| 1 | /* |
| 2 | Copyright (c) 2012, Broadcom Europe Ltd |
| 3 | All rights reserved. |
| 4 | |
| 5 | Redistribution and use in source and binary forms, with or without |
| 6 | modification, are permitted provided that the following conditions are met: |
| 7 | * Redistributions of source code must retain the above copyright |
| 8 | notice, this list of conditions and the following disclaimer. |
| 9 | * Redistributions in binary form must reproduce the above copyright |
| 10 | notice, this list of conditions and the following disclaimer in the |
| 11 | documentation and/or other materials provided with the distribution. |
| 12 | * Neither the name of the copyright holder nor the |
| 13 | names of its contributors may be used to endorse or promote products |
| 14 | derived from this software without specific prior written permission. |
| 15 | |
| 16 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND |
| 17 | ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 18 | WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 19 | DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY |
| 20 | DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 21 | (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 22 | LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| 23 | ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 24 | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| 25 | SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 26 | */ |
| 27 | #ifndef __gl2ext_h_ |
| 28 | #define __gl2ext_h_ |
| 29 | |
| 30 | /* $Revision: 15049 $ on $Date:: 2011-07-07 01:28:16 +0100 #$ */ |
| 31 | |
| 32 | #ifdef __cplusplus |
| 33 | extern "C" { |
| 34 | #endif |
| 35 | |
| 36 | /* We want this */ |
| 37 | #ifndef GL_GLEXT_PROTOTYPES |
| 38 | #define GL_GLEXT_PROTOTYPES |
| 39 | #endif |
| 40 | |
| 41 | /* |
| 42 | * This document is licensed under the SGI Free Software B License Version |
| 43 | * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . |
| 44 | */ |
| 45 | |
| 46 | #ifndef GL_APIENTRYP |
| 47 | # define GL_APIENTRYP GL_APIENTRY* |
| 48 | #endif |
| 49 | |
| 50 | /*------------------------------------------------------------------------* |
| 51 | * OES extension tokens |
| 52 | *------------------------------------------------------------------------*/ |
| 53 | |
| 54 | /* GL_OES_compressed_ETC1_RGB8_texture */ |
| 55 | #ifndef GL_OES_compressed_ETC1_RGB8_texture |
| 56 | #define GL_ETC1_RGB8_OES 0x8D64 |
| 57 | #endif |
| 58 | |
| 59 | /* GL_OES_compressed_paletted_texture */ |
| 60 | #ifndef GL_OES_compressed_paletted_texture |
| 61 | #define GL_PALETTE4_RGB8_OES 0x8B90 |
| 62 | #define GL_PALETTE4_RGBA8_OES 0x8B91 |
| 63 | #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 |
| 64 | #define GL_PALETTE4_RGBA4_OES 0x8B93 |
| 65 | #define GL_PALETTE4_RGB5_A1_OES 0x8B94 |
| 66 | #define GL_PALETTE8_RGB8_OES 0x8B95 |
| 67 | #define GL_PALETTE8_RGBA8_OES 0x8B96 |
| 68 | #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 |
| 69 | #define GL_PALETTE8_RGBA4_OES 0x8B98 |
| 70 | #define GL_PALETTE8_RGB5_A1_OES 0x8B99 |
| 71 | #endif |
| 72 | |
| 73 | /* GL_OES_depth24 */ |
| 74 | #ifndef GL_OES_depth24 |
| 75 | #define GL_DEPTH_COMPONENT24_OES 0x81A6 |
| 76 | #endif |
| 77 | |
| 78 | /* GL_OES_depth32 */ |
| 79 | #ifndef GL_OES_depth32 |
| 80 | #define GL_DEPTH_COMPONENT32_OES 0x81A7 |
| 81 | #endif |
| 82 | |
| 83 | /* GL_OES_depth_texture */ |
| 84 | /* No new tokens introduced by this extension. */ |
| 85 | |
| 86 | /* GL_OES_EGL_image */ |
| 87 | #ifndef GL_OES_EGL_image |
| 88 | typedef void* GLeglImageOES; |
| 89 | #endif |
| 90 | |
| 91 | /* GL_OES_EGL_image_external */ |
| 92 | #ifndef GL_OES_EGL_image_external |
| 93 | /* GLeglImageOES defined in GL_OES_EGL_image already. */ |
| 94 | #define GL_TEXTURE_EXTERNAL_OES 0x8D65 |
| 95 | #define GL_SAMPLER_EXTERNAL_OES 0x8D66 |
| 96 | #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 |
| 97 | #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 |
| 98 | #endif |
| 99 | |
| 100 | /* GL_OES_element_index_uint */ |
| 101 | #ifndef GL_OES_element_index_uint |
| 102 | #define GL_UNSIGNED_INT 0x1405 |
| 103 | #endif |
| 104 | |
| 105 | /* GL_OES_get_program_binary */ |
| 106 | #ifndef GL_OES_get_program_binary |
| 107 | #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 |
| 108 | #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE |
| 109 | #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF |
| 110 | #endif |
| 111 | |
| 112 | /* GL_OES_mapbuffer */ |
| 113 | #ifndef GL_OES_mapbuffer |
| 114 | #define GL_WRITE_ONLY_OES 0x88B9 |
| 115 | #define GL_BUFFER_ACCESS_OES 0x88BB |
| 116 | #define GL_BUFFER_MAPPED_OES 0x88BC |
| 117 | #define GL_BUFFER_MAP_POINTER_OES 0x88BD |
| 118 | #endif |
| 119 | |
| 120 | /* GL_OES_packed_depth_stencil */ |
| 121 | #ifndef GL_OES_packed_depth_stencil |
| 122 | #define GL_DEPTH_STENCIL_OES 0x84F9 |
| 123 | #define GL_UNSIGNED_INT_24_8_OES 0x84FA |
| 124 | #define GL_DEPTH24_STENCIL8_OES 0x88F0 |
| 125 | #endif |
| 126 | |
| 127 | /* GL_OES_rgb8_rgba8 */ |
| 128 | #ifndef GL_OES_rgb8_rgba8 |
| 129 | #define GL_RGB8_OES 0x8051 |
| 130 | #define GL_RGBA8_OES 0x8058 |
| 131 | #endif |
| 132 | |
| 133 | /* GL_OES_standard_derivatives */ |
| 134 | #ifndef GL_OES_standard_derivatives |
| 135 | #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B |
| 136 | #endif |
| 137 | |
| 138 | /* GL_OES_stencil1 */ |
| 139 | #ifndef GL_OES_stencil1 |
| 140 | #define GL_STENCIL_INDEX1_OES 0x8D46 |
| 141 | #endif |
| 142 | |
| 143 | /* GL_OES_stencil4 */ |
| 144 | #ifndef GL_OES_stencil4 |
| 145 | #define GL_STENCIL_INDEX4_OES 0x8D47 |
| 146 | #endif |
| 147 | |
| 148 | /* GL_OES_texture_3D */ |
| 149 | #ifndef GL_OES_texture_3D |
| 150 | #define GL_TEXTURE_WRAP_R_OES 0x8072 |
| 151 | #define GL_TEXTURE_3D_OES 0x806F |
| 152 | #define GL_TEXTURE_BINDING_3D_OES 0x806A |
| 153 | #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 |
| 154 | #define GL_SAMPLER_3D_OES 0x8B5F |
| 155 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 |
| 156 | #endif |
| 157 | |
| 158 | /* GL_OES_texture_float */ |
| 159 | /* No new tokens introduced by this extension. */ |
| 160 | |
| 161 | /* GL_OES_texture_float_linear */ |
| 162 | /* No new tokens introduced by this extension. */ |
| 163 | |
| 164 | /* GL_OES_texture_half_float */ |
| 165 | #ifndef GL_OES_texture_half_float |
| 166 | #define GL_HALF_FLOAT_OES 0x8D61 |
| 167 | #endif |
| 168 | |
| 169 | /* GL_OES_texture_half_float_linear */ |
| 170 | /* No new tokens introduced by this extension. */ |
| 171 | |
| 172 | /* GL_OES_texture_npot */ |
| 173 | /* No new tokens introduced by this extension. */ |
| 174 | |
| 175 | /* GL_OES_vertex_array_object */ |
| 176 | #ifndef GL_OES_vertex_array_object |
| 177 | #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 |
| 178 | #endif |
| 179 | |
| 180 | /* GL_OES_vertex_half_float */ |
| 181 | /* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */ |
| 182 | |
| 183 | /* GL_OES_vertex_type_10_10_10_2 */ |
| 184 | #ifndef GL_OES_vertex_type_10_10_10_2 |
| 185 | #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 |
| 186 | #define GL_INT_10_10_10_2_OES 0x8DF7 |
| 187 | #endif |
| 188 | |
| 189 | /*------------------------------------------------------------------------* |
| 190 | * AMD extension tokens |
| 191 | *------------------------------------------------------------------------*/ |
| 192 | |
| 193 | /* GL_AMD_compressed_3DC_texture */ |
| 194 | #ifndef GL_AMD_compressed_3DC_texture |
| 195 | #define GL_3DC_X_AMD 0x87F9 |
| 196 | #define GL_3DC_XY_AMD 0x87FA |
| 197 | #endif |
| 198 | |
| 199 | /* GL_AMD_compressed_ATC_texture */ |
| 200 | #ifndef GL_AMD_compressed_ATC_texture |
| 201 | #define GL_ATC_RGB_AMD 0x8C92 |
| 202 | #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 |
| 203 | #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE |
| 204 | #endif |
| 205 | |
| 206 | /* GL_AMD_performance_monitor */ |
| 207 | #ifndef GL_AMD_performance_monitor |
| 208 | #define GL_COUNTER_TYPE_AMD 0x8BC0 |
| 209 | #define GL_COUNTER_RANGE_AMD 0x8BC1 |
| 210 | #define GL_UNSIGNED_INT64_AMD 0x8BC2 |
| 211 | #define GL_PERCENTAGE_AMD 0x8BC3 |
| 212 | #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 |
| 213 | #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 |
| 214 | #define GL_PERFMON_RESULT_AMD 0x8BC6 |
| 215 | #endif |
| 216 | |
| 217 | /* GL_AMD_program_binary_Z400 */ |
| 218 | #ifndef GL_AMD_program_binary_Z400 |
| 219 | #define GL_Z400_BINARY_AMD 0x8740 |
| 220 | #endif |
| 221 | |
| 222 | /*------------------------------------------------------------------------* |
| 223 | * ANGLE extension tokens |
| 224 | *------------------------------------------------------------------------*/ |
| 225 | |
| 226 | /* GL_ANGLE_framebuffer_blit */ |
| 227 | #ifndef GL_ANGLE_framebuffer_blit |
| 228 | #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 |
| 229 | #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 |
| 230 | #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 |
| 231 | #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA |
| 232 | #endif |
| 233 | |
| 234 | /* GL_ANGLE_framebuffer_multisample */ |
| 235 | #ifndef GL_ANGLE_framebuffer_multisample |
| 236 | #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB |
| 237 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 |
| 238 | #define GL_MAX_SAMPLES_ANGLE 0x8D57 |
| 239 | #endif |
| 240 | |
| 241 | /*------------------------------------------------------------------------* |
| 242 | * APPLE extension tokens |
| 243 | *------------------------------------------------------------------------*/ |
| 244 | |
| 245 | /* GL_APPLE_rgb_422 */ |
| 246 | #ifndef GL_APPLE_rgb_422 |
| 247 | #define GL_RGB_422_APPLE 0x8A1F |
| 248 | #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA |
| 249 | #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB |
| 250 | #endif |
| 251 | |
| 252 | /* GL_APPLE_framebuffer_multisample */ |
| 253 | #ifndef GL_APPLE_framebuffer_multisample |
| 254 | #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB |
| 255 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 |
| 256 | #define GL_MAX_SAMPLES_APPLE 0x8D57 |
| 257 | #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 |
| 258 | #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 |
| 259 | #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 |
| 260 | #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA |
| 261 | #endif |
| 262 | |
| 263 | /* GL_APPLE_texture_format_BGRA8888 */ |
| 264 | #ifndef GL_APPLE_texture_format_BGRA8888 |
| 265 | #define GL_BGRA_EXT 0x80E1 |
| 266 | #endif |
| 267 | |
| 268 | /* GL_APPLE_texture_max_level */ |
| 269 | #ifndef GL_APPLE_texture_max_level |
| 270 | #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D |
| 271 | #endif |
| 272 | |
| 273 | /*------------------------------------------------------------------------* |
| 274 | * ARM extension tokens |
| 275 | *------------------------------------------------------------------------*/ |
| 276 | |
| 277 | /* GL_ARM_mali_shader_binary */ |
| 278 | #ifndef GL_ARM_mali_shader_binary |
| 279 | #define GL_MALI_SHADER_BINARY_ARM 0x8F60 |
| 280 | #endif |
| 281 | |
| 282 | /* GL_ARM_rgba8 */ |
| 283 | /* No new tokens introduced by this extension. */ |
| 284 | |
| 285 | /*------------------------------------------------------------------------* |
| 286 | * EXT extension tokens |
| 287 | *------------------------------------------------------------------------*/ |
| 288 | |
| 289 | /* GL_EXT_blend_minmax */ |
| 290 | #ifndef GL_EXT_blend_minmax |
| 291 | #define GL_MIN_EXT 0x8007 |
| 292 | #define GL_MAX_EXT 0x8008 |
| 293 | #endif |
| 294 | |
| 295 | /* GL_EXT_discard_framebuffer */ |
| 296 | #ifndef GL_EXT_discard_framebuffer |
| 297 | #define GL_COLOR_EXT 0x1800 |
| 298 | #define GL_DEPTH_EXT 0x1801 |
| 299 | #define GL_STENCIL_EXT 0x1802 |
| 300 | #endif |
| 301 | |
| 302 | /* GL_EXT_multi_draw_arrays */ |
| 303 | /* No new tokens introduced by this extension. */ |
| 304 | |
| 305 | /* GL_EXT_read_format_bgra */ |
| 306 | #ifndef GL_EXT_read_format_bgra |
| 307 | #define GL_BGRA_EXT 0x80E1 |
| 308 | #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 |
| 309 | #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 |
| 310 | #endif |
| 311 | |
| 312 | /* GL_EXT_shader_texture_lod */ |
| 313 | /* No new tokens introduced by this extension. */ |
| 314 | |
| 315 | /* GL_EXT_texture_filter_anisotropic */ |
| 316 | #ifndef GL_EXT_texture_filter_anisotropic |
| 317 | #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE |
| 318 | #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF |
| 319 | #endif |
| 320 | |
| 321 | /* GL_EXT_texture_format_BGRA8888 */ |
| 322 | #ifndef GL_EXT_texture_format_BGRA8888 |
| 323 | #define GL_BGRA_EXT 0x80E1 |
| 324 | #endif |
| 325 | |
| 326 | #ifndef GL_texture_format_RGBX8888_BRCM |
| 327 | #define GL_RGBX_BRCM 0x80EE |
| 328 | #endif |
| 329 | |
| 330 | /* GL_EXT_texture_type_2_10_10_10_REV */ |
| 331 | #ifndef GL_EXT_texture_type_2_10_10_10_REV |
| 332 | #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 |
| 333 | #endif |
| 334 | |
| 335 | /* GL_EXT_texture_compression_dxt1 */ |
| 336 | #ifndef GL_EXT_texture_compression_dxt1 |
| 337 | #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 |
| 338 | #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 |
| 339 | #endif |
| 340 | |
| 341 | /* GL_EXT_unpack_subimage */ |
| 342 | #ifndef GL_EXT_unpack_subimage |
| 343 | #define GL_UNPACK_ROW_LENGTH 0x0CF2 |
| 344 | #define GL_UNPACK_SKIP_ROWS 0x0CF3 |
| 345 | #define GL_UNPACK_SKIP_PIXELS 0x0CF4 |
| 346 | #endif |
| 347 | |
| 348 | /*------------------------------------------------------------------------* |
| 349 | * DMP extension tokens |
| 350 | *------------------------------------------------------------------------*/ |
| 351 | |
| 352 | /* GL_DMP_shader_binary */ |
| 353 | #ifndef GL_DMP_shader_binary |
| 354 | #define GL_SHADER_BINARY_DMP 0x9250 |
| 355 | #endif |
| 356 | |
| 357 | /*------------------------------------------------------------------------* |
| 358 | * IMG extension tokens |
| 359 | *------------------------------------------------------------------------*/ |
| 360 | |
| 361 | /* GL_IMG_program_binary */ |
| 362 | #ifndef GL_IMG_program_binary |
| 363 | #define GL_SGX_PROGRAM_BINARY_IMG 0x9130 |
| 364 | #endif |
| 365 | |
| 366 | /* GL_IMG_read_format */ |
| 367 | #ifndef GL_IMG_read_format |
| 368 | #define GL_BGRA_IMG 0x80E1 |
| 369 | #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 |
| 370 | #endif |
| 371 | |
| 372 | /* GL_IMG_shader_binary */ |
| 373 | #ifndef GL_IMG_shader_binary |
| 374 | #define GL_SGX_BINARY_IMG 0x8C0A |
| 375 | #endif |
| 376 | |
| 377 | /* GL_IMG_texture_compression_pvrtc */ |
| 378 | #ifndef GL_IMG_texture_compression_pvrtc |
| 379 | #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 |
| 380 | #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 |
| 381 | #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 |
| 382 | #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 |
| 383 | #endif |
| 384 | |
| 385 | /* GL_IMG_multisampled_render_to_texture */ |
| 386 | #ifndef GL_IMG_multisampled_render_to_texture |
| 387 | #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 |
| 388 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 |
| 389 | #define GL_MAX_SAMPLES_IMG 0x9135 |
| 390 | #define GL_TEXTURE_SAMPLES_IMG 0x9136 |
| 391 | #endif |
| 392 | |
| 393 | /*------------------------------------------------------------------------* |
| 394 | * NV extension tokens |
| 395 | *------------------------------------------------------------------------*/ |
| 396 | |
| 397 | /* GL_NV_coverage_sample */ |
| 398 | #ifndef GL_NV_coverage_sample |
| 399 | #define GL_COVERAGE_COMPONENT_NV 0x8ED0 |
| 400 | #define GL_COVERAGE_COMPONENT4_NV 0x8ED1 |
| 401 | #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 |
| 402 | #define GL_COVERAGE_BUFFERS_NV 0x8ED3 |
| 403 | #define GL_COVERAGE_SAMPLES_NV 0x8ED4 |
| 404 | #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 |
| 405 | #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 |
| 406 | #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 |
| 407 | #define GL_COVERAGE_BUFFER_BIT_NV 0x8000 |
| 408 | #endif |
| 409 | |
| 410 | /* GL_NV_depth_nonlinear */ |
| 411 | #ifndef GL_NV_depth_nonlinear |
| 412 | #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C |
| 413 | #endif |
| 414 | |
| 415 | /* GL_NV_draw_buffers */ |
| 416 | #ifndef GL_NV_draw_buffers |
| 417 | #define GL_MAX_DRAW_BUFFERS_NV 0x8824 |
| 418 | #define GL_DRAW_BUFFER0_NV 0x8825 |
| 419 | #define GL_DRAW_BUFFER1_NV 0x8826 |
| 420 | #define GL_DRAW_BUFFER2_NV 0x8827 |
| 421 | #define GL_DRAW_BUFFER3_NV 0x8828 |
| 422 | #define GL_DRAW_BUFFER4_NV 0x8829 |
| 423 | #define GL_DRAW_BUFFER5_NV 0x882A |
| 424 | #define GL_DRAW_BUFFER6_NV 0x882B |
| 425 | #define GL_DRAW_BUFFER7_NV 0x882C |
| 426 | #define GL_DRAW_BUFFER8_NV 0x882D |
| 427 | #define GL_DRAW_BUFFER9_NV 0x882E |
| 428 | #define GL_DRAW_BUFFER10_NV 0x882F |
| 429 | #define GL_DRAW_BUFFER11_NV 0x8830 |
| 430 | #define GL_DRAW_BUFFER12_NV 0x8831 |
| 431 | #define GL_DRAW_BUFFER13_NV 0x8832 |
| 432 | #define GL_DRAW_BUFFER14_NV 0x8833 |
| 433 | #define GL_DRAW_BUFFER15_NV 0x8834 |
| 434 | #define GL_COLOR_ATTACHMENT0_NV 0x8CE0 |
| 435 | #define GL_COLOR_ATTACHMENT1_NV 0x8CE1 |
| 436 | #define GL_COLOR_ATTACHMENT2_NV 0x8CE2 |
| 437 | #define GL_COLOR_ATTACHMENT3_NV 0x8CE3 |
| 438 | #define GL_COLOR_ATTACHMENT4_NV 0x8CE4 |
| 439 | #define GL_COLOR_ATTACHMENT5_NV 0x8CE5 |
| 440 | #define GL_COLOR_ATTACHMENT6_NV 0x8CE6 |
| 441 | #define GL_COLOR_ATTACHMENT7_NV 0x8CE7 |
| 442 | #define GL_COLOR_ATTACHMENT8_NV 0x8CE8 |
| 443 | #define GL_COLOR_ATTACHMENT9_NV 0x8CE9 |
| 444 | #define GL_COLOR_ATTACHMENT10_NV 0x8CEA |
| 445 | #define GL_COLOR_ATTACHMENT11_NV 0x8CEB |
| 446 | #define GL_COLOR_ATTACHMENT12_NV 0x8CEC |
| 447 | #define GL_COLOR_ATTACHMENT13_NV 0x8CED |
| 448 | #define GL_COLOR_ATTACHMENT14_NV 0x8CEE |
| 449 | #define GL_COLOR_ATTACHMENT15_NV 0x8CEF |
| 450 | #endif |
| 451 | |
| 452 | /* GL_NV_fbo_color_attachments */ |
| 453 | #ifndef GL_NV_fbo_color_attachments |
| 454 | #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF |
| 455 | /* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */ |
| 456 | #endif |
| 457 | |
| 458 | /* GL_NV_fence */ |
| 459 | #ifndef GL_NV_fence |
| 460 | #define GL_ALL_COMPLETED_NV 0x84F2 |
| 461 | #define GL_FENCE_STATUS_NV 0x84F3 |
| 462 | #define GL_FENCE_CONDITION_NV 0x84F4 |
| 463 | #endif |
| 464 | |
| 465 | /* GL_NV_read_buffer */ |
| 466 | #ifndef GL_NV_read_buffer |
| 467 | #define GL_READ_BUFFER_NV 0x0C02 |
| 468 | #endif |
| 469 | |
| 470 | /* GL_NV_read_buffer_front */ |
| 471 | /* No new tokens introduced by this extension. */ |
| 472 | |
| 473 | /* GL_NV_read_depth */ |
| 474 | /* No new tokens introduced by this extension. */ |
| 475 | |
| 476 | /* GL_NV_read_depth_stencil */ |
| 477 | /* No new tokens introduced by this extension. */ |
| 478 | |
| 479 | /* GL_NV_read_stencil */ |
| 480 | /* No new tokens introduced by this extension. */ |
| 481 | |
| 482 | /* GL_NV_texture_compression_s3tc_update */ |
| 483 | /* No new tokens introduced by this extension. */ |
| 484 | |
| 485 | /* GL_NV_texture_npot_2D_mipmap */ |
| 486 | /* No new tokens introduced by this extension. */ |
| 487 | |
| 488 | /*------------------------------------------------------------------------* |
| 489 | * QCOM extension tokens |
| 490 | *------------------------------------------------------------------------*/ |
| 491 | |
| 492 | /* GL_QCOM_alpha_test */ |
| 493 | #ifndef GL_QCOM_alpha_test |
| 494 | #define GL_ALPHA_TEST_QCOM 0x0BC0 |
| 495 | #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 |
| 496 | #define GL_ALPHA_TEST_REF_QCOM 0x0BC2 |
| 497 | #endif |
| 498 | |
| 499 | /* GL_QCOM_driver_control */ |
| 500 | /* No new tokens introduced by this extension. */ |
| 501 | |
| 502 | /* GL_QCOM_extended_get */ |
| 503 | #ifndef GL_QCOM_extended_get |
| 504 | #define GL_TEXTURE_WIDTH_QCOM 0x8BD2 |
| 505 | #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 |
| 506 | #define GL_TEXTURE_DEPTH_QCOM 0x8BD4 |
| 507 | #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 |
| 508 | #define GL_TEXTURE_FORMAT_QCOM 0x8BD6 |
| 509 | #define GL_TEXTURE_TYPE_QCOM 0x8BD7 |
| 510 | #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 |
| 511 | #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 |
| 512 | #define GL_TEXTURE_TARGET_QCOM 0x8BDA |
| 513 | #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB |
| 514 | #define GL_STATE_RESTORE 0x8BDC |
| 515 | #endif |
| 516 | |
| 517 | /* GL_QCOM_extended_get2 */ |
| 518 | /* No new tokens introduced by this extension. */ |
| 519 | |
| 520 | /* GL_QCOM_perfmon_global_mode */ |
| 521 | #ifndef GL_QCOM_perfmon_global_mode |
| 522 | #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 |
| 523 | #endif |
| 524 | |
| 525 | /* GL_QCOM_writeonly_rendering */ |
| 526 | #ifndef GL_QCOM_writeonly_rendering |
| 527 | #define GL_WRITEONLY_RENDERING_QCOM 0x8823 |
| 528 | #endif |
| 529 | |
| 530 | /* GL_QCOM_tiled_rendering */ |
| 531 | #ifndef GL_QCOM_tiled_rendering |
| 532 | #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 |
| 533 | #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 |
| 534 | #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 |
| 535 | #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 |
| 536 | #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 |
| 537 | #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 |
| 538 | #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 |
| 539 | #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 |
| 540 | #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 |
| 541 | #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 |
| 542 | #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 |
| 543 | #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 |
| 544 | #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 |
| 545 | #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 |
| 546 | #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 |
| 547 | #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 |
| 548 | #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 |
| 549 | #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 |
| 550 | #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 |
| 551 | #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 |
| 552 | #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 |
| 553 | #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 |
| 554 | #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 |
| 555 | #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 |
| 556 | #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 |
| 557 | #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 |
| 558 | #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 |
| 559 | #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 |
| 560 | #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 |
| 561 | #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 |
| 562 | #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 |
| 563 | #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 |
| 564 | #endif |
| 565 | |
| 566 | /*------------------------------------------------------------------------* |
| 567 | * VIV extension tokens |
| 568 | *------------------------------------------------------------------------*/ |
| 569 | |
| 570 | /* GL_VIV_shader_binary */ |
| 571 | #ifndef GL_VIV_shader_binary |
| 572 | #define GL_SHADER_BINARY_VIV 0x8FC4 |
| 573 | #endif |
| 574 | |
| 575 | /*------------------------------------------------------------------------* |
| 576 | * BRCM extension tokens |
| 577 | * TODO: these aren't official yet |
| 578 | *------------------------------------------------------------------------*/ |
| 579 | #ifndef GL_BRCM_side_by_side_stero_hint |
| 580 | #define GL_SIDE_BY_SIDE_STEREO_HINT_BRCM 0x8193 /* GET AN OFFICIAL ENUM */ |
| 581 | #endif |
| 582 | |
| 583 | /*------------------------------------------------------------------------* |
| 584 | * End of extension tokens, start of corresponding extension functions |
| 585 | *------------------------------------------------------------------------*/ |
| 586 | |
| 587 | /*------------------------------------------------------------------------* |
| 588 | * OES extension functions |
| 589 | *------------------------------------------------------------------------*/ |
| 590 | |
| 591 | /* GL_OES_compressed_ETC1_RGB8_texture */ |
| 592 | #ifndef GL_OES_compressed_ETC1_RGB8_texture |
| 593 | #define GL_OES_compressed_ETC1_RGB8_texture 1 |
| 594 | #endif |
| 595 | |
| 596 | /* GL_OES_compressed_paletted_texture */ |
| 597 | #ifndef GL_OES_compressed_paletted_texture |
| 598 | #define GL_OES_compressed_paletted_texture 1 |
| 599 | #endif |
| 600 | |
| 601 | /* GL_OES_depth24 */ |
| 602 | #ifndef GL_OES_depth24 |
| 603 | #define GL_OES_depth24 1 |
| 604 | #endif |
| 605 | |
| 606 | /* GL_OES_depth32 */ |
| 607 | #ifndef GL_OES_depth32 |
| 608 | #define GL_OES_depth32 0 |
| 609 | #endif |
| 610 | |
| 611 | /* GL_OES_depth_texture */ |
| 612 | #ifndef GL_OES_depth_texture |
| 613 | #define GL_OES_depth_texture 0 |
| 614 | #endif |
| 615 | |
| 616 | /* GL_OES_EGL_image */ |
| 617 | #ifndef GL_OES_EGL_image |
| 618 | #define GL_OES_EGL_image 1 |
| 619 | #ifdef GL_GLEXT_PROTOTYPES |
| 620 | GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); |
| 621 | GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); |
| 622 | #endif |
| 623 | typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); |
| 624 | typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); |
| 625 | #endif |
| 626 | |
| 627 | /* GL_OES_EGL_image_external */ |
| 628 | #ifndef GL_OES_EGL_image_external |
| 629 | #define GL_OES_EGL_image_external 1 |
| 630 | /* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */ |
| 631 | #endif |
| 632 | |
| 633 | /* GL_OES_element_index_uint */ |
| 634 | #ifndef GL_OES_element_index_uint |
| 635 | #define GL_OES_element_index_uint 0 |
| 636 | #endif |
| 637 | |
| 638 | /* GL_OES_fbo_render_mipmap */ |
| 639 | #ifndef GL_OES_fbo_render_mipmap |
| 640 | #define GL_OES_fbo_render_mipmap 0 |
| 641 | #endif |
| 642 | |
| 643 | /* GL_OES_fragment_precision_high */ |
| 644 | #ifndef GL_OES_fragment_precision_high |
| 645 | #define GL_OES_fragment_precision_high 0 |
| 646 | #endif |
| 647 | |
| 648 | /* GL_OES_get_program_binary */ |
| 649 | #ifndef GL_OES_get_program_binary |
| 650 | #define GL_OES_get_program_binary 0 |
| 651 | #ifdef GL_GLEXT_PROTOTYPES |
| 652 | GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); |
| 653 | GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); |
| 654 | #endif |
| 655 | typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); |
| 656 | typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); |
| 657 | #endif |
| 658 | |
| 659 | /* GL_OES_mapbuffer */ |
| 660 | #ifndef GL_OES_mapbuffer |
| 661 | #define GL_OES_mapbuffer 0 |
| 662 | #ifdef GL_GLEXT_PROTOTYPES |
| 663 | GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); |
| 664 | GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); |
| 665 | GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params); |
| 666 | #endif |
| 667 | typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); |
| 668 | typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); |
| 669 | typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params); |
| 670 | #endif |
| 671 | |
| 672 | /* GL_OES_packed_depth_stencil */ |
| 673 | #ifndef GL_OES_packed_depth_stencil |
| 674 | #define GL_OES_packed_depth_stencil 0 |
| 675 | #endif |
| 676 | |
| 677 | /* GL_OES_rgb8_rgba8 */ |
| 678 | #ifndef GL_OES_rgb8_rgba8 |
| 679 | #define GL_OES_rgb8_rgba8 0 |
| 680 | #endif |
| 681 | |
| 682 | /* GL_OES_standard_derivatives */ |
| 683 | #ifndef GL_OES_standard_derivatives |
| 684 | #define GL_OES_standard_derivatives 0 |
| 685 | #endif |
| 686 | |
| 687 | /* GL_OES_stencil1 */ |
| 688 | #ifndef GL_OES_stencil1 |
| 689 | #define GL_OES_stencil1 0 |
| 690 | #endif |
| 691 | |
| 692 | /* GL_OES_stencil4 */ |
| 693 | #ifndef GL_OES_stencil4 |
| 694 | #define GL_OES_stencil4 0 |
| 695 | #endif |
| 696 | |
| 697 | /* GL_OES_texture_3D */ |
| 698 | #ifndef GL_OES_texture_3D |
| 699 | #define GL_OES_texture_3D 0 |
| 700 | #ifdef GL_GLEXT_PROTOTYPES |
| 701 | GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); |
| 702 | GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); |
| 703 | GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
| 704 | GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); |
| 705 | GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); |
| 706 | GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); |
| 707 | #endif |
| 708 | typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); |
| 709 | typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); |
| 710 | typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
| 711 | typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); |
| 712 | typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); |
| 713 | typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); |
| 714 | #endif |
| 715 | |
| 716 | /* GL_OES_texture_float */ |
| 717 | #ifndef GL_OES_texture_float |
| 718 | #define GL_OES_texture_float 0 |
| 719 | #endif |
| 720 | |
| 721 | /* GL_OES_texture_float_linear */ |
| 722 | #ifndef GL_OES_texture_float_linear |
| 723 | #define GL_OES_texture_float_linear 0 |
| 724 | #endif |
| 725 | |
| 726 | /* GL_OES_texture_half_float */ |
| 727 | #ifndef GL_OES_texture_half_float |
| 728 | #define GL_OES_texture_half_float 0 |
| 729 | #endif |
| 730 | |
| 731 | /* GL_OES_texture_half_float_linear */ |
| 732 | #ifndef GL_OES_texture_half_float_linear |
| 733 | #define GL_OES_texture_half_float_linear 0 |
| 734 | #endif |
| 735 | |
| 736 | /* GL_OES_texture_npot */ |
| 737 | #ifndef GL_OES_texture_npot |
| 738 | #define GL_OES_texture_npot 1 |
| 739 | #endif |
| 740 | |
| 741 | /* GL_OES_vertex_array_object */ |
| 742 | #ifndef GL_OES_vertex_array_object |
| 743 | #define GL_OES_vertex_array_object 0 |
| 744 | #ifdef GL_GLEXT_PROTOTYPES |
| 745 | GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); |
| 746 | GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); |
| 747 | GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); |
| 748 | GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); |
| 749 | #endif |
| 750 | typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); |
| 751 | typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); |
| 752 | typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); |
| 753 | typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); |
| 754 | #endif |
| 755 | |
| 756 | /* GL_OES_vertex_half_float */ |
| 757 | #ifndef GL_OES_vertex_half_float |
| 758 | #define GL_OES_vertex_half_float 1 |
| 759 | #endif |
| 760 | |
| 761 | /* GL_OES_vertex_type_10_10_10_2 */ |
| 762 | #ifndef GL_OES_vertex_type_10_10_10_2 |
| 763 | #define GL_OES_vertex_type_10_10_10_2 0 |
| 764 | #endif |
| 765 | |
| 766 | /*------------------------------------------------------------------------* |
| 767 | * AMD extension functions |
| 768 | *------------------------------------------------------------------------*/ |
| 769 | |
| 770 | /* GL_AMD_compressed_3DC_texture */ |
| 771 | #ifndef GL_AMD_compressed_3DC_texture |
| 772 | #define GL_AMD_compressed_3DC_texture 0 |
| 773 | #endif |
| 774 | |
| 775 | /* GL_AMD_compressed_ATC_texture */ |
| 776 | #ifndef GL_AMD_compressed_ATC_texture |
| 777 | #define GL_AMD_compressed_ATC_texture 0 |
| 778 | #endif |
| 779 | |
| 780 | /* AMD_performance_monitor */ |
| 781 | #ifndef GL_AMD_performance_monitor |
| 782 | #define GL_AMD_performance_monitor 0 |
| 783 | #ifdef GL_GLEXT_PROTOTYPES |
| 784 | GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); |
| 785 | GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); |
| 786 | GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); |
| 787 | GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); |
| 788 | GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data); |
| 789 | GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); |
| 790 | GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); |
| 791 | GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); |
| 792 | GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); |
| 793 | GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); |
| 794 | GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); |
| 795 | #endif |
| 796 | typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); |
| 797 | typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); |
| 798 | typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); |
| 799 | typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); |
| 800 | typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data); |
| 801 | typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); |
| 802 | typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); |
| 803 | typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); |
| 804 | typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); |
| 805 | typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); |
| 806 | typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); |
| 807 | #endif |
| 808 | |
| 809 | /* GL_AMD_program_binary_Z400 */ |
| 810 | #ifndef GL_AMD_program_binary_Z400 |
| 811 | #define GL_AMD_program_binary_Z400 0 |
| 812 | #endif |
| 813 | |
| 814 | /*------------------------------------------------------------------------* |
| 815 | * ANGLE extension functions |
| 816 | *------------------------------------------------------------------------*/ |
| 817 | |
| 818 | /* GL_ANGLE_framebuffer_blit */ |
| 819 | #ifndef GL_ANGLE_framebuffer_blit |
| 820 | #define GL_ANGLE_framebuffer_blit 0 |
| 821 | #ifdef GL_GLEXT_PROTOTYPES |
| 822 | GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); |
| 823 | #endif |
| 824 | typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); |
| 825 | #endif |
| 826 | |
| 827 | /* GL_ANGLE_framebuffer_multisample */ |
| 828 | #ifndef GL_ANGLE_framebuffer_multisample |
| 829 | #define GL_ANGLE_framebuffer_multisample 0 |
| 830 | #ifdef GL_GLEXT_PROTOTYPES |
| 831 | GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
| 832 | #endif |
| 833 | typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
| 834 | #endif |
| 835 | |
| 836 | /*------------------------------------------------------------------------* |
| 837 | * APPLE extension functions |
| 838 | *------------------------------------------------------------------------*/ |
| 839 | |
| 840 | /* GL_APPLE_rgb_422 */ |
| 841 | #ifndef GL_APPLE_rgb_422 |
| 842 | #define GL_APPLE_rgb_422 0 |
| 843 | #endif |
| 844 | |
| 845 | /* GL_APPLE_framebuffer_multisample */ |
| 846 | #ifndef GL_APPLE_framebuffer_multisample |
| 847 | #define GL_APPLE_framebuffer_multisample 0 |
| 848 | #ifdef GL_GLEXT_PROTOTYPES |
| 849 | GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei); |
| 850 | GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); |
| 851 | #endif /* GL_GLEXT_PROTOTYPES */ |
| 852 | typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
| 853 | typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); |
| 854 | #endif |
| 855 | |
| 856 | /* GL_APPLE_texture_format_BGRA8888 */ |
| 857 | #ifndef GL_APPLE_texture_format_BGRA8888 |
| 858 | #define GL_APPLE_texture_format_BGRA8888 0 |
| 859 | #endif |
| 860 | |
| 861 | /* GL_APPLE_texture_max_level */ |
| 862 | #ifndef GL_APPLE_texture_max_level |
| 863 | #define GL_APPLE_texture_max_level 0 |
| 864 | #endif |
| 865 | |
| 866 | /*------------------------------------------------------------------------* |
| 867 | * ARM extension functions |
| 868 | *------------------------------------------------------------------------*/ |
| 869 | |
| 870 | /* GL_ARM_mali_shader_binary */ |
| 871 | #ifndef GL_ARM_mali_shader_binary |
| 872 | #define GL_ARM_mali_shader_binary 0 |
| 873 | #endif |
| 874 | |
| 875 | /* GL_ARM_rgba8 */ |
| 876 | #ifndef GL_ARM_rgba8 |
| 877 | #define GL_ARM_rgba8 0 |
| 878 | #endif |
| 879 | |
| 880 | /*------------------------------------------------------------------------* |
| 881 | * APPLE extension tokens |
| 882 | *------------------------------------------------------------------------*/ |
| 883 | |
| 884 | /* GL_APPLE_rgb_422 */ |
| 885 | #ifndef GL_APPLE_rgb_422 |
| 886 | #define GL_APPLE_rgb_422 1 |
| 887 | #define GL_RGB_422_APPLE 0x8A1F |
| 888 | #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA |
| 889 | #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB |
| 890 | #endif |
| 891 | |
| 892 | /*------------------------------------------------------------------------* |
| 893 | * EXT extension functions |
| 894 | *------------------------------------------------------------------------*/ |
| 895 | |
| 896 | /* GL_EXT_blend_minmax */ |
| 897 | #ifndef GL_EXT_blend_minmax |
| 898 | #define GL_EXT_blend_minmax 0 |
| 899 | #endif |
| 900 | |
| 901 | /* GL_EXT_discard_framebuffer */ |
| 902 | #ifndef GL_EXT_discard_framebuffer |
| 903 | #define GL_EXT_discard_framebuffer 1 |
| 904 | #ifdef GL_GLEXT_PROTOTYPES |
| 905 | GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); |
| 906 | #endif |
| 907 | typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); |
| 908 | #endif |
| 909 | |
| 910 | /* GL_EXT_debug_marker */ |
| 911 | #ifndef GL_EXT_debug_marker |
| 912 | #define GL_EXT_debug_marker 1 |
| 913 | #ifdef GL_GLEXT_PROTOTYPES |
| 914 | GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); |
| 915 | GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); |
| 916 | GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); |
| 917 | #endif |
| 918 | typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); |
| 919 | typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); |
| 920 | typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); |
| 921 | #endif |
| 922 | |
| 923 | #ifndef GL_EXT_multi_draw_arrays |
| 924 | #define GL_EXT_multi_draw_arrays 0 |
| 925 | #ifdef GL_GLEXT_PROTOTYPES |
| 926 | GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei); |
| 927 | GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); |
| 928 | #endif /* GL_GLEXT_PROTOTYPES */ |
| 929 | typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); |
| 930 | typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); |
| 931 | #endif |
| 932 | |
| 933 | /* GL_EXT_read_format_bgra */ |
| 934 | #ifndef GL_EXT_read_format_bgra |
| 935 | #define GL_EXT_read_format_bgra 0 |
| 936 | #endif |
| 937 | |
| 938 | /* GL_EXT_shader_texture_lod */ |
| 939 | #ifndef GL_EXT_shader_texture_lod |
| 940 | #define GL_EXT_shader_texture_lod 0 |
| 941 | #endif |
| 942 | |
| 943 | /* GL_EXT_texture_filter_anisotropic */ |
| 944 | #ifndef GL_EXT_texture_filter_anisotropic |
| 945 | #define GL_EXT_texture_filter_anisotropic 0 |
| 946 | #endif |
| 947 | |
| 948 | /* GL_EXT_texture_format_BGRA8888 */ |
| 949 | #ifndef GL_EXT_texture_format_BGRA8888 |
| 950 | #define GL_EXT_texture_format_BGRA8888 1 |
| 951 | #endif |
| 952 | |
| 953 | #ifndef GL_texture_format_RGBX8888_BRCM |
| 954 | #define GL_texture_format_RGBX8888_BRCM 1 |
| 955 | #endif |
| 956 | |
| 957 | /* GL_EXT_texture_type_2_10_10_10_REV */ |
| 958 | #ifndef GL_EXT_texture_type_2_10_10_10_REV |
| 959 | #define GL_EXT_texture_type_2_10_10_10_REV 0 |
| 960 | #endif |
| 961 | |
| 962 | /* GL_EXT_texture_compression_dxt1 */ |
| 963 | #ifndef GL_EXT_texture_compression_dxt1 |
| 964 | #define GL_EXT_texture_compression_dxt1 0 |
| 965 | #endif |
| 966 | |
| 967 | /* GL_EXT_unpack_subimage */ |
| 968 | #ifndef GL_EXT_unpack_subimage |
| 969 | #define GL_EXT_unpack_subimage 0 |
| 970 | #endif |
| 971 | |
| 972 | /*------------------------------------------------------------------------* |
| 973 | * DMP extension functions |
| 974 | *------------------------------------------------------------------------*/ |
| 975 | |
| 976 | /* GL_DMP_shader_binary */ |
| 977 | #ifndef GL_DMP_shader_binary |
| 978 | #define GL_DMP_shader_binary 0 |
| 979 | #endif |
| 980 | |
| 981 | /*------------------------------------------------------------------------* |
| 982 | * IMG extension functions |
| 983 | *------------------------------------------------------------------------*/ |
| 984 | |
| 985 | /* GL_IMG_program_binary */ |
| 986 | #ifndef GL_IMG_program_binary |
| 987 | #define GL_IMG_program_binary 0 |
| 988 | #endif |
| 989 | |
| 990 | /* GL_IMG_read_format */ |
| 991 | #ifndef GL_IMG_read_format |
| 992 | #define GL_IMG_read_format 0 |
| 993 | #endif |
| 994 | |
| 995 | /* GL_IMG_shader_binary */ |
| 996 | #ifndef GL_IMG_shader_binary |
| 997 | #define GL_IMG_shader_binary 0 |
| 998 | #endif |
| 999 | |
| 1000 | /* GL_IMG_texture_compression_pvrtc */ |
| 1001 | #ifndef GL_IMG_texture_compression_pvrtc |
| 1002 | #define GL_IMG_texture_compression_pvrtc 0 |
| 1003 | #endif |
| 1004 | |
| 1005 | /* GL_IMG_multisampled_render_to_texture */ |
| 1006 | #ifndef GL_IMG_multisampled_render_to_texture |
| 1007 | #define GL_IMG_multisampled_render_to_texture 0 |
| 1008 | #ifdef GL_GLEXT_PROTOTYPES |
| 1009 | GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei); |
| 1010 | GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); |
| 1011 | #endif |
| 1012 | typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
| 1013 | typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); |
| 1014 | #endif |
| 1015 | |
| 1016 | /*------------------------------------------------------------------------* |
| 1017 | * NV extension functions |
| 1018 | *------------------------------------------------------------------------*/ |
| 1019 | |
| 1020 | /* GL_NV_coverage_sample */ |
| 1021 | #ifndef GL_NV_coverage_sample |
| 1022 | #define GL_NV_coverage_sample 0 |
| 1023 | #ifdef GL_GLEXT_PROTOTYPES |
| 1024 | GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); |
| 1025 | GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); |
| 1026 | #endif |
| 1027 | typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); |
| 1028 | typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); |
| 1029 | #endif |
| 1030 | |
| 1031 | /* GL_NV_depth_nonlinear */ |
| 1032 | #ifndef GL_NV_depth_nonlinear |
| 1033 | #define GL_NV_depth_nonlinear 0 |
| 1034 | #endif |
| 1035 | |
| 1036 | /* GL_NV_draw_buffers */ |
| 1037 | #ifndef GL_NV_draw_buffers |
| 1038 | #define GL_NV_draw_buffers 0 |
| 1039 | #ifdef GL_GLEXT_PROTOTYPES |
| 1040 | GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); |
| 1041 | #endif |
| 1042 | typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); |
| 1043 | #endif |
| 1044 | |
| 1045 | /* GL_NV_fbo_color_attachments */ |
| 1046 | #ifndef GL_NV_fbo_color_attachments |
| 1047 | #define GL_NV_fbo_color_attachments 0 |
| 1048 | #endif |
| 1049 | |
| 1050 | /* GL_NV_fence */ |
| 1051 | #ifndef GL_NV_fence |
| 1052 | #define GL_NV_fence 0 |
| 1053 | #ifdef GL_GLEXT_PROTOTYPES |
| 1054 | GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *); |
| 1055 | GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *); |
| 1056 | GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint); |
| 1057 | GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint); |
| 1058 | GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *); |
| 1059 | GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint); |
| 1060 | GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum); |
| 1061 | #endif |
| 1062 | typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); |
| 1063 | typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); |
| 1064 | typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); |
| 1065 | typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); |
| 1066 | typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); |
| 1067 | typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); |
| 1068 | typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); |
| 1069 | #endif |
| 1070 | |
| 1071 | /* GL_NV_read_buffer */ |
| 1072 | #ifndef GL_NV_read_buffer |
| 1073 | #define GL_NV_read_buffer 0 |
| 1074 | #ifdef GL_GLEXT_PROTOTYPES |
| 1075 | GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); |
| 1076 | #endif |
| 1077 | typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); |
| 1078 | #endif |
| 1079 | |
| 1080 | /* GL_NV_read_buffer_front */ |
| 1081 | #ifndef GL_NV_read_buffer_front |
| 1082 | #define GL_NV_read_buffer_front 0 |
| 1083 | #endif |
| 1084 | |
| 1085 | /* GL_NV_read_depth */ |
| 1086 | #ifndef GL_NV_read_depth |
| 1087 | #define GL_NV_read_depth 0 |
| 1088 | #endif |
| 1089 | |
| 1090 | /* GL_NV_read_depth_stencil */ |
| 1091 | #ifndef GL_NV_read_depth_stencil |
| 1092 | #define GL_NV_read_depth_stencil 0 |
| 1093 | #endif |
| 1094 | |
| 1095 | /* GL_NV_read_stencil */ |
| 1096 | #ifndef GL_NV_read_stencil |
| 1097 | #define GL_NV_read_stencil 0 |
| 1098 | #endif |
| 1099 | |
| 1100 | /* GL_NV_texture_compression_s3tc_update */ |
| 1101 | #ifndef GL_NV_texture_compression_s3tc_update |
| 1102 | #define GL_NV_texture_compression_s3tc_update 0 |
| 1103 | #endif |
| 1104 | |
| 1105 | /* GL_NV_texture_npot_2D_mipmap */ |
| 1106 | #ifndef GL_NV_texture_npot_2D_mipmap |
| 1107 | #define GL_NV_texture_npot_2D_mipmap 0 |
| 1108 | #endif |
| 1109 | |
| 1110 | /*------------------------------------------------------------------------* |
| 1111 | * QCOM extension functions |
| 1112 | *------------------------------------------------------------------------*/ |
| 1113 | |
| 1114 | /* GL_QCOM_alpha_test */ |
| 1115 | #ifndef GL_QCOM_alpha_test |
| 1116 | #define GL_QCOM_alpha_test 0 |
| 1117 | #ifdef GL_GLEXT_PROTOTYPES |
| 1118 | GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); |
| 1119 | #endif |
| 1120 | typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); |
| 1121 | #endif |
| 1122 | |
| 1123 | /* GL_QCOM_driver_control */ |
| 1124 | #ifndef GL_QCOM_driver_control |
| 1125 | #define GL_QCOM_driver_control 0 |
| 1126 | #ifdef GL_GLEXT_PROTOTYPES |
| 1127 | GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); |
| 1128 | GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); |
| 1129 | GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); |
| 1130 | GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); |
| 1131 | #endif |
| 1132 | typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); |
| 1133 | typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); |
| 1134 | typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); |
| 1135 | typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); |
| 1136 | #endif |
| 1137 | |
| 1138 | /* GL_QCOM_extended_get */ |
| 1139 | #ifndef GL_QCOM_extended_get |
| 1140 | #define GL_QCOM_extended_get 0 |
| 1141 | #ifdef GL_GLEXT_PROTOTYPES |
| 1142 | GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); |
| 1143 | GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); |
| 1144 | GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); |
| 1145 | GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); |
| 1146 | GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); |
| 1147 | GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); |
| 1148 | GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); |
| 1149 | GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params); |
| 1150 | #endif |
| 1151 | typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); |
| 1152 | typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); |
| 1153 | typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); |
| 1154 | typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); |
| 1155 | typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); |
| 1156 | typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); |
| 1157 | typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); |
| 1158 | typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params); |
| 1159 | #endif |
| 1160 | |
| 1161 | /* GL_QCOM_extended_get2 */ |
| 1162 | #ifndef GL_QCOM_extended_get2 |
| 1163 | #define GL_QCOM_extended_get2 0 |
| 1164 | #ifdef GL_GLEXT_PROTOTYPES |
| 1165 | GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); |
| 1166 | GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); |
| 1167 | GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); |
| 1168 | GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); |
| 1169 | #endif |
| 1170 | typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); |
| 1171 | typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); |
| 1172 | typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); |
| 1173 | typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); |
| 1174 | #endif |
| 1175 | |
| 1176 | /* GL_QCOM_perfmon_global_mode */ |
| 1177 | #ifndef GL_QCOM_perfmon_global_mode |
| 1178 | #define GL_QCOM_perfmon_global_mode 0 |
| 1179 | #endif |
| 1180 | |
| 1181 | /* GL_QCOM_writeonly_rendering */ |
| 1182 | #ifndef GL_QCOM_writeonly_rendering |
| 1183 | #define GL_QCOM_writeonly_rendering 0 |
| 1184 | #endif |
| 1185 | |
| 1186 | /* GL_QCOM_tiled_rendering */ |
| 1187 | #ifndef GL_QCOM_tiled_rendering |
| 1188 | #define GL_QCOM_tiled_rendering 0 |
| 1189 | #ifdef GL_GLEXT_PROTOTYPES |
| 1190 | GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); |
| 1191 | GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); |
| 1192 | #endif |
| 1193 | typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); |
| 1194 | typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); |
| 1195 | #endif |
| 1196 | |
| 1197 | /*------------------------------------------------------------------------* |
| 1198 | * VIV extension tokens |
| 1199 | *------------------------------------------------------------------------*/ |
| 1200 | |
| 1201 | /* GL_VIV_shader_binary */ |
| 1202 | #ifndef GL_VIV_shader_binary |
| 1203 | #define GL_VIV_shader_binary 0 |
| 1204 | #endif |
| 1205 | |
| 1206 | /*------------------------------------------------------------------------* |
| 1207 | * BRCM extension functions |
| 1208 | * TODO: these aren't official yet |
| 1209 | *------------------------------------------------------------------------*/ |
| 1210 | #ifndef GL_BRCM_side_by_side_stero_hint |
| 1211 | #define GL_BRCM_side_by_side_stero_hint 1 |
| 1212 | #endif |
| 1213 | |
| 1214 | #ifdef __cplusplus |
| 1215 | } |
| 1216 | #endif |
| 1217 | |
| 1218 | #endif /* __gl2ext_h_ */ |
| 1219 | |