1 | // Aseprite |
2 | // Copyright (C) 2019-2021 Igara Studio S.A. |
3 | // Copyright (C) 2001-2018 David Capello |
4 | // |
5 | // This program is distributed under the terms of |
6 | // the End-User License Agreement for Aseprite. |
7 | |
8 | #ifndef APP_SITE_H_INCLUDED |
9 | #define APP_SITE_H_INCLUDED |
10 | #pragma once |
11 | |
12 | #include "app/doc_range.h" |
13 | #include "app/tilemap_mode.h" |
14 | #include "app/tileset_mode.h" |
15 | #include "doc/frame.h" |
16 | #include "doc/palette_picks.h" |
17 | #include "doc/selected_objects.h" |
18 | #include "gfx/fwd.h" |
19 | |
20 | namespace doc { |
21 | class Cel; |
22 | class Grid; |
23 | class Image; |
24 | class Layer; |
25 | class Palette; |
26 | class RgbMap; |
27 | class Sprite; |
28 | class Tileset; |
29 | } // namespace doc |
30 | |
31 | namespace app { |
32 | class Doc; |
33 | |
34 | // Specifies the current location in a context. E.g. the location in |
35 | // the current Editor (current document, sprite, layer, frame, |
36 | // etc.). |
37 | class Site { |
38 | public: |
39 | // Were is the user focus. E.g. If this focus is in the timeline, |
40 | // it means that commands should applied in the context of the |
41 | // timeline (layers, or frames, or cels). |
42 | enum Focus { |
43 | None, |
44 | InEditor, |
45 | InLayers, |
46 | InFrames, |
47 | InCels, |
48 | InColorBar |
49 | }; |
50 | |
51 | Site() |
52 | : m_focus(None) |
53 | , m_document(nullptr) |
54 | , m_sprite(nullptr) |
55 | , m_layer(nullptr) |
56 | , m_frame(0) |
57 | , m_tilemapMode(TilemapMode::Pixels) |
58 | , m_tilesetMode(TilesetMode::Manual) { } |
59 | |
60 | const Focus focus() const { return m_focus; } |
61 | bool inEditor() const { return m_focus == InEditor; } |
62 | bool inLayers() const { return m_focus == InLayers; } |
63 | bool inFrames() const { return m_focus == InFrames; } |
64 | bool inCels() const { return m_focus == InCels; } |
65 | bool inColorBar() const { return m_focus == InColorBar; } |
66 | bool inTimeline() const { return (inLayers() || inFrames() || inCels()); } |
67 | |
68 | Doc* document() const { return m_document; } |
69 | doc::Sprite* sprite() const { return m_sprite; } |
70 | doc::Layer* layer() const { return m_layer; } |
71 | doc::frame_t frame() const { return m_frame; } |
72 | doc::Cel* cel() const; |
73 | const DocRange& range() const { return m_range; } |
74 | |
75 | void focus(Focus focus) { m_focus = focus; } |
76 | void document(Doc* document) { m_document = document; } |
77 | void sprite(doc::Sprite* sprite) { m_sprite = sprite; } |
78 | void layer(doc::Layer* layer) { m_layer = layer; } |
79 | void frame(doc::frame_t frame) { m_frame = frame; } |
80 | void range(const DocRange& range); |
81 | |
82 | const doc::SelectedLayers& selectedLayers() const { return m_range.selectedLayers(); } |
83 | const doc::SelectedFrames& selectedFrames() const { return m_range.selectedFrames(); } |
84 | |
85 | // Selected colors selected in the ColorBar |
86 | const doc::PalettePicks& selectedColors() const { return m_selectedColors; } |
87 | doc::PalettePicks& selectedColors() { return m_selectedColors; } |
88 | void selectedColors(const doc::PalettePicks& colors) { |
89 | m_selectedColors = colors; |
90 | } |
91 | |
92 | // Selected tiles selected in the ColorBar |
93 | const doc::PalettePicks& selectedTiles() const { return m_selectedTiles; } |
94 | doc::PalettePicks& selectedTiles() { return m_selectedTiles; } |
95 | void selectedTiles(const doc::PalettePicks& tiles) { |
96 | m_selectedTiles = tiles; |
97 | } |
98 | |
99 | const doc::SelectedObjects& selectedSlices() const { return m_selectedSlices; } |
100 | doc::SelectedObjects& selectedSlices() { return m_selectedSlices; } |
101 | void selectedSlices(const doc::SelectedObjects& set) { |
102 | m_selectedSlices = set; |
103 | } |
104 | |
105 | doc::Palette* palette(); |
106 | doc::Image* image(int* x = nullptr, int* y = nullptr, int* opacity = nullptr) const; |
107 | doc::Palette* palette() const; |
108 | doc::RgbMap* rgbMap() const; |
109 | |
110 | doc::Tileset* tileset() const; |
111 | doc::Grid grid() const; |
112 | gfx::Rect gridBounds() const; |
113 | |
114 | void tilemapMode(const TilemapMode mode) { m_tilemapMode = mode; } |
115 | void tilesetMode(const TilesetMode mode) { m_tilesetMode = mode; } |
116 | TilemapMode tilemapMode() const { return m_tilemapMode; } |
117 | TilesetMode tilesetMode() const { return m_tilesetMode; } |
118 | |
119 | bool shouldTrimCel(Cel* cel) const; |
120 | |
121 | private: |
122 | Focus m_focus; |
123 | Doc* m_document; |
124 | doc::Sprite* m_sprite; |
125 | doc::Layer* m_layer; |
126 | doc::frame_t m_frame; |
127 | DocRange m_range; |
128 | doc::PalettePicks m_selectedColors; |
129 | doc::PalettePicks m_selectedTiles; |
130 | doc::SelectedObjects m_selectedSlices; |
131 | TilemapMode m_tilemapMode; |
132 | TilesetMode m_tilesetMode; |
133 | }; |
134 | |
135 | } // namespace app |
136 | |
137 | #endif |
138 | |