| 1 | // Aseprite |
| 2 | // Copyright (C) 2019-2021 Igara Studio S.A. |
| 3 | // Copyright (C) 2001-2018 David Capello |
| 4 | // |
| 5 | // This program is distributed under the terms of |
| 6 | // the End-User License Agreement for Aseprite. |
| 7 | |
| 8 | #ifndef APP_SITE_H_INCLUDED |
| 9 | #define APP_SITE_H_INCLUDED |
| 10 | #pragma once |
| 11 | |
| 12 | #include "app/doc_range.h" |
| 13 | #include "app/tilemap_mode.h" |
| 14 | #include "app/tileset_mode.h" |
| 15 | #include "doc/frame.h" |
| 16 | #include "doc/palette_picks.h" |
| 17 | #include "doc/selected_objects.h" |
| 18 | #include "gfx/fwd.h" |
| 19 | |
| 20 | namespace doc { |
| 21 | class Cel; |
| 22 | class Grid; |
| 23 | class Image; |
| 24 | class Layer; |
| 25 | class Palette; |
| 26 | class RgbMap; |
| 27 | class Sprite; |
| 28 | class Tileset; |
| 29 | } // namespace doc |
| 30 | |
| 31 | namespace app { |
| 32 | class Doc; |
| 33 | |
| 34 | // Specifies the current location in a context. E.g. the location in |
| 35 | // the current Editor (current document, sprite, layer, frame, |
| 36 | // etc.). |
| 37 | class Site { |
| 38 | public: |
| 39 | // Were is the user focus. E.g. If this focus is in the timeline, |
| 40 | // it means that commands should applied in the context of the |
| 41 | // timeline (layers, or frames, or cels). |
| 42 | enum Focus { |
| 43 | None, |
| 44 | InEditor, |
| 45 | InLayers, |
| 46 | InFrames, |
| 47 | InCels, |
| 48 | InColorBar |
| 49 | }; |
| 50 | |
| 51 | Site() |
| 52 | : m_focus(None) |
| 53 | , m_document(nullptr) |
| 54 | , m_sprite(nullptr) |
| 55 | , m_layer(nullptr) |
| 56 | , m_frame(0) |
| 57 | , m_tilemapMode(TilemapMode::Pixels) |
| 58 | , m_tilesetMode(TilesetMode::Manual) { } |
| 59 | |
| 60 | const Focus focus() const { return m_focus; } |
| 61 | bool inEditor() const { return m_focus == InEditor; } |
| 62 | bool inLayers() const { return m_focus == InLayers; } |
| 63 | bool inFrames() const { return m_focus == InFrames; } |
| 64 | bool inCels() const { return m_focus == InCels; } |
| 65 | bool inColorBar() const { return m_focus == InColorBar; } |
| 66 | bool inTimeline() const { return (inLayers() || inFrames() || inCels()); } |
| 67 | |
| 68 | Doc* document() const { return m_document; } |
| 69 | doc::Sprite* sprite() const { return m_sprite; } |
| 70 | doc::Layer* layer() const { return m_layer; } |
| 71 | doc::frame_t frame() const { return m_frame; } |
| 72 | doc::Cel* cel() const; |
| 73 | const DocRange& range() const { return m_range; } |
| 74 | |
| 75 | void focus(Focus focus) { m_focus = focus; } |
| 76 | void document(Doc* document) { m_document = document; } |
| 77 | void sprite(doc::Sprite* sprite) { m_sprite = sprite; } |
| 78 | void layer(doc::Layer* layer) { m_layer = layer; } |
| 79 | void frame(doc::frame_t frame) { m_frame = frame; } |
| 80 | void range(const DocRange& range); |
| 81 | |
| 82 | const doc::SelectedLayers& selectedLayers() const { return m_range.selectedLayers(); } |
| 83 | const doc::SelectedFrames& selectedFrames() const { return m_range.selectedFrames(); } |
| 84 | |
| 85 | // Selected colors selected in the ColorBar |
| 86 | const doc::PalettePicks& selectedColors() const { return m_selectedColors; } |
| 87 | doc::PalettePicks& selectedColors() { return m_selectedColors; } |
| 88 | void selectedColors(const doc::PalettePicks& colors) { |
| 89 | m_selectedColors = colors; |
| 90 | } |
| 91 | |
| 92 | // Selected tiles selected in the ColorBar |
| 93 | const doc::PalettePicks& selectedTiles() const { return m_selectedTiles; } |
| 94 | doc::PalettePicks& selectedTiles() { return m_selectedTiles; } |
| 95 | void selectedTiles(const doc::PalettePicks& tiles) { |
| 96 | m_selectedTiles = tiles; |
| 97 | } |
| 98 | |
| 99 | const doc::SelectedObjects& selectedSlices() const { return m_selectedSlices; } |
| 100 | doc::SelectedObjects& selectedSlices() { return m_selectedSlices; } |
| 101 | void selectedSlices(const doc::SelectedObjects& set) { |
| 102 | m_selectedSlices = set; |
| 103 | } |
| 104 | |
| 105 | doc::Palette* palette(); |
| 106 | doc::Image* image(int* x = nullptr, int* y = nullptr, int* opacity = nullptr) const; |
| 107 | doc::Palette* palette() const; |
| 108 | doc::RgbMap* rgbMap() const; |
| 109 | |
| 110 | doc::Tileset* tileset() const; |
| 111 | doc::Grid grid() const; |
| 112 | gfx::Rect gridBounds() const; |
| 113 | |
| 114 | void tilemapMode(const TilemapMode mode) { m_tilemapMode = mode; } |
| 115 | void tilesetMode(const TilesetMode mode) { m_tilesetMode = mode; } |
| 116 | TilemapMode tilemapMode() const { return m_tilemapMode; } |
| 117 | TilesetMode tilesetMode() const { return m_tilesetMode; } |
| 118 | |
| 119 | bool shouldTrimCel(Cel* cel) const; |
| 120 | |
| 121 | private: |
| 122 | Focus m_focus; |
| 123 | Doc* m_document; |
| 124 | doc::Sprite* m_sprite; |
| 125 | doc::Layer* m_layer; |
| 126 | doc::frame_t m_frame; |
| 127 | DocRange m_range; |
| 128 | doc::PalettePicks m_selectedColors; |
| 129 | doc::PalettePicks m_selectedTiles; |
| 130 | doc::SelectedObjects m_selectedSlices; |
| 131 | TilemapMode m_tilemapMode; |
| 132 | TilesetMode m_tilesetMode; |
| 133 | }; |
| 134 | |
| 135 | } // namespace app |
| 136 | |
| 137 | #endif |
| 138 | |