| 1 | // Aseprite | 
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| 2 | // Copyright (C) 2019  Igara Studio S.A. | 
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| 3 | // Copyright (C) 2001-2018  David Capello | 
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| 4 | // | 
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| 5 | // This program is distributed under the terms of | 
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| 6 | // the End-User License Agreement for Aseprite. | 
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| 7 |  | 
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| 8 | #ifndef APP_DOC_API_H_INCLUDED | 
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| 9 | #define APP_DOC_API_H_INCLUDED | 
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| 10 | #pragma once | 
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| 11 |  | 
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| 12 | #include "app/drop_frame_place.h" | 
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| 13 | #include "app/tags_handling.h" | 
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| 14 | #include "doc/algorithm/flip_type.h" | 
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| 15 | #include "doc/color.h" | 
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| 16 | #include "doc/frame.h" | 
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| 17 | #include "doc/image_ref.h" | 
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| 18 | #include "gfx/rect.h" | 
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| 19 |  | 
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| 20 | #include <map> | 
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| 21 |  | 
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| 22 | namespace doc { | 
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| 23 | class Cel; | 
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| 24 | class CelData; | 
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| 25 | class Image; | 
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| 26 | class Layer; | 
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| 27 | class LayerGroup; | 
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| 28 | class LayerImage; | 
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| 29 | class Mask; | 
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| 30 | class Palette; | 
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| 31 | class Sprite; | 
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| 32 | } | 
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| 33 |  | 
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| 34 | namespace app { | 
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| 35 | class Doc; | 
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| 36 | class Transaction; | 
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| 37 |  | 
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| 38 | using namespace doc; | 
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| 39 |  | 
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| 40 | // Old high-level API. The new way is to create Cmds and add them | 
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| 41 | // directly to the transaction. | 
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| 42 | // | 
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| 43 | // TODO refactor this class in several Cmd, don't make it bigger | 
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| 44 | class DocApi { | 
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| 45 | public: | 
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| 46 | DocApi(Doc* document, Transaction& transaction); | 
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| 47 |  | 
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| 48 | // Sprite API | 
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| 49 | void setSpriteSize(Sprite* sprite, int w, int h); | 
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| 50 | void setSpriteTransparentColor(Sprite* sprite, color_t maskColor); | 
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| 51 | void cropSprite(Sprite* sprite, | 
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| 52 | const gfx::Rect& bounds, | 
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| 53 | const bool trimOutside = false); | 
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| 54 | void trimSprite(Sprite* sprite, const bool byGrid); | 
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| 55 |  | 
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| 56 | // Frames API | 
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| 57 | void addFrame(Sprite* sprite, frame_t newFrame); | 
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| 58 | void addEmptyFrame(Sprite* sprite, frame_t newFrame); | 
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| 59 | void addEmptyFramesTo(Sprite* sprite, frame_t newFrame); | 
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| 60 | void copyFrame(Sprite* sprite, | 
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| 61 | frame_t fromFrame, | 
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| 62 | const frame_t newFrame, | 
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| 63 | const DropFramePlace dropFramePlace, | 
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| 64 | const TagsHandling tagsHandling); | 
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| 65 | void removeFrame(Sprite* sprite, frame_t frame); | 
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| 66 | void setTotalFrames(Sprite* sprite, frame_t frames); | 
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| 67 | void setFrameDuration(Sprite* sprite, frame_t frame, int msecs); | 
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| 68 | void setFrameRangeDuration(Sprite* sprite, frame_t from, frame_t to, int msecs); | 
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| 69 | void moveFrame(Sprite* sprite, | 
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| 70 | const frame_t frame, | 
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| 71 | frame_t targetFrame, | 
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| 72 | const DropFramePlace dropFramePlace, | 
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| 73 | const TagsHandling tagsHandling); | 
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| 74 |  | 
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| 75 | // Cels API | 
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| 76 | void addCel(LayerImage* layer, Cel* cel); | 
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| 77 | Cel* addCel(LayerImage* layer, frame_t , const ImageRef& image); | 
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| 78 | void clearCel(Layer* layer, frame_t frame); | 
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| 79 | void clearCel(Cel* cel); | 
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| 80 | void clearCelAndAllLinks(Cel* cel); | 
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| 81 | void setCelPosition(Sprite* sprite, Cel* cel, int x, int y); | 
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| 82 | void setCelOpacity(Sprite* sprite, Cel* cel, int newOpacity); | 
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| 83 | void moveCel( | 
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| 84 | LayerImage* srcLayer, frame_t srcFrame, | 
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| 85 | LayerImage* dstLayer, frame_t dstFrame); | 
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| 86 | void copyCel( | 
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| 87 | LayerImage* srcLayer, frame_t srcFrame, | 
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| 88 | LayerImage* dstLayer, frame_t dstFrame, | 
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| 89 | const bool* forceContinuous = nullptr); | 
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| 90 | void swapCel( | 
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| 91 | LayerImage* layer, frame_t frame1, frame_t frame2); | 
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| 92 |  | 
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| 93 | // Layers API | 
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| 94 | LayerImage* newLayer(LayerGroup* parent, const std::string& name); | 
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| 95 | LayerGroup* newGroup(LayerGroup* parent, const std::string& name); | 
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| 96 | void addLayer(LayerGroup* parent, Layer* newLayer, Layer* afterThis); | 
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| 97 | void removeLayer(Layer* layer); | 
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| 98 | void restackLayerAfter(Layer* layer, LayerGroup* parent, Layer* afterThis); | 
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| 99 | void restackLayerBefore(Layer* layer, LayerGroup* parent, Layer* beforeThis); | 
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| 100 | Layer* duplicateLayerAfter(Layer* sourceLayer, LayerGroup* parent, Layer* afterLayer); | 
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| 101 | Layer* duplicateLayerBefore(Layer* sourceLayer, LayerGroup* parent, Layer* beforeLayer); | 
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| 102 |  | 
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| 103 | // Images API | 
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| 104 | void replaceImage(Sprite* sprite, const ImageRef& oldImage, const ImageRef& newImage); | 
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| 105 |  | 
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| 106 | // Image API | 
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| 107 | void flipImage(Image* image, const gfx::Rect& bounds, doc::algorithm::FlipType flipType); | 
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| 108 | void flipImageWithMask(Layer* layer, Image* image, doc::algorithm::FlipType flipType); | 
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| 109 |  | 
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| 110 | // Mask API | 
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| 111 | void copyToCurrentMask(Mask* mask); | 
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| 112 | void setMaskPosition(int x, int y); | 
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| 113 |  | 
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| 114 | // Palette API | 
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| 115 | void setPalette(Sprite* sprite, frame_t frame, const Palette* newPalette); | 
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| 116 |  | 
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| 117 | private: | 
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| 118 | void cropImageLayer(LayerImage* layer, | 
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| 119 | const gfx::Rect& bounds, | 
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| 120 | const bool trimOutside); | 
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| 121 | bool cropCel(LayerImage* layer, | 
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| 122 | Cel* cel, | 
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| 123 | const gfx::Rect& bounds, | 
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| 124 | const bool trimOutside); | 
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| 125 | void setCelFramePosition(Cel* cel, frame_t frame); | 
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| 126 | void moveFrameLayer(Layer* layer, frame_t frame, frame_t beforeFrame); | 
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| 127 | void adjustTags(Sprite* sprite, | 
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| 128 | const frame_t frame, | 
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| 129 | const frame_t delta, | 
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| 130 | const DropFramePlace dropFramePlace, | 
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| 131 | const TagsHandling tagsHandling); | 
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| 132 |  | 
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| 133 | class HandleLinkedCels { | 
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| 134 | public: | 
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| 135 | HandleLinkedCels( | 
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| 136 | DocApi& api, | 
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| 137 | doc::LayerImage* srcLayer, const doc::frame_t srcFrame, | 
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| 138 | doc::LayerImage* dstLayer, const doc::frame_t dstFrame); | 
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| 139 | ~HandleLinkedCels(); | 
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| 140 | bool linkWasCreated() { return m_created; } | 
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| 141 | private: | 
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| 142 | DocApi& m_api; | 
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| 143 | doc::ObjectId m_srcDataId; | 
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| 144 | doc::Layer* m_dstLayer; | 
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| 145 | doc::frame_t m_dstFrame; | 
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| 146 | bool m_created; | 
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| 147 | }; | 
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| 148 |  | 
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| 149 | bool copyFromLinkedCels(Cel** srcCel, | 
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| 150 | doc::ObjectId& srcDataId); | 
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| 151 |  | 
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| 152 | Doc* m_document; | 
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| 153 | Transaction& m_transaction; | 
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| 154 |  | 
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| 155 | // Map used in copyCel() to re-create the original set of linked | 
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| 156 | // cels from the src layers when we copy a block of cels. | 
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| 157 | // map: ObjectId of CelData -> Cel* | 
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| 158 | std::map<doc::ObjectId, doc::Cel*> m_linkedCels; | 
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| 159 | }; | 
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| 160 |  | 
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| 161 | } // namespace app | 
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| 162 |  | 
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| 163 | #endif | 
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| 164 |  | 
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