1 | // Aseprite |
2 | // Copyright (C) 2019 Igara Studio S.A. |
3 | // Copyright (C) 2001-2018 David Capello |
4 | // |
5 | // This program is distributed under the terms of |
6 | // the End-User License Agreement for Aseprite. |
7 | |
8 | #ifndef APP_DOC_API_H_INCLUDED |
9 | #define APP_DOC_API_H_INCLUDED |
10 | #pragma once |
11 | |
12 | #include "app/drop_frame_place.h" |
13 | #include "app/tags_handling.h" |
14 | #include "doc/algorithm/flip_type.h" |
15 | #include "doc/color.h" |
16 | #include "doc/frame.h" |
17 | #include "doc/image_ref.h" |
18 | #include "gfx/rect.h" |
19 | |
20 | #include <map> |
21 | |
22 | namespace doc { |
23 | class Cel; |
24 | class CelData; |
25 | class Image; |
26 | class Layer; |
27 | class LayerGroup; |
28 | class LayerImage; |
29 | class Mask; |
30 | class Palette; |
31 | class Sprite; |
32 | } |
33 | |
34 | namespace app { |
35 | class Doc; |
36 | class Transaction; |
37 | |
38 | using namespace doc; |
39 | |
40 | // Old high-level API. The new way is to create Cmds and add them |
41 | // directly to the transaction. |
42 | // |
43 | // TODO refactor this class in several Cmd, don't make it bigger |
44 | class DocApi { |
45 | public: |
46 | DocApi(Doc* document, Transaction& transaction); |
47 | |
48 | // Sprite API |
49 | void setSpriteSize(Sprite* sprite, int w, int h); |
50 | void setSpriteTransparentColor(Sprite* sprite, color_t maskColor); |
51 | void cropSprite(Sprite* sprite, |
52 | const gfx::Rect& bounds, |
53 | const bool trimOutside = false); |
54 | void trimSprite(Sprite* sprite, const bool byGrid); |
55 | |
56 | // Frames API |
57 | void addFrame(Sprite* sprite, frame_t newFrame); |
58 | void addEmptyFrame(Sprite* sprite, frame_t newFrame); |
59 | void addEmptyFramesTo(Sprite* sprite, frame_t newFrame); |
60 | void copyFrame(Sprite* sprite, |
61 | frame_t fromFrame, |
62 | const frame_t newFrame, |
63 | const DropFramePlace dropFramePlace, |
64 | const TagsHandling tagsHandling); |
65 | void removeFrame(Sprite* sprite, frame_t frame); |
66 | void setTotalFrames(Sprite* sprite, frame_t frames); |
67 | void setFrameDuration(Sprite* sprite, frame_t frame, int msecs); |
68 | void setFrameRangeDuration(Sprite* sprite, frame_t from, frame_t to, int msecs); |
69 | void moveFrame(Sprite* sprite, |
70 | const frame_t frame, |
71 | frame_t targetFrame, |
72 | const DropFramePlace dropFramePlace, |
73 | const TagsHandling tagsHandling); |
74 | |
75 | // Cels API |
76 | void addCel(LayerImage* layer, Cel* cel); |
77 | Cel* addCel(LayerImage* layer, frame_t , const ImageRef& image); |
78 | void clearCel(Layer* layer, frame_t frame); |
79 | void clearCel(Cel* cel); |
80 | void clearCelAndAllLinks(Cel* cel); |
81 | void setCelPosition(Sprite* sprite, Cel* cel, int x, int y); |
82 | void setCelOpacity(Sprite* sprite, Cel* cel, int newOpacity); |
83 | void moveCel( |
84 | LayerImage* srcLayer, frame_t srcFrame, |
85 | LayerImage* dstLayer, frame_t dstFrame); |
86 | void copyCel( |
87 | LayerImage* srcLayer, frame_t srcFrame, |
88 | LayerImage* dstLayer, frame_t dstFrame, |
89 | const bool* forceContinuous = nullptr); |
90 | void swapCel( |
91 | LayerImage* layer, frame_t frame1, frame_t frame2); |
92 | |
93 | // Layers API |
94 | LayerImage* newLayer(LayerGroup* parent, const std::string& name); |
95 | LayerGroup* newGroup(LayerGroup* parent, const std::string& name); |
96 | void addLayer(LayerGroup* parent, Layer* newLayer, Layer* afterThis); |
97 | void removeLayer(Layer* layer); |
98 | void restackLayerAfter(Layer* layer, LayerGroup* parent, Layer* afterThis); |
99 | void restackLayerBefore(Layer* layer, LayerGroup* parent, Layer* beforeThis); |
100 | Layer* duplicateLayerAfter(Layer* sourceLayer, LayerGroup* parent, Layer* afterLayer); |
101 | Layer* duplicateLayerBefore(Layer* sourceLayer, LayerGroup* parent, Layer* beforeLayer); |
102 | |
103 | // Images API |
104 | void replaceImage(Sprite* sprite, const ImageRef& oldImage, const ImageRef& newImage); |
105 | |
106 | // Image API |
107 | void flipImage(Image* image, const gfx::Rect& bounds, doc::algorithm::FlipType flipType); |
108 | void flipImageWithMask(Layer* layer, Image* image, doc::algorithm::FlipType flipType); |
109 | |
110 | // Mask API |
111 | void copyToCurrentMask(Mask* mask); |
112 | void setMaskPosition(int x, int y); |
113 | |
114 | // Palette API |
115 | void setPalette(Sprite* sprite, frame_t frame, const Palette* newPalette); |
116 | |
117 | private: |
118 | void cropImageLayer(LayerImage* layer, |
119 | const gfx::Rect& bounds, |
120 | const bool trimOutside); |
121 | bool cropCel(LayerImage* layer, |
122 | Cel* cel, |
123 | const gfx::Rect& bounds, |
124 | const bool trimOutside); |
125 | void setCelFramePosition(Cel* cel, frame_t frame); |
126 | void moveFrameLayer(Layer* layer, frame_t frame, frame_t beforeFrame); |
127 | void adjustTags(Sprite* sprite, |
128 | const frame_t frame, |
129 | const frame_t delta, |
130 | const DropFramePlace dropFramePlace, |
131 | const TagsHandling tagsHandling); |
132 | |
133 | class HandleLinkedCels { |
134 | public: |
135 | HandleLinkedCels( |
136 | DocApi& api, |
137 | doc::LayerImage* srcLayer, const doc::frame_t srcFrame, |
138 | doc::LayerImage* dstLayer, const doc::frame_t dstFrame); |
139 | ~HandleLinkedCels(); |
140 | bool linkWasCreated() { return m_created; } |
141 | private: |
142 | DocApi& m_api; |
143 | doc::ObjectId m_srcDataId; |
144 | doc::Layer* m_dstLayer; |
145 | doc::frame_t m_dstFrame; |
146 | bool m_created; |
147 | }; |
148 | |
149 | bool copyFromLinkedCels(Cel** srcCel, |
150 | doc::ObjectId& srcDataId); |
151 | |
152 | Doc* m_document; |
153 | Transaction& m_transaction; |
154 | |
155 | // Map used in copyCel() to re-create the original set of linked |
156 | // cels from the src layers when we copy a block of cels. |
157 | // map: ObjectId of CelData -> Cel* |
158 | std::map<doc::ObjectId, doc::Cel*> m_linkedCels; |
159 | }; |
160 | |
161 | } // namespace app |
162 | |
163 | #endif |
164 | |