1 | // MIT License |
2 | |
3 | // Copyright (c) 2017 Vadim Grigoruk @nesbox // grigoruk@gmail.com |
4 | |
5 | // Permission is hereby granted, free of charge, to any person obtaining a copy |
6 | // of this software and associated documentation files (the "Software"), to deal |
7 | // in the Software without restriction, including without limitation the rights |
8 | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
9 | // copies of the Software, and to permit persons to whom the Software is |
10 | // furnished to do so, subject to the following conditions: |
11 | |
12 | // The above copyright notice and this permission notice shall be included in all |
13 | // copies or substantial portions of the Software. |
14 | |
15 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
16 | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
17 | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
18 | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
19 | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
20 | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
21 | // SOFTWARE. |
22 | |
23 | #pragma once |
24 | |
25 | #include "studio/studio.h" |
26 | #include "tilesheet.h" |
27 | |
28 | typedef struct Map Map; |
29 | |
30 | struct Map |
31 | { |
32 | Studio* studio; |
33 | tic_mem* tic; |
34 | |
35 | tic_map* src; |
36 | |
37 | s32 tickCounter; |
38 | |
39 | enum |
40 | { |
41 | MAP_DRAW_MODE = 0, |
42 | MAP_DRAG_MODE, |
43 | MAP_SELECT_MODE, |
44 | MAP_FILL_MODE, |
45 | } mode; |
46 | |
47 | struct |
48 | { |
49 | bool grid; |
50 | bool draw; |
51 | tic_point start; |
52 | } canvas; |
53 | |
54 | struct |
55 | { |
56 | bool keep; |
57 | tic_rect rect; |
58 | tic_point start; |
59 | bool drag; |
60 | |
61 | tic_blit blit; |
62 | } sheet; |
63 | |
64 | struct |
65 | { |
66 | s32 x; |
67 | s32 y; |
68 | |
69 | tic_point start; |
70 | |
71 | bool active; |
72 | bool gesture; |
73 | |
74 | } scroll; |
75 | |
76 | struct |
77 | { |
78 | tic_rect rect; |
79 | tic_point start; |
80 | bool drag; |
81 | } select; |
82 | |
83 | u8* paste; |
84 | |
85 | struct History* history; |
86 | |
87 | struct |
88 | { |
89 | struct |
90 | { |
91 | s32 sheet; |
92 | s32 bank; |
93 | s32 page; |
94 | } pos; |
95 | |
96 | Movie* movie; |
97 | |
98 | Movie idle; |
99 | Movie show; |
100 | Movie hide; |
101 | Movie bank; |
102 | Movie page; |
103 | |
104 | } anim; |
105 | |
106 | void (*tick)(Map*); |
107 | void (*event)(Map*, StudioEvent); |
108 | void (*scanline)(tic_mem* tic, s32 row, void* data); |
109 | }; |
110 | |
111 | void initMap(Map*, Studio* studio, tic_map* src); |
112 | void freeMap(Map* map); |
113 | |