| 1 | /* |
| 2 | Copyright (c) 2013, Broadcom Europe Ltd |
| 3 | Copyright (c) 2013, Tim Gover |
| 4 | All rights reserved. |
| 5 | |
| 6 | Redistribution and use in source and binary forms, with or without |
| 7 | modification, are permitted provided that the following conditions are met: |
| 8 | * Redistributions of source code must retain the above copyright |
| 9 | notice, this list of conditions and the following disclaimer. |
| 10 | * Redistributions in binary form must reproduce the above copyright |
| 11 | notice, this list of conditions and the following disclaimer in the |
| 12 | documentation and/or other materials provided with the distribution. |
| 13 | * Neither the name of the copyright holder nor the |
| 14 | names of its contributors may be used to endorse or promote products |
| 15 | derived from this software without specific prior written permission. |
| 16 | |
| 17 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND |
| 18 | ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 19 | WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 20 | DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY |
| 21 | DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 22 | (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 23 | LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| 24 | ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| 26 | SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 | */ |
| 28 | |
| 29 | #include <GLES/gl.h> |
| 30 | #include <GLES/glext.h> |
| 31 | #include <EGL/egl.h> |
| 32 | #include <EGL/eglext.h> |
| 33 | #include "RaspiTexUtil.h" |
| 34 | |
| 35 | /* Vertex co-ordinates: |
| 36 | * |
| 37 | * v0----v1 |
| 38 | * | | |
| 39 | * | | |
| 40 | * | | |
| 41 | * v3----v2 |
| 42 | */ |
| 43 | |
| 44 | static const GLfloat vertices[] = |
| 45 | { |
| 46 | #define V0 -0.8, 0.8, 0.8, |
| 47 | #define V1 0.8, 0.8, 0.8, |
| 48 | #define V2 0.8, -0.8, 0.8, |
| 49 | #define V3 -0.8, -0.8, 0.8, |
| 50 | V0 V3 V2 V2 V1 V0 |
| 51 | }; |
| 52 | |
| 53 | /* Texture co-ordinates: |
| 54 | * |
| 55 | * (0,0) b--c |
| 56 | * | | |
| 57 | * a--d |
| 58 | * |
| 59 | * b,a,d d,c,b |
| 60 | */ |
| 61 | static const GLfloat tex_coords[] = |
| 62 | { |
| 63 | 0, 0, 0, 1, 1, 1, |
| 64 | 1, 1, 1, 0, 0, 0 |
| 65 | }; |
| 66 | |
| 67 | static GLfloat angle; |
| 68 | static uint32_t anim_step; |
| 69 | |
| 70 | static int square_init(RASPITEX_STATE *state) |
| 71 | { |
| 72 | int rc = raspitexutil_gl_init_1_0(state); |
| 73 | |
| 74 | if (rc != 0) |
| 75 | goto end; |
| 76 | |
| 77 | angle = 0.0f; |
| 78 | anim_step = 0; |
| 79 | |
| 80 | glClearColor(0, 0, 0, 0); |
| 81 | glClearDepthf(1); |
| 82 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 83 | glLoadIdentity(); |
| 84 | |
| 85 | end: |
| 86 | return rc; |
| 87 | } |
| 88 | |
| 89 | static int square_update_model(RASPITEX_STATE *state) |
| 90 | { |
| 91 | int frames_per_rev = 30 * 15; |
| 92 | (void) state; |
| 93 | angle = (anim_step * 360) / (GLfloat) frames_per_rev; |
| 94 | anim_step = (anim_step + 1) % frames_per_rev; |
| 95 | |
| 96 | return 0; |
| 97 | } |
| 98 | |
| 99 | static int square_redraw(RASPITEX_STATE *state) |
| 100 | { |
| 101 | /* Bind the OES texture which is used to render the camera preview */ |
| 102 | GLCHK(glBindTexture(GL_TEXTURE_EXTERNAL_OES, state->texture)); |
| 103 | glLoadIdentity(); |
| 104 | glRotatef(angle, 0.0, 0.0, 1.0); |
| 105 | glEnableClientState(GL_VERTEX_ARRAY); |
| 106 | glVertexPointer(3, GL_FLOAT, 0, vertices); |
| 107 | glDisableClientState(GL_COLOR_ARRAY); |
| 108 | glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
| 109 | glTexCoordPointer(2, GL_FLOAT, 0, tex_coords); |
| 110 | GLCHK(glDrawArrays(GL_TRIANGLES, 0, vcos_countof(tex_coords) / 2)); |
| 111 | return 0; |
| 112 | } |
| 113 | |
| 114 | int square_open(RASPITEX_STATE *state) |
| 115 | { |
| 116 | state->ops.gl_init = square_init; |
| 117 | state->ops.update_model = square_update_model; |
| 118 | state->ops.redraw = square_redraw; |
| 119 | state->ops.update_texture = raspitexutil_update_texture; |
| 120 | return 0; |
| 121 | } |
| 122 | |