1// SuperTux
2// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU General Public License as published by
6// the Free Software Foundation, either version 3 of the License, or
7// (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License
15// along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17#ifndef HEADER_SUPERTUX_SUPERTUX_LEVEL_TRANSFORMER_HPP
18#define HEADER_SUPERTUX_SUPERTUX_LEVEL_TRANSFORMER_HPP
19
20class Level;
21class Sector;
22
23/**
24 * This class is an abstract interface for algorithms that transform levels in
25 * some way before they are played.
26 */
27class LevelTransformer
28{
29public:
30 virtual ~LevelTransformer();
31
32 /** transform a complete Level, the standard implementation just calls
33 * transformSector on each sector in the level.
34 */
35 virtual void transform(Level& level);
36
37 virtual void transform_sector(Sector& sector) = 0;
38};
39
40#endif
41
42/* EOF */
43