1 | //===----------------------------------------------------------------------===// |
2 | // DuckDB |
3 | // |
4 | // duckdb/execution/index/art/node16.hpp |
5 | // |
6 | // |
7 | //===----------------------------------------------------------------------===// |
8 | |
9 | #pragma once |
10 | |
11 | #include "duckdb/execution/index/art/art.hpp" |
12 | #include "duckdb/execution/index/art/fixed_size_allocator.hpp" |
13 | #include "duckdb/execution/index/art/node.hpp" |
14 | #include "duckdb/execution/index/art/prefix.hpp" |
15 | |
16 | namespace duckdb { |
17 | |
18 | //! Node16 holds up to 16 ARTNode children sorted by their key byte |
19 | class Node16 { |
20 | public: |
21 | //! Number of non-null children |
22 | uint8_t count; |
23 | //! Compressed path (prefix) |
24 | Prefix prefix; |
25 | //! Array containing all partial key bytes |
26 | uint8_t key[Node::NODE_16_CAPACITY]; |
27 | //! ART node pointers to the child nodes |
28 | Node children[Node::NODE_16_CAPACITY]; |
29 | |
30 | public: |
31 | //! Get a new Node16 node, might cause a new buffer allocation, and initialize it |
32 | static Node16 &New(ART &art, Node &node); |
33 | //! Free the node (and its subtree) |
34 | static void Free(ART &art, Node &node); |
35 | //! Get a reference to the node |
36 | static inline Node16 &Get(const ART &art, const Node ptr) { |
37 | return *Node::GetAllocator(art, type: NType::NODE_16).Get<Node16>(ptr); |
38 | } |
39 | //! Initializes all the fields of the node while growing a Node4 to a Node16 |
40 | static Node16 &GrowNode4(ART &art, Node &node16, Node &node4); |
41 | //! Initializes all fields of the node while shrinking a Node48 to a Node16 |
42 | static Node16 &ShrinkNode48(ART &art, Node &node16, Node &node48); |
43 | |
44 | //! Initializes a merge by incrementing the buffer IDs of the node |
45 | void InitializeMerge(ART &art, const ARTFlags &flags); |
46 | |
47 | //! Insert a child node at byte |
48 | static void InsertChild(ART &art, Node &node, const uint8_t byte, const Node child); |
49 | //! Delete the child node at the respective byte |
50 | static void DeleteChild(ART &art, Node &node, const uint8_t byte); |
51 | |
52 | //! Replace the child node at the respective byte |
53 | void ReplaceChild(const uint8_t byte, const Node child); |
54 | |
55 | //! Get the child for the respective byte in the node |
56 | optional_ptr<Node> GetChild(const uint8_t byte); |
57 | //! Get the first child that is greater or equal to the specific byte |
58 | optional_ptr<Node> GetNextChild(uint8_t &byte); |
59 | |
60 | //! Serialize an ART node |
61 | BlockPointer Serialize(ART &art, MetaBlockWriter &writer); |
62 | //! Deserialize this node |
63 | void Deserialize(ART &art, MetaBlockReader &reader); |
64 | |
65 | //! Vacuum the children of the node |
66 | void Vacuum(ART &art, const ARTFlags &flags); |
67 | }; |
68 | } // namespace duckdb |
69 | |