| 1 | // Aseprite UI Library |
| 2 | // Copyright (C) 2020-2022 Igara Studio S.A. |
| 3 | // Copyright (C) 2001-2017 David Capello |
| 4 | // |
| 5 | // This file is released under the terms of the MIT license. |
| 6 | // Read LICENSE.txt for more information. |
| 7 | |
| 8 | #ifdef HAVE_CONFIG_H |
| 9 | #include "config.h" |
| 10 | #endif |
| 11 | |
| 12 | #include "ui/manager.h" |
| 13 | #include "ui/system.h" |
| 14 | #include "ui/theme.h" |
| 15 | #include "ui/widget.h" |
| 16 | #include "ui/window.h" |
| 17 | |
| 18 | #include <memory> |
| 19 | #include <set> |
| 20 | |
| 21 | namespace ui { |
| 22 | namespace details { |
| 23 | |
| 24 | static std::unique_ptr<std::set<Widget*>> widgets; |
| 25 | |
| 26 | void initWidgets() |
| 27 | { |
| 28 | assert_ui_thread(); |
| 29 | widgets = std::make_unique<std::set<Widget*>>(); |
| 30 | } |
| 31 | |
| 32 | void exitWidgets() |
| 33 | { |
| 34 | assert_ui_thread(); |
| 35 | widgets.reset(); |
| 36 | } |
| 37 | |
| 38 | void addWidget(Widget* widget) |
| 39 | { |
| 40 | assert_ui_thread(); |
| 41 | |
| 42 | widgets->insert(widget); |
| 43 | } |
| 44 | |
| 45 | void removeWidget(Widget* widget) |
| 46 | { |
| 47 | assert_ui_thread(); |
| 48 | |
| 49 | ASSERT(!Manager::widgetAssociatedToManager(widget)); |
| 50 | |
| 51 | widgets->erase(widget); |
| 52 | } |
| 53 | |
| 54 | // TODO we should be able to re-initialize all widgets without using |
| 55 | // this global "widgets" set, so we don't have to keep track of |
| 56 | // all widgets globally |
| 57 | void reinitThemeForAllWidgets() |
| 58 | { |
| 59 | assert_ui_thread(); |
| 60 | |
| 61 | // Reinitialize the theme in this order: |
| 62 | // 1. From the manager to children (windows and children widgets in |
| 63 | // the window etc.) |
| 64 | auto theme = get_theme(); |
| 65 | if (auto man = Manager::getDefault()) { |
| 66 | man->setTheme(theme); |
| 67 | } |
| 68 | |
| 69 | // 2. If some other widget wasn't updated (e.g. is outside the |
| 70 | // hierarchy of widgets), we update the theme for that one too. |
| 71 | // |
| 72 | // TODO Is this really needed? |
| 73 | for (auto widget : *widgets) { |
| 74 | if (theme != widget->theme()) |
| 75 | widget->setTheme(theme); |
| 76 | } |
| 77 | } |
| 78 | |
| 79 | } // namespace details |
| 80 | } // namespace ui |
| 81 | |