| 1 | /* | 
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| 2 | ** $Id: lundump.h,v 1.45.1.1 2017/04/19 17:20:42 roberto Exp $ | 
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| 3 | ** load precompiled Lua chunks | 
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| 4 | ** See Copyright Notice in lua.h | 
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| 5 | */ | 
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| 6 |  | 
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| 7 | #ifndef lundump_h | 
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| 8 | #define lundump_h | 
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| 9 |  | 
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| 10 | #include "llimits.h" | 
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| 11 | #include "lobject.h" | 
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| 12 | #include "lzio.h" | 
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| 13 |  | 
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| 14 |  | 
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| 15 | /* data to catch conversion errors */ | 
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| 16 | #define LUAC_DATA	"\x19\x93\r\n\x1a\n" | 
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| 17 |  | 
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| 18 | #define LUAC_INT	0x5678 | 
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| 19 | #define LUAC_NUM	cast_num(370.5) | 
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| 20 |  | 
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| 21 | #define MYINT(s)	(s[0]-'0') | 
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| 22 | #define LUAC_VERSION	(MYINT(LUA_VERSION_MAJOR)*16+MYINT(LUA_VERSION_MINOR)) | 
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| 23 | #define LUAC_FORMAT	0	/* this is the official format */ | 
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| 24 |  | 
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| 25 | /* load one chunk; from lundump.c */ | 
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| 26 | LUAI_FUNC LClosure* luaU_undump (lua_State* L, ZIO* Z, const char* name); | 
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| 27 |  | 
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| 28 | /* dump one chunk; from ldump.c */ | 
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| 29 | LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, | 
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| 30 | void* data, int strip); | 
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| 31 |  | 
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| 32 | #endif | 
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| 33 |  | 
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