1 | /**************************************************************************************** |
2 | |
3 | Copyright (C) 2015 Autodesk, Inc. |
4 | All rights reserved. |
5 | |
6 | Use of this software is subject to the terms of the Autodesk license agreement |
7 | provided at the time of installation or download, or which otherwise accompanies |
8 | this software in either electronic or hard copy form. |
9 | |
10 | ****************************************************************************************/ |
11 | |
12 | //! \file fbxconstraintrotation.h |
13 | #ifndef _FBXSDK_SCENE_CONSTRAINT_ROTATION_H_ |
14 | #define _FBXSDK_SCENE_CONSTRAINT_ROTATION_H_ |
15 | |
16 | #include <fbxsdk/fbxsdk_def.h> |
17 | |
18 | #include <fbxsdk/scene/constraint/fbxconstraint.h> |
19 | |
20 | #include <fbxsdk/fbxsdk_nsbegin.h> |
21 | |
22 | /** \brief This constraint class contains methods for accessing the properties of a rotation constraint. |
23 | * A rotation constraint lets you constrain the rotation of an object based on the rotation of one or more sources. |
24 | * \nosubgrouping |
25 | */ |
26 | class FBXSDK_DLL FbxConstraintRotation : public FbxConstraint |
27 | { |
28 | FBXSDK_OBJECT_DECLARE(FbxConstraintRotation, FbxConstraint); |
29 | |
30 | public: |
31 | /** |
32 | * \name Properties |
33 | */ |
34 | //@{ |
35 | /** This property handles whether to affect x axis. |
36 | * Default value is true. |
37 | */ |
38 | FbxPropertyT<FbxBool> AffectX; |
39 | /** This property handles whether to affect y axis. |
40 | * Default value is true. |
41 | */ |
42 | FbxPropertyT<FbxBool> AffectY; |
43 | |
44 | /** This property handles whether to affect z axis. |
45 | * Default value is true. |
46 | */ |
47 | FbxPropertyT<FbxBool> AffectZ; |
48 | |
49 | /** This property handles rotation offset. |
50 | * Default value is (0, 0, 0). |
51 | */ |
52 | FbxPropertyT<FbxDouble3> Rotation; |
53 | |
54 | /** This property handles constraint source objects. |
55 | */ |
56 | FbxPropertyT<FbxReference> ConstraintSources; |
57 | |
58 | /** This property handles constraint target objects. |
59 | */ |
60 | FbxPropertyT<FbxReference> ConstrainedObject; |
61 | //@} |
62 | |
63 | /** Add a source to the constraint. |
64 | * \param pObject New source object. |
65 | * \param pWeight Weight of the source object. |
66 | */ |
67 | void AddConstraintSource(FbxObject* pObject, double pWeight = 100); |
68 | |
69 | /** Retrieve the constraint source count. |
70 | * \return Current constraint source count. |
71 | */ |
72 | int GetConstraintSourceCount() const; |
73 | |
74 | /** Retrieve a constraint source object. |
75 | * \param pIndex Index of the source object |
76 | * \return Current source at the specified index. |
77 | */ |
78 | FbxObject* GetConstraintSource(int pIndex) const; |
79 | |
80 | /** Set the constrained object. |
81 | * \param pObject The constrained object. |
82 | */ |
83 | void SetConstrainedObject(FbxObject* pObject); |
84 | |
85 | /** Retrieve the constrained object. |
86 | * \return Current constrained object. |
87 | */ |
88 | FbxObject* GetConstrainedObject() const; |
89 | |
90 | /***************************************************************************************************************************** |
91 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
92 | *****************************************************************************************************************************/ |
93 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
94 | protected: |
95 | virtual void ConstructProperties(bool pForceSet); |
96 | virtual EType GetConstraintType() const; |
97 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
98 | }; |
99 | |
100 | #include <fbxsdk/fbxsdk_nsend.h> |
101 | |
102 | #endif /* _FBXSDK_SCENE_CONSTRAINT_ROTATION_H_ */ |
103 | |