| 1 | /**************************************************************************************** |
| 2 | |
| 3 | Copyright (C) 2015 Autodesk, Inc. |
| 4 | All rights reserved. |
| 5 | |
| 6 | Use of this software is subject to the terms of the Autodesk license agreement |
| 7 | provided at the time of installation or download, or which otherwise accompanies |
| 8 | this software in either electronic or hard copy form. |
| 9 | |
| 10 | ****************************************************************************************/ |
| 11 | |
| 12 | //! \file fbxskin.h |
| 13 | #ifndef _FBXSDK_SCENE_GEOMETRY_SKIN_H_ |
| 14 | #define _FBXSDK_SCENE_GEOMETRY_SKIN_H_ |
| 15 | |
| 16 | #include <fbxsdk/fbxsdk_def.h> |
| 17 | |
| 18 | #include <fbxsdk/scene/geometry/fbxdeformer.h> |
| 19 | |
| 20 | #include <fbxsdk/fbxsdk_nsbegin.h> |
| 21 | |
| 22 | class FbxCluster; |
| 23 | class FbxGeometry; |
| 24 | |
| 25 | /** Skin deformer class. |
| 26 | * |
| 27 | * A skin deformer contains clusters (FbxCluster). Each cluster acts on a subset of the geometry's |
| 28 | * control points, with different weights. For example, a mesh of humanoid shape |
| 29 | * can have a skin attached, that describes the way the humanoid mesh is deformed |
| 30 | * by bones. When the bones are animated, the clusters act on the geometry to |
| 31 | * animate it too. |
| 32 | * |
| 33 | * The corresponding deformer types are FbxDeformer::eSkin. |
| 34 | * \nosubgrouping |
| 35 | */ |
| 36 | |
| 37 | class FBXSDK_DLL FbxSkin : public FbxDeformer |
| 38 | { |
| 39 | FBXSDK_OBJECT_DECLARE(FbxSkin, FbxDeformer); |
| 40 | |
| 41 | public: |
| 42 | /** Set deformation accuracy. |
| 43 | * \remarks Use the Accuracy option to set the accuracy of skin deformations. |
| 44 | * 100% is full accuracy and 1% is a rough estimation of the envelope deformation. |
| 45 | * \param pDeformAccuracy value for deformation accuracy. |
| 46 | */ |
| 47 | void SetDeformAccuracy(double pDeformAccuracy); |
| 48 | |
| 49 | /** Get deformation accuracy. |
| 50 | * \return deformation accuracy value. |
| 51 | */ |
| 52 | double GetDeformAccuracy() const; |
| 53 | |
| 54 | /** Set the geometry affected by this skin deformer. |
| 55 | * \param pGeometry Pointer to the geometry object to set. |
| 56 | * \return \c true on success, \c false otherwise. |
| 57 | */ |
| 58 | bool SetGeometry(FbxGeometry* pGeometry); |
| 59 | |
| 60 | /** Get the geometry affected by this skin deformer. |
| 61 | * \return a pointer to the geometry if set or NULL. |
| 62 | */ |
| 63 | FbxGeometry* GetGeometry(); |
| 64 | |
| 65 | /** Add a cluster. |
| 66 | * \param pCluster Pointer to the cluster object to add. |
| 67 | * \return \c true on success, \c false otherwise. |
| 68 | */ |
| 69 | bool AddCluster(FbxCluster* pCluster); |
| 70 | |
| 71 | /** Remove cluster at given index. |
| 72 | * \param pCluster Pointer to the cluster to remove from this skin deformer. |
| 73 | * \return Pointer to cluster or \c NULL if pCluster is not owned by this skin deformer. |
| 74 | */ |
| 75 | FbxCluster* RemoveCluster(FbxCluster* pCluster); |
| 76 | |
| 77 | /** Get the number of clusters. |
| 78 | * \return Number of clusters that have been added to this object. |
| 79 | */ |
| 80 | int GetClusterCount() const; |
| 81 | |
| 82 | /** Get cluster at given index. |
| 83 | * \param pIndex Index of cluster. |
| 84 | * \return Pointer to cluster or \c NULL if index is out of range. |
| 85 | */ |
| 86 | FbxCluster* GetCluster(int pIndex); |
| 87 | |
| 88 | /** Get cluster at given index. |
| 89 | * \param pIndex Index of cluster. |
| 90 | * \return Pointer to cluster or \c NULL if index is out of range. |
| 91 | */ |
| 92 | const FbxCluster* GetCluster(int pIndex) const; |
| 93 | |
| 94 | /** Get the type of the deformer. |
| 95 | * \return Deformer type identifier. |
| 96 | */ |
| 97 | EDeformerType GetDeformerType() const {return eSkin; }; |
| 98 | |
| 99 | /** \enum EType Skinning type. |
| 100 | * The skinning type decides which method will be used to do the skinning. |
| 101 | * - \e eRigid Type eRigid means rigid skinning, which means only one joint can influence each control point. |
| 102 | * - \e eLinear Type eLinear means the classic linear smooth skinning. |
| 103 | * - \e eDualQuaternion Type eDualQuaternion means the dual quaternion smooth skinning. |
| 104 | * - \e eBlend Type eBlend means to blend classic linear and dual quaternion smooth skinning according to blend weights. |
| 105 | */ |
| 106 | enum EType |
| 107 | { |
| 108 | eRigid, |
| 109 | eLinear, |
| 110 | eDualQuaternion, |
| 111 | eBlend |
| 112 | }; |
| 113 | |
| 114 | /** Set the skinning type. |
| 115 | * \param pType The skinning type. |
| 116 | */ |
| 117 | void SetSkinningType(EType pType); |
| 118 | |
| 119 | /** Get the skinning type. |
| 120 | * \return The skinning type. |
| 121 | */ |
| 122 | EType GetSkinningType() const; |
| 123 | |
| 124 | /** |
| 125 | * \name Control Points |
| 126 | * A skin has an array of indices to control points and associated blend weights. |
| 127 | * The indices refer to the control points in the instance of class FbxGeometry. |
| 128 | * The blend weights are the influence of the different skinning type over the |
| 129 | * deformation effect of the indexed control points. |
| 130 | */ |
| 131 | //@{ |
| 132 | |
| 133 | /** Add an element in both arrays of control point indices and blendWeights. |
| 134 | * \param pIndex The index of the control point. |
| 135 | * \param pBlendWeight The blend weight for this control point. The value should between 0 and 1. |
| 136 | * Any value that is less than 0 will be set to 0, any value that is greater than 1 will be set to 1. |
| 137 | * 0 means completely linear skinning, 1 means completely dual quaternion skinning, |
| 138 | * a value between 0 and 1 means the weighted blending of the above two skinning methods. |
| 139 | */ |
| 140 | void AddControlPointIndex(int pIndex, double pBlendWeight = 0); |
| 141 | |
| 142 | /** Get the length of the arrays of control point indices and blend weights. |
| 143 | * \return Length of the arrays of control point indices and blend weights. |
| 144 | * Returns 0 if no control point indices have been added or the arrays have been reset. |
| 145 | */ |
| 146 | int GetControlPointIndicesCount() const; |
| 147 | |
| 148 | /** Get the array of control point indices. |
| 149 | * \return Pointer to the array of control point indices. |
| 150 | * \c NULL if no control point indices have been added or the array has been reset. |
| 151 | */ |
| 152 | int* GetControlPointIndices() const; |
| 153 | |
| 154 | /** Get the array of control point blend weights. |
| 155 | * \return Pointer to the array of control point blend weights. |
| 156 | * \c NULL if no control point indices have been added or the array has been reset. |
| 157 | */ |
| 158 | double* GetControlPointBlendWeights() const; |
| 159 | |
| 160 | /** Set the array size for the three arrays: the array of control point indices, the array of weights |
| 161 | * and the array of blend weights. |
| 162 | * \param pCount The new count. |
| 163 | */ |
| 164 | void SetControlPointIWCount(int pCount); |
| 165 | |
| 166 | //@} |
| 167 | |
| 168 | /***************************************************************************************************************************** |
| 169 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 170 | *****************************************************************************************************************************/ |
| 171 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 172 | virtual void Compact(); |
| 173 | virtual FbxObject& Copy(const FbxObject& pObject); |
| 174 | virtual FbxObject* Clone(FbxObject::ECloneType pCloneType=eDeepClone, FbxObject* pContainer=NULL, void* pSet = NULL) const; |
| 175 | |
| 176 | protected: |
| 177 | virtual void Construct(const FbxObject* pFrom); |
| 178 | virtual FbxStringList GetTypeFlags() const; |
| 179 | |
| 180 | // Skin deformer |
| 181 | double mDeformAccuracy; |
| 182 | EType mSkinningType; |
| 183 | |
| 184 | //Control points |
| 185 | FbxArray<int> mControlPointIndices; |
| 186 | FbxArray<double> mControlPointBlendWeights; |
| 187 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 188 | }; |
| 189 | |
| 190 | #include <fbxsdk/fbxsdk_nsend.h> |
| 191 | |
| 192 | #endif /* _FBXSDK_SCENE_GEOMETRY_SKIN_H_ */ |
| 193 | |