1 | // Aseprite |
2 | // Copyright (C) 2016 David Capello |
3 | // |
4 | // This program is distributed under the terms of |
5 | // the End-User License Agreement for Aseprite. |
6 | |
7 | #ifndef APP_RESTORE_VISIBLE_LAYERS_H_INCLUDED |
8 | #define APP_RESTORE_VISIBLE_LAYERS_H_INCLUDED |
9 | #pragma once |
10 | |
11 | #include <vector> |
12 | |
13 | namespace doc { |
14 | class Layer; |
15 | class LayerGroup; |
16 | class SelectedLayers; |
17 | class Sprite; |
18 | } |
19 | |
20 | namespace app { |
21 | |
22 | class RestoreVisibleLayers { |
23 | public: |
24 | ~RestoreVisibleLayers(); |
25 | |
26 | void showLayer(doc::Layer* layer); |
27 | void showSelectedLayers(doc::Sprite* sprite, const doc::SelectedLayers& selLayers); |
28 | |
29 | private: |
30 | void setLayerVisiblity(doc::LayerGroup* group, const doc::SelectedLayers& selLayers); |
31 | |
32 | std::vector<std::pair<doc::Layer*, bool> > m_restore; |
33 | }; |
34 | |
35 | } // namespace app |
36 | |
37 | #endif |
38 | |