| 1 | // Aseprite | 
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| 2 | // Copyright (C) 2016  David Capello | 
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| 3 | // | 
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| 4 | // This program is distributed under the terms of | 
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| 5 | // the End-User License Agreement for Aseprite. | 
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| 6 |  | 
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| 7 | #ifndef APP_RESTORE_VISIBLE_LAYERS_H_INCLUDED | 
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| 8 | #define APP_RESTORE_VISIBLE_LAYERS_H_INCLUDED | 
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| 9 | #pragma once | 
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| 10 |  | 
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| 11 | #include <vector> | 
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| 12 |  | 
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| 13 | namespace doc { | 
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| 14 | class Layer; | 
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| 15 | class LayerGroup; | 
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| 16 | class SelectedLayers; | 
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| 17 | class Sprite; | 
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| 18 | } | 
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| 19 |  | 
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| 20 | namespace app { | 
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| 21 |  | 
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| 22 | class RestoreVisibleLayers { | 
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| 23 | public: | 
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| 24 | ~RestoreVisibleLayers(); | 
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| 25 |  | 
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| 26 | void showLayer(doc::Layer* layer); | 
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| 27 | void showSelectedLayers(doc::Sprite* sprite, const doc::SelectedLayers& selLayers); | 
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| 28 |  | 
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| 29 | private: | 
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| 30 | void setLayerVisiblity(doc::LayerGroup* group, const doc::SelectedLayers& selLayers); | 
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| 31 |  | 
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| 32 | std::vector<std::pair<doc::Layer*, bool> > m_restore; | 
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| 33 | }; | 
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| 34 |  | 
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| 35 | } // namespace app | 
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| 36 |  | 
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| 37 | #endif | 
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| 38 |  | 
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