1 | /**************************************************************************************** |
2 | |
3 | Copyright (C) 2015 Autodesk, Inc. |
4 | All rights reserved. |
5 | |
6 | Use of this software is subject to the terms of the Autodesk license agreement |
7 | provided at the time of installation or download, or which otherwise accompanies |
8 | this software in either electronic or hard copy form. |
9 | |
10 | ****************************************************************************************/ |
11 | |
12 | //! \file fbxprocessorxref.h |
13 | #ifndef _FBXSDK_UTILS_PROCESSOR_XREF_H_ |
14 | #define _FBXSDK_UTILS_PROCESSOR_XREF_H_ |
15 | |
16 | #include <fbxsdk/fbxsdk_def.h> |
17 | |
18 | #include <fbxsdk/core/base/fbxmap.h> |
19 | #include <fbxsdk/utils/fbxprocessor.h> |
20 | |
21 | #include <fbxsdk/fbxsdk_nsbegin.h> |
22 | |
23 | /** This class contains objects |
24 | * This class also provides access to global settings and take information. |
25 | */ |
26 | class FBXSDK_DLL FbxProcessorXRefCopy : public FbxProcessor |
27 | { |
28 | FBXSDK_OBJECT_DECLARE(FbxProcessorXRefCopy, FbxProcessor); |
29 | |
30 | public: |
31 | class FBXSDK_DLL MissingUrlHandler |
32 | { |
33 | public: |
34 | virtual ~MissingUrlHandler(); |
35 | virtual void MissingUrl(const FbxString& pUrl, const FbxProperty&) = 0; |
36 | }; |
37 | |
38 | /** |
39 | * \name Properties |
40 | */ |
41 | //@{ |
42 | FbxPropertyT<FbxString> OutputDirectory; |
43 | |
44 | /** As we resolve xref and copy assets, do we update properties to |
45 | * now use this relative path? Defaults to TRUE. |
46 | */ |
47 | FbxPropertyT<FbxBool> UpdateProperties; |
48 | |
49 | /** Default to FALSE -- when set, this informs the processor to track |
50 | * every properties that were modified during the scene processing. |
51 | */ |
52 | FbxPropertyT<FbxBool> TrackUpdatedProperties; |
53 | |
54 | /** Default to TRUE -- when not set, files are only copied if one of |
55 | * the following conditions is met: |
56 | * |
57 | * 1) Target does not exist |
58 | * 2) Target has a different time |
59 | * 3) Target has a different size |
60 | */ |
61 | FbxPropertyT<FbxBool> ForceCopy; |
62 | |
63 | /** Default to TRUE -- when copying a file, also copy its modification |
64 | * time. A bit of a requirement if you're not going to use ForceCopy. |
65 | */ |
66 | FbxPropertyT<FbxBool> CopyFileTimes; |
67 | //@} |
68 | |
69 | /** Optional callback; when set, this will be called when an Url cannot be |
70 | * be copied because the source is not found. |
71 | * Memory is owned by the client code, and will not be freed by us. |
72 | */ |
73 | MissingUrlHandler* MissingUrlHandler; |
74 | |
75 | /** Since FbxProperty is an opaque type, we can't do an efficient operator < |
76 | * on it, and must keep the data on the object, which can be compared through |
77 | * pointers, and then we can further compare against the property name. |
78 | */ |
79 | struct PropertyUpdate |
80 | { |
81 | FbxProperty mProperty; |
82 | FbxString mOriginalValue; |
83 | |
84 | inline PropertyUpdate() {} |
85 | inline PropertyUpdate(const FbxProperty& pProp, const FbxString& pVal) : |
86 | mProperty(pProp), mOriginalValue(pVal) {} |
87 | |
88 | inline bool operator <(const PropertyUpdate& pOther) const |
89 | { |
90 | return strcmp(mProperty.GetName(), pOther.mProperty.GetName()) < 0; |
91 | } |
92 | }; |
93 | typedef FbxSet<PropertyUpdate> UpdateSet; |
94 | typedef FbxMap<FbxObject*, UpdateSet> PropertyUpdateMap; |
95 | |
96 | /** All properties that were updated, with their original value. |
97 | * Will always be empty if TrackUpdatedProperties |
98 | * was not set before calling ProcessCollection/ProcessObject. |
99 | * NOT cleared before each processing run. |
100 | */ |
101 | PropertyUpdateMap& GetUpdatedProperties(); |
102 | |
103 | /** If property tracking was enabled, goes through and reverts all changes |
104 | * to the properties. Does not un-copy the files, naturally. |
105 | */ |
106 | void RevertPropertyChanges(); |
107 | |
108 | /** This is just a safety net to make sure RevertPropertyChanges is called when |
109 | * this goes out of scope. |
110 | */ |
111 | struct FBXSDK_DLL AutoRevertPropertyChanges |
112 | { |
113 | AutoRevertPropertyChanges(FbxProcessorXRefCopy* pCopy) : mXRefCopy(pCopy) {} |
114 | ~AutoRevertPropertyChanges() |
115 | { |
116 | if( mXRefCopy ) |
117 | mXRefCopy->RevertPropertyChanges(); |
118 | } |
119 | |
120 | FbxProcessorXRefCopy* mXRefCopy; |
121 | }; |
122 | |
123 | /***************************************************************************************************************************** |
124 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
125 | *****************************************************************************************************************************/ |
126 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
127 | protected: |
128 | virtual void Construct(const FbxObject* pFrom); |
129 | virtual void ConstructProperties(bool pForceSet); |
130 | |
131 | PropertyUpdateMap mUpdatedProperties; |
132 | |
133 | // Implements the rules specified for the ForceCopy property. |
134 | // Also checks the ForceCopy property. |
135 | bool ShouldCopyFile(const FbxString& pTarget, const FbxString& pSource) const; |
136 | |
137 | virtual bool internal_ProcessCollectionBegin (FbxCollection* pObject); |
138 | virtual bool internal_ProcessCollectionEnd (FbxCollection* pObject); |
139 | virtual bool internal_ProcessObject (FbxObject* pObject); |
140 | bool ProcessPathProperty(FbxProperty &pProperty); |
141 | virtual bool ValidPropertyForXRefCopy(FbxObject* pObject, FbxProperty& lProperty) const; |
142 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
143 | }; |
144 | |
145 | #include <fbxsdk/fbxsdk_nsend.h> |
146 | |
147 | #endif /* _FBXSDK_UTILS_PROCESSOR_XREF_H_ */ |
148 | |