| 1 | //  SuperTux - Teleporter Worldmap Tile | 
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| 2 | //  Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de> | 
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| 3 | // | 
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| 4 | //  This program is free software: you can redistribute it and/or modify | 
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| 5 | //  it under the terms of the GNU General Public License as published by | 
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| 6 | //  the Free Software Foundation, either version 3 of the License, or | 
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| 7 | //  (at your option) any later version. | 
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| 8 | // | 
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| 9 | //  This program is distributed in the hope that it will be useful, | 
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| 10 | //  but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 11 | //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 12 | //  GNU General Public License for more details. | 
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| 13 | // | 
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| 14 | //  You should have received a copy of the GNU General Public License | 
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| 15 | //  along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
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| 16 |  | 
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| 17 | #ifndef HEADER_SUPERTUX_WORLDMAP_TELEPORTER_HPP | 
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| 18 | #define | 
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| 19 |  | 
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| 20 | #include <string> | 
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| 21 |  | 
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| 22 | #include "math/vector.hpp" | 
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| 23 | #include "sprite/sprite_ptr.hpp" | 
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| 24 | #include "supertux/game_object.hpp" | 
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| 25 |  | 
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| 26 | class ReaderMapping; | 
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| 27 |  | 
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| 28 | namespace worldmap { | 
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| 29 |  | 
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| 30 | class Teleporter final : public GameObject | 
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| 31 | { | 
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| 32 | public: | 
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| 33 | Teleporter(const ReaderMapping& mapping); | 
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| 34 |  | 
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| 35 | virtual void draw(DrawingContext& context) override; | 
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| 36 | virtual void update(float dt_sec) override; | 
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| 37 |  | 
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| 38 | Vector get_pos() const { return m_pos; } | 
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| 39 | std::string get_worldmap() const { return m_worldmap; } | 
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| 40 | std::string get_spawnpoint() const { return m_spawnpoint; } | 
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| 41 | bool is_automatic() const { return m_automatic; } | 
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| 42 | std::string get_message() const { return m_message; } | 
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| 43 |  | 
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| 44 | private: | 
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| 45 | /** Position (in tiles, not pixels) */ | 
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| 46 | Vector m_pos; | 
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| 47 |  | 
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| 48 | /** Sprite to render, or 0 for no sprite */ | 
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| 49 | SpritePtr m_sprite; | 
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| 50 |  | 
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| 51 | /** Worldmap filename (relative to data root) to teleport to. Leave empty to use current word */ | 
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| 52 | std::string m_worldmap; | 
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| 53 |  | 
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| 54 | /** Spawnpoint to teleport to. Leave empty to use "main" or last one */ | 
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| 55 | std::string m_spawnpoint; | 
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| 56 |  | 
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| 57 | /** true if this teleporter does not need to be activated, but teleports Tux as soon as it's touched */ | 
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| 58 | bool m_automatic; | 
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| 59 |  | 
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| 60 | /** optional map message to display */ | 
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| 61 | std::string m_message; | 
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| 62 |  | 
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| 63 | private: | 
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| 64 | Teleporter(const Teleporter&) = delete; | 
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| 65 | Teleporter& operator=(const Teleporter&) = delete; | 
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| 66 | }; | 
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| 67 |  | 
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| 68 | } // namespace worldmap | 
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| 69 |  | 
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| 70 | #endif | 
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| 71 |  | 
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| 72 | /* EOF */ | 
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| 73 |  | 
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