| 1 | /**************************************************************************************** |
| 2 | |
| 3 | Copyright (C) 2015 Autodesk, Inc. |
| 4 | All rights reserved. |
| 5 | |
| 6 | Use of this software is subject to the terms of the Autodesk license agreement |
| 7 | provided at the time of installation or download, or which otherwise accompanies |
| 8 | this software in either electronic or hard copy form. |
| 9 | |
| 10 | ****************************************************************************************/ |
| 11 | |
| 12 | //! \file fbxcontainer.h |
| 13 | #ifndef _FBXSDK_SCENE_CONTAINER_H_ |
| 14 | #define _FBXSDK_SCENE_CONTAINER_H_ |
| 15 | |
| 16 | #include <fbxsdk/fbxsdk_def.h> |
| 17 | |
| 18 | #include <fbxsdk/core/fbxobject.h> |
| 19 | #include <fbxsdk/scene/fbxcontainertemplate.h> |
| 20 | |
| 21 | #include <fbxsdk/fbxsdk_nsbegin.h> |
| 22 | |
| 23 | /** Generic container for object grouping and encapsulation. |
| 24 | * \nosubgrouping |
| 25 | */ |
| 26 | class FBXSDK_DLL FbxContainer : public FbxObject |
| 27 | { |
| 28 | FBXSDK_OBJECT_DECLARE(FbxContainer, FbxObject); |
| 29 | |
| 30 | public: |
| 31 | /** |
| 32 | * \name Container dynamic attributes |
| 33 | */ |
| 34 | //@{ |
| 35 | /** Create a new property. |
| 36 | * \param pName Name of the property |
| 37 | * \param pType Type of the property |
| 38 | * \param pLabel Label of the property |
| 39 | * \return the newly created property |
| 40 | */ |
| 41 | FbxProperty CreateProperty(FbxString pName, FbxDataType & pType, FbxString pLabel); |
| 42 | //@} |
| 43 | |
| 44 | /** |
| 45 | * \name Public and fast access Properties |
| 46 | */ |
| 47 | //@{ |
| 48 | /** This property contains the template name information of the container |
| 49 | * |
| 50 | * To access this property do: TemplateName.Get(). |
| 51 | * To set this property do: TemplateName.Set(FbxString). |
| 52 | * |
| 53 | * Default value is "". |
| 54 | */ |
| 55 | FbxPropertyT<FbxString> TemplateName; |
| 56 | |
| 57 | /** This property contains the template path information of the container |
| 58 | * |
| 59 | * To access this property do: TemplatePath.Get(). |
| 60 | * To set this property do: TemplatePath.Set(FbxString). |
| 61 | * |
| 62 | * Default value is "". |
| 63 | */ |
| 64 | FbxPropertyT<FbxString> TemplatePath; |
| 65 | |
| 66 | /** This property contains the template version information of the container |
| 67 | * |
| 68 | * To access this property do: TemplateVersion.Get(). |
| 69 | * To set this property do: TemplateVersion.Set(FbxString). |
| 70 | * |
| 71 | * Default value is "". |
| 72 | */ |
| 73 | FbxPropertyT<FbxString> TemplateVersion; |
| 74 | |
| 75 | /** This property contains the view name information of the container |
| 76 | * |
| 77 | * To access this property do: ViewName.Get(). |
| 78 | * To set this property do: ViewName.Set(FbxString). |
| 79 | * |
| 80 | * Default value is "". |
| 81 | */ |
| 82 | FbxPropertyT<FbxString> ViewName; |
| 83 | //@} |
| 84 | |
| 85 | /***************************************************************************************************************************** |
| 86 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 87 | *****************************************************************************************************************************/ |
| 88 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 89 | FbxContainerTemplate* mContainerTemplate; |
| 90 | |
| 91 | protected: |
| 92 | virtual void Construct(const FbxObject* pFrom); |
| 93 | virtual void ConstructProperties(bool pForceSet); |
| 94 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 95 | }; |
| 96 | |
| 97 | #include <fbxsdk/fbxsdk_nsend.h> |
| 98 | |
| 99 | #endif /* _FBXSDK_SCENE_CONTAINER_H_ */ |
| 100 | |