1 | /* |
2 | Copyright (c) 2012, Broadcom Europe Ltd |
3 | All rights reserved. |
4 | |
5 | Redistribution and use in source and binary forms, with or without |
6 | modification, are permitted provided that the following conditions are met: |
7 | * Redistributions of source code must retain the above copyright |
8 | notice, this list of conditions and the following disclaimer. |
9 | * Redistributions in binary form must reproduce the above copyright |
10 | notice, this list of conditions and the following disclaimer in the |
11 | documentation and/or other materials provided with the distribution. |
12 | * Neither the name of the copyright holder nor the |
13 | names of its contributors may be used to endorse or promote products |
14 | derived from this software without specific prior written permission. |
15 | |
16 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND |
17 | ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY |
20 | DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ |
27 | #ifndef __gl2ext_h_ |
28 | #define __gl2ext_h_ |
29 | |
30 | /* $Revision: 15049 $ on $Date:: 2011-07-07 01:28:16 +0100 #$ */ |
31 | |
32 | #ifdef __cplusplus |
33 | extern "C" { |
34 | #endif |
35 | |
36 | /* We want this */ |
37 | #ifndef GL_GLEXT_PROTOTYPES |
38 | #define GL_GLEXT_PROTOTYPES |
39 | #endif |
40 | |
41 | /* |
42 | * This document is licensed under the SGI Free Software B License Version |
43 | * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . |
44 | */ |
45 | |
46 | #ifndef GL_APIENTRYP |
47 | # define GL_APIENTRYP GL_APIENTRY* |
48 | #endif |
49 | |
50 | /*------------------------------------------------------------------------* |
51 | * OES extension tokens |
52 | *------------------------------------------------------------------------*/ |
53 | |
54 | /* GL_OES_compressed_ETC1_RGB8_texture */ |
55 | #ifndef GL_OES_compressed_ETC1_RGB8_texture |
56 | #define GL_ETC1_RGB8_OES 0x8D64 |
57 | #endif |
58 | |
59 | /* GL_OES_compressed_paletted_texture */ |
60 | #ifndef GL_OES_compressed_paletted_texture |
61 | #define GL_PALETTE4_RGB8_OES 0x8B90 |
62 | #define GL_PALETTE4_RGBA8_OES 0x8B91 |
63 | #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 |
64 | #define GL_PALETTE4_RGBA4_OES 0x8B93 |
65 | #define GL_PALETTE4_RGB5_A1_OES 0x8B94 |
66 | #define GL_PALETTE8_RGB8_OES 0x8B95 |
67 | #define GL_PALETTE8_RGBA8_OES 0x8B96 |
68 | #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 |
69 | #define GL_PALETTE8_RGBA4_OES 0x8B98 |
70 | #define GL_PALETTE8_RGB5_A1_OES 0x8B99 |
71 | #endif |
72 | |
73 | /* GL_OES_depth24 */ |
74 | #ifndef GL_OES_depth24 |
75 | #define GL_DEPTH_COMPONENT24_OES 0x81A6 |
76 | #endif |
77 | |
78 | /* GL_OES_depth32 */ |
79 | #ifndef GL_OES_depth32 |
80 | #define GL_DEPTH_COMPONENT32_OES 0x81A7 |
81 | #endif |
82 | |
83 | /* GL_OES_depth_texture */ |
84 | /* No new tokens introduced by this extension. */ |
85 | |
86 | /* GL_OES_EGL_image */ |
87 | #ifndef GL_OES_EGL_image |
88 | typedef void* GLeglImageOES; |
89 | #endif |
90 | |
91 | /* GL_OES_EGL_image_external */ |
92 | #ifndef GL_OES_EGL_image_external |
93 | /* GLeglImageOES defined in GL_OES_EGL_image already. */ |
94 | #define GL_TEXTURE_EXTERNAL_OES 0x8D65 |
95 | #define GL_SAMPLER_EXTERNAL_OES 0x8D66 |
96 | #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 |
97 | #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 |
98 | #endif |
99 | |
100 | /* GL_OES_element_index_uint */ |
101 | #ifndef GL_OES_element_index_uint |
102 | #define GL_UNSIGNED_INT 0x1405 |
103 | #endif |
104 | |
105 | /* GL_OES_get_program_binary */ |
106 | #ifndef GL_OES_get_program_binary |
107 | #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 |
108 | #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE |
109 | #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF |
110 | #endif |
111 | |
112 | /* GL_OES_mapbuffer */ |
113 | #ifndef GL_OES_mapbuffer |
114 | #define GL_WRITE_ONLY_OES 0x88B9 |
115 | #define GL_BUFFER_ACCESS_OES 0x88BB |
116 | #define GL_BUFFER_MAPPED_OES 0x88BC |
117 | #define GL_BUFFER_MAP_POINTER_OES 0x88BD |
118 | #endif |
119 | |
120 | /* GL_OES_packed_depth_stencil */ |
121 | #ifndef GL_OES_packed_depth_stencil |
122 | #define GL_DEPTH_STENCIL_OES 0x84F9 |
123 | #define GL_UNSIGNED_INT_24_8_OES 0x84FA |
124 | #define GL_DEPTH24_STENCIL8_OES 0x88F0 |
125 | #endif |
126 | |
127 | /* GL_OES_rgb8_rgba8 */ |
128 | #ifndef GL_OES_rgb8_rgba8 |
129 | #define GL_RGB8_OES 0x8051 |
130 | #define GL_RGBA8_OES 0x8058 |
131 | #endif |
132 | |
133 | /* GL_OES_standard_derivatives */ |
134 | #ifndef GL_OES_standard_derivatives |
135 | #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B |
136 | #endif |
137 | |
138 | /* GL_OES_stencil1 */ |
139 | #ifndef GL_OES_stencil1 |
140 | #define GL_STENCIL_INDEX1_OES 0x8D46 |
141 | #endif |
142 | |
143 | /* GL_OES_stencil4 */ |
144 | #ifndef GL_OES_stencil4 |
145 | #define GL_STENCIL_INDEX4_OES 0x8D47 |
146 | #endif |
147 | |
148 | /* GL_OES_texture_3D */ |
149 | #ifndef GL_OES_texture_3D |
150 | #define GL_TEXTURE_WRAP_R_OES 0x8072 |
151 | #define GL_TEXTURE_3D_OES 0x806F |
152 | #define GL_TEXTURE_BINDING_3D_OES 0x806A |
153 | #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 |
154 | #define GL_SAMPLER_3D_OES 0x8B5F |
155 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 |
156 | #endif |
157 | |
158 | /* GL_OES_texture_float */ |
159 | /* No new tokens introduced by this extension. */ |
160 | |
161 | /* GL_OES_texture_float_linear */ |
162 | /* No new tokens introduced by this extension. */ |
163 | |
164 | /* GL_OES_texture_half_float */ |
165 | #ifndef GL_OES_texture_half_float |
166 | #define GL_HALF_FLOAT_OES 0x8D61 |
167 | #endif |
168 | |
169 | /* GL_OES_texture_half_float_linear */ |
170 | /* No new tokens introduced by this extension. */ |
171 | |
172 | /* GL_OES_texture_npot */ |
173 | /* No new tokens introduced by this extension. */ |
174 | |
175 | /* GL_OES_vertex_array_object */ |
176 | #ifndef GL_OES_vertex_array_object |
177 | #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 |
178 | #endif |
179 | |
180 | /* GL_OES_vertex_half_float */ |
181 | /* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */ |
182 | |
183 | /* GL_OES_vertex_type_10_10_10_2 */ |
184 | #ifndef GL_OES_vertex_type_10_10_10_2 |
185 | #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 |
186 | #define GL_INT_10_10_10_2_OES 0x8DF7 |
187 | #endif |
188 | |
189 | /*------------------------------------------------------------------------* |
190 | * AMD extension tokens |
191 | *------------------------------------------------------------------------*/ |
192 | |
193 | /* GL_AMD_compressed_3DC_texture */ |
194 | #ifndef GL_AMD_compressed_3DC_texture |
195 | #define GL_3DC_X_AMD 0x87F9 |
196 | #define GL_3DC_XY_AMD 0x87FA |
197 | #endif |
198 | |
199 | /* GL_AMD_compressed_ATC_texture */ |
200 | #ifndef GL_AMD_compressed_ATC_texture |
201 | #define GL_ATC_RGB_AMD 0x8C92 |
202 | #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 |
203 | #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE |
204 | #endif |
205 | |
206 | /* GL_AMD_performance_monitor */ |
207 | #ifndef GL_AMD_performance_monitor |
208 | #define GL_COUNTER_TYPE_AMD 0x8BC0 |
209 | #define GL_COUNTER_RANGE_AMD 0x8BC1 |
210 | #define GL_UNSIGNED_INT64_AMD 0x8BC2 |
211 | #define GL_PERCENTAGE_AMD 0x8BC3 |
212 | #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 |
213 | #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 |
214 | #define GL_PERFMON_RESULT_AMD 0x8BC6 |
215 | #endif |
216 | |
217 | /* GL_AMD_program_binary_Z400 */ |
218 | #ifndef GL_AMD_program_binary_Z400 |
219 | #define GL_Z400_BINARY_AMD 0x8740 |
220 | #endif |
221 | |
222 | /*------------------------------------------------------------------------* |
223 | * ANGLE extension tokens |
224 | *------------------------------------------------------------------------*/ |
225 | |
226 | /* GL_ANGLE_framebuffer_blit */ |
227 | #ifndef GL_ANGLE_framebuffer_blit |
228 | #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 |
229 | #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 |
230 | #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 |
231 | #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA |
232 | #endif |
233 | |
234 | /* GL_ANGLE_framebuffer_multisample */ |
235 | #ifndef GL_ANGLE_framebuffer_multisample |
236 | #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB |
237 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 |
238 | #define GL_MAX_SAMPLES_ANGLE 0x8D57 |
239 | #endif |
240 | |
241 | /*------------------------------------------------------------------------* |
242 | * APPLE extension tokens |
243 | *------------------------------------------------------------------------*/ |
244 | |
245 | /* GL_APPLE_rgb_422 */ |
246 | #ifndef GL_APPLE_rgb_422 |
247 | #define GL_RGB_422_APPLE 0x8A1F |
248 | #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA |
249 | #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB |
250 | #endif |
251 | |
252 | /* GL_APPLE_framebuffer_multisample */ |
253 | #ifndef GL_APPLE_framebuffer_multisample |
254 | #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB |
255 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 |
256 | #define GL_MAX_SAMPLES_APPLE 0x8D57 |
257 | #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 |
258 | #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 |
259 | #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 |
260 | #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA |
261 | #endif |
262 | |
263 | /* GL_APPLE_texture_format_BGRA8888 */ |
264 | #ifndef GL_APPLE_texture_format_BGRA8888 |
265 | #define GL_BGRA_EXT 0x80E1 |
266 | #endif |
267 | |
268 | /* GL_APPLE_texture_max_level */ |
269 | #ifndef GL_APPLE_texture_max_level |
270 | #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D |
271 | #endif |
272 | |
273 | /*------------------------------------------------------------------------* |
274 | * ARM extension tokens |
275 | *------------------------------------------------------------------------*/ |
276 | |
277 | /* GL_ARM_mali_shader_binary */ |
278 | #ifndef GL_ARM_mali_shader_binary |
279 | #define GL_MALI_SHADER_BINARY_ARM 0x8F60 |
280 | #endif |
281 | |
282 | /* GL_ARM_rgba8 */ |
283 | /* No new tokens introduced by this extension. */ |
284 | |
285 | /*------------------------------------------------------------------------* |
286 | * EXT extension tokens |
287 | *------------------------------------------------------------------------*/ |
288 | |
289 | /* GL_EXT_blend_minmax */ |
290 | #ifndef GL_EXT_blend_minmax |
291 | #define GL_MIN_EXT 0x8007 |
292 | #define GL_MAX_EXT 0x8008 |
293 | #endif |
294 | |
295 | /* GL_EXT_discard_framebuffer */ |
296 | #ifndef GL_EXT_discard_framebuffer |
297 | #define GL_COLOR_EXT 0x1800 |
298 | #define GL_DEPTH_EXT 0x1801 |
299 | #define GL_STENCIL_EXT 0x1802 |
300 | #endif |
301 | |
302 | /* GL_EXT_multi_draw_arrays */ |
303 | /* No new tokens introduced by this extension. */ |
304 | |
305 | /* GL_EXT_read_format_bgra */ |
306 | #ifndef GL_EXT_read_format_bgra |
307 | #define GL_BGRA_EXT 0x80E1 |
308 | #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 |
309 | #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 |
310 | #endif |
311 | |
312 | /* GL_EXT_shader_texture_lod */ |
313 | /* No new tokens introduced by this extension. */ |
314 | |
315 | /* GL_EXT_texture_filter_anisotropic */ |
316 | #ifndef GL_EXT_texture_filter_anisotropic |
317 | #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE |
318 | #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF |
319 | #endif |
320 | |
321 | /* GL_EXT_texture_format_BGRA8888 */ |
322 | #ifndef GL_EXT_texture_format_BGRA8888 |
323 | #define GL_BGRA_EXT 0x80E1 |
324 | #endif |
325 | |
326 | #ifndef GL_texture_format_RGBX8888_BRCM |
327 | #define GL_RGBX_BRCM 0x80EE |
328 | #endif |
329 | |
330 | /* GL_EXT_texture_type_2_10_10_10_REV */ |
331 | #ifndef GL_EXT_texture_type_2_10_10_10_REV |
332 | #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 |
333 | #endif |
334 | |
335 | /* GL_EXT_texture_compression_dxt1 */ |
336 | #ifndef GL_EXT_texture_compression_dxt1 |
337 | #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 |
338 | #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 |
339 | #endif |
340 | |
341 | /* GL_EXT_unpack_subimage */ |
342 | #ifndef GL_EXT_unpack_subimage |
343 | #define GL_UNPACK_ROW_LENGTH 0x0CF2 |
344 | #define GL_UNPACK_SKIP_ROWS 0x0CF3 |
345 | #define GL_UNPACK_SKIP_PIXELS 0x0CF4 |
346 | #endif |
347 | |
348 | /*------------------------------------------------------------------------* |
349 | * DMP extension tokens |
350 | *------------------------------------------------------------------------*/ |
351 | |
352 | /* GL_DMP_shader_binary */ |
353 | #ifndef GL_DMP_shader_binary |
354 | #define GL_SHADER_BINARY_DMP 0x9250 |
355 | #endif |
356 | |
357 | /*------------------------------------------------------------------------* |
358 | * IMG extension tokens |
359 | *------------------------------------------------------------------------*/ |
360 | |
361 | /* GL_IMG_program_binary */ |
362 | #ifndef GL_IMG_program_binary |
363 | #define GL_SGX_PROGRAM_BINARY_IMG 0x9130 |
364 | #endif |
365 | |
366 | /* GL_IMG_read_format */ |
367 | #ifndef GL_IMG_read_format |
368 | #define GL_BGRA_IMG 0x80E1 |
369 | #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 |
370 | #endif |
371 | |
372 | /* GL_IMG_shader_binary */ |
373 | #ifndef GL_IMG_shader_binary |
374 | #define GL_SGX_BINARY_IMG 0x8C0A |
375 | #endif |
376 | |
377 | /* GL_IMG_texture_compression_pvrtc */ |
378 | #ifndef GL_IMG_texture_compression_pvrtc |
379 | #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 |
380 | #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 |
381 | #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 |
382 | #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 |
383 | #endif |
384 | |
385 | /* GL_IMG_multisampled_render_to_texture */ |
386 | #ifndef GL_IMG_multisampled_render_to_texture |
387 | #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 |
388 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 |
389 | #define GL_MAX_SAMPLES_IMG 0x9135 |
390 | #define GL_TEXTURE_SAMPLES_IMG 0x9136 |
391 | #endif |
392 | |
393 | /*------------------------------------------------------------------------* |
394 | * NV extension tokens |
395 | *------------------------------------------------------------------------*/ |
396 | |
397 | /* GL_NV_coverage_sample */ |
398 | #ifndef GL_NV_coverage_sample |
399 | #define GL_COVERAGE_COMPONENT_NV 0x8ED0 |
400 | #define GL_COVERAGE_COMPONENT4_NV 0x8ED1 |
401 | #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 |
402 | #define GL_COVERAGE_BUFFERS_NV 0x8ED3 |
403 | #define GL_COVERAGE_SAMPLES_NV 0x8ED4 |
404 | #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 |
405 | #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 |
406 | #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 |
407 | #define GL_COVERAGE_BUFFER_BIT_NV 0x8000 |
408 | #endif |
409 | |
410 | /* GL_NV_depth_nonlinear */ |
411 | #ifndef GL_NV_depth_nonlinear |
412 | #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C |
413 | #endif |
414 | |
415 | /* GL_NV_draw_buffers */ |
416 | #ifndef GL_NV_draw_buffers |
417 | #define GL_MAX_DRAW_BUFFERS_NV 0x8824 |
418 | #define GL_DRAW_BUFFER0_NV 0x8825 |
419 | #define GL_DRAW_BUFFER1_NV 0x8826 |
420 | #define GL_DRAW_BUFFER2_NV 0x8827 |
421 | #define GL_DRAW_BUFFER3_NV 0x8828 |
422 | #define GL_DRAW_BUFFER4_NV 0x8829 |
423 | #define GL_DRAW_BUFFER5_NV 0x882A |
424 | #define GL_DRAW_BUFFER6_NV 0x882B |
425 | #define GL_DRAW_BUFFER7_NV 0x882C |
426 | #define GL_DRAW_BUFFER8_NV 0x882D |
427 | #define GL_DRAW_BUFFER9_NV 0x882E |
428 | #define GL_DRAW_BUFFER10_NV 0x882F |
429 | #define GL_DRAW_BUFFER11_NV 0x8830 |
430 | #define GL_DRAW_BUFFER12_NV 0x8831 |
431 | #define GL_DRAW_BUFFER13_NV 0x8832 |
432 | #define GL_DRAW_BUFFER14_NV 0x8833 |
433 | #define GL_DRAW_BUFFER15_NV 0x8834 |
434 | #define GL_COLOR_ATTACHMENT0_NV 0x8CE0 |
435 | #define GL_COLOR_ATTACHMENT1_NV 0x8CE1 |
436 | #define GL_COLOR_ATTACHMENT2_NV 0x8CE2 |
437 | #define GL_COLOR_ATTACHMENT3_NV 0x8CE3 |
438 | #define GL_COLOR_ATTACHMENT4_NV 0x8CE4 |
439 | #define GL_COLOR_ATTACHMENT5_NV 0x8CE5 |
440 | #define GL_COLOR_ATTACHMENT6_NV 0x8CE6 |
441 | #define GL_COLOR_ATTACHMENT7_NV 0x8CE7 |
442 | #define GL_COLOR_ATTACHMENT8_NV 0x8CE8 |
443 | #define GL_COLOR_ATTACHMENT9_NV 0x8CE9 |
444 | #define GL_COLOR_ATTACHMENT10_NV 0x8CEA |
445 | #define GL_COLOR_ATTACHMENT11_NV 0x8CEB |
446 | #define GL_COLOR_ATTACHMENT12_NV 0x8CEC |
447 | #define GL_COLOR_ATTACHMENT13_NV 0x8CED |
448 | #define GL_COLOR_ATTACHMENT14_NV 0x8CEE |
449 | #define GL_COLOR_ATTACHMENT15_NV 0x8CEF |
450 | #endif |
451 | |
452 | /* GL_NV_fbo_color_attachments */ |
453 | #ifndef GL_NV_fbo_color_attachments |
454 | #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF |
455 | /* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */ |
456 | #endif |
457 | |
458 | /* GL_NV_fence */ |
459 | #ifndef GL_NV_fence |
460 | #define GL_ALL_COMPLETED_NV 0x84F2 |
461 | #define GL_FENCE_STATUS_NV 0x84F3 |
462 | #define GL_FENCE_CONDITION_NV 0x84F4 |
463 | #endif |
464 | |
465 | /* GL_NV_read_buffer */ |
466 | #ifndef GL_NV_read_buffer |
467 | #define GL_READ_BUFFER_NV 0x0C02 |
468 | #endif |
469 | |
470 | /* GL_NV_read_buffer_front */ |
471 | /* No new tokens introduced by this extension. */ |
472 | |
473 | /* GL_NV_read_depth */ |
474 | /* No new tokens introduced by this extension. */ |
475 | |
476 | /* GL_NV_read_depth_stencil */ |
477 | /* No new tokens introduced by this extension. */ |
478 | |
479 | /* GL_NV_read_stencil */ |
480 | /* No new tokens introduced by this extension. */ |
481 | |
482 | /* GL_NV_texture_compression_s3tc_update */ |
483 | /* No new tokens introduced by this extension. */ |
484 | |
485 | /* GL_NV_texture_npot_2D_mipmap */ |
486 | /* No new tokens introduced by this extension. */ |
487 | |
488 | /*------------------------------------------------------------------------* |
489 | * QCOM extension tokens |
490 | *------------------------------------------------------------------------*/ |
491 | |
492 | /* GL_QCOM_alpha_test */ |
493 | #ifndef GL_QCOM_alpha_test |
494 | #define GL_ALPHA_TEST_QCOM 0x0BC0 |
495 | #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 |
496 | #define GL_ALPHA_TEST_REF_QCOM 0x0BC2 |
497 | #endif |
498 | |
499 | /* GL_QCOM_driver_control */ |
500 | /* No new tokens introduced by this extension. */ |
501 | |
502 | /* GL_QCOM_extended_get */ |
503 | #ifndef GL_QCOM_extended_get |
504 | #define GL_TEXTURE_WIDTH_QCOM 0x8BD2 |
505 | #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 |
506 | #define GL_TEXTURE_DEPTH_QCOM 0x8BD4 |
507 | #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 |
508 | #define GL_TEXTURE_FORMAT_QCOM 0x8BD6 |
509 | #define GL_TEXTURE_TYPE_QCOM 0x8BD7 |
510 | #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 |
511 | #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 |
512 | #define GL_TEXTURE_TARGET_QCOM 0x8BDA |
513 | #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB |
514 | #define GL_STATE_RESTORE 0x8BDC |
515 | #endif |
516 | |
517 | /* GL_QCOM_extended_get2 */ |
518 | /* No new tokens introduced by this extension. */ |
519 | |
520 | /* GL_QCOM_perfmon_global_mode */ |
521 | #ifndef GL_QCOM_perfmon_global_mode |
522 | #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 |
523 | #endif |
524 | |
525 | /* GL_QCOM_writeonly_rendering */ |
526 | #ifndef GL_QCOM_writeonly_rendering |
527 | #define GL_WRITEONLY_RENDERING_QCOM 0x8823 |
528 | #endif |
529 | |
530 | /* GL_QCOM_tiled_rendering */ |
531 | #ifndef GL_QCOM_tiled_rendering |
532 | #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 |
533 | #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 |
534 | #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 |
535 | #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 |
536 | #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 |
537 | #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 |
538 | #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 |
539 | #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 |
540 | #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 |
541 | #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 |
542 | #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 |
543 | #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 |
544 | #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 |
545 | #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 |
546 | #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 |
547 | #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 |
548 | #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 |
549 | #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 |
550 | #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 |
551 | #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 |
552 | #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 |
553 | #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 |
554 | #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 |
555 | #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 |
556 | #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 |
557 | #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 |
558 | #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 |
559 | #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 |
560 | #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 |
561 | #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 |
562 | #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 |
563 | #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 |
564 | #endif |
565 | |
566 | /*------------------------------------------------------------------------* |
567 | * VIV extension tokens |
568 | *------------------------------------------------------------------------*/ |
569 | |
570 | /* GL_VIV_shader_binary */ |
571 | #ifndef GL_VIV_shader_binary |
572 | #define GL_SHADER_BINARY_VIV 0x8FC4 |
573 | #endif |
574 | |
575 | /*------------------------------------------------------------------------* |
576 | * BRCM extension tokens |
577 | * TODO: these aren't official yet |
578 | *------------------------------------------------------------------------*/ |
579 | #ifndef GL_BRCM_side_by_side_stero_hint |
580 | #define GL_SIDE_BY_SIDE_STEREO_HINT_BRCM 0x8193 /* GET AN OFFICIAL ENUM */ |
581 | #endif |
582 | |
583 | /*------------------------------------------------------------------------* |
584 | * End of extension tokens, start of corresponding extension functions |
585 | *------------------------------------------------------------------------*/ |
586 | |
587 | /*------------------------------------------------------------------------* |
588 | * OES extension functions |
589 | *------------------------------------------------------------------------*/ |
590 | |
591 | /* GL_OES_compressed_ETC1_RGB8_texture */ |
592 | #ifndef GL_OES_compressed_ETC1_RGB8_texture |
593 | #define GL_OES_compressed_ETC1_RGB8_texture 1 |
594 | #endif |
595 | |
596 | /* GL_OES_compressed_paletted_texture */ |
597 | #ifndef GL_OES_compressed_paletted_texture |
598 | #define GL_OES_compressed_paletted_texture 1 |
599 | #endif |
600 | |
601 | /* GL_OES_depth24 */ |
602 | #ifndef GL_OES_depth24 |
603 | #define GL_OES_depth24 1 |
604 | #endif |
605 | |
606 | /* GL_OES_depth32 */ |
607 | #ifndef GL_OES_depth32 |
608 | #define GL_OES_depth32 0 |
609 | #endif |
610 | |
611 | /* GL_OES_depth_texture */ |
612 | #ifndef GL_OES_depth_texture |
613 | #define GL_OES_depth_texture 0 |
614 | #endif |
615 | |
616 | /* GL_OES_EGL_image */ |
617 | #ifndef GL_OES_EGL_image |
618 | #define GL_OES_EGL_image 1 |
619 | #ifdef GL_GLEXT_PROTOTYPES |
620 | GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); |
621 | GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); |
622 | #endif |
623 | typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); |
624 | typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); |
625 | #endif |
626 | |
627 | /* GL_OES_EGL_image_external */ |
628 | #ifndef GL_OES_EGL_image_external |
629 | #define GL_OES_EGL_image_external 1 |
630 | /* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */ |
631 | #endif |
632 | |
633 | /* GL_OES_element_index_uint */ |
634 | #ifndef GL_OES_element_index_uint |
635 | #define GL_OES_element_index_uint 0 |
636 | #endif |
637 | |
638 | /* GL_OES_fbo_render_mipmap */ |
639 | #ifndef GL_OES_fbo_render_mipmap |
640 | #define GL_OES_fbo_render_mipmap 0 |
641 | #endif |
642 | |
643 | /* GL_OES_fragment_precision_high */ |
644 | #ifndef GL_OES_fragment_precision_high |
645 | #define GL_OES_fragment_precision_high 0 |
646 | #endif |
647 | |
648 | /* GL_OES_get_program_binary */ |
649 | #ifndef GL_OES_get_program_binary |
650 | #define GL_OES_get_program_binary 0 |
651 | #ifdef GL_GLEXT_PROTOTYPES |
652 | GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); |
653 | GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); |
654 | #endif |
655 | typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); |
656 | typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); |
657 | #endif |
658 | |
659 | /* GL_OES_mapbuffer */ |
660 | #ifndef GL_OES_mapbuffer |
661 | #define GL_OES_mapbuffer 0 |
662 | #ifdef GL_GLEXT_PROTOTYPES |
663 | GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); |
664 | GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); |
665 | GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params); |
666 | #endif |
667 | typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); |
668 | typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); |
669 | typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params); |
670 | #endif |
671 | |
672 | /* GL_OES_packed_depth_stencil */ |
673 | #ifndef GL_OES_packed_depth_stencil |
674 | #define GL_OES_packed_depth_stencil 0 |
675 | #endif |
676 | |
677 | /* GL_OES_rgb8_rgba8 */ |
678 | #ifndef GL_OES_rgb8_rgba8 |
679 | #define GL_OES_rgb8_rgba8 0 |
680 | #endif |
681 | |
682 | /* GL_OES_standard_derivatives */ |
683 | #ifndef GL_OES_standard_derivatives |
684 | #define GL_OES_standard_derivatives 0 |
685 | #endif |
686 | |
687 | /* GL_OES_stencil1 */ |
688 | #ifndef GL_OES_stencil1 |
689 | #define GL_OES_stencil1 0 |
690 | #endif |
691 | |
692 | /* GL_OES_stencil4 */ |
693 | #ifndef GL_OES_stencil4 |
694 | #define GL_OES_stencil4 0 |
695 | #endif |
696 | |
697 | /* GL_OES_texture_3D */ |
698 | #ifndef GL_OES_texture_3D |
699 | #define GL_OES_texture_3D 0 |
700 | #ifdef GL_GLEXT_PROTOTYPES |
701 | GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); |
702 | GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); |
703 | GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
704 | GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); |
705 | GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); |
706 | GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); |
707 | #endif |
708 | typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); |
709 | typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); |
710 | typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
711 | typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); |
712 | typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); |
713 | typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); |
714 | #endif |
715 | |
716 | /* GL_OES_texture_float */ |
717 | #ifndef GL_OES_texture_float |
718 | #define GL_OES_texture_float 0 |
719 | #endif |
720 | |
721 | /* GL_OES_texture_float_linear */ |
722 | #ifndef GL_OES_texture_float_linear |
723 | #define GL_OES_texture_float_linear 0 |
724 | #endif |
725 | |
726 | /* GL_OES_texture_half_float */ |
727 | #ifndef GL_OES_texture_half_float |
728 | #define GL_OES_texture_half_float 0 |
729 | #endif |
730 | |
731 | /* GL_OES_texture_half_float_linear */ |
732 | #ifndef GL_OES_texture_half_float_linear |
733 | #define GL_OES_texture_half_float_linear 0 |
734 | #endif |
735 | |
736 | /* GL_OES_texture_npot */ |
737 | #ifndef GL_OES_texture_npot |
738 | #define GL_OES_texture_npot 1 |
739 | #endif |
740 | |
741 | /* GL_OES_vertex_array_object */ |
742 | #ifndef GL_OES_vertex_array_object |
743 | #define GL_OES_vertex_array_object 0 |
744 | #ifdef GL_GLEXT_PROTOTYPES |
745 | GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); |
746 | GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); |
747 | GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); |
748 | GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); |
749 | #endif |
750 | typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); |
751 | typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); |
752 | typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); |
753 | typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); |
754 | #endif |
755 | |
756 | /* GL_OES_vertex_half_float */ |
757 | #ifndef GL_OES_vertex_half_float |
758 | #define GL_OES_vertex_half_float 1 |
759 | #endif |
760 | |
761 | /* GL_OES_vertex_type_10_10_10_2 */ |
762 | #ifndef GL_OES_vertex_type_10_10_10_2 |
763 | #define GL_OES_vertex_type_10_10_10_2 0 |
764 | #endif |
765 | |
766 | /*------------------------------------------------------------------------* |
767 | * AMD extension functions |
768 | *------------------------------------------------------------------------*/ |
769 | |
770 | /* GL_AMD_compressed_3DC_texture */ |
771 | #ifndef GL_AMD_compressed_3DC_texture |
772 | #define GL_AMD_compressed_3DC_texture 0 |
773 | #endif |
774 | |
775 | /* GL_AMD_compressed_ATC_texture */ |
776 | #ifndef GL_AMD_compressed_ATC_texture |
777 | #define GL_AMD_compressed_ATC_texture 0 |
778 | #endif |
779 | |
780 | /* AMD_performance_monitor */ |
781 | #ifndef GL_AMD_performance_monitor |
782 | #define GL_AMD_performance_monitor 0 |
783 | #ifdef GL_GLEXT_PROTOTYPES |
784 | GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); |
785 | GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); |
786 | GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); |
787 | GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); |
788 | GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data); |
789 | GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); |
790 | GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); |
791 | GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); |
792 | GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); |
793 | GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); |
794 | GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); |
795 | #endif |
796 | typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); |
797 | typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); |
798 | typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); |
799 | typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); |
800 | typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data); |
801 | typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); |
802 | typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); |
803 | typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); |
804 | typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); |
805 | typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); |
806 | typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); |
807 | #endif |
808 | |
809 | /* GL_AMD_program_binary_Z400 */ |
810 | #ifndef GL_AMD_program_binary_Z400 |
811 | #define GL_AMD_program_binary_Z400 0 |
812 | #endif |
813 | |
814 | /*------------------------------------------------------------------------* |
815 | * ANGLE extension functions |
816 | *------------------------------------------------------------------------*/ |
817 | |
818 | /* GL_ANGLE_framebuffer_blit */ |
819 | #ifndef GL_ANGLE_framebuffer_blit |
820 | #define GL_ANGLE_framebuffer_blit 0 |
821 | #ifdef GL_GLEXT_PROTOTYPES |
822 | GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); |
823 | #endif |
824 | typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); |
825 | #endif |
826 | |
827 | /* GL_ANGLE_framebuffer_multisample */ |
828 | #ifndef GL_ANGLE_framebuffer_multisample |
829 | #define GL_ANGLE_framebuffer_multisample 0 |
830 | #ifdef GL_GLEXT_PROTOTYPES |
831 | GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
832 | #endif |
833 | typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
834 | #endif |
835 | |
836 | /*------------------------------------------------------------------------* |
837 | * APPLE extension functions |
838 | *------------------------------------------------------------------------*/ |
839 | |
840 | /* GL_APPLE_rgb_422 */ |
841 | #ifndef GL_APPLE_rgb_422 |
842 | #define GL_APPLE_rgb_422 0 |
843 | #endif |
844 | |
845 | /* GL_APPLE_framebuffer_multisample */ |
846 | #ifndef GL_APPLE_framebuffer_multisample |
847 | #define GL_APPLE_framebuffer_multisample 0 |
848 | #ifdef GL_GLEXT_PROTOTYPES |
849 | GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei); |
850 | GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); |
851 | #endif /* GL_GLEXT_PROTOTYPES */ |
852 | typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
853 | typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); |
854 | #endif |
855 | |
856 | /* GL_APPLE_texture_format_BGRA8888 */ |
857 | #ifndef GL_APPLE_texture_format_BGRA8888 |
858 | #define GL_APPLE_texture_format_BGRA8888 0 |
859 | #endif |
860 | |
861 | /* GL_APPLE_texture_max_level */ |
862 | #ifndef GL_APPLE_texture_max_level |
863 | #define GL_APPLE_texture_max_level 0 |
864 | #endif |
865 | |
866 | /*------------------------------------------------------------------------* |
867 | * ARM extension functions |
868 | *------------------------------------------------------------------------*/ |
869 | |
870 | /* GL_ARM_mali_shader_binary */ |
871 | #ifndef GL_ARM_mali_shader_binary |
872 | #define GL_ARM_mali_shader_binary 0 |
873 | #endif |
874 | |
875 | /* GL_ARM_rgba8 */ |
876 | #ifndef GL_ARM_rgba8 |
877 | #define GL_ARM_rgba8 0 |
878 | #endif |
879 | |
880 | /*------------------------------------------------------------------------* |
881 | * APPLE extension tokens |
882 | *------------------------------------------------------------------------*/ |
883 | |
884 | /* GL_APPLE_rgb_422 */ |
885 | #ifndef GL_APPLE_rgb_422 |
886 | #define GL_APPLE_rgb_422 1 |
887 | #define GL_RGB_422_APPLE 0x8A1F |
888 | #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA |
889 | #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB |
890 | #endif |
891 | |
892 | /*------------------------------------------------------------------------* |
893 | * EXT extension functions |
894 | *------------------------------------------------------------------------*/ |
895 | |
896 | /* GL_EXT_blend_minmax */ |
897 | #ifndef GL_EXT_blend_minmax |
898 | #define GL_EXT_blend_minmax 0 |
899 | #endif |
900 | |
901 | /* GL_EXT_discard_framebuffer */ |
902 | #ifndef GL_EXT_discard_framebuffer |
903 | #define GL_EXT_discard_framebuffer 1 |
904 | #ifdef GL_GLEXT_PROTOTYPES |
905 | GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); |
906 | #endif |
907 | typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); |
908 | #endif |
909 | |
910 | /* GL_EXT_debug_marker */ |
911 | #ifndef GL_EXT_debug_marker |
912 | #define GL_EXT_debug_marker 1 |
913 | #ifdef GL_GLEXT_PROTOTYPES |
914 | GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); |
915 | GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); |
916 | GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); |
917 | #endif |
918 | typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); |
919 | typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); |
920 | typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); |
921 | #endif |
922 | |
923 | #ifndef GL_EXT_multi_draw_arrays |
924 | #define GL_EXT_multi_draw_arrays 0 |
925 | #ifdef GL_GLEXT_PROTOTYPES |
926 | GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei); |
927 | GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); |
928 | #endif /* GL_GLEXT_PROTOTYPES */ |
929 | typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); |
930 | typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); |
931 | #endif |
932 | |
933 | /* GL_EXT_read_format_bgra */ |
934 | #ifndef GL_EXT_read_format_bgra |
935 | #define GL_EXT_read_format_bgra 0 |
936 | #endif |
937 | |
938 | /* GL_EXT_shader_texture_lod */ |
939 | #ifndef GL_EXT_shader_texture_lod |
940 | #define GL_EXT_shader_texture_lod 0 |
941 | #endif |
942 | |
943 | /* GL_EXT_texture_filter_anisotropic */ |
944 | #ifndef GL_EXT_texture_filter_anisotropic |
945 | #define GL_EXT_texture_filter_anisotropic 0 |
946 | #endif |
947 | |
948 | /* GL_EXT_texture_format_BGRA8888 */ |
949 | #ifndef GL_EXT_texture_format_BGRA8888 |
950 | #define GL_EXT_texture_format_BGRA8888 1 |
951 | #endif |
952 | |
953 | #ifndef GL_texture_format_RGBX8888_BRCM |
954 | #define GL_texture_format_RGBX8888_BRCM 1 |
955 | #endif |
956 | |
957 | /* GL_EXT_texture_type_2_10_10_10_REV */ |
958 | #ifndef GL_EXT_texture_type_2_10_10_10_REV |
959 | #define GL_EXT_texture_type_2_10_10_10_REV 0 |
960 | #endif |
961 | |
962 | /* GL_EXT_texture_compression_dxt1 */ |
963 | #ifndef GL_EXT_texture_compression_dxt1 |
964 | #define GL_EXT_texture_compression_dxt1 0 |
965 | #endif |
966 | |
967 | /* GL_EXT_unpack_subimage */ |
968 | #ifndef GL_EXT_unpack_subimage |
969 | #define GL_EXT_unpack_subimage 0 |
970 | #endif |
971 | |
972 | /*------------------------------------------------------------------------* |
973 | * DMP extension functions |
974 | *------------------------------------------------------------------------*/ |
975 | |
976 | /* GL_DMP_shader_binary */ |
977 | #ifndef GL_DMP_shader_binary |
978 | #define GL_DMP_shader_binary 0 |
979 | #endif |
980 | |
981 | /*------------------------------------------------------------------------* |
982 | * IMG extension functions |
983 | *------------------------------------------------------------------------*/ |
984 | |
985 | /* GL_IMG_program_binary */ |
986 | #ifndef GL_IMG_program_binary |
987 | #define GL_IMG_program_binary 0 |
988 | #endif |
989 | |
990 | /* GL_IMG_read_format */ |
991 | #ifndef GL_IMG_read_format |
992 | #define GL_IMG_read_format 0 |
993 | #endif |
994 | |
995 | /* GL_IMG_shader_binary */ |
996 | #ifndef GL_IMG_shader_binary |
997 | #define GL_IMG_shader_binary 0 |
998 | #endif |
999 | |
1000 | /* GL_IMG_texture_compression_pvrtc */ |
1001 | #ifndef GL_IMG_texture_compression_pvrtc |
1002 | #define GL_IMG_texture_compression_pvrtc 0 |
1003 | #endif |
1004 | |
1005 | /* GL_IMG_multisampled_render_to_texture */ |
1006 | #ifndef GL_IMG_multisampled_render_to_texture |
1007 | #define GL_IMG_multisampled_render_to_texture 0 |
1008 | #ifdef GL_GLEXT_PROTOTYPES |
1009 | GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei); |
1010 | GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); |
1011 | #endif |
1012 | typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
1013 | typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); |
1014 | #endif |
1015 | |
1016 | /*------------------------------------------------------------------------* |
1017 | * NV extension functions |
1018 | *------------------------------------------------------------------------*/ |
1019 | |
1020 | /* GL_NV_coverage_sample */ |
1021 | #ifndef GL_NV_coverage_sample |
1022 | #define GL_NV_coverage_sample 0 |
1023 | #ifdef GL_GLEXT_PROTOTYPES |
1024 | GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); |
1025 | GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); |
1026 | #endif |
1027 | typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); |
1028 | typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); |
1029 | #endif |
1030 | |
1031 | /* GL_NV_depth_nonlinear */ |
1032 | #ifndef GL_NV_depth_nonlinear |
1033 | #define GL_NV_depth_nonlinear 0 |
1034 | #endif |
1035 | |
1036 | /* GL_NV_draw_buffers */ |
1037 | #ifndef GL_NV_draw_buffers |
1038 | #define GL_NV_draw_buffers 0 |
1039 | #ifdef GL_GLEXT_PROTOTYPES |
1040 | GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); |
1041 | #endif |
1042 | typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); |
1043 | #endif |
1044 | |
1045 | /* GL_NV_fbo_color_attachments */ |
1046 | #ifndef GL_NV_fbo_color_attachments |
1047 | #define GL_NV_fbo_color_attachments 0 |
1048 | #endif |
1049 | |
1050 | /* GL_NV_fence */ |
1051 | #ifndef GL_NV_fence |
1052 | #define GL_NV_fence 0 |
1053 | #ifdef GL_GLEXT_PROTOTYPES |
1054 | GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *); |
1055 | GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *); |
1056 | GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint); |
1057 | GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint); |
1058 | GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *); |
1059 | GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint); |
1060 | GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum); |
1061 | #endif |
1062 | typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); |
1063 | typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); |
1064 | typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); |
1065 | typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); |
1066 | typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); |
1067 | typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); |
1068 | typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); |
1069 | #endif |
1070 | |
1071 | /* GL_NV_read_buffer */ |
1072 | #ifndef GL_NV_read_buffer |
1073 | #define GL_NV_read_buffer 0 |
1074 | #ifdef GL_GLEXT_PROTOTYPES |
1075 | GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); |
1076 | #endif |
1077 | typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); |
1078 | #endif |
1079 | |
1080 | /* GL_NV_read_buffer_front */ |
1081 | #ifndef GL_NV_read_buffer_front |
1082 | #define GL_NV_read_buffer_front 0 |
1083 | #endif |
1084 | |
1085 | /* GL_NV_read_depth */ |
1086 | #ifndef GL_NV_read_depth |
1087 | #define GL_NV_read_depth 0 |
1088 | #endif |
1089 | |
1090 | /* GL_NV_read_depth_stencil */ |
1091 | #ifndef GL_NV_read_depth_stencil |
1092 | #define GL_NV_read_depth_stencil 0 |
1093 | #endif |
1094 | |
1095 | /* GL_NV_read_stencil */ |
1096 | #ifndef GL_NV_read_stencil |
1097 | #define GL_NV_read_stencil 0 |
1098 | #endif |
1099 | |
1100 | /* GL_NV_texture_compression_s3tc_update */ |
1101 | #ifndef GL_NV_texture_compression_s3tc_update |
1102 | #define GL_NV_texture_compression_s3tc_update 0 |
1103 | #endif |
1104 | |
1105 | /* GL_NV_texture_npot_2D_mipmap */ |
1106 | #ifndef GL_NV_texture_npot_2D_mipmap |
1107 | #define GL_NV_texture_npot_2D_mipmap 0 |
1108 | #endif |
1109 | |
1110 | /*------------------------------------------------------------------------* |
1111 | * QCOM extension functions |
1112 | *------------------------------------------------------------------------*/ |
1113 | |
1114 | /* GL_QCOM_alpha_test */ |
1115 | #ifndef GL_QCOM_alpha_test |
1116 | #define GL_QCOM_alpha_test 0 |
1117 | #ifdef GL_GLEXT_PROTOTYPES |
1118 | GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); |
1119 | #endif |
1120 | typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); |
1121 | #endif |
1122 | |
1123 | /* GL_QCOM_driver_control */ |
1124 | #ifndef GL_QCOM_driver_control |
1125 | #define GL_QCOM_driver_control 0 |
1126 | #ifdef GL_GLEXT_PROTOTYPES |
1127 | GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); |
1128 | GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); |
1129 | GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); |
1130 | GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); |
1131 | #endif |
1132 | typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); |
1133 | typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); |
1134 | typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); |
1135 | typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); |
1136 | #endif |
1137 | |
1138 | /* GL_QCOM_extended_get */ |
1139 | #ifndef GL_QCOM_extended_get |
1140 | #define GL_QCOM_extended_get 0 |
1141 | #ifdef GL_GLEXT_PROTOTYPES |
1142 | GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); |
1143 | GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); |
1144 | GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); |
1145 | GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); |
1146 | GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); |
1147 | GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); |
1148 | GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); |
1149 | GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params); |
1150 | #endif |
1151 | typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); |
1152 | typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); |
1153 | typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); |
1154 | typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); |
1155 | typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); |
1156 | typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); |
1157 | typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); |
1158 | typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params); |
1159 | #endif |
1160 | |
1161 | /* GL_QCOM_extended_get2 */ |
1162 | #ifndef GL_QCOM_extended_get2 |
1163 | #define GL_QCOM_extended_get2 0 |
1164 | #ifdef GL_GLEXT_PROTOTYPES |
1165 | GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); |
1166 | GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); |
1167 | GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); |
1168 | GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); |
1169 | #endif |
1170 | typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); |
1171 | typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); |
1172 | typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); |
1173 | typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); |
1174 | #endif |
1175 | |
1176 | /* GL_QCOM_perfmon_global_mode */ |
1177 | #ifndef GL_QCOM_perfmon_global_mode |
1178 | #define GL_QCOM_perfmon_global_mode 0 |
1179 | #endif |
1180 | |
1181 | /* GL_QCOM_writeonly_rendering */ |
1182 | #ifndef GL_QCOM_writeonly_rendering |
1183 | #define GL_QCOM_writeonly_rendering 0 |
1184 | #endif |
1185 | |
1186 | /* GL_QCOM_tiled_rendering */ |
1187 | #ifndef GL_QCOM_tiled_rendering |
1188 | #define GL_QCOM_tiled_rendering 0 |
1189 | #ifdef GL_GLEXT_PROTOTYPES |
1190 | GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); |
1191 | GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); |
1192 | #endif |
1193 | typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); |
1194 | typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); |
1195 | #endif |
1196 | |
1197 | /*------------------------------------------------------------------------* |
1198 | * VIV extension tokens |
1199 | *------------------------------------------------------------------------*/ |
1200 | |
1201 | /* GL_VIV_shader_binary */ |
1202 | #ifndef GL_VIV_shader_binary |
1203 | #define GL_VIV_shader_binary 0 |
1204 | #endif |
1205 | |
1206 | /*------------------------------------------------------------------------* |
1207 | * BRCM extension functions |
1208 | * TODO: these aren't official yet |
1209 | *------------------------------------------------------------------------*/ |
1210 | #ifndef GL_BRCM_side_by_side_stero_hint |
1211 | #define GL_BRCM_side_by_side_stero_hint 1 |
1212 | #endif |
1213 | |
1214 | #ifdef __cplusplus |
1215 | } |
1216 | #endif |
1217 | |
1218 | #endif /* __gl2ext_h_ */ |
1219 | |