1// SuperTux - Teleporter Worldmap Tile
2// Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU General Public License as published by
6// the Free Software Foundation, either version 3 of the License, or
7// (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License
15// along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17#ifndef HEADER_SUPERTUX_WORLDMAP_TELEPORTER_HPP
18#define HEADER_SUPERTUX_WORLDMAP_TELEPORTER_HPP
19
20#include <string>
21
22#include "math/vector.hpp"
23#include "sprite/sprite_ptr.hpp"
24#include "supertux/game_object.hpp"
25
26class ReaderMapping;
27
28namespace worldmap {
29
30class Teleporter final : public GameObject
31{
32public:
33 Teleporter(const ReaderMapping& mapping);
34
35 virtual void draw(DrawingContext& context) override;
36 virtual void update(float dt_sec) override;
37
38 Vector get_pos() const { return m_pos; }
39 std::string get_worldmap() const { return m_worldmap; }
40 std::string get_spawnpoint() const { return m_spawnpoint; }
41 bool is_automatic() const { return m_automatic; }
42 std::string get_message() const { return m_message; }
43
44private:
45 /** Position (in tiles, not pixels) */
46 Vector m_pos;
47
48 /** Sprite to render, or 0 for no sprite */
49 SpritePtr m_sprite;
50
51 /** Worldmap filename (relative to data root) to teleport to. Leave empty to use current word */
52 std::string m_worldmap;
53
54 /** Spawnpoint to teleport to. Leave empty to use "main" or last one */
55 std::string m_spawnpoint;
56
57 /** true if this teleporter does not need to be activated, but teleports Tux as soon as it's touched */
58 bool m_automatic;
59
60 /** optional map message to display */
61 std::string m_message;
62
63private:
64 Teleporter(const Teleporter&) = delete;
65 Teleporter& operator=(const Teleporter&) = delete;
66};
67
68} // namespace worldmap
69
70#endif
71
72/* EOF */
73