| 1 | // Aseprite |
| 2 | // Copyright (C) 2016 David Capello |
| 3 | // |
| 4 | // This program is distributed under the terms of |
| 5 | // the End-User License Agreement for Aseprite. |
| 6 | |
| 7 | #ifndef APP_RESTORE_VISIBLE_LAYERS_H_INCLUDED |
| 8 | #define APP_RESTORE_VISIBLE_LAYERS_H_INCLUDED |
| 9 | #pragma once |
| 10 | |
| 11 | #include <vector> |
| 12 | |
| 13 | namespace doc { |
| 14 | class Layer; |
| 15 | class LayerGroup; |
| 16 | class SelectedLayers; |
| 17 | class Sprite; |
| 18 | } |
| 19 | |
| 20 | namespace app { |
| 21 | |
| 22 | class RestoreVisibleLayers { |
| 23 | public: |
| 24 | ~RestoreVisibleLayers(); |
| 25 | |
| 26 | void showLayer(doc::Layer* layer); |
| 27 | void showSelectedLayers(doc::Sprite* sprite, const doc::SelectedLayers& selLayers); |
| 28 | |
| 29 | private: |
| 30 | void setLayerVisiblity(doc::LayerGroup* group, const doc::SelectedLayers& selLayers); |
| 31 | |
| 32 | std::vector<std::pair<doc::Layer*, bool> > m_restore; |
| 33 | }; |
| 34 | |
| 35 | } // namespace app |
| 36 | |
| 37 | #endif |
| 38 | |