| 1 | // Aseprite |
| 2 | // Copyright (C) 2018-2022 Igara Studio S.A. |
| 3 | // Copyright (C) 2001-2018 David Capello |
| 4 | // |
| 5 | // This program is distributed under the terms of |
| 6 | // the End-User License Agreement for Aseprite. |
| 7 | |
| 8 | #ifdef HAVE_CONFIG_H |
| 9 | #include "config.h" |
| 10 | #endif |
| 11 | |
| 12 | #include "app/script/engine.h" |
| 13 | |
| 14 | #include "app/app.h" |
| 15 | #include "app/console.h" |
| 16 | #include "app/doc_exporter.h" |
| 17 | #include "app/doc_range.h" |
| 18 | #include "app/pref/preferences.h" |
| 19 | #include "app/script/luacpp.h" |
| 20 | #include "app/script/security.h" |
| 21 | #include "app/sprite_sheet_type.h" |
| 22 | #include "app/tilemap_mode.h" |
| 23 | #include "app/tileset_mode.h" |
| 24 | #include "app/tools/ink_type.h" |
| 25 | #include "base/chrono.h" |
| 26 | #include "base/file_handle.h" |
| 27 | #include "base/fs.h" |
| 28 | #include "base/fstream_path.h" |
| 29 | #include "doc/anidir.h" |
| 30 | #include "doc/blend_mode.h" |
| 31 | #include "doc/color_mode.h" |
| 32 | #include "filters/target.h" |
| 33 | #include "ui/mouse_button.h" |
| 34 | |
| 35 | #include <fstream> |
| 36 | #include <sstream> |
| 37 | #include <stack> |
| 38 | #include <string> |
| 39 | |
| 40 | namespace app { |
| 41 | namespace script { |
| 42 | |
| 43 | namespace { |
| 44 | |
| 45 | // High precision clock. |
| 46 | base::Chrono luaClock; |
| 47 | |
| 48 | // Stack of script filenames that are being executed. |
| 49 | std::stack<std::string> current_script_dirs; |
| 50 | |
| 51 | // Just one debugger delegate is possible. |
| 52 | DebuggerDelegate* g_debuggerDelegate = nullptr; |
| 53 | |
| 54 | class AddScriptFilename { |
| 55 | public: |
| 56 | AddScriptFilename(const std::string& fn) { |
| 57 | current_script_dirs.push(fn); |
| 58 | } |
| 59 | ~AddScriptFilename() { |
| 60 | current_script_dirs.pop(); |
| 61 | } |
| 62 | }; |
| 63 | |
| 64 | int print(lua_State* L) |
| 65 | { |
| 66 | std::string output; |
| 67 | int n = lua_gettop(L); /* number of arguments */ |
| 68 | int i; |
| 69 | lua_getglobal(L, "tostring" ); |
| 70 | for (i=1; i<=n; i++) { |
| 71 | lua_pushvalue(L, -1); // function to be called |
| 72 | lua_pushvalue(L, i); // value to print |
| 73 | lua_call(L, 1, 1); |
| 74 | size_t l; |
| 75 | const char* s = lua_tolstring(L, -1, &l); // get result |
| 76 | if (s == nullptr) |
| 77 | return luaL_error(L, "'tostring' must return a string to 'print'" ); |
| 78 | if (i > 1) |
| 79 | output.push_back('\t'); |
| 80 | output.insert(output.size(), s, l); |
| 81 | lua_pop(L, 1); // pop result |
| 82 | } |
| 83 | if (!output.empty()) { |
| 84 | auto app = App::instance(); |
| 85 | if (app && app->scriptEngine()) |
| 86 | app->scriptEngine()->consolePrint(output.c_str()); |
| 87 | else { |
| 88 | std::printf("%s\n" , output.c_str()); |
| 89 | std::fflush(stdout); |
| 90 | } |
| 91 | } |
| 92 | return 0; |
| 93 | } |
| 94 | |
| 95 | static int dofilecont(lua_State *L, int d1, lua_KContext d2) |
| 96 | { |
| 97 | (void)d1; |
| 98 | (void)d2; |
| 99 | return lua_gettop(L) - 1; |
| 100 | } |
| 101 | |
| 102 | int dofile(lua_State *L) |
| 103 | { |
| 104 | const char* argFname = luaL_optstring(L, 1, NULL); |
| 105 | std::string fname = argFname; |
| 106 | |
| 107 | if (!base::is_file(fname) && |
| 108 | !current_script_dirs.empty()) { |
| 109 | // Try to complete a relative filename |
| 110 | std::string altFname = |
| 111 | base::join_path(base::get_file_path(current_script_dirs.top()), |
| 112 | fname); |
| 113 | if (base::is_file(altFname)) |
| 114 | fname = altFname; |
| 115 | } |
| 116 | |
| 117 | lua_settop(L, 1); |
| 118 | if (luaL_loadfile(L, fname.c_str()) != LUA_OK) |
| 119 | return lua_error(L); |
| 120 | { |
| 121 | AddScriptFilename add(fname); |
| 122 | lua_callk(L, 0, LUA_MULTRET, 0, dofilecont); |
| 123 | } |
| 124 | return dofilecont(L, 0, 0); |
| 125 | } |
| 126 | |
| 127 | int os_clock(lua_State* L) |
| 128 | { |
| 129 | lua_pushnumber(L, luaClock.elapsed()); |
| 130 | return 1; |
| 131 | } |
| 132 | |
| 133 | int unsupported(lua_State* L) |
| 134 | { |
| 135 | // debug.getinfo(1, "n").name |
| 136 | lua_getglobal(L, "debug" ); |
| 137 | lua_getfield(L, -1, "getinfo" ); |
| 138 | lua_remove(L, -2); |
| 139 | lua_pushinteger(L, 1); |
| 140 | lua_pushstring(L, "n" ); |
| 141 | lua_call(L, 2, 1); |
| 142 | lua_getfield(L, -1, "name" ); |
| 143 | return luaL_error(L, "unsupported function '%s'" , |
| 144 | lua_tostring(L, -1)); |
| 145 | } |
| 146 | |
| 147 | } // anonymous namespace |
| 148 | |
| 149 | void register_app_object(lua_State* L); |
| 150 | void register_app_pixel_color_object(lua_State* L); |
| 151 | void register_app_fs_object(lua_State* L); |
| 152 | void register_app_command_object(lua_State* L); |
| 153 | void register_app_preferences_object(lua_State* L); |
| 154 | |
| 155 | void register_brush_class(lua_State* L); |
| 156 | void register_cel_class(lua_State* L); |
| 157 | void register_cels_class(lua_State* L); |
| 158 | void register_color_class(lua_State* L); |
| 159 | void register_color_space_class(lua_State* L); |
| 160 | #ifdef ENABLE_UI |
| 161 | void register_dialog_class(lua_State* L); |
| 162 | #endif |
| 163 | void register_events_class(lua_State* L); |
| 164 | void register_frame_class(lua_State* L); |
| 165 | void register_frames_class(lua_State* L); |
| 166 | void register_grid_class(lua_State* L); |
| 167 | void register_image_class(lua_State* L); |
| 168 | void register_image_iterator_class(lua_State* L); |
| 169 | void register_image_spec_class(lua_State* L); |
| 170 | void register_images_class(lua_State* L); |
| 171 | void register_layer_class(lua_State* L); |
| 172 | void register_layers_class(lua_State* L); |
| 173 | void register_palette_class(lua_State* L); |
| 174 | void register_palettes_class(lua_State* L); |
| 175 | void register_plugin_class(lua_State* L); |
| 176 | void register_point_class(lua_State* L); |
| 177 | void register_range_class(lua_State* L); |
| 178 | void register_rect_class(lua_State* L); |
| 179 | void register_selection_class(lua_State* L); |
| 180 | void register_site_class(lua_State* L); |
| 181 | void register_size_class(lua_State* L); |
| 182 | void register_slice_class(lua_State* L); |
| 183 | void register_slices_class(lua_State* L); |
| 184 | void register_sprite_class(lua_State* L); |
| 185 | void register_sprites_class(lua_State* L); |
| 186 | void register_tag_class(lua_State* L); |
| 187 | void register_tags_class(lua_State* L); |
| 188 | void register_tileset_class(lua_State* L); |
| 189 | void register_tilesets_class(lua_State* L); |
| 190 | void register_tool_class(lua_State* L); |
| 191 | void register_version_class(lua_State* L); |
| 192 | void register_websocket_class(lua_State* L); |
| 193 | |
| 194 | void set_app_params(lua_State* L, const Params& params); |
| 195 | |
| 196 | // We use our own fopen() that supports Unicode filename on Windows |
| 197 | extern "C" FILE* lua_user_fopen(const char* fname, |
| 198 | const char* mode) |
| 199 | { |
| 200 | return base::open_file_raw(fname, mode); |
| 201 | } |
| 202 | |
| 203 | Engine::Engine() |
| 204 | : L(luaL_newstate()) |
| 205 | , m_delegate(nullptr) |
| 206 | , m_printLastResult(false) |
| 207 | { |
| 208 | #if _DEBUG |
| 209 | int top = lua_gettop(L); |
| 210 | #endif |
| 211 | |
| 212 | // Standard Lua libraries |
| 213 | luaL_requiref(L, LUA_GNAME, luaopen_base, 1); |
| 214 | luaL_requiref(L, LUA_COLIBNAME, luaopen_coroutine, 1); |
| 215 | luaL_requiref(L, LUA_TABLIBNAME, luaopen_table, 1); |
| 216 | luaL_requiref(L, LUA_IOLIBNAME, luaopen_io, 1); |
| 217 | luaL_requiref(L, LUA_OSLIBNAME, luaopen_os, 1); |
| 218 | luaL_requiref(L, LUA_STRLIBNAME, luaopen_string, 1); |
| 219 | luaL_requiref(L, LUA_MATHLIBNAME, luaopen_math, 1); |
| 220 | luaL_requiref(L, LUA_UTF8LIBNAME, luaopen_utf8, 1); |
| 221 | luaL_requiref(L, LUA_DBLIBNAME, luaopen_debug, 1); |
| 222 | lua_pop(L, 9); |
| 223 | |
| 224 | // Overwrite Lua functions |
| 225 | lua_register(L, "print" , print); |
| 226 | lua_register(L, "dofile" , dofile); |
| 227 | |
| 228 | lua_getglobal(L, "os" ); |
| 229 | for (const char* name : { "remove" , "rename" , "exit" , "tmpname" }) { |
| 230 | lua_pushcfunction(L, unsupported); |
| 231 | lua_setfield(L, -2, name); |
| 232 | } |
| 233 | lua_pushcfunction(L, os_clock); |
| 234 | lua_setfield(L, -2, "clock" ); |
| 235 | lua_pop(L, 1); |
| 236 | |
| 237 | // Wrap io.open() |
| 238 | lua_getglobal(L, "io" ); |
| 239 | lua_getfield(L, -1, "open" ); |
| 240 | lua_pushcclosure(L, secure_io_open, 1); |
| 241 | lua_setfield(L, -2, "open" ); |
| 242 | lua_pop(L, 1); |
| 243 | |
| 244 | // Wrap os.execute() |
| 245 | lua_getglobal(L, "os" ); |
| 246 | lua_getfield(L, -1, "execute" ); |
| 247 | lua_pushcclosure(L, secure_os_execute, 1); |
| 248 | lua_setfield(L, -2, "execute" ); |
| 249 | lua_pop(L, 1); |
| 250 | |
| 251 | // Generic code used by metatables |
| 252 | run_mt_index_code(L); |
| 253 | |
| 254 | // Register global app object |
| 255 | register_app_object(L); |
| 256 | register_app_pixel_color_object(L); |
| 257 | register_app_fs_object(L); |
| 258 | register_app_command_object(L); |
| 259 | register_app_preferences_object(L); |
| 260 | |
| 261 | // Register constants |
| 262 | lua_newtable(L); |
| 263 | lua_pushvalue(L, -1); |
| 264 | lua_setglobal(L, "ColorMode" ); |
| 265 | setfield_integer(L, "RGB" , doc::ColorMode::RGB); |
| 266 | setfield_integer(L, "GRAY" , doc::ColorMode::GRAYSCALE); |
| 267 | setfield_integer(L, "GRAYSCALE" , doc::ColorMode::GRAYSCALE); |
| 268 | setfield_integer(L, "INDEXED" , doc::ColorMode::INDEXED); |
| 269 | setfield_integer(L, "TILEMAP" , doc::ColorMode::TILEMAP); |
| 270 | lua_pop(L, 1); |
| 271 | |
| 272 | lua_newtable(L); |
| 273 | lua_pushvalue(L, -1); |
| 274 | lua_setglobal(L, "AniDir" ); |
| 275 | setfield_integer(L, "FORWARD" , doc::AniDir::FORWARD); |
| 276 | setfield_integer(L, "REVERSE" , doc::AniDir::REVERSE); |
| 277 | setfield_integer(L, "PING_PONG" , doc::AniDir::PING_PONG); |
| 278 | lua_pop(L, 1); |
| 279 | |
| 280 | lua_newtable(L); |
| 281 | lua_pushvalue(L, -1); |
| 282 | lua_setglobal(L, "BlendMode" ); |
| 283 | setfield_integer(L, "NORMAL" , doc::BlendMode::NORMAL); |
| 284 | setfield_integer(L, "MULTIPLY" , doc::BlendMode::MULTIPLY); |
| 285 | setfield_integer(L, "SCREEN" , doc::BlendMode::SCREEN); |
| 286 | setfield_integer(L, "OVERLAY" , doc::BlendMode::OVERLAY); |
| 287 | setfield_integer(L, "DARKEN" , doc::BlendMode::DARKEN); |
| 288 | setfield_integer(L, "LIGHTEN" , doc::BlendMode::LIGHTEN); |
| 289 | setfield_integer(L, "COLOR_DODGE" , doc::BlendMode::COLOR_DODGE); |
| 290 | setfield_integer(L, "COLOR_BURN" , doc::BlendMode::COLOR_BURN); |
| 291 | setfield_integer(L, "HARD_LIGHT" , doc::BlendMode::HARD_LIGHT); |
| 292 | setfield_integer(L, "SOFT_LIGHT" , doc::BlendMode::SOFT_LIGHT); |
| 293 | setfield_integer(L, "DIFFERENCE" , doc::BlendMode::DIFFERENCE); |
| 294 | setfield_integer(L, "EXCLUSION" , doc::BlendMode::EXCLUSION); |
| 295 | setfield_integer(L, "HSL_HUE" , doc::BlendMode::HSL_HUE); |
| 296 | setfield_integer(L, "HSL_SATURATION" , doc::BlendMode::HSL_SATURATION); |
| 297 | setfield_integer(L, "HSL_COLOR" , doc::BlendMode::HSL_COLOR); |
| 298 | setfield_integer(L, "HSL_LUMINOSITY" , doc::BlendMode::HSL_LUMINOSITY); |
| 299 | setfield_integer(L, "ADDITION" , doc::BlendMode::ADDITION); |
| 300 | setfield_integer(L, "SUBTRACT" , doc::BlendMode::SUBTRACT); |
| 301 | setfield_integer(L, "DIVIDE" , doc::BlendMode::DIVIDE); |
| 302 | lua_pop(L, 1); |
| 303 | |
| 304 | lua_newtable(L); |
| 305 | lua_pushvalue(L, -1); |
| 306 | lua_setglobal(L, "RangeType" ); |
| 307 | setfield_integer(L, "EMPTY" , DocRange::kNone); |
| 308 | setfield_integer(L, "LAYERS" , DocRange::kLayers); |
| 309 | setfield_integer(L, "FRAMES" , DocRange::kFrames); |
| 310 | setfield_integer(L, "CELS" , DocRange::kCels); |
| 311 | lua_pop(L, 1); |
| 312 | |
| 313 | lua_newtable(L); |
| 314 | lua_pushvalue(L, -1); |
| 315 | lua_setglobal(L, "SpriteSheetType" ); |
| 316 | setfield_integer(L, "HORIZONTAL" , SpriteSheetType::Horizontal); |
| 317 | setfield_integer(L, "VERTICAL" , SpriteSheetType::Vertical); |
| 318 | setfield_integer(L, "ROWS" , SpriteSheetType::Rows); |
| 319 | setfield_integer(L, "COLUMNS" , SpriteSheetType::Columns); |
| 320 | setfield_integer(L, "PACKED" , SpriteSheetType::Packed); |
| 321 | lua_pop(L, 1); |
| 322 | |
| 323 | lua_newtable(L); |
| 324 | lua_pushvalue(L, -1); |
| 325 | lua_setglobal(L, "SpriteSheetDataFormat" ); |
| 326 | setfield_integer(L, "JSON_HASH" , SpriteSheetDataFormat::JsonHash); |
| 327 | setfield_integer(L, "JSON_ARRAY" , SpriteSheetDataFormat::JsonArray); |
| 328 | lua_pop(L, 1); |
| 329 | |
| 330 | lua_newtable(L); |
| 331 | lua_pushvalue(L, -1); |
| 332 | lua_setglobal(L, "BrushType" ); |
| 333 | setfield_integer(L, "CIRCLE" , doc::kCircleBrushType); |
| 334 | setfield_integer(L, "SQUARE" , doc::kSquareBrushType); |
| 335 | setfield_integer(L, "LINE" , doc::kLineBrushType); |
| 336 | setfield_integer(L, "IMAGE" , doc::kImageBrushType); |
| 337 | lua_pop(L, 1); |
| 338 | |
| 339 | lua_newtable(L); |
| 340 | lua_pushvalue(L, -1); |
| 341 | lua_setglobal(L, "BrushPattern" ); |
| 342 | setfield_integer(L, "ORIGIN" , doc::BrushPattern::ALIGNED_TO_SRC); |
| 343 | setfield_integer(L, "TARGET" , doc::BrushPattern::ALIGNED_TO_DST); |
| 344 | setfield_integer(L, "NONE" , doc::BrushPattern::PAINT_BRUSH); |
| 345 | lua_pop(L, 1); |
| 346 | |
| 347 | lua_newtable(L); |
| 348 | lua_pushvalue(L, -1); |
| 349 | lua_setglobal(L, "Ink" ); |
| 350 | setfield_integer(L, "SIMPLE" , app::tools::InkType::SIMPLE); |
| 351 | setfield_integer(L, "ALPHA_COMPOSITING" , app::tools::InkType::ALPHA_COMPOSITING); |
| 352 | setfield_integer(L, "COPY_COLOR" , app::tools::InkType::COPY_COLOR); |
| 353 | setfield_integer(L, "LOCK_ALPHA" , app::tools::InkType::LOCK_ALPHA); |
| 354 | setfield_integer(L, "SHADING" , app::tools::InkType::SHADING); |
| 355 | lua_pop(L, 1); |
| 356 | |
| 357 | lua_newtable(L); |
| 358 | lua_pushvalue(L, -1); |
| 359 | lua_setglobal(L, "FilterChannels" ); |
| 360 | setfield_integer(L, "RED" , TARGET_RED_CHANNEL); |
| 361 | setfield_integer(L, "GREEN" , TARGET_GREEN_CHANNEL); |
| 362 | setfield_integer(L, "BLUE" , TARGET_BLUE_CHANNEL); |
| 363 | setfield_integer(L, "ALPHA" , TARGET_ALPHA_CHANNEL); |
| 364 | setfield_integer(L, "GRAY" , TARGET_GRAY_CHANNEL); |
| 365 | setfield_integer(L, "INDEX" , TARGET_INDEX_CHANNEL); |
| 366 | setfield_integer(L, "RGB" , TARGET_RED_CHANNEL | TARGET_GREEN_CHANNEL | TARGET_BLUE_CHANNEL); |
| 367 | setfield_integer(L, "RGBA" , TARGET_RED_CHANNEL | TARGET_GREEN_CHANNEL | TARGET_BLUE_CHANNEL | TARGET_ALPHA_CHANNEL); |
| 368 | setfield_integer(L, "GRAYA" , TARGET_GRAY_CHANNEL | TARGET_ALPHA_CHANNEL); |
| 369 | lua_pop(L, 1); |
| 370 | |
| 371 | lua_newtable(L); |
| 372 | lua_pushvalue(L, -1); |
| 373 | lua_setglobal(L, "MouseButton" ); |
| 374 | setfield_integer(L, "NONE" , (int)ui::kButtonNone); |
| 375 | setfield_integer(L, "LEFT" , (int)ui::kButtonLeft); |
| 376 | setfield_integer(L, "RIGHT" , (int)ui::kButtonRight); |
| 377 | setfield_integer(L, "MIDDLE" , (int)ui::kButtonMiddle); |
| 378 | setfield_integer(L, "X1" , (int)ui::kButtonX1); |
| 379 | setfield_integer(L, "X2" , (int)ui::kButtonX2); |
| 380 | lua_pop(L, 1); |
| 381 | |
| 382 | lua_newtable(L); |
| 383 | lua_pushvalue(L, -1); |
| 384 | lua_setglobal(L, "TilemapMode" ); |
| 385 | setfield_integer(L, "PIXELS" , TilemapMode::Pixels); |
| 386 | setfield_integer(L, "TILES" , TilemapMode::Tiles); |
| 387 | lua_pop(L, 1); |
| 388 | |
| 389 | lua_newtable(L); |
| 390 | lua_pushvalue(L, -1); |
| 391 | lua_setglobal(L, "TilesetMode" ); |
| 392 | setfield_integer(L, "MANUAL" , TilesetMode::Manual); |
| 393 | setfield_integer(L, "AUTO" , TilesetMode::Auto); |
| 394 | setfield_integer(L, "STACK" , TilesetMode::Stack); |
| 395 | lua_pop(L, 1); |
| 396 | |
| 397 | lua_newtable(L); |
| 398 | lua_pushvalue(L, -1); |
| 399 | lua_setglobal(L, "SelectionMode" ); |
| 400 | setfield_integer(L, "REPLACE" , (int)gen::SelectionMode::REPLACE); |
| 401 | setfield_integer(L, "ADD" , (int)gen::SelectionMode::ADD); |
| 402 | setfield_integer(L, "SUBTRACT" , (int)gen::SelectionMode::SUBTRACT); |
| 403 | setfield_integer(L, "INTERSECT" , (int)gen::SelectionMode::INTERSECT); |
| 404 | lua_pop(L, 1); |
| 405 | |
| 406 | // Register classes/prototypes |
| 407 | register_brush_class(L); |
| 408 | register_cel_class(L); |
| 409 | register_cels_class(L); |
| 410 | register_color_class(L); |
| 411 | register_color_space_class(L); |
| 412 | #ifdef ENABLE_UI |
| 413 | register_dialog_class(L); |
| 414 | #endif |
| 415 | register_events_class(L); |
| 416 | register_frame_class(L); |
| 417 | register_frames_class(L); |
| 418 | register_grid_class(L); |
| 419 | register_image_class(L); |
| 420 | register_image_iterator_class(L); |
| 421 | register_image_spec_class(L); |
| 422 | register_images_class(L); |
| 423 | register_layer_class(L); |
| 424 | register_layers_class(L); |
| 425 | register_palette_class(L); |
| 426 | register_palettes_class(L); |
| 427 | register_plugin_class(L); |
| 428 | register_point_class(L); |
| 429 | register_range_class(L); |
| 430 | register_rect_class(L); |
| 431 | register_selection_class(L); |
| 432 | register_site_class(L); |
| 433 | register_size_class(L); |
| 434 | register_slice_class(L); |
| 435 | register_slices_class(L); |
| 436 | register_sprite_class(L); |
| 437 | register_sprites_class(L); |
| 438 | register_tag_class(L); |
| 439 | register_tags_class(L); |
| 440 | register_tileset_class(L); |
| 441 | register_tilesets_class(L); |
| 442 | register_tool_class(L); |
| 443 | register_version_class(L); |
| 444 | #if ENABLE_WEBSOCKET |
| 445 | register_websocket_class(L); |
| 446 | #endif |
| 447 | |
| 448 | // Check that we have a clean start (without dirty in the stack) |
| 449 | ASSERT(lua_gettop(L) == top); |
| 450 | } |
| 451 | |
| 452 | Engine::~Engine() |
| 453 | { |
| 454 | ASSERT(L == nullptr); |
| 455 | } |
| 456 | |
| 457 | void Engine::destroy() |
| 458 | { |
| 459 | #ifdef ENABLE_UI |
| 460 | close_all_dialogs(); |
| 461 | #endif |
| 462 | lua_close(L); |
| 463 | L = nullptr; |
| 464 | } |
| 465 | |
| 466 | void Engine::printLastResult() |
| 467 | { |
| 468 | m_printLastResult = true; |
| 469 | } |
| 470 | |
| 471 | bool Engine::evalCode(const std::string& code, |
| 472 | const std::string& filename) |
| 473 | { |
| 474 | bool ok = true; |
| 475 | try { |
| 476 | if (luaL_loadbuffer(L, code.c_str(), code.size(), filename.c_str()) || |
| 477 | lua_pcall(L, 0, 1, 0)) { |
| 478 | const char* s = lua_tostring(L, -1); |
| 479 | if (s) |
| 480 | onConsoleError(s); |
| 481 | ok = false; |
| 482 | m_returnCode = -1; |
| 483 | } |
| 484 | else { |
| 485 | // Return code |
| 486 | if (lua_isinteger(L, -1)) |
| 487 | m_returnCode = lua_tointeger(L, -1); |
| 488 | else |
| 489 | m_returnCode = 0; |
| 490 | |
| 491 | // Code was executed correctly |
| 492 | if (m_printLastResult) { |
| 493 | if (!lua_isnone(L, -1)) { |
| 494 | const char* result = lua_tostring(L, -1); |
| 495 | if (result) |
| 496 | onConsolePrint(result); |
| 497 | } |
| 498 | } |
| 499 | } |
| 500 | lua_pop(L, 1); |
| 501 | } |
| 502 | catch (const std::exception& ex) { |
| 503 | onConsoleError(ex.what()); |
| 504 | ok = false; |
| 505 | m_returnCode = -1; |
| 506 | } |
| 507 | |
| 508 | // Collect script garbage. |
| 509 | lua_gc(L, LUA_GCCOLLECT); |
| 510 | return ok; |
| 511 | } |
| 512 | |
| 513 | bool Engine::evalFile(const std::string& filename, |
| 514 | const Params& params) |
| 515 | { |
| 516 | std::stringstream buf; |
| 517 | { |
| 518 | std::ifstream s(FSTREAM_PATH(filename)); |
| 519 | // Returns false if we cannot open the file |
| 520 | if (!s) |
| 521 | return false; |
| 522 | buf << s.rdbuf(); |
| 523 | } |
| 524 | std::string absFilename = base::get_absolute_path(filename); |
| 525 | |
| 526 | AddScriptFilename add(absFilename); |
| 527 | set_app_params(L, params); |
| 528 | |
| 529 | if (g_debuggerDelegate) |
| 530 | g_debuggerDelegate->startFile(absFilename, buf.str()); |
| 531 | |
| 532 | bool result = evalCode(buf.str(), "@" + absFilename); |
| 533 | |
| 534 | if (g_debuggerDelegate) |
| 535 | g_debuggerDelegate->endFile(absFilename); |
| 536 | |
| 537 | return result; |
| 538 | } |
| 539 | |
| 540 | void Engine::startDebugger(DebuggerDelegate* debuggerDelegate) |
| 541 | { |
| 542 | g_debuggerDelegate = debuggerDelegate; |
| 543 | |
| 544 | lua_Hook hook = [](lua_State* L, lua_Debug* ar) { |
| 545 | int ret = lua_getinfo(L, "l" , ar); |
| 546 | if (ret == 0 || ar->currentline < 0) |
| 547 | return; |
| 548 | |
| 549 | g_debuggerDelegate->hook(L, ar); |
| 550 | }; |
| 551 | |
| 552 | lua_sethook(L, hook, LUA_MASKCALL | LUA_MASKRET | LUA_MASKLINE | LUA_MASKCOUNT, 1); |
| 553 | } |
| 554 | |
| 555 | void Engine::stopDebugger() |
| 556 | { |
| 557 | lua_sethook(L, nullptr, 0, 0); |
| 558 | } |
| 559 | |
| 560 | void Engine::onConsoleError(const char* text) |
| 561 | { |
| 562 | if (text && m_delegate) |
| 563 | m_delegate->onConsoleError(text); |
| 564 | else |
| 565 | onConsolePrint(text); |
| 566 | } |
| 567 | |
| 568 | void Engine::onConsolePrint(const char* text) |
| 569 | { |
| 570 | if (!text) |
| 571 | return; |
| 572 | |
| 573 | if (m_delegate) |
| 574 | m_delegate->onConsolePrint(text); |
| 575 | else { |
| 576 | std::printf("%s\n" , text); |
| 577 | std::fflush(stdout); |
| 578 | } |
| 579 | } |
| 580 | |
| 581 | } // namespace script |
| 582 | } // namespace app |
| 583 | |