| 1 | // Aseprite Document Library |
| 2 | // Copyright (C) 2018-2022 Igara Studio S.A. |
| 3 | // Copyright (C) 2001-2018 David Capello |
| 4 | // |
| 5 | // This file is released under the terms of the MIT license. |
| 6 | // Read LICENSE.txt for more information. |
| 7 | |
| 8 | #ifdef HAVE_CONFIG_H |
| 9 | #include "config.h" |
| 10 | #endif |
| 11 | |
| 12 | #include "doc/sprite.h" |
| 13 | |
| 14 | #include "base/memory.h" |
| 15 | #include "base/remove_from_container.h" |
| 16 | #include "doc/cel.h" |
| 17 | #include "doc/cels_range.h" |
| 18 | #include "doc/image_impl.h" |
| 19 | #include "doc/layer.h" |
| 20 | #include "doc/layer_tilemap.h" |
| 21 | #include "doc/octree_map.h" |
| 22 | #include "doc/palette.h" |
| 23 | #include "doc/primitives.h" |
| 24 | #include "doc/remap.h" |
| 25 | #include "doc/rgbmap_rgb5a3.h" |
| 26 | #include "doc/tag.h" |
| 27 | #include "doc/tilesets.h" |
| 28 | |
| 29 | #include <algorithm> |
| 30 | #include <cstring> |
| 31 | #include <memory> |
| 32 | #include <vector> |
| 33 | |
| 34 | namespace doc { |
| 35 | |
| 36 | static RgbMapAlgorithm g_rgbMapAlgorithm = RgbMapAlgorithm::DEFAULT; |
| 37 | static gfx::Rect g_defaultGridBounds(0, 0, 16, 16); |
| 38 | |
| 39 | // static |
| 40 | gfx::Rect Sprite::DefaultGridBounds() |
| 41 | { |
| 42 | return g_defaultGridBounds; |
| 43 | } |
| 44 | |
| 45 | // static |
| 46 | void Sprite::SetDefaultGridBounds(const gfx::Rect& defGridBounds) |
| 47 | { |
| 48 | g_defaultGridBounds = defGridBounds; |
| 49 | } |
| 50 | |
| 51 | // static |
| 52 | RgbMapAlgorithm Sprite::DefaultRgbMapAlgorithm() |
| 53 | { |
| 54 | return g_rgbMapAlgorithm; |
| 55 | } |
| 56 | |
| 57 | // static |
| 58 | void Sprite::SetDefaultRgbMapAlgorithm(const RgbMapAlgorithm mapAlgo) |
| 59 | { |
| 60 | g_rgbMapAlgorithm = mapAlgo; |
| 61 | } |
| 62 | |
| 63 | ////////////////////////////////////////////////////////////////////// |
| 64 | // Constructors/Destructor |
| 65 | |
| 66 | Sprite::Sprite(const ImageSpec& spec, |
| 67 | int ncolors) |
| 68 | : WithUserData(ObjectType::Sprite) |
| 69 | , m_document(nullptr) |
| 70 | , m_spec(spec) |
| 71 | , m_pixelRatio(1, 1) |
| 72 | , m_frames(1) |
| 73 | , m_frlens(1, 100) // First frame with 100 msecs of duration |
| 74 | , m_root(new LayerGroup(this)) |
| 75 | , m_gridBounds(Sprite::DefaultGridBounds()) |
| 76 | , m_tags(this) |
| 77 | , m_slices(this) |
| 78 | , m_tilesets(nullptr) |
| 79 | { |
| 80 | // Generate palette |
| 81 | switch (spec.colorMode()) { |
| 82 | case ColorMode::GRAYSCALE: ncolors = 256; break; |
| 83 | case ColorMode::BITMAP: ncolors = 2; break; |
| 84 | } |
| 85 | |
| 86 | Palette pal(frame_t(0), ncolors); |
| 87 | |
| 88 | switch (spec.colorMode()) { |
| 89 | |
| 90 | // For black and white images |
| 91 | case ColorMode::GRAYSCALE: |
| 92 | case ColorMode::BITMAP: |
| 93 | for (int c=0; c<ncolors; c++) { |
| 94 | int g = 255 * c / (ncolors-1); |
| 95 | g = std::clamp(g, 0, 255); |
| 96 | pal.setEntry(c, rgba(g, g, g, 255)); |
| 97 | } |
| 98 | break; |
| 99 | } |
| 100 | |
| 101 | setPalette(&pal, true); |
| 102 | } |
| 103 | |
| 104 | Sprite::~Sprite() |
| 105 | { |
| 106 | // Destroy layers |
| 107 | delete m_root; |
| 108 | |
| 109 | // Destroy tilesets |
| 110 | delete m_tilesets; |
| 111 | |
| 112 | // Destroy palettes |
| 113 | { |
| 114 | PalettesList::iterator end = m_palettes.end(); |
| 115 | PalettesList::iterator it = m_palettes.begin(); |
| 116 | for (; it != end; ++it) |
| 117 | delete *it; // palette |
| 118 | } |
| 119 | } |
| 120 | |
| 121 | // static |
| 122 | Sprite* Sprite::MakeStdSprite(const ImageSpec& spec, |
| 123 | const int ncolors, |
| 124 | const ImageBufferPtr& imageBuf) |
| 125 | { |
| 126 | // Create the sprite. |
| 127 | std::unique_ptr<Sprite> sprite(new Sprite(spec, ncolors)); |
| 128 | sprite->setTotalFrames(frame_t(1)); |
| 129 | |
| 130 | // Create the main image. |
| 131 | ImageRef image(Image::create(spec, imageBuf)); |
| 132 | clear_image(image.get(), 0); |
| 133 | |
| 134 | // Create the first transparent layer. |
| 135 | { |
| 136 | std::unique_ptr<LayerImage> layer(new LayerImage(sprite.get())); |
| 137 | layer->setName("Layer 1" ); |
| 138 | |
| 139 | // Create the cel. |
| 140 | { |
| 141 | std::unique_ptr<Cel> cel(new Cel(frame_t(0), image)); |
| 142 | cel->setPosition(0, 0); |
| 143 | |
| 144 | // Add the cel in the layer. |
| 145 | layer->addCel(cel.get()); |
| 146 | cel.release(); // Release the cel because it is in the layer |
| 147 | } |
| 148 | |
| 149 | // Add the layer in the sprite. |
| 150 | sprite->root()->addLayer(layer.release()); // Release the layer because it's owned by the sprite |
| 151 | } |
| 152 | |
| 153 | return sprite.release(); |
| 154 | } |
| 155 | |
| 156 | ////////////////////////////////////////////////////////////////////// |
| 157 | // Main properties |
| 158 | |
| 159 | void Sprite::setPixelFormat(PixelFormat format) |
| 160 | { |
| 161 | m_spec.setColorMode((ColorMode)format); |
| 162 | } |
| 163 | |
| 164 | void Sprite::setPixelRatio(const PixelRatio& pixelRatio) |
| 165 | { |
| 166 | m_pixelRatio = pixelRatio; |
| 167 | } |
| 168 | |
| 169 | void Sprite::setSize(int width, int height) |
| 170 | { |
| 171 | ASSERT(width > 0); |
| 172 | ASSERT(height > 0); |
| 173 | |
| 174 | m_spec.setSize(width, height); |
| 175 | } |
| 176 | |
| 177 | void Sprite::setColorSpace(const gfx::ColorSpaceRef& colorSpace) |
| 178 | { |
| 179 | m_spec.setColorSpace(colorSpace); |
| 180 | for (auto cel : uniqueCels()) |
| 181 | cel->image()->setColorSpace(colorSpace); |
| 182 | } |
| 183 | |
| 184 | bool Sprite::isOpaque() const |
| 185 | { |
| 186 | Layer* bg = backgroundLayer(); |
| 187 | return (bg && bg->isVisible()); |
| 188 | } |
| 189 | |
| 190 | bool Sprite::needAlpha() const |
| 191 | { |
| 192 | switch (pixelFormat()) { |
| 193 | case IMAGE_RGB: |
| 194 | case IMAGE_GRAYSCALE: |
| 195 | return !isOpaque(); |
| 196 | default: |
| 197 | return false; |
| 198 | } |
| 199 | } |
| 200 | |
| 201 | bool Sprite::supportAlpha() const |
| 202 | { |
| 203 | switch (pixelFormat()) { |
| 204 | case IMAGE_RGB: |
| 205 | case IMAGE_GRAYSCALE: |
| 206 | return true; |
| 207 | } |
| 208 | return false; |
| 209 | } |
| 210 | |
| 211 | void Sprite::setTransparentColor(color_t color) |
| 212 | { |
| 213 | #if _DEBUG |
| 214 | if (colorMode() != ColorMode::INDEXED) { |
| 215 | ASSERT(color == 0); |
| 216 | } |
| 217 | #endif // _DEBUG |
| 218 | |
| 219 | m_spec.setMaskColor(color); |
| 220 | |
| 221 | // Change the mask color of all images. |
| 222 | std::vector<ImageRef> images; |
| 223 | getImages(images); |
| 224 | for (ImageRef& image : images) |
| 225 | image->setMaskColor(color); |
| 226 | |
| 227 | // Transform the empty tile of all tilemaps |
| 228 | if (hasTilesets()) { |
| 229 | for (Tileset* tileset : *tilesets()) |
| 230 | tileset->notifyRegenerateEmptyTile(); |
| 231 | } |
| 232 | } |
| 233 | |
| 234 | int Sprite::getMemSize() const |
| 235 | { |
| 236 | int size = 0; |
| 237 | |
| 238 | std::vector<ImageRef> images; |
| 239 | getImages(images); |
| 240 | for (const ImageRef& image : images) |
| 241 | size += image->getRowStrideSize() * image->height(); |
| 242 | |
| 243 | return size; |
| 244 | } |
| 245 | |
| 246 | ////////////////////////////////////////////////////////////////////// |
| 247 | // Layers |
| 248 | |
| 249 | LayerImage* Sprite::backgroundLayer() const |
| 250 | { |
| 251 | if (root()->layersCount() > 0) { |
| 252 | Layer* bglayer = root()->layers().front(); |
| 253 | |
| 254 | if (bglayer->isBackground()) { |
| 255 | ASSERT(bglayer->isImage()); |
| 256 | return static_cast<LayerImage*>(bglayer); |
| 257 | } |
| 258 | } |
| 259 | return NULL; |
| 260 | } |
| 261 | |
| 262 | Layer* Sprite::firstLayer() const |
| 263 | { |
| 264 | Layer* layer = root()->firstLayer(); |
| 265 | while (layer->isGroup()) |
| 266 | layer = static_cast<LayerGroup*>(layer)->firstLayer(); |
| 267 | return layer; |
| 268 | } |
| 269 | |
| 270 | Layer* Sprite::firstBrowsableLayer() const |
| 271 | { |
| 272 | Layer* layer = root()->firstLayer(); |
| 273 | while (layer->isBrowsable()) |
| 274 | layer = static_cast<LayerGroup*>(layer)->firstLayer(); |
| 275 | return layer; |
| 276 | } |
| 277 | |
| 278 | layer_t Sprite::allLayersCount() const |
| 279 | { |
| 280 | return root()->allLayersCount(); |
| 281 | } |
| 282 | |
| 283 | bool Sprite::hasVisibleReferenceLayers() const |
| 284 | { |
| 285 | return root()->hasVisibleReferenceLayers(); |
| 286 | } |
| 287 | |
| 288 | ////////////////////////////////////////////////////////////////////// |
| 289 | // Palettes |
| 290 | |
| 291 | Palette* Sprite::palette(frame_t frame) const |
| 292 | { |
| 293 | ASSERT(frame >= 0); |
| 294 | |
| 295 | Palette* found = NULL; |
| 296 | |
| 297 | PalettesList::const_iterator end = m_palettes.end(); |
| 298 | PalettesList::const_iterator it = m_palettes.begin(); |
| 299 | for (; it != end; ++it) { |
| 300 | Palette* pal = *it; |
| 301 | if (frame < pal->frame()) |
| 302 | break; |
| 303 | |
| 304 | found = pal; |
| 305 | if (frame == pal->frame()) |
| 306 | break; |
| 307 | } |
| 308 | |
| 309 | ASSERT(found != NULL); |
| 310 | return found; |
| 311 | } |
| 312 | |
| 313 | const PalettesList& Sprite::getPalettes() const |
| 314 | { |
| 315 | return m_palettes; |
| 316 | } |
| 317 | |
| 318 | void Sprite::setPalette(const Palette* pal, bool truncate) |
| 319 | { |
| 320 | ASSERT(pal != NULL); |
| 321 | |
| 322 | if (!truncate) { |
| 323 | Palette* sprite_pal = palette(pal->frame()); |
| 324 | pal->copyColorsTo(sprite_pal); |
| 325 | } |
| 326 | else { |
| 327 | Palette* other; |
| 328 | |
| 329 | PalettesList::iterator end = m_palettes.end(); |
| 330 | PalettesList::iterator it = m_palettes.begin(); |
| 331 | for (; it != end; ++it) { |
| 332 | other = *it; |
| 333 | |
| 334 | if (pal->frame() == other->frame()) { |
| 335 | pal->copyColorsTo(other); |
| 336 | return; |
| 337 | } |
| 338 | else if (pal->frame() < other->frame()) |
| 339 | break; |
| 340 | } |
| 341 | |
| 342 | m_palettes.insert(it, new Palette(*pal)); |
| 343 | } |
| 344 | } |
| 345 | |
| 346 | void Sprite::resetPalettes() |
| 347 | { |
| 348 | PalettesList::iterator end = m_palettes.end(); |
| 349 | PalettesList::iterator it = m_palettes.begin(); |
| 350 | |
| 351 | if (it != end) { |
| 352 | ++it; // Leave the first palette only. |
| 353 | while (it != end) { |
| 354 | delete *it; // palette |
| 355 | it = m_palettes.erase(it); |
| 356 | end = m_palettes.end(); |
| 357 | } |
| 358 | } |
| 359 | } |
| 360 | |
| 361 | void Sprite::deletePalette(frame_t frame) |
| 362 | { |
| 363 | auto it = m_palettes.begin(), end = m_palettes.end(); |
| 364 | for (; it != end; ++it) { |
| 365 | Palette* pal = *it; |
| 366 | |
| 367 | if (pal->frame() == frame) { |
| 368 | delete pal; // delete palette |
| 369 | m_palettes.erase(it); |
| 370 | break; |
| 371 | } |
| 372 | } |
| 373 | } |
| 374 | |
| 375 | Sprite::RgbMapFor Sprite::rgbMapForSprite() const |
| 376 | { |
| 377 | return backgroundLayer() ? RgbMapFor::OpaqueLayer: |
| 378 | RgbMapFor::TransparentLayer; |
| 379 | } |
| 380 | |
| 381 | RgbMap* Sprite::rgbMap(const frame_t frame) const |
| 382 | { |
| 383 | return rgbMap(frame, rgbMapForSprite()); |
| 384 | } |
| 385 | |
| 386 | RgbMap* Sprite::rgbMap(const frame_t frame, |
| 387 | const RgbMapFor forLayer) const |
| 388 | { |
| 389 | return rgbMap(frame, |
| 390 | forLayer, |
| 391 | g_rgbMapAlgorithm); |
| 392 | } |
| 393 | |
| 394 | RgbMap* Sprite::rgbMap(const frame_t frame, |
| 395 | const RgbMapFor forLayer, |
| 396 | RgbMapAlgorithm mapAlgo) const |
| 397 | { |
| 398 | if (!m_rgbMap || m_rgbMapAlgorithm != mapAlgo) { |
| 399 | m_rgbMapAlgorithm = mapAlgo; |
| 400 | switch (m_rgbMapAlgorithm) { |
| 401 | case RgbMapAlgorithm::RGB5A3: m_rgbMap.reset(new RgbMapRGB5A3); break; |
| 402 | case RgbMapAlgorithm::DEFAULT: |
| 403 | case RgbMapAlgorithm::OCTREE: m_rgbMap.reset(new OctreeMap); break; |
| 404 | default: |
| 405 | m_rgbMap.reset(nullptr); |
| 406 | ASSERT(false); |
| 407 | return nullptr; |
| 408 | } |
| 409 | } |
| 410 | int maskIndex; |
| 411 | if (forLayer == RgbMapFor::OpaqueLayer) |
| 412 | maskIndex = -1; |
| 413 | else { |
| 414 | maskIndex = palette(frame)->findMaskColor(); |
| 415 | if (maskIndex == -1) |
| 416 | maskIndex = 0; |
| 417 | } |
| 418 | m_rgbMap->regenerateMap(palette(frame), maskIndex); |
| 419 | return m_rgbMap.get(); |
| 420 | } |
| 421 | |
| 422 | ////////////////////////////////////////////////////////////////////// |
| 423 | // Frames |
| 424 | |
| 425 | void Sprite::addFrame(frame_t newFrame) |
| 426 | { |
| 427 | setTotalFrames(m_frames+1); |
| 428 | |
| 429 | frame_t to = std::max(1, newFrame); |
| 430 | for (frame_t i=m_frames-1; i>=to; --i) |
| 431 | setFrameDuration(i, frameDuration(i-1)); |
| 432 | |
| 433 | root()->displaceFrames(newFrame, +1); |
| 434 | } |
| 435 | |
| 436 | void Sprite::removeFrame(frame_t frame) |
| 437 | { |
| 438 | root()->displaceFrames(frame, -1); |
| 439 | |
| 440 | frame_t newTotal = m_frames-1; |
| 441 | for (frame_t i=frame; i<newTotal; ++i) |
| 442 | setFrameDuration(i, frameDuration(i+1)); |
| 443 | setTotalFrames(newTotal); |
| 444 | } |
| 445 | |
| 446 | void Sprite::setTotalFrames(frame_t frames) |
| 447 | { |
| 448 | frames = std::max(frame_t(1), frames); |
| 449 | m_frlens.resize(frames); |
| 450 | |
| 451 | if (frames > m_frames) { |
| 452 | for (frame_t c=m_frames; c<frames; ++c) |
| 453 | m_frlens[c] = m_frlens[m_frames-1]; |
| 454 | } |
| 455 | |
| 456 | m_frames = frames; |
| 457 | } |
| 458 | |
| 459 | int Sprite::frameDuration(frame_t frame) const |
| 460 | { |
| 461 | if (frame >= 0 && frame < m_frames) |
| 462 | return m_frlens[frame]; |
| 463 | else |
| 464 | return 0; |
| 465 | } |
| 466 | |
| 467 | int Sprite::totalAnimationDuration() const |
| 468 | { |
| 469 | int duration = 0; |
| 470 | for (frame_t frame=0; frame<m_frames; ++frame) |
| 471 | duration += frameDuration(frame); |
| 472 | return duration; // TODO cache this value |
| 473 | } |
| 474 | |
| 475 | void Sprite::setFrameDuration(frame_t frame, int msecs) |
| 476 | { |
| 477 | if (frame >= 0 && frame < m_frames) |
| 478 | m_frlens[frame] = std::clamp(msecs, 1, 65535); |
| 479 | } |
| 480 | |
| 481 | void Sprite::setFrameRangeDuration(frame_t from, frame_t to, int msecs) |
| 482 | { |
| 483 | std::fill( |
| 484 | m_frlens.begin()+(std::size_t)from, |
| 485 | m_frlens.begin()+(std::size_t)to+1, std::clamp(msecs, 1, 65535)); |
| 486 | } |
| 487 | |
| 488 | void Sprite::setDurationForAllFrames(int msecs) |
| 489 | { |
| 490 | std::fill(m_frlens.begin(), m_frlens.end(), std::clamp(msecs, 1, 65535)); |
| 491 | } |
| 492 | |
| 493 | ////////////////////////////////////////////////////////////////////// |
| 494 | // Shared Images and CelData (for linked cels and tilesets) |
| 495 | |
| 496 | ImageRef Sprite::getImageRef(ObjectId imageId) |
| 497 | { |
| 498 | for (Cel* cel : cels()) { |
| 499 | if (cel->image()->id() == imageId) |
| 500 | return cel->imageRef(); |
| 501 | } |
| 502 | if (hasTilesets()) { |
| 503 | for (Tileset* tileset : *tilesets()) { |
| 504 | for (tile_index i=0; i<tileset->size(); ++i) { |
| 505 | ImageRef image = tileset->get(i); |
| 506 | if (image && image->id() == imageId) |
| 507 | return image; |
| 508 | } |
| 509 | } |
| 510 | } |
| 511 | return ImageRef(nullptr); |
| 512 | } |
| 513 | |
| 514 | CelDataRef Sprite::getCelDataRef(ObjectId celDataId) |
| 515 | { |
| 516 | for (Cel* cel : cels()) { |
| 517 | if (cel->dataRef()->id() == celDataId) |
| 518 | return cel->dataRef(); |
| 519 | } |
| 520 | return CelDataRef(nullptr); |
| 521 | } |
| 522 | |
| 523 | ////////////////////////////////////////////////////////////////////// |
| 524 | // Images |
| 525 | |
| 526 | void Sprite::replaceImage(ObjectId curImageId, const ImageRef& newImage) |
| 527 | { |
| 528 | for (Cel* cel : cels()) { |
| 529 | if (cel->image()->id() == curImageId) |
| 530 | cel->data()->setImage(newImage, cel->layer()); |
| 531 | } |
| 532 | |
| 533 | if (hasTilesets()) { |
| 534 | for (Tileset* tileset : *tilesets()) { |
| 535 | for (tile_index i=0; i<tileset->size(); ++i) { |
| 536 | ImageRef image = tileset->get(i); |
| 537 | if (image && image->id() == curImageId) |
| 538 | tileset->set(i, newImage); |
| 539 | } |
| 540 | } |
| 541 | } |
| 542 | } |
| 543 | |
| 544 | void Sprite::replaceTileset(tileset_index tsi, Tileset* newTileset) |
| 545 | { |
| 546 | ASSERT(hasTilesets()); |
| 547 | |
| 548 | tilesets()->set(tsi, newTileset); |
| 549 | |
| 550 | for (Layer* layer : allLayers()) { |
| 551 | if (layer->isTilemap() && |
| 552 | static_cast<LayerTilemap*>(layer)->tilesetIndex() == tsi) { |
| 553 | // Set same index just to update the internal tileset pointer in |
| 554 | // LayerTilemap |
| 555 | static_cast<LayerTilemap*>(layer)->setTilesetIndex(tsi); |
| 556 | } |
| 557 | } |
| 558 | } |
| 559 | |
| 560 | // TODO replace it with a images iterator |
| 561 | void Sprite::getImages(std::vector<ImageRef>& images) const |
| 562 | { |
| 563 | for (Cel* cel : uniqueCels()) |
| 564 | if (cel->image()->pixelFormat() != IMAGE_TILEMAP) |
| 565 | images.push_back(cel->imageRef()); |
| 566 | |
| 567 | if (hasTilesets()) { |
| 568 | for (Tileset* tileset : *tilesets()) { |
| 569 | for (tile_index i=0; i<tileset->size(); ++i) { |
| 570 | ImageRef image = tileset->get(i); |
| 571 | if (image) |
| 572 | images.push_back(image); |
| 573 | } |
| 574 | } |
| 575 | } |
| 576 | } |
| 577 | |
| 578 | void Sprite::getTilemapsByTileset(const Tileset* tileset, |
| 579 | std::vector<ImageRef>& images) const |
| 580 | { |
| 581 | for (const Cel* cel : uniqueCels()) { |
| 582 | if (cel->layer()->isTilemap() && |
| 583 | static_cast<LayerTilemap*>(cel->layer())->tileset() == tileset) { |
| 584 | images.push_back(cel->imageRef()); |
| 585 | } |
| 586 | } |
| 587 | } |
| 588 | |
| 589 | void Sprite::remapImages(const Remap& remap) |
| 590 | { |
| 591 | ASSERT(pixelFormat() == IMAGE_INDEXED); |
| 592 | //ASSERT(remap.size() == 256); |
| 593 | |
| 594 | std::vector<ImageRef> images; |
| 595 | getImages(images); |
| 596 | for (ImageRef& image : images) |
| 597 | remap_image(image.get(), remap); |
| 598 | } |
| 599 | |
| 600 | void Sprite::remapTilemaps(const Tileset* tileset, |
| 601 | const Remap& remap) |
| 602 | { |
| 603 | for (Cel* cel : uniqueCels()) { |
| 604 | if (cel->layer()->isTilemap() && |
| 605 | static_cast<LayerTilemap*>(cel->layer())->tileset() == tileset) { |
| 606 | remap_image(cel->image(), remap); |
| 607 | } |
| 608 | } |
| 609 | } |
| 610 | |
| 611 | ////////////////////////////////////////////////////////////////////// |
| 612 | // Drawing |
| 613 | |
| 614 | void Sprite::pickCels(const double x, |
| 615 | const double y, |
| 616 | const frame_t frame, |
| 617 | const int opacityThreshold, |
| 618 | const LayerList& layers, |
| 619 | CelList& cels) const |
| 620 | { |
| 621 | gfx::PointF pos(x, y); |
| 622 | |
| 623 | for (int i=(int)layers.size()-1; i>=0; --i) { |
| 624 | const Layer* layer = layers[i]; |
| 625 | |
| 626 | Cel* cel = layer->cel(frame); |
| 627 | if (!cel) |
| 628 | continue; |
| 629 | |
| 630 | const Image* image = cel->image(); |
| 631 | if (!image) |
| 632 | continue; |
| 633 | |
| 634 | gfx::RectF celBounds; |
| 635 | if (cel->layer()->isReference()) |
| 636 | celBounds = cel->boundsF(); |
| 637 | else |
| 638 | celBounds = cel->bounds(); |
| 639 | |
| 640 | if (!celBounds.contains(pos)) |
| 641 | continue; |
| 642 | |
| 643 | gfx::Point ipos; |
| 644 | if (image->isTilemap()) { |
| 645 | Tileset* tileset = static_cast<LayerTilemap*>(cel->layer())->tileset(); |
| 646 | if (!tileset) |
| 647 | continue; |
| 648 | |
| 649 | const Grid grid = cel->grid(); |
| 650 | |
| 651 | tile_t tile = notile; |
| 652 | gfx::Point tilePos = grid.canvasToTile(gfx::Point(pos)); |
| 653 | if (image->bounds().contains(tilePos.x, tilePos.y)) |
| 654 | tile = image->getPixel(tilePos.x, tilePos.y); |
| 655 | if (tile == notile) |
| 656 | continue; |
| 657 | |
| 658 | image = tileset->get(tile).get(); |
| 659 | if (!image) |
| 660 | continue; |
| 661 | |
| 662 | gfx::Point tileStart = grid.tileToCanvas(tilePos); |
| 663 | ipos = gfx::Point(pos.x - tileStart.x, |
| 664 | pos.y - tileStart.y); |
| 665 | } |
| 666 | else { |
| 667 | ipos = gfx::Point( |
| 668 | int((pos.x-celBounds.x)*image->width()/celBounds.w), |
| 669 | int((pos.y-celBounds.y)*image->height()/celBounds.h)); |
| 670 | } |
| 671 | |
| 672 | if (!image->bounds().contains(ipos)) |
| 673 | continue; |
| 674 | |
| 675 | const color_t color = get_pixel(image, ipos.x, ipos.y); |
| 676 | bool isOpaque = true; |
| 677 | |
| 678 | switch (image->pixelFormat()) { |
| 679 | case IMAGE_RGB: |
| 680 | isOpaque = (rgba_geta(color) >= opacityThreshold); |
| 681 | break; |
| 682 | case IMAGE_INDEXED: |
| 683 | isOpaque = (color != image->maskColor()); |
| 684 | break; |
| 685 | case IMAGE_GRAYSCALE: |
| 686 | isOpaque = (graya_geta(color) >= opacityThreshold); |
| 687 | break; |
| 688 | } |
| 689 | |
| 690 | if (!isOpaque) |
| 691 | continue; |
| 692 | |
| 693 | cels.push_back(cel); |
| 694 | } |
| 695 | } |
| 696 | |
| 697 | ////////////////////////////////////////////////////////////////////// |
| 698 | // Iterators |
| 699 | |
| 700 | LayerList Sprite::allLayers() const |
| 701 | { |
| 702 | LayerList list; |
| 703 | m_root->allLayers(list); |
| 704 | return list; |
| 705 | } |
| 706 | |
| 707 | LayerList Sprite::allVisibleLayers() const |
| 708 | { |
| 709 | LayerList list; |
| 710 | m_root->allVisibleLayers(list); |
| 711 | return list; |
| 712 | } |
| 713 | |
| 714 | LayerList Sprite::allVisibleReferenceLayers() const |
| 715 | { |
| 716 | LayerList list; |
| 717 | m_root->allVisibleReferenceLayers(list); |
| 718 | return list; |
| 719 | } |
| 720 | |
| 721 | LayerList Sprite::allBrowsableLayers() const |
| 722 | { |
| 723 | LayerList list; |
| 724 | m_root->allBrowsableLayers(list); |
| 725 | return list; |
| 726 | } |
| 727 | |
| 728 | CelsRange Sprite::cels() const |
| 729 | { |
| 730 | SelectedFrames selFrames; |
| 731 | selFrames.insert(0, lastFrame()); |
| 732 | return CelsRange(this, selFrames); |
| 733 | } |
| 734 | |
| 735 | CelsRange Sprite::cels(frame_t frame) const |
| 736 | { |
| 737 | SelectedFrames selFrames; |
| 738 | selFrames.insert(frame); |
| 739 | return CelsRange(this, selFrames); |
| 740 | } |
| 741 | |
| 742 | CelsRange Sprite::uniqueCels() const |
| 743 | { |
| 744 | SelectedFrames selFrames; |
| 745 | selFrames.insert(0, lastFrame()); |
| 746 | return CelsRange(this, selFrames, CelsRange::UNIQUE); |
| 747 | } |
| 748 | |
| 749 | CelsRange Sprite::uniqueCels(const SelectedFrames& selFrames) const |
| 750 | { |
| 751 | return CelsRange(this, selFrames, CelsRange::UNIQUE); |
| 752 | } |
| 753 | |
| 754 | //////////////////////////////////////// |
| 755 | // Tilesets |
| 756 | |
| 757 | Tilesets* Sprite::tilesets() const |
| 758 | { |
| 759 | if (!m_tilesets) |
| 760 | m_tilesets = new Tilesets; |
| 761 | return m_tilesets; |
| 762 | } |
| 763 | |
| 764 | } // namespace doc |
| 765 | |