| 1 | // Aseprite |
|---|---|
| 2 | // Copyright (C) 2020-2022 Igara Studio S.A. |
| 3 | // |
| 4 | // This program is distributed under the terms of |
| 5 | // the End-User License Agreement for Aseprite. |
| 6 | |
| 7 | #ifdef HAVE_CONFIG_H |
| 8 | #include "config.h" |
| 9 | #endif |
| 10 | |
| 11 | #include "app/tools/velocity.h" |
| 12 | |
| 13 | #include <algorithm> |
| 14 | |
| 15 | namespace app { |
| 16 | namespace tools { |
| 17 | |
| 18 | VelocitySensor::VelocitySensor() |
| 19 | { |
| 20 | reset(); |
| 21 | } |
| 22 | |
| 23 | void VelocitySensor::reset() |
| 24 | { |
| 25 | m_firstPoint = true; |
| 26 | m_lastUpdate = base::current_tick(); |
| 27 | m_velocity = Vec2(0.0f, 0.0f); |
| 28 | } |
| 29 | |
| 30 | void VelocitySensor::updateWithDisplayPoint(const gfx::Point& screenPoint) |
| 31 | { |
| 32 | const base::tick_t t = base::current_tick(); |
| 33 | const base::tick_t dt = t - m_lastUpdate; |
| 34 | m_lastUpdate = t; |
| 35 | |
| 36 | // Calculate the velocity (new screen point - old screen point) |
| 37 | if (m_firstPoint) |
| 38 | m_firstPoint = false; |
| 39 | else { |
| 40 | gfx::PointF newVelocity(screenPoint - m_lastPoint); |
| 41 | |
| 42 | const float a = std::clamp(float(dt) / kFullUpdateMSecs, 0.0f, 1.0f); |
| 43 | m_velocity.x = (1.0f-a)*m_velocity.x + a*newVelocity.x; |
| 44 | m_velocity.y = (1.0f-a)*m_velocity.y + a*newVelocity.y; |
| 45 | } |
| 46 | |
| 47 | m_lastPoint.x = screenPoint.x; |
| 48 | m_lastPoint.y = screenPoint.y; |
| 49 | } |
| 50 | |
| 51 | } // namespace tools |
| 52 | } // namespace app |
| 53 |