1 | // SuperTux - Teleporter Worldmap Tile |
2 | // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #ifndef HEADER_SUPERTUX_WORLDMAP_TELEPORTER_HPP |
18 | #define |
19 | |
20 | #include <string> |
21 | |
22 | #include "math/vector.hpp" |
23 | #include "sprite/sprite_ptr.hpp" |
24 | #include "supertux/game_object.hpp" |
25 | |
26 | class ReaderMapping; |
27 | |
28 | namespace worldmap { |
29 | |
30 | class Teleporter final : public GameObject |
31 | { |
32 | public: |
33 | Teleporter(const ReaderMapping& mapping); |
34 | |
35 | virtual void draw(DrawingContext& context) override; |
36 | virtual void update(float dt_sec) override; |
37 | |
38 | Vector get_pos() const { return m_pos; } |
39 | std::string get_worldmap() const { return m_worldmap; } |
40 | std::string get_spawnpoint() const { return m_spawnpoint; } |
41 | bool is_automatic() const { return m_automatic; } |
42 | std::string get_message() const { return m_message; } |
43 | |
44 | private: |
45 | /** Position (in tiles, not pixels) */ |
46 | Vector m_pos; |
47 | |
48 | /** Sprite to render, or 0 for no sprite */ |
49 | SpritePtr m_sprite; |
50 | |
51 | /** Worldmap filename (relative to data root) to teleport to. Leave empty to use current word */ |
52 | std::string m_worldmap; |
53 | |
54 | /** Spawnpoint to teleport to. Leave empty to use "main" or last one */ |
55 | std::string m_spawnpoint; |
56 | |
57 | /** true if this teleporter does not need to be activated, but teleports Tux as soon as it's touched */ |
58 | bool m_automatic; |
59 | |
60 | /** optional map message to display */ |
61 | std::string m_message; |
62 | |
63 | private: |
64 | Teleporter(const Teleporter&) = delete; |
65 | Teleporter& operator=(const Teleporter&) = delete; |
66 | }; |
67 | |
68 | } // namespace worldmap |
69 | |
70 | #endif |
71 | |
72 | /* EOF */ |
73 | |