1 | // Aseprite |
2 | // Copyright (C) 2020 Igara Studio S.A. |
3 | // Copyright (C) 2001-2016 David Capello |
4 | // |
5 | // This program is distributed under the terms of |
6 | // the End-User License Agreement for Aseprite. |
7 | |
8 | #ifdef HAVE_CONFIG_H |
9 | #include "config.h" |
10 | #endif |
11 | |
12 | #ifndef ENABLE_SCRIPTING |
13 | #error ENABLE_SCRIPTING must be defined |
14 | #endif |
15 | |
16 | #include "app/shell.h" |
17 | |
18 | #include "fmt/format.h" |
19 | #include "script/engine.h" |
20 | #include "ver/info.h" |
21 | |
22 | #include <iostream> |
23 | #include <string> |
24 | |
25 | namespace app { |
26 | |
27 | Shell::Shell() |
28 | { |
29 | } |
30 | |
31 | Shell::~Shell() |
32 | { |
33 | } |
34 | |
35 | void Shell::run(script::Engine& engine) |
36 | { |
37 | std::cout << fmt::format("Welcome to {} v{} Interactive Console" , |
38 | get_app_name(), get_app_version()) << std::endl; |
39 | std::string line; |
40 | while (std::getline(std::cin, line)) { |
41 | engine.evalCode(line); |
42 | } |
43 | std::cout << "Done\n" ; |
44 | } |
45 | |
46 | } // namespace app |
47 | |