1 | #include "duckdb/execution/index/art/node16.hpp" |
2 | |
3 | #include "duckdb/execution/index/art/art.hpp" |
4 | #include "duckdb/execution/index/art/node.hpp" |
5 | #include "duckdb/execution/index/art/node4.hpp" |
6 | #include "duckdb/execution/index/art/node48.hpp" |
7 | #include "duckdb/storage/meta_block_reader.hpp" |
8 | #include "duckdb/storage/meta_block_writer.hpp" |
9 | |
10 | namespace duckdb { |
11 | |
12 | Node16 &Node16::New(ART &art, Node &node) { |
13 | |
14 | node.SetPtr(Node::GetAllocator(art, type: NType::NODE_16).New()); |
15 | node.type = (uint8_t)NType::NODE_16; |
16 | auto &n16 = Node16::Get(art, ptr: node); |
17 | |
18 | n16.count = 0; |
19 | n16.prefix.Initialize(); |
20 | return n16; |
21 | } |
22 | |
23 | void Node16::Free(ART &art, Node &node) { |
24 | |
25 | D_ASSERT(node.IsSet()); |
26 | D_ASSERT(!node.IsSwizzled()); |
27 | |
28 | auto &n16 = Node16::Get(art, ptr: node); |
29 | |
30 | // free all children |
31 | for (idx_t i = 0; i < n16.count; i++) { |
32 | Node::Free(art, node&: n16.children[i]); |
33 | } |
34 | } |
35 | |
36 | Node16 &Node16::GrowNode4(ART &art, Node &node16, Node &node4) { |
37 | |
38 | auto &n4 = Node4::Get(art, ptr: node4); |
39 | auto &n16 = Node16::New(art, node&: node16); |
40 | |
41 | n16.count = n4.count; |
42 | n16.prefix.Move(other&: n4.prefix); |
43 | |
44 | for (idx_t i = 0; i < n4.count; i++) { |
45 | n16.key[i] = n4.key[i]; |
46 | n16.children[i] = n4.children[i]; |
47 | } |
48 | |
49 | n4.count = 0; |
50 | Node::Free(art, node&: node4); |
51 | return n16; |
52 | } |
53 | |
54 | Node16 &Node16::ShrinkNode48(ART &art, Node &node16, Node &node48) { |
55 | |
56 | auto &n16 = Node16::New(art, node&: node16); |
57 | auto &n48 = Node48::Get(art, ptr: node48); |
58 | |
59 | n16.count = 0; |
60 | n16.prefix.Move(other&: n48.prefix); |
61 | |
62 | for (idx_t i = 0; i < Node::NODE_256_CAPACITY; i++) { |
63 | D_ASSERT(n16.count <= Node::NODE_16_CAPACITY); |
64 | if (n48.child_index[i] != Node::EMPTY_MARKER) { |
65 | n16.key[n16.count] = i; |
66 | n16.children[n16.count] = n48.children[n48.child_index[i]]; |
67 | n16.count++; |
68 | } |
69 | } |
70 | |
71 | n48.count = 0; |
72 | Node::Free(art, node&: node48); |
73 | return n16; |
74 | } |
75 | |
76 | void Node16::InitializeMerge(ART &art, const ARTFlags &flags) { |
77 | |
78 | for (idx_t i = 0; i < count; i++) { |
79 | children[i].InitializeMerge(art, flags); |
80 | } |
81 | } |
82 | |
83 | void Node16::InsertChild(ART &art, Node &node, const uint8_t byte, const Node child) { |
84 | |
85 | D_ASSERT(node.IsSet()); |
86 | D_ASSERT(!node.IsSwizzled()); |
87 | auto &n16 = Node16::Get(art, ptr: node); |
88 | |
89 | // ensure that there is no other child at the same byte |
90 | for (idx_t i = 0; i < n16.count; i++) { |
91 | D_ASSERT(n16.key[i] != byte); |
92 | } |
93 | |
94 | // insert new child node into node |
95 | if (n16.count < Node::NODE_16_CAPACITY) { |
96 | // still space, just insert the child |
97 | idx_t child_pos = 0; |
98 | while (child_pos < n16.count && n16.key[child_pos] < byte) { |
99 | child_pos++; |
100 | } |
101 | // move children backwards to make space |
102 | for (idx_t i = n16.count; i > child_pos; i--) { |
103 | n16.key[i] = n16.key[i - 1]; |
104 | n16.children[i] = n16.children[i - 1]; |
105 | } |
106 | |
107 | n16.key[child_pos] = byte; |
108 | n16.children[child_pos] = child; |
109 | n16.count++; |
110 | |
111 | } else { |
112 | // node is full, grow to Node48 |
113 | auto node16 = node; |
114 | Node48::GrowNode16(art, node48&: node, node16); |
115 | Node48::InsertChild(art, node, byte, child); |
116 | } |
117 | } |
118 | |
119 | void Node16::DeleteChild(ART &art, Node &node, const uint8_t byte) { |
120 | |
121 | D_ASSERT(node.IsSet()); |
122 | D_ASSERT(!node.IsSwizzled()); |
123 | auto &n16 = Node16::Get(art, ptr: node); |
124 | |
125 | idx_t child_pos = 0; |
126 | for (; child_pos < n16.count; child_pos++) { |
127 | if (n16.key[child_pos] == byte) { |
128 | break; |
129 | } |
130 | } |
131 | |
132 | D_ASSERT(child_pos < n16.count); |
133 | |
134 | // free the child and decrease the count |
135 | Node::Free(art, node&: n16.children[child_pos]); |
136 | n16.count--; |
137 | |
138 | // potentially move any children backwards |
139 | for (idx_t i = child_pos; i < n16.count; i++) { |
140 | n16.key[i] = n16.key[i + 1]; |
141 | n16.children[i] = n16.children[i + 1]; |
142 | } |
143 | |
144 | // shrink node to Node4 |
145 | if (n16.count < Node::NODE_4_CAPACITY) { |
146 | auto node16 = node; |
147 | Node4::ShrinkNode16(art, node4&: node, node16); |
148 | } |
149 | } |
150 | |
151 | void Node16::ReplaceChild(const uint8_t byte, const Node child) { |
152 | for (idx_t i = 0; i < count; i++) { |
153 | if (key[i] == byte) { |
154 | children[i] = child; |
155 | return; |
156 | } |
157 | } |
158 | } |
159 | |
160 | optional_ptr<Node> Node16::GetChild(const uint8_t byte) { |
161 | |
162 | for (idx_t i = 0; i < count; i++) { |
163 | if (key[i] == byte) { |
164 | D_ASSERT(children[i].IsSet()); |
165 | return &children[i]; |
166 | } |
167 | } |
168 | return nullptr; |
169 | } |
170 | |
171 | optional_ptr<Node> Node16::GetNextChild(uint8_t &byte) { |
172 | |
173 | for (idx_t i = 0; i < count; i++) { |
174 | if (key[i] >= byte) { |
175 | byte = key[i]; |
176 | D_ASSERT(children[i].IsSet()); |
177 | return &children[i]; |
178 | } |
179 | } |
180 | return nullptr; |
181 | } |
182 | |
183 | BlockPointer Node16::Serialize(ART &art, MetaBlockWriter &writer) { |
184 | |
185 | // recurse into children and retrieve child block pointers |
186 | vector<BlockPointer> child_block_pointers; |
187 | for (idx_t i = 0; i < count; i++) { |
188 | child_block_pointers.push_back(x: children[i].Serialize(art, writer)); |
189 | } |
190 | for (idx_t i = count; i < Node::NODE_16_CAPACITY; i++) { |
191 | child_block_pointers.emplace_back(args: (block_id_t)DConstants::INVALID_INDEX, args: 0); |
192 | } |
193 | |
194 | // get pointer and write fields |
195 | auto block_pointer = writer.GetBlockPointer(); |
196 | writer.Write(element: NType::NODE_16); |
197 | writer.Write<uint8_t>(element: count); |
198 | prefix.Serialize(art, writer); |
199 | |
200 | // write key values |
201 | for (idx_t i = 0; i < Node::NODE_16_CAPACITY; i++) { |
202 | writer.Write(element: key[i]); |
203 | } |
204 | |
205 | // write child block pointers |
206 | for (auto &child_block_pointer : child_block_pointers) { |
207 | writer.Write(element: child_block_pointer.block_id); |
208 | writer.Write(element: child_block_pointer.offset); |
209 | } |
210 | |
211 | return block_pointer; |
212 | } |
213 | |
214 | void Node16::Deserialize(ART &art, MetaBlockReader &reader) { |
215 | |
216 | count = reader.Read<uint8_t>(); |
217 | prefix.Deserialize(art, reader); |
218 | |
219 | // read key values |
220 | for (idx_t i = 0; i < Node::NODE_16_CAPACITY; i++) { |
221 | key[i] = reader.Read<uint8_t>(); |
222 | } |
223 | |
224 | // read child block pointers |
225 | for (idx_t i = 0; i < Node::NODE_16_CAPACITY; i++) { |
226 | children[i] = Node(reader); |
227 | } |
228 | } |
229 | |
230 | void Node16::Vacuum(ART &art, const ARTFlags &flags) { |
231 | |
232 | for (idx_t i = 0; i < count; i++) { |
233 | Node::Vacuum(art, node&: children[i], flags); |
234 | } |
235 | } |
236 | |
237 | } // namespace duckdb |
238 | |