1 | /* |
2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
3 | * |
4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
5 | * and proprietary rights in and to this software, related documentation |
6 | * and any modifications thereto. Any use, reproduction, disclosure or |
7 | * distribution of this software and related documentation without an express |
8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
9 | */ |
10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
12 | |
13 | |
14 | #ifndef PX_PHYSICS_NX_CONSTRAINT |
15 | #define PX_PHYSICS_NX_CONSTRAINT |
16 | |
17 | /** \addtogroup physics |
18 | @{ |
19 | */ |
20 | |
21 | #include "PxPhysXConfig.h" |
22 | #include "PxConstraintDesc.h" |
23 | #include "common/PxBase.h" |
24 | |
25 | #ifndef PX_DOXYGEN |
26 | namespace physx |
27 | { |
28 | #endif |
29 | |
30 | class PxRigidActor; |
31 | class PxScene; |
32 | class PxConstraintConnector; |
33 | |
34 | /** |
35 | \brief a table of function pointers for a constraint |
36 | |
37 | @see PxConstraint |
38 | */ |
39 | |
40 | /** |
41 | \brief constraint flags |
42 | |
43 | \note eBROKEN is a read only flag |
44 | */ |
45 | |
46 | struct PxConstraintFlag |
47 | { |
48 | enum Enum |
49 | { |
50 | eBROKEN = 1<<0, //!< whether the constraint is broken |
51 | ePROJECT_TO_ACTOR0 = 1<<1, //!< whether actor1 should get projected to actor0 for this constraint (note: projection of a static/kinematic actor to a dynamic actor will be ignored) |
52 | ePROJECT_TO_ACTOR1 = 1<<2, //!< whether actor0 should get projected to actor1 for this constraint (note: projection of a static/kinematic actor to a dynamic actor will be ignored) |
53 | ePROJECTION = ePROJECT_TO_ACTOR0 | ePROJECT_TO_ACTOR1, //!< whether the actors should get projected for this constraint (the direction will be chosen by PhysX) |
54 | eCOLLISION_ENABLED = 1<<3, //!< whether contacts should be generated between the objects this constraint constrains |
55 | eREPORTING = 1<<4, //!< whether this constraint should generate force reports. DEPRECATED, as constraints always generate reports |
56 | eVISUALIZATION = 1<<5, //!< whether this constraint should be visualized, if constraint visualization is turned on |
57 | eDRIVE_LIMITS_ARE_FORCES = 1<<6, //!< limits for drive strength are forces rather than impulses |
58 | eDEPRECATED_32_COMPATIBILITY= 1<<7, //!< legacy compatibility flag for 3.3; see user guide. This flag must not be set in order for drives to conform to an implicit spring model |
59 | eIMPROVED_SLERP = 1<<8 //!< perform preprocessing for improved accuracy on D6 Slerp Drive (this flag will be removed in a future release when preprocessing is no longer required) |
60 | }; |
61 | }; |
62 | |
63 | /** |
64 | \brief constraint flags |
65 | @see PxConstraintFlag |
66 | */ |
67 | |
68 | typedef PxFlags<PxConstraintFlag::Enum, PxU16> PxConstraintFlags; |
69 | PX_FLAGS_OPERATORS(PxConstraintFlag::Enum, PxU16) |
70 | |
71 | |
72 | struct PxConstraintShaderTable |
73 | { |
74 | enum |
75 | { |
76 | eMAX_SOLVERPREPSPU_BYTESIZE=19056 |
77 | }; |
78 | |
79 | enum |
80 | { |
81 | eMAX_SOLVERPRPEP_DATASIZE=400 |
82 | }; |
83 | |
84 | PxConstraintSolverPrep solverPrep; //< solver constraint generation function |
85 | void* solverPrepSpu; //< spu-optimized solver constraint generation function |
86 | PxU32 solverPrepSpuByteSize; //< code size of the spu-optimized solver constraint generation function |
87 | PxConstraintProject project; //< constraint projection function |
88 | PxConstraintVisualize visualize; //< constraint visualization function |
89 | }; |
90 | |
91 | |
92 | /** |
93 | \brief A plugin class for implementing constraints |
94 | |
95 | @see PxPhysics.createConstraint |
96 | */ |
97 | |
98 | class PxConstraint : public PxBase |
99 | { |
100 | public: |
101 | |
102 | /** |
103 | \brief Releases a PxConstraint instance. |
104 | |
105 | \note This call does not wake up the connected rigid bodies. |
106 | |
107 | @see PxPhysics.createConstraint, PxBase.release() |
108 | */ |
109 | virtual void release() = 0; |
110 | |
111 | /** |
112 | \brief Retrieves the scene which this constraint belongs to. |
113 | |
114 | \return Owner Scene. NULL if not part of a scene. |
115 | |
116 | @see PxScene |
117 | */ |
118 | virtual PxScene* getScene() const = 0; |
119 | |
120 | /** |
121 | \brief Retrieves the actors for this constraint. |
122 | |
123 | \param[out] actor0 a reference to the pointer for the first actor |
124 | \param[out] actor1 a reference to the pointer for the second actor |
125 | |
126 | @see PxActor |
127 | */ |
128 | |
129 | virtual void getActors(PxRigidActor*& actor0, PxRigidActor*& actor1) const = 0; |
130 | |
131 | |
132 | /** |
133 | \brief Sets the actors for this constraint. |
134 | |
135 | \param[in] actor0 a reference to the pointer for the first actor |
136 | \param[in] actor1 a reference to the pointer for the second actor |
137 | |
138 | @see PxActor |
139 | */ |
140 | |
141 | virtual void setActors(PxRigidActor* actor0, PxRigidActor* actor1) = 0; |
142 | |
143 | /** |
144 | \brief Notify the scene that the constraint shader data has been updated by the application |
145 | */ |
146 | |
147 | virtual void markDirty() = 0; |
148 | |
149 | /** |
150 | \brief Set the flags for this constraint |
151 | |
152 | \param[in] flags the new constraint flags |
153 | |
154 | default: PxConstraintFlag::eDRIVE_LIMITS_ARE_FORCES |
155 | |
156 | @see PxConstraintFlags |
157 | */ |
158 | |
159 | virtual void setFlags(PxConstraintFlags flags) = 0; |
160 | |
161 | /** |
162 | \brief Retrieve the flags for this constraint |
163 | |
164 | \return the constraint flags |
165 | @see PxConstraintFlags |
166 | */ |
167 | |
168 | virtual PxConstraintFlags getFlags() const = 0; |
169 | |
170 | |
171 | /** |
172 | \brief Set a flag for this constraint |
173 | |
174 | \param[in] flag the constraint flag |
175 | \param[in] value the new value of the flag |
176 | |
177 | @see PxConstraintFlags |
178 | */ |
179 | |
180 | virtual void setFlag(PxConstraintFlag::Enum flag, bool value) = 0; |
181 | |
182 | /** |
183 | \brief Retrieve the constraint force most recently applied to maintain this constraint. |
184 | |
185 | \param[out] linear the constraint force |
186 | \param[out] angular the constraint torque |
187 | */ |
188 | virtual void getForce(PxVec3& linear, PxVec3& angular) const = 0; |
189 | |
190 | |
191 | /** |
192 | \brief whether the constraint is valid. |
193 | |
194 | A constraint is valid if it has at least one dynamic rigid body or articulation link. A constraint that |
195 | is not valid may not be inserted into a scene, and therefore a static actor to which an invalid constraint |
196 | is attached may not be inserted into a scene. |
197 | |
198 | Invalid constraints arise only when an actor to which the constraint is attached has been deleted. |
199 | |
200 | */ |
201 | virtual bool isValid() const = 0; |
202 | |
203 | /** |
204 | \brief Set the break force and torque thresholds for this constraint. |
205 | |
206 | If either the force or torque measured at the constraint exceed these thresholds the constraint will break. |
207 | |
208 | \param[in] linear the linear break threshold |
209 | \param[in] angular the angular break threshold |
210 | */ |
211 | |
212 | |
213 | virtual void setBreakForce(PxReal linear, PxReal angular) = 0; |
214 | |
215 | /** |
216 | \brief Retrieve the constraint break force and torque thresholds |
217 | |
218 | \param[out] linear the linear break threshold |
219 | \param[out] angular the angular break threshold |
220 | |
221 | */ |
222 | virtual void getBreakForce(PxReal& linear, PxReal& angular) const = 0; |
223 | |
224 | |
225 | /** |
226 | \brief Fetch external owner of the constraint. |
227 | |
228 | Provides a reference to the external owner of a constraint and a unique owner type ID. |
229 | |
230 | \param[out] typeID Unique type identifier of the external object. |
231 | \return Reference to the external object which owns the constraint. |
232 | |
233 | @see PxConstraintConnector.getExternalReference() |
234 | */ |
235 | virtual void* getExternalReference(PxU32& typeID) = 0; |
236 | |
237 | /** |
238 | \brief Set the constraint functions for this constraint |
239 | |
240 | \param[in] connector the constraint connector object by which the SDK communicates with the constraint. |
241 | \param[in] shaders the shader table for the constraint |
242 | |
243 | @see PxConstraintConnector PxConstraintSolverPrep PxConstraintProject PxConstraintVisualize |
244 | */ |
245 | virtual void setConstraintFunctions(PxConstraintConnector& connector, |
246 | const PxConstraintShaderTable& shaders) = 0; |
247 | |
248 | virtual const char* getConcreteTypeName() const { return "PxConstraint" ; } |
249 | |
250 | protected: |
251 | PX_INLINE PxConstraint(PxType concreteType, PxBaseFlags baseFlags) : PxBase(concreteType, baseFlags) {} |
252 | PX_INLINE PxConstraint(PxBaseFlags baseFlags) : PxBase(baseFlags) {} |
253 | virtual ~PxConstraint() {} |
254 | virtual bool isKindOf(const char* name) const { return !strcmp("PxConstraint" , name) || PxBase::isKindOf(name); } |
255 | |
256 | }; |
257 | |
258 | #ifndef PX_DOXYGEN |
259 | } // namespace physx |
260 | #endif |
261 | |
262 | /** @} */ |
263 | #endif |
264 | |