| 1 | // Aseprite |
| 2 | // Copyright (C) 2019 Igara Studio S.A. |
| 3 | // Copyright (C) 2001-2018 David Capello |
| 4 | // |
| 5 | // This program is distributed under the terms of |
| 6 | // the End-User License Agreement for Aseprite. |
| 7 | |
| 8 | #ifndef APP_DOC_API_H_INCLUDED |
| 9 | #define APP_DOC_API_H_INCLUDED |
| 10 | #pragma once |
| 11 | |
| 12 | #include "app/drop_frame_place.h" |
| 13 | #include "app/tags_handling.h" |
| 14 | #include "doc/algorithm/flip_type.h" |
| 15 | #include "doc/color.h" |
| 16 | #include "doc/frame.h" |
| 17 | #include "doc/image_ref.h" |
| 18 | #include "gfx/rect.h" |
| 19 | |
| 20 | #include <map> |
| 21 | |
| 22 | namespace doc { |
| 23 | class Cel; |
| 24 | class CelData; |
| 25 | class Image; |
| 26 | class Layer; |
| 27 | class LayerGroup; |
| 28 | class LayerImage; |
| 29 | class Mask; |
| 30 | class Palette; |
| 31 | class Sprite; |
| 32 | } |
| 33 | |
| 34 | namespace app { |
| 35 | class Doc; |
| 36 | class Transaction; |
| 37 | |
| 38 | using namespace doc; |
| 39 | |
| 40 | // Old high-level API. The new way is to create Cmds and add them |
| 41 | // directly to the transaction. |
| 42 | // |
| 43 | // TODO refactor this class in several Cmd, don't make it bigger |
| 44 | class DocApi { |
| 45 | public: |
| 46 | DocApi(Doc* document, Transaction& transaction); |
| 47 | |
| 48 | // Sprite API |
| 49 | void setSpriteSize(Sprite* sprite, int w, int h); |
| 50 | void setSpriteTransparentColor(Sprite* sprite, color_t maskColor); |
| 51 | void cropSprite(Sprite* sprite, |
| 52 | const gfx::Rect& bounds, |
| 53 | const bool trimOutside = false); |
| 54 | void trimSprite(Sprite* sprite, const bool byGrid); |
| 55 | |
| 56 | // Frames API |
| 57 | void addFrame(Sprite* sprite, frame_t newFrame); |
| 58 | void addEmptyFrame(Sprite* sprite, frame_t newFrame); |
| 59 | void addEmptyFramesTo(Sprite* sprite, frame_t newFrame); |
| 60 | void copyFrame(Sprite* sprite, |
| 61 | frame_t fromFrame, |
| 62 | const frame_t newFrame, |
| 63 | const DropFramePlace dropFramePlace, |
| 64 | const TagsHandling tagsHandling); |
| 65 | void removeFrame(Sprite* sprite, frame_t frame); |
| 66 | void setTotalFrames(Sprite* sprite, frame_t frames); |
| 67 | void setFrameDuration(Sprite* sprite, frame_t frame, int msecs); |
| 68 | void setFrameRangeDuration(Sprite* sprite, frame_t from, frame_t to, int msecs); |
| 69 | void moveFrame(Sprite* sprite, |
| 70 | const frame_t frame, |
| 71 | frame_t targetFrame, |
| 72 | const DropFramePlace dropFramePlace, |
| 73 | const TagsHandling tagsHandling); |
| 74 | |
| 75 | // Cels API |
| 76 | void addCel(LayerImage* layer, Cel* cel); |
| 77 | Cel* addCel(LayerImage* layer, frame_t , const ImageRef& image); |
| 78 | void clearCel(Layer* layer, frame_t frame); |
| 79 | void clearCel(Cel* cel); |
| 80 | void clearCelAndAllLinks(Cel* cel); |
| 81 | void setCelPosition(Sprite* sprite, Cel* cel, int x, int y); |
| 82 | void setCelOpacity(Sprite* sprite, Cel* cel, int newOpacity); |
| 83 | void moveCel( |
| 84 | LayerImage* srcLayer, frame_t srcFrame, |
| 85 | LayerImage* dstLayer, frame_t dstFrame); |
| 86 | void copyCel( |
| 87 | LayerImage* srcLayer, frame_t srcFrame, |
| 88 | LayerImage* dstLayer, frame_t dstFrame, |
| 89 | const bool* forceContinuous = nullptr); |
| 90 | void swapCel( |
| 91 | LayerImage* layer, frame_t frame1, frame_t frame2); |
| 92 | |
| 93 | // Layers API |
| 94 | LayerImage* newLayer(LayerGroup* parent, const std::string& name); |
| 95 | LayerGroup* newGroup(LayerGroup* parent, const std::string& name); |
| 96 | void addLayer(LayerGroup* parent, Layer* newLayer, Layer* afterThis); |
| 97 | void removeLayer(Layer* layer); |
| 98 | void restackLayerAfter(Layer* layer, LayerGroup* parent, Layer* afterThis); |
| 99 | void restackLayerBefore(Layer* layer, LayerGroup* parent, Layer* beforeThis); |
| 100 | Layer* duplicateLayerAfter(Layer* sourceLayer, LayerGroup* parent, Layer* afterLayer); |
| 101 | Layer* duplicateLayerBefore(Layer* sourceLayer, LayerGroup* parent, Layer* beforeLayer); |
| 102 | |
| 103 | // Images API |
| 104 | void replaceImage(Sprite* sprite, const ImageRef& oldImage, const ImageRef& newImage); |
| 105 | |
| 106 | // Image API |
| 107 | void flipImage(Image* image, const gfx::Rect& bounds, doc::algorithm::FlipType flipType); |
| 108 | void flipImageWithMask(Layer* layer, Image* image, doc::algorithm::FlipType flipType); |
| 109 | |
| 110 | // Mask API |
| 111 | void copyToCurrentMask(Mask* mask); |
| 112 | void setMaskPosition(int x, int y); |
| 113 | |
| 114 | // Palette API |
| 115 | void setPalette(Sprite* sprite, frame_t frame, const Palette* newPalette); |
| 116 | |
| 117 | private: |
| 118 | void cropImageLayer(LayerImage* layer, |
| 119 | const gfx::Rect& bounds, |
| 120 | const bool trimOutside); |
| 121 | bool cropCel(LayerImage* layer, |
| 122 | Cel* cel, |
| 123 | const gfx::Rect& bounds, |
| 124 | const bool trimOutside); |
| 125 | void setCelFramePosition(Cel* cel, frame_t frame); |
| 126 | void moveFrameLayer(Layer* layer, frame_t frame, frame_t beforeFrame); |
| 127 | void adjustTags(Sprite* sprite, |
| 128 | const frame_t frame, |
| 129 | const frame_t delta, |
| 130 | const DropFramePlace dropFramePlace, |
| 131 | const TagsHandling tagsHandling); |
| 132 | |
| 133 | class HandleLinkedCels { |
| 134 | public: |
| 135 | HandleLinkedCels( |
| 136 | DocApi& api, |
| 137 | doc::LayerImage* srcLayer, const doc::frame_t srcFrame, |
| 138 | doc::LayerImage* dstLayer, const doc::frame_t dstFrame); |
| 139 | ~HandleLinkedCels(); |
| 140 | bool linkWasCreated() { return m_created; } |
| 141 | private: |
| 142 | DocApi& m_api; |
| 143 | doc::ObjectId m_srcDataId; |
| 144 | doc::Layer* m_dstLayer; |
| 145 | doc::frame_t m_dstFrame; |
| 146 | bool m_created; |
| 147 | }; |
| 148 | |
| 149 | bool copyFromLinkedCels(Cel** srcCel, |
| 150 | doc::ObjectId& srcDataId); |
| 151 | |
| 152 | Doc* m_document; |
| 153 | Transaction& m_transaction; |
| 154 | |
| 155 | // Map used in copyCel() to re-create the original set of linked |
| 156 | // cels from the src layers when we copy a block of cels. |
| 157 | // map: ObjectId of CelData -> Cel* |
| 158 | std::map<doc::ObjectId, doc::Cel*> m_linkedCels; |
| 159 | }; |
| 160 | |
| 161 | } // namespace app |
| 162 | |
| 163 | #endif |
| 164 | |