| 1 | // Aseprite |
| 2 | // Copyright (C) 2020-2022 Igara Studio S.A. |
| 3 | // Copyright (C) 2016-2018 David Capello |
| 4 | // |
| 5 | // This program is distributed under the terms of |
| 6 | // the End-User License Agreement for Aseprite. |
| 7 | |
| 8 | #ifdef HAVE_CONFIG_H |
| 9 | #include "config.h" |
| 10 | #endif |
| 11 | |
| 12 | #include "app/ui/color_tint_shade_tone.h" |
| 13 | |
| 14 | #include "app/color_utils.h" |
| 15 | #include "app/pref/preferences.h" |
| 16 | #include "app/ui/skin/skin_theme.h" |
| 17 | #include "app/util/shader_helpers.h" |
| 18 | #include "ui/graphics.h" |
| 19 | |
| 20 | #include <algorithm> |
| 21 | |
| 22 | namespace app { |
| 23 | |
| 24 | using namespace app::skin; |
| 25 | using namespace gfx; |
| 26 | using namespace ui; |
| 27 | |
| 28 | ColorTintShadeTone::ColorTintShadeTone() |
| 29 | { |
| 30 | m_conn = Preferences::instance() |
| 31 | .experimental.hueWithSatValueForColorSelector.AfterChange.connect( |
| 32 | [this](){ |
| 33 | m_paintFlags |= AllAreasFlag; |
| 34 | |
| 35 | #if SK_ENABLE_SKSL |
| 36 | m_bottomShader.clear(); |
| 37 | resetBottomEffect(); |
| 38 | #endif |
| 39 | |
| 40 | invalidate(); |
| 41 | }); |
| 42 | } |
| 43 | |
| 44 | #if SK_ENABLE_SKSL |
| 45 | |
| 46 | const char* ColorTintShadeTone::getMainAreaShader() |
| 47 | { |
| 48 | if (m_mainShader.empty()) { |
| 49 | m_mainShader += "uniform half3 iRes;" |
| 50 | "uniform half4 iHsv;" ; |
| 51 | m_mainShader += kHSV_to_RGB_sksl; |
| 52 | m_mainShader += R"( |
| 53 | half4 main(vec2 fragcoord) { |
| 54 | vec2 d = fragcoord.xy / iRes.xy; |
| 55 | half hue = iHsv.x; |
| 56 | half sat = d.x; |
| 57 | half val = 1.0 - d.y; |
| 58 | return hsv_to_rgb(vec3(hue, sat, val)).rgb1; |
| 59 | } |
| 60 | )" ; |
| 61 | } |
| 62 | return m_mainShader.c_str(); |
| 63 | } |
| 64 | |
| 65 | const char* ColorTintShadeTone::getBottomBarShader() |
| 66 | { |
| 67 | if (m_bottomShader.empty()) { |
| 68 | m_bottomShader += "uniform half3 iRes;" |
| 69 | "uniform half4 iHsv;" ; |
| 70 | m_bottomShader += kHSV_to_RGB_sksl; |
| 71 | |
| 72 | if (m_hueWithSatValue) |
| 73 | m_bottomShader += R"( |
| 74 | half4 main(vec2 fragcoord) { |
| 75 | half h = (fragcoord.x / iRes.x); |
| 76 | return hsv_to_rgb(half3(h, iHsv.y, iHsv.z)).rgb1; |
| 77 | } |
| 78 | )" ; |
| 79 | else |
| 80 | m_bottomShader += R"( |
| 81 | half4 main(vec2 fragcoord) { |
| 82 | half h = (fragcoord.x / iRes.x); |
| 83 | return hsv_to_rgb(half3(h, 1.0, 1.0)).rgb1; |
| 84 | } |
| 85 | )" ; |
| 86 | } |
| 87 | return m_bottomShader.c_str(); |
| 88 | } |
| 89 | |
| 90 | void ColorTintShadeTone::setShaderParams(SkRuntimeShaderBuilder& builder, bool main) |
| 91 | { |
| 92 | builder.uniform("iHsv" ) = appColorHsv_to_SkV4(m_color); |
| 93 | } |
| 94 | |
| 95 | #endif // SK_ENABLE_SKSL |
| 96 | |
| 97 | app::Color ColorTintShadeTone::getMainAreaColor(const int u, const int umax, |
| 98 | const int v, const int vmax) |
| 99 | { |
| 100 | double sat = (1.0 * u / umax); |
| 101 | double val = (1.0 - double(v) / double(vmax)); |
| 102 | return app::Color::fromHsv( |
| 103 | m_color.getHsvHue(), |
| 104 | std::clamp(sat, 0.0, 1.0), |
| 105 | std::clamp(val, 0.0, 1.0), |
| 106 | getCurrentAlphaForNewColor()); |
| 107 | } |
| 108 | |
| 109 | app::Color ColorTintShadeTone::getBottomBarColor(const int u, const int umax) |
| 110 | { |
| 111 | double hue = (360.0 * u / umax); |
| 112 | return app::Color::fromHsv( |
| 113 | std::clamp(hue, 0.0, 360.0), |
| 114 | m_color.getHsvSaturation(), |
| 115 | m_color.getHsvValue(), |
| 116 | getCurrentAlphaForNewColor()); |
| 117 | } |
| 118 | |
| 119 | void ColorTintShadeTone::onPaintMainArea(ui::Graphics* g, const gfx::Rect& rc) |
| 120 | { |
| 121 | if (m_color.getType() != app::Color::MaskType) { |
| 122 | double sat = m_color.getHsvSaturation(); |
| 123 | double val = m_color.getHsvValue(); |
| 124 | gfx::Point pos(rc.x + int(sat * rc.w), |
| 125 | rc.y + int((1.0-val) * rc.h)); |
| 126 | |
| 127 | paintColorIndicator(g, pos, val < 0.5); |
| 128 | } |
| 129 | } |
| 130 | |
| 131 | void ColorTintShadeTone::onPaint(ui::PaintEvent& ev) |
| 132 | { |
| 133 | m_hueWithSatValue = Preferences::instance().experimental.hueWithSatValueForColorSelector(); |
| 134 | ColorSelector::onPaint(ev); |
| 135 | } |
| 136 | |
| 137 | void ColorTintShadeTone::onPaintBottomBar(ui::Graphics* g, const gfx::Rect& rc) |
| 138 | { |
| 139 | if (m_color.getType() != app::Color::MaskType) { |
| 140 | double hue = m_color.getHsvHue(); |
| 141 | double val; |
| 142 | if (m_hueWithSatValue) |
| 143 | val = m_color.getHsvValue(); |
| 144 | else |
| 145 | val = 1.0; |
| 146 | |
| 147 | gfx::Point pos(rc.x + int(rc.w * hue / 360.0), |
| 148 | rc.y + rc.h/2); |
| 149 | paintColorIndicator(g, pos, val < 0.5); |
| 150 | } |
| 151 | } |
| 152 | |
| 153 | void ColorTintShadeTone::onPaintSurfaceInBgThread( |
| 154 | os::Surface* s, |
| 155 | const gfx::Rect& main, |
| 156 | const gfx::Rect& bottom, |
| 157 | const gfx::Rect& alpha, |
| 158 | bool& stop) |
| 159 | { |
| 160 | double hue = m_color.getHsvHue(); |
| 161 | int umax = std::max(1, main.w-1); |
| 162 | int vmax = std::max(1, main.h-1); |
| 163 | |
| 164 | if (m_paintFlags & MainAreaFlag) { |
| 165 | for (int y=0; y<main.h && !stop; ++y) { |
| 166 | for (int x=0; x<main.w && !stop; ++x) { |
| 167 | double sat = double(x) / double(umax); |
| 168 | double val = 1.0 - double(y) / double(vmax); |
| 169 | |
| 170 | gfx::Color color = color_utils::color_for_ui( |
| 171 | app::Color::fromHsv( |
| 172 | hue, |
| 173 | std::clamp(sat, 0.0, 1.0), |
| 174 | std::clamp(val, 0.0, 1.0))); |
| 175 | |
| 176 | s->putPixel(color, main.x+x, main.y+y); |
| 177 | } |
| 178 | } |
| 179 | if (stop) |
| 180 | return; |
| 181 | m_paintFlags ^= MainAreaFlag; |
| 182 | } |
| 183 | |
| 184 | if (m_paintFlags & BottomBarFlag) { |
| 185 | os::Paint paint; |
| 186 | double sat, val; |
| 187 | |
| 188 | if (m_hueWithSatValue) { |
| 189 | sat = m_color.getHsvSaturation(); |
| 190 | val = m_color.getHsvValue(); |
| 191 | } |
| 192 | else { |
| 193 | sat = 1.0; |
| 194 | val = 1.0; |
| 195 | } |
| 196 | |
| 197 | for (int x=0; x<bottom.w && !stop; ++x) { |
| 198 | paint.color( |
| 199 | color_utils::color_for_ui( |
| 200 | app::Color::fromHsv( |
| 201 | (360.0 * x / bottom.w), sat, val))); |
| 202 | |
| 203 | s->drawRect(gfx::Rect(bottom.x+x, bottom.y, 1, bottom.h), paint); |
| 204 | } |
| 205 | if (stop) |
| 206 | return; |
| 207 | m_paintFlags ^= BottomBarFlag; |
| 208 | } |
| 209 | |
| 210 | // Paint alpha bar |
| 211 | ColorSelector::onPaintSurfaceInBgThread(s, main, bottom, alpha, stop); |
| 212 | } |
| 213 | |
| 214 | int ColorTintShadeTone::onNeedsSurfaceRepaint(const app::Color& newColor) |
| 215 | { |
| 216 | int flags = |
| 217 | // Only if the hue changes we have to redraw the main surface. |
| 218 | (cs_double_diff(m_color.getHsvHue(), newColor.getHsvHue()) ? MainAreaFlag: 0) | |
| 219 | ColorSelector::onNeedsSurfaceRepaint(newColor); |
| 220 | |
| 221 | if (m_hueWithSatValue) { |
| 222 | flags |= |
| 223 | (cs_double_diff(m_color.getHsvSaturation(), newColor.getHsvSaturation()) || |
| 224 | cs_double_diff(m_color.getHsvValue(), newColor.getHsvValue()) ? BottomBarFlag: 0); |
| 225 | } |
| 226 | return flags; |
| 227 | } |
| 228 | |
| 229 | } // namespace app |
| 230 | |