| 1 | // MIT License |
| 2 | |
| 3 | // Copyright (c) 2017 Vadim Grigoruk @nesbox // grigoruk@gmail.com |
| 4 | |
| 5 | // Permission is hereby granted, free of charge, to any person obtaining a copy |
| 6 | // of this software and associated documentation files (the "Software"), to deal |
| 7 | // in the Software without restriction, including without limitation the rights |
| 8 | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| 9 | // copies of the Software, and to permit persons to whom the Software is |
| 10 | // furnished to do so, subject to the following conditions: |
| 11 | |
| 12 | // The above copyright notice and this permission notice shall be included in all |
| 13 | // copies or substantial portions of the Software. |
| 14 | |
| 15 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 16 | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 17 | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 18 | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 19 | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| 20 | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| 21 | // SOFTWARE. |
| 22 | |
| 23 | #include "menu.h" |
| 24 | #include "studio/studio.h" |
| 25 | #include "studio/fs.h" |
| 26 | |
| 27 | #include <math.h> |
| 28 | |
| 29 | #define ANIM_STATES(macro) \ |
| 30 | macro() \ |
| 31 | macro() \ |
| 32 | macro() \ |
| 33 | macro() \ |
| 34 | macro() \ |
| 35 | macro() |
| 36 | |
| 37 | #define ANIM_MOVIE(name) Movie name; |
| 38 | #define ANIM_FREE(name) FREE(menu->anim.name.items); |
| 39 | |
| 40 | struct |
| 41 | { |
| 42 | Studio* ; |
| 43 | tic_mem* ; |
| 44 | |
| 45 | s32 ; |
| 46 | |
| 47 | MenuItem* ; |
| 48 | s32 ; |
| 49 | s32 ; |
| 50 | s32 ; |
| 51 | |
| 52 | void* ; |
| 53 | MenuItemHandler ; |
| 54 | |
| 55 | struct |
| 56 | { |
| 57 | s32 ; |
| 58 | s32 ; |
| 59 | s32 ; |
| 60 | s32 ; |
| 61 | s32 ; |
| 62 | |
| 63 | Movie* ; |
| 64 | |
| 65 | ANIM_STATES(ANIM_MOVIE) |
| 66 | |
| 67 | } ; |
| 68 | |
| 69 | struct |
| 70 | { |
| 71 | s32 ; |
| 72 | s32 ; |
| 73 | } ; |
| 74 | }; |
| 75 | |
| 76 | #define BG_ANIM_COLOR tic_color_dark_grey |
| 77 | |
| 78 | enum |
| 79 | { |
| 80 | Up, Down, Left, Right, A, B, X, Y |
| 81 | }; |
| 82 | |
| 83 | enum{TextMargin = 2, ItemHeight = TIC_FONT_HEIGHT + TextMargin * 2}; |
| 84 | enum{Hold = KEYBOARD_HOLD, Period = ItemHeight}; |
| 85 | |
| 86 | static void emptyDone(void* data) {} |
| 87 | |
| 88 | static void (void* data) |
| 89 | { |
| 90 | Menu * = data; |
| 91 | menu->pos = (menu->pos + (menu->count - 1)) % menu->count; |
| 92 | menu->anim.pos = 0; |
| 93 | menu->anim.movie = resetMovie(&menu->anim.idle); |
| 94 | } |
| 95 | |
| 96 | static void (void* data) |
| 97 | { |
| 98 | Menu * = data; |
| 99 | menu->pos = (menu->pos + (menu->count + 1)) % menu->count; |
| 100 | menu->anim.pos = 0; |
| 101 | menu->anim.movie = resetMovie(&menu->anim.idle); |
| 102 | } |
| 103 | |
| 104 | static void startDone(void* data) |
| 105 | { |
| 106 | Menu * = data; |
| 107 | menu->anim.movie = resetMovie(&menu->anim.idle); |
| 108 | } |
| 109 | |
| 110 | static void closeDone(void* data) |
| 111 | { |
| 112 | Menu * = data; |
| 113 | menu->anim.movie = resetMovie(&menu->anim.idle); |
| 114 | menu->items[menu->pos].handler(menu->data, menu->pos); |
| 115 | } |
| 116 | |
| 117 | static void backDone(void* data) |
| 118 | { |
| 119 | Menu * = data; |
| 120 | menu->anim.movie = resetMovie(&menu->anim.idle); |
| 121 | s32 pos = menu->backPos; |
| 122 | menu->back(menu->data, 0); |
| 123 | menu->pos = pos; |
| 124 | } |
| 125 | |
| 126 | static void printShadow(tic_mem* tic, const char* text, s32 x, s32 y, tic_color color) |
| 127 | { |
| 128 | tic_api_print(tic, text, x, y + 1, tic_color_black, true, 1, false); |
| 129 | tic_api_print(tic, text, x, y, color, true, 1, false); |
| 130 | } |
| 131 | |
| 132 | static inline bool animIdle(Menu* ) |
| 133 | { |
| 134 | return menu->anim.movie == &menu->anim.idle; |
| 135 | } |
| 136 | |
| 137 | static void drawTopBar(Menu* , s32 x, s32 y) |
| 138 | { |
| 139 | tic_mem* tic = menu->tic; |
| 140 | |
| 141 | y += menu->anim.top; |
| 142 | |
| 143 | tic_api_rect(tic, x, y, TIC80_WIDTH, ItemHeight, tic_color_grey); |
| 144 | tic_api_rect(tic, x, y + ItemHeight, TIC80_WIDTH, 1, tic_color_black); |
| 145 | |
| 146 | static const char Text[] = TIC_NAME_FULL; |
| 147 | printShadow(tic, Text, (TIC80_WIDTH - STRLEN(Text) * TIC_FONT_WIDTH) / 2, y + TextMargin, tic_color_white); |
| 148 | } |
| 149 | |
| 150 | static void drawBottomBar(Menu* , s32 x, s32 y) |
| 151 | { |
| 152 | tic_mem* tic = menu->tic; |
| 153 | |
| 154 | y += menu->anim.bottom; |
| 155 | |
| 156 | tic_api_rect(tic, x, y, TIC80_WIDTH, ItemHeight, tic_color_grey); |
| 157 | tic_api_rect(tic, x, y - 1, TIC80_WIDTH, 1, tic_color_black); |
| 158 | |
| 159 | const char* help = menu->items[menu->pos].help; |
| 160 | if(help) |
| 161 | { |
| 162 | if(menu->ticks % TIC80_FRAMERATE < TIC80_FRAMERATE / 2) |
| 163 | printShadow(tic, help, x + (TIC80_WIDTH - strlen(help) * TIC_FONT_WIDTH) / 2 + menu->anim.offset, |
| 164 | y + TextMargin, tic_color_white); |
| 165 | } |
| 166 | else |
| 167 | { |
| 168 | static const char Text[] = TIC_COPYRIGHT; |
| 169 | printShadow(tic, Text, (TIC80_WIDTH - STRLEN(Text) * TIC_FONT_WIDTH) / 2, y + TextMargin, tic_color_white); |
| 170 | } |
| 171 | } |
| 172 | |
| 173 | static void updateOption(MenuOption* option, s32 val, void* data) |
| 174 | { |
| 175 | option->pos = (option->pos + option->count + val) % option->count; |
| 176 | option->set(data, option->pos); |
| 177 | option->pos = option->get(data); |
| 178 | } |
| 179 | |
| 180 | static void (Menu* , const MenuItem* item) |
| 181 | { |
| 182 | playSystemSfx(menu->studio, 2); |
| 183 | menu->anim.movie = resetMovie(item->back ? &menu->anim.back : &menu->anim.close); |
| 184 | } |
| 185 | |
| 186 | static void drawOptionArrow(Menu* , MenuOption* option, s32 x, s32 y, s32 icon, s32 delta) |
| 187 | { |
| 188 | tic_rect left = {x - 1, y, TIC_FONT_WIDTH, TIC_FONT_HEIGHT}; |
| 189 | bool down = false; |
| 190 | bool over = false; |
| 191 | if(checkMousePos(menu->studio, &left)) |
| 192 | { |
| 193 | over = true; |
| 194 | setCursor(menu->studio, tic_cursor_hand); |
| 195 | down = checkMouseDown(menu->studio, &left, tic_mouse_left); |
| 196 | |
| 197 | if(checkMouseClick(menu->studio, &left, tic_mouse_left)) |
| 198 | { |
| 199 | playSystemSfx(menu->studio, 2); |
| 200 | updateOption(option, delta, menu->data); |
| 201 | } |
| 202 | } |
| 203 | |
| 204 | if(down) |
| 205 | { |
| 206 | drawBitIcon(menu->studio, icon, left.x, left.y, tic_color_white); |
| 207 | } |
| 208 | else |
| 209 | { |
| 210 | drawBitIcon(menu->studio, icon, left.x, left.y, tic_color_black); |
| 211 | drawBitIcon(menu->studio, icon, left.x, left.y - 1, over ? tic_color_white : tic_color_light_grey); |
| 212 | } |
| 213 | } |
| 214 | |
| 215 | static void (Menu* , s32 x, s32 y) |
| 216 | { |
| 217 | if (getStudioMode(menu->studio) != TIC_MENU_MODE) |
| 218 | return; |
| 219 | |
| 220 | tic_mem* tic = menu->tic; |
| 221 | |
| 222 | if(animIdle(menu)) |
| 223 | { |
| 224 | if(tic_api_btnp(menu->tic, Up, Hold, Period) |
| 225 | || tic_api_keyp(tic, tic_key_up, Hold, Period)) |
| 226 | { |
| 227 | playSystemSfx(menu->studio, 2); |
| 228 | menu->anim.movie = resetMovie(&menu->anim.up); |
| 229 | } |
| 230 | |
| 231 | if(tic_api_btnp(menu->tic, Down, Hold, Period) |
| 232 | || tic_api_keyp(tic, tic_key_down, Hold, Period)) |
| 233 | { |
| 234 | playSystemSfx(menu->studio, 2); |
| 235 | menu->anim.movie = resetMovie(&menu->anim.down); |
| 236 | } |
| 237 | |
| 238 | MenuItem* item = &menu->items[menu->pos]; |
| 239 | MenuOption* option = item->option; |
| 240 | if(option) |
| 241 | { |
| 242 | if(tic_api_btnp(menu->tic, Left, Hold, Period) |
| 243 | || tic_api_keyp(tic, tic_key_left, Hold, Period)) |
| 244 | { |
| 245 | playSystemSfx(menu->studio, 2); |
| 246 | updateOption(option, -1, menu->data); |
| 247 | } |
| 248 | |
| 249 | if(tic_api_btnp(menu->tic, Right, Hold, Period) |
| 250 | || tic_api_keyp(tic, tic_key_right, Hold, Period)) |
| 251 | { |
| 252 | playSystemSfx(menu->studio, 2); |
| 253 | updateOption(option, +1, menu->data); |
| 254 | } |
| 255 | } |
| 256 | |
| 257 | if(tic_api_btnp(menu->tic, A, -1, -1) |
| 258 | || tic_api_keyp(tic, tic_key_return, Hold, Period)) |
| 259 | { |
| 260 | if(option) |
| 261 | { |
| 262 | playSystemSfx(menu->studio, 2); |
| 263 | updateOption(option, +1, menu->data); |
| 264 | } |
| 265 | else if(menu->items[menu->pos].handler) |
| 266 | onMenuItem(menu, item); |
| 267 | } |
| 268 | |
| 269 | if((tic_api_btnp(menu->tic, B, -1, -1) |
| 270 | || tic_api_keyp(tic, tic_key_backspace, Hold, Period)) |
| 271 | && menu->back) |
| 272 | { |
| 273 | playSystemSfx(menu->studio, 2); |
| 274 | menu->anim.movie = resetMovie(&menu->anim.back); |
| 275 | } |
| 276 | } |
| 277 | |
| 278 | s32 i = 0; |
| 279 | for(const MenuItem *it = menu->items, *end = it + menu->count; it != end; ++it, ++i) |
| 280 | { |
| 281 | s32 width = it->option ? menu->maxwidth.item + menu->maxwidth.option + 3 * TIC_FONT_WIDTH : it->width; |
| 282 | |
| 283 | tic_rect rect = {x + (TIC80_WIDTH - width) / 2 + menu->anim.offset, |
| 284 | y + TextMargin + ItemHeight * (i - menu->pos) - menu->anim.pos, it->width, TIC_FONT_HEIGHT}; |
| 285 | |
| 286 | bool down = false; |
| 287 | if(animIdle(menu) && checkMousePos(menu->studio, &rect) && it->handler) |
| 288 | { |
| 289 | setCursor(menu->studio, tic_cursor_hand); |
| 290 | |
| 291 | if(checkMouseDown(menu->studio, &rect, tic_mouse_left)) |
| 292 | down = true; |
| 293 | |
| 294 | if(checkMouseClick(menu->studio, &rect, tic_mouse_left)) |
| 295 | { |
| 296 | if(it->handler) |
| 297 | { |
| 298 | menu->pos = i; |
| 299 | onMenuItem(menu, it); |
| 300 | } |
| 301 | } |
| 302 | } |
| 303 | |
| 304 | if(down) |
| 305 | tic_api_print(tic, it->label, rect.x, rect.y + 1, tic_color_white, true, 1, false); |
| 306 | else |
| 307 | printShadow(tic, it->label, rect.x, rect.y, tic_color_white); |
| 308 | |
| 309 | if(it->option) |
| 310 | { |
| 311 | drawOptionArrow(menu, it->option, rect.x + menu->maxwidth.item + TIC_FONT_WIDTH, rect.y, tic_icon_left, -1); |
| 312 | drawOptionArrow(menu, it->option, |
| 313 | rect.x + menu->maxwidth.item + it->option->width + 2 * TIC_FONT_WIDTH, rect.y, tic_icon_right, +1); |
| 314 | |
| 315 | printShadow(tic, it->option->values[it->option->pos], |
| 316 | rect.x + menu->maxwidth.item + 2 * TIC_FONT_WIDTH, rect.y, tic_color_yellow); |
| 317 | } |
| 318 | } |
| 319 | } |
| 320 | |
| 321 | // BG animation based on DevEd code |
| 322 | void (tic_mem* tic, s32 ticks) |
| 323 | { |
| 324 | tic_api_cls(tic, TIC_COLOR_BG); |
| 325 | |
| 326 | enum{Gap = 72}; |
| 327 | |
| 328 | for(s32 x = 16; x <= 16 * 16; x += 16) |
| 329 | { |
| 330 | s32 ly = Gap - 8 * 32 * 16 / (x - ticks % 16); |
| 331 | |
| 332 | tic_api_line(tic, 0, ly, TIC80_WIDTH, ly, BG_ANIM_COLOR); |
| 333 | tic_api_line(tic, 0, TIC80_HEIGHT - ly, |
| 334 | TIC80_WIDTH, TIC80_HEIGHT - ly, BG_ANIM_COLOR); |
| 335 | } |
| 336 | |
| 337 | for(s32 x = -32; x <= 32; x++) |
| 338 | { |
| 339 | tic_api_line(tic, TIC80_WIDTH / 2 - x * 4, Gap - 16, |
| 340 | TIC80_WIDTH / 2 - x * 24, -16, BG_ANIM_COLOR); |
| 341 | |
| 342 | tic_api_line(tic, TIC80_WIDTH / 2 - x * 4, TIC80_HEIGHT - Gap + 16, |
| 343 | TIC80_WIDTH / 2 - x * 24, TIC80_HEIGHT + 16, BG_ANIM_COLOR); |
| 344 | } |
| 345 | } |
| 346 | |
| 347 | void (tic_mem* tic, s32 row, void* data) |
| 348 | { |
| 349 | s32 dir = row < TIC80_HEIGHT / 2 ? 1 : -1; |
| 350 | s32 val = dir * (TIC80_WIDTH - row * 7 / 2); |
| 351 | tic_rgb* dst = tic->ram->vram.palette.colors + BG_ANIM_COLOR; |
| 352 | |
| 353 | memcpy(dst, &(tic_rgb){val * 3 / 4, val * 4 / 5, val}, sizeof(tic_rgb)); |
| 354 | } |
| 355 | |
| 356 | static void drawCursor(Menu* , s32 x, s32 y) |
| 357 | { |
| 358 | tic_mem* tic = menu->tic; |
| 359 | |
| 360 | tic_api_rect(tic, x, y - (menu->anim.cursor - ItemHeight) / 2, TIC80_WIDTH, menu->anim.cursor, tic_color_red); |
| 361 | } |
| 362 | |
| 363 | Menu* (Studio* studio) |
| 364 | { |
| 365 | Menu* = malloc(sizeof(Menu)); |
| 366 | *menu = (Menu) |
| 367 | { |
| 368 | .studio = studio, |
| 369 | .tic = getMemory(studio), |
| 370 | .anim = |
| 371 | { |
| 372 | .idle = {.done = emptyDone,}, |
| 373 | |
| 374 | .start = MOVIE_DEF(10, startDone, |
| 375 | { |
| 376 | {-10, 0, 10, &menu->anim.top, AnimLinear}, |
| 377 | {10, 0, 10, &menu->anim.bottom, AnimLinear}, |
| 378 | {0, 10, 10, &menu->anim.cursor, AnimLinear}, |
| 379 | {-TIC80_WIDTH, 0, 10, &menu->anim.offset, AnimLinear}, |
| 380 | }), |
| 381 | |
| 382 | .up = MOVIE_DEF(9, menuUpDone, {{0, -9, 9, &menu->anim.pos, AnimEaseIn}}), |
| 383 | .down = MOVIE_DEF(9, menuDownDone, {{0, 9, 9, &menu->anim.pos, AnimEaseIn}}), |
| 384 | |
| 385 | .close = MOVIE_DEF(10, closeDone, |
| 386 | { |
| 387 | {0, -10, 10, &menu->anim.top, AnimLinear}, |
| 388 | {0, 10, 10, &menu->anim.bottom, AnimLinear}, |
| 389 | {10, 0, 10, &menu->anim.cursor, AnimLinear}, |
| 390 | {0, TIC80_WIDTH, 10, &menu->anim.offset, AnimLinear}, |
| 391 | }), |
| 392 | |
| 393 | .back = MOVIE_DEF(10, backDone, |
| 394 | { |
| 395 | {0, -10, 10, &menu->anim.top, AnimLinear}, |
| 396 | {0, 10, 10, &menu->anim.bottom, AnimLinear}, |
| 397 | {10, 0, 10, &menu->anim.cursor, AnimLinear}, |
| 398 | {0, TIC80_WIDTH, 10, &menu->anim.offset, AnimLinear}, |
| 399 | }), |
| 400 | }, |
| 401 | }; |
| 402 | |
| 403 | return menu; |
| 404 | } |
| 405 | |
| 406 | #undef MOVIE_DEF |
| 407 | |
| 408 | void (Menu* ) |
| 409 | { |
| 410 | tic_mem* tic = menu->tic; |
| 411 | |
| 412 | processAnim(menu->anim.movie, menu); |
| 413 | |
| 414 | // process scroll |
| 415 | if(animIdle(menu)) |
| 416 | { |
| 417 | tic80_input* input = &tic->ram->input; |
| 418 | |
| 419 | if(input->mouse.scrolly) |
| 420 | { |
| 421 | if(tic_api_key(tic, tic_key_ctrl) || tic_api_key(tic, tic_key_shift)) |
| 422 | { |
| 423 | MenuOption* option = menu->items[menu->pos].option; |
| 424 | if(option) |
| 425 | updateOption(option, input->mouse.scrolly < 0 ? -1 : +1, menu->data); |
| 426 | } |
| 427 | else |
| 428 | { |
| 429 | s32 pos = menu->pos + (input->mouse.scrolly < 0 ? +1 : -1); |
| 430 | menu->pos = CLAMP(pos, 0, menu->count - 1); |
| 431 | } |
| 432 | } |
| 433 | } |
| 434 | |
| 435 | if(getStudioMode(menu->studio) != TIC_MENU_MODE) |
| 436 | return; |
| 437 | |
| 438 | studio_menu_anim(tic, menu->ticks); |
| 439 | |
| 440 | VBANK(tic, 1) |
| 441 | { |
| 442 | tic_api_cls(tic, tic->ram->vram.vars.clear = tic_color_blue); |
| 443 | memcpy(tic->ram->vram.palette.data, getConfig(menu->studio)->cart->bank0.palette.vbank0.data, sizeof(tic_palette)); |
| 444 | |
| 445 | drawCursor(menu, 0, (TIC80_HEIGHT - ItemHeight) / 2); |
| 446 | drawMenu(menu, 0, (TIC80_HEIGHT - ItemHeight) / 2); |
| 447 | drawTopBar(menu, 0, 0); |
| 448 | drawBottomBar(menu, 0, TIC80_HEIGHT - ItemHeight); |
| 449 | } |
| 450 | |
| 451 | menu->ticks++; |
| 452 | } |
| 453 | |
| 454 | void (Menu* , const MenuItem* items, s32 rows, s32 pos, s32 backPos, MenuItemHandler back, void* data) |
| 455 | { |
| 456 | const s32 size = sizeof menu->items[0] * rows; |
| 457 | |
| 458 | *menu = (Menu) |
| 459 | { |
| 460 | .studio = menu->studio, |
| 461 | .tic = menu->tic, |
| 462 | .anim = menu->anim, |
| 463 | .items = realloc(menu->items, size), |
| 464 | .data = data, |
| 465 | .count = rows, |
| 466 | .pos = pos, |
| 467 | .backPos = backPos, |
| 468 | .back = back, |
| 469 | }; |
| 470 | |
| 471 | memcpy(menu->items, items, size); |
| 472 | for(MenuItem *it = menu->items, *end = it + menu->count; it != end; ++it) |
| 473 | { |
| 474 | it->width = strlen(it->label) * TIC_FONT_WIDTH; |
| 475 | |
| 476 | if(it->option) |
| 477 | { |
| 478 | if(menu->maxwidth.item < it->width) |
| 479 | menu->maxwidth.item = it->width; |
| 480 | |
| 481 | for(const char **opt = it->option->values, **end = opt + it->option->count; opt != end; ++opt) |
| 482 | { |
| 483 | s32 len = strlen(*opt) * TIC_FONT_WIDTH; |
| 484 | |
| 485 | if(it->option->width < len) |
| 486 | it->option->width = len; |
| 487 | |
| 488 | if(menu->maxwidth.option < len) |
| 489 | menu->maxwidth.option = len; |
| 490 | } |
| 491 | |
| 492 | it->option->pos = it->option->get(menu->data); |
| 493 | } |
| 494 | } |
| 495 | |
| 496 | menu->anim.movie = resetMovie(&menu->anim.start); |
| 497 | } |
| 498 | |
| 499 | bool (Menu* ) |
| 500 | { |
| 501 | if(menu->back) |
| 502 | { |
| 503 | playSystemSfx(menu->studio, 2); |
| 504 | menu->anim.movie = resetMovie(&menu->anim.back); |
| 505 | } |
| 506 | |
| 507 | return menu->back != NULL; |
| 508 | } |
| 509 | |
| 510 | void (Menu* ) |
| 511 | { |
| 512 | ANIM_STATES(ANIM_FREE); |
| 513 | |
| 514 | FREE(menu->items); |
| 515 | free(menu); |
| 516 | } |
| 517 | |