1// Aseprite
2// Copyright (C) 2019 Igara Studio S.A.
3//
4// This program is distributed under the terms of
5// the End-User License Agreement for Aseprite.
6
7#ifdef HAVE_CONFIG_H
8#include "config.h"
9#endif
10
11#include "app/cmd/remap_tileset.h"
12
13#include "doc/cel.h"
14#include "doc/cels_range.h"
15#include "doc/image.h"
16#include "doc/layer.h"
17#include "doc/layer_tilemap.h"
18#include "doc/remap.h"
19#include "doc/sprite.h"
20#include "doc/tileset.h"
21
22namespace app {
23namespace cmd {
24
25using namespace doc;
26
27RemapTileset::RemapTileset(Tileset* tileset,
28 const Remap& remap)
29 : WithTileset(tileset)
30 , m_remap(remap)
31{
32}
33
34void RemapTileset::onExecute()
35{
36 Tileset* tileset = this->tileset();
37 applyRemap(tileset, m_remap);
38}
39
40void RemapTileset::onUndo()
41{
42 Tileset* tileset = this->tileset();
43 applyRemap(tileset, m_remap.invert());
44}
45
46void RemapTileset::applyRemap(Tileset* tileset, const Remap& remap)
47{
48 tileset->remap(remap);
49 tileset->incrementVersion();
50 tileset->sprite()->incrementVersion();
51}
52
53} // namespace cmd
54} // namespace app
55