTRL) { |
| 604 | undo(); |
| 605 | } |
| 606 | |
| 607 | if (ev.type == SDL_KEYDOWN && |
| 608 | ev.key.keysym.sym == SDLK_y && |
| 609 | ev.key.keysym.mod & KMOD_CTRL) { |
| 610 | redo(); |
| 611 | } |
| 612 | |
| 613 | if (ev.type == SDL_KEYDOWN && ev.key.keysym.sym == SDLK_F6) { |
| 614 | Compositor::s_render_lighting = !Compositor::s_render_lighting; |
| 615 | return; |
| 616 | } |
| 617 | |
| 618 | m_ignore_sector_change = false; |
| 619 | |
| 620 | BIND_SECTOR(*m_sector); |
| 621 | |
| 622 | for(const auto& widget : m_widgets) { |
| 623 | if (widget->event(ev)) |
| 624 | break; |
| 625 | } |
| 626 | |
| 627 | // unreliable heuristic to snapshot the current state for future undo |
| 628 | if (((ev.type == SDL_KEYUP && ev.key.repeat == 0 && |
| 629 | ev.key.keysym.sym != SDLK_LSHIFT && |
| 630 | ev.key.keysym.sym != SDLK_RSHIFT && |
| 631 | ev.key.keysym.sym != SDLK_LCTRL && |
| 632 | ev.key.keysym.sym != SDLK_RCTRL) || |
| 633 | ev.type == SDL_MOUSEBUTTONUP)) |
| 634 | { |
| 635 | if (!m_ignore_sector_change) { |
| 636 | if (m_level) { |
| 637 | m_undo_manager->try_snapshot(*m_level); |
| 638 | } |
| 639 | } |
| 640 | } |
| 641 | |
| 642 | // scroll with mouse wheel |
| 643 | if (ev.type == SDL_MOUSEWHEEL) { |
| 644 | float scroll_x = static_cast<float>(ev.wheel.x * -32); |
| 645 | float scroll_y = static_cast<float>(ev.wheel.y * -32); |
| 646 | scroll({scroll_x, scroll_y}); |
| 647 | } |
| 648 | } |
| 649 | catch(const std::exception& err) |
| 650 | { |
| 651 | log_warning << "error while processing Editor::event(): " << err.what() << std::endl; |
| 652 | } |
| 653 | } |
| 654 | |
| 655 | void |
| 656 | Editor::update_node_iterators() |
| 657 | { |
| 658 | m_overlay_widget->update_node_iterators(); |
| 659 | } |
| 660 | |
| 661 | void |
| 662 | Editor::delete_markers() |
| 663 | { |
| 664 | m_overlay_widget->delete_markers(); |
| 665 | } |
| 666 | |
| 667 | void |
| 668 | Editor::sort_layers() |
| 669 | { |
| 670 | m_layers_widget->sort_layers(); |
| 671 | } |
| 672 | |
| 673 | void |
| 674 | Editor::select_tilegroup(int id) |
| 675 | { |
| 676 | m_toolbox_widget->select_tilegroup(id); |
| 677 | } |
| 678 | |
| 679 | const std::vector<Tilegroup>& |
| 680 | Editor::get_tilegroups() const |
| 681 | { |
| 682 | return m_tileset->get_tilegroups(); |
| 683 | } |
| 684 | |
| 685 | void |
| 686 | Editor::change_tileset() |
| 687 | { |
| 688 | m_tileset = TileManager::current()->get_tileset(m_level->get_tileset()); |
| 689 | m_toolbox_widget->set_input_type(EditorToolboxWidget::InputType::NONE); |
| 690 | for (const auto& sector : m_level->m_sectors) { |
| 691 | for (auto& tilemap : sector->get_objects_by_type<TileMap>()) { |
| 692 | tilemap.set_tileset(m_tileset); |
| 693 | } |
| 694 | } |
| 695 | } |
| 696 | |
| 697 | void |
| 698 | Editor::select_objectgroup(int id) |
| 699 | { |
| 700 | m_toolbox_widget->select_objectgroup(id); |
| 701 | } |
| 702 | |
| 703 | const std::vector<ObjectGroup>& |
| 704 | Editor::get_objectgroups() const |
| 705 | { |
| 706 | return m_toolbox_widget->get_object_info().m_groups; |
| 707 | } |
| 708 | |
| 709 | void |
| 710 | Editor::check_save_prerequisites(const std::function<void ()>& callback) const |
| 711 | { |
| 712 | if (m_level->is_worldmap()) |
| 713 | { |
| 714 | callback(); |
| 715 | return; |
| 716 | } |
| 717 | |
| 718 | bool sector_valid = false, spawnpoint_valid = false; |
| 719 | for (const auto& sector : m_level->m_sectors) |
| 720 | { |
| 721 | if (sector->get_name() == "main" ) |
| 722 | { |
| 723 | sector_valid = true; |
| 724 | for (const auto& spawnpoint : sector->get_objects_by_type<SpawnPointMarker>()) |
| 725 | { |
| 726 | if (spawnpoint.get_name() == "main" ) |
| 727 | { |
| 728 | spawnpoint_valid = true; |
| 729 | } |
| 730 | } |
| 731 | } |
| 732 | } |
| 733 | |
| 734 | if(sector_valid && spawnpoint_valid) |
| 735 | { |
| 736 | callback(); |
| 737 | return; |
| 738 | } |
| 739 | else |
| 740 | { |
| 741 | if (!sector_valid) |
| 742 | { |
| 743 | Dialog::show_message(_("Couldn't find a \"main\" sector.\nPlease change the name of the sector where\nyou'd like the player to start to \"main\"" )); |
| 744 | } |
| 745 | else if (!spawnpoint_valid) |
| 746 | { |
| 747 | Dialog::show_message(_("Couldn't find a \"main\" spawnpoint.\n Please change the name of the spawnpoint where\nyou'd like the player to start to \"main\"" )); |
| 748 | } |
| 749 | } |
| 750 | |
| 751 | } |
| 752 | |
| 753 | void |
| 754 | Editor::undo() |
| 755 | { |
| 756 | log_info << "attempting undo" << std::endl; |
| 757 | auto level = m_undo_manager->undo(); |
| 758 | if (level) { |
| 759 | set_level(std::move(level), false); |
| 760 | m_ignore_sector_change = true; |
| 761 | } else { |
| 762 | log_info << "undo failed" << std::endl; |
| 763 | } |
| 764 | } |
| 765 | |
| 766 | void |
| 767 | Editor::redo() |
| 768 | { |
| 769 | log_info << "attempting redo" << std::endl; |
| 770 | auto level = m_undo_manager->redo(); |
| 771 | if (level) { |
| 772 | set_level(std::move(level), false); |
| 773 | m_ignore_sector_change = true; |
| 774 | } else { |
| 775 | log_info << "redo failed" << std::endl; |
| 776 | } |
| 777 | } |
| 778 | |
| 779 | /* EOF */ |
| 780 | |