| 1 | // Aseprite |
| 2 | // Copyright (C) 2018 Igara Studio S.A. |
| 3 | // Copyright (C) 2018 David Capello |
| 4 | // |
| 5 | // This program is distributed under the terms of |
| 6 | // the End-User License Agreement for Aseprite. |
| 7 | |
| 8 | #ifdef HAVE_CONFIG_H |
| 9 | #include "config.h" |
| 10 | #endif |
| 11 | |
| 12 | #include "app/script/docobj.h" |
| 13 | #include "app/script/luacpp.h" |
| 14 | #include "doc/cel.h" |
| 15 | #include "doc/cels_range.h" |
| 16 | #include "doc/layer.h" |
| 17 | #include "doc/object_ids.h" |
| 18 | #include "doc/sprite.h" |
| 19 | |
| 20 | #include <algorithm> |
| 21 | #include <iterator> |
| 22 | |
| 23 | namespace app { |
| 24 | namespace script { |
| 25 | |
| 26 | using namespace doc; |
| 27 | |
| 28 | namespace { |
| 29 | |
| 30 | struct CelsObj { |
| 31 | ObjectIds cels; |
| 32 | CelsObj(CelsRange& range) { |
| 33 | for (const Cel* cel : range) |
| 34 | cels.push_back(cel->id()); |
| 35 | } |
| 36 | CelsObj(CelList& list) { |
| 37 | for (Cel* cel : list) |
| 38 | cels.push_back(cel->id()); |
| 39 | } |
| 40 | CelsObj(const ObjectIds& cels) |
| 41 | : cels(cels) { |
| 42 | } |
| 43 | CelsObj(const CelsObj&) = delete; |
| 44 | CelsObj& operator=(const CelsObj&) = delete; |
| 45 | }; |
| 46 | |
| 47 | int Cels_gc(lua_State* L) |
| 48 | { |
| 49 | get_obj<CelsObj>(L, 1)->~CelsObj(); |
| 50 | return 0; |
| 51 | } |
| 52 | |
| 53 | int Cels_len(lua_State* L) |
| 54 | { |
| 55 | auto obj = get_obj<CelsObj>(L, 1); |
| 56 | lua_pushinteger(L, obj->cels.size()); |
| 57 | return 1; |
| 58 | } |
| 59 | |
| 60 | int Cels_index(lua_State* L) |
| 61 | { |
| 62 | auto obj = get_obj<CelsObj>(L, 1); |
| 63 | const int i = lua_tointeger(L, 2); |
| 64 | if (i >= 1 && i <= obj->cels.size()) |
| 65 | push_docobj<Cel>(L, obj->cels[i-1]); |
| 66 | else |
| 67 | lua_pushnil(L); |
| 68 | return 1; |
| 69 | } |
| 70 | |
| 71 | const luaL_Reg Cels_methods[] = { |
| 72 | { "__gc" , Cels_gc }, |
| 73 | { "__len" , Cels_len }, |
| 74 | { "__index" , Cels_index }, |
| 75 | { nullptr, nullptr } |
| 76 | }; |
| 77 | |
| 78 | } // anonymous namespace |
| 79 | |
| 80 | DEF_MTNAME(CelsObj); |
| 81 | |
| 82 | void register_cels_class(lua_State* L) |
| 83 | { |
| 84 | using Cels = CelsObj; |
| 85 | REG_CLASS(L, Cels); |
| 86 | } |
| 87 | |
| 88 | void push_cels(lua_State* L, Sprite* sprite) |
| 89 | { |
| 90 | CelsRange cels = sprite->cels(); |
| 91 | push_new<CelsObj>(L, cels); |
| 92 | } |
| 93 | |
| 94 | void push_cels(lua_State* L, Layer* layer) |
| 95 | { |
| 96 | CelList cels; |
| 97 | if (layer->isImage()) |
| 98 | static_cast<LayerImage*>(layer)->getCels(cels); |
| 99 | push_new<CelsObj>(L, cels); |
| 100 | } |
| 101 | |
| 102 | void push_cels(lua_State* L, const ObjectIds& cels) |
| 103 | { |
| 104 | push_new<CelsObj>(L, cels); |
| 105 | } |
| 106 | |
| 107 | } // namespace script |
| 108 | } // namespace app |
| 109 | |