1 | /* |
2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
3 | * |
4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
5 | * and proprietary rights in and to this software, related documentation |
6 | * and any modifications thereto. Any use, reproduction, disclosure or |
7 | * distribution of this software and related documentation without an express |
8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
9 | */ |
10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
12 | |
13 | |
14 | #ifndef PX_PHYSICS_NX_SCENE_QUERY_FILTERING |
15 | #define PX_PHYSICS_NX_SCENE_QUERY_FILTERING |
16 | /** \addtogroup scenequery |
17 | @{ |
18 | */ |
19 | |
20 | #include "PxPhysXConfig.h" |
21 | #include "PxFiltering.h" |
22 | #include "PxQueryReport.h" |
23 | #include "PxClient.h" |
24 | |
25 | #ifndef PX_DOXYGEN |
26 | namespace physx |
27 | { |
28 | #endif |
29 | |
30 | class PxShape; |
31 | class PxRigidActor; |
32 | struct PxQueryHit; |
33 | |
34 | |
35 | /** |
36 | \brief Filtering flags for scene queries. |
37 | |
38 | @see PxQueryFilterData.flags |
39 | */ |
40 | struct PxQueryFlag |
41 | { |
42 | enum Enum |
43 | { |
44 | eSTATIC = (1<<0), //!< Traverse static shapes |
45 | |
46 | eDYNAMIC = (1<<1), //!< Traverse dynamic shapes |
47 | |
48 | ePREFILTER = (1<<2), //!< Run the pre-intersection-test filter (see #PxQueryFilterCallback::preFilter()) |
49 | |
50 | ePOSTFILTER = (1<<3), //!< Run the post-intersection-test filter (see #PxQueryFilterCallback::postFilter()) |
51 | |
52 | eANY_HIT = (1<<4), //!< Abort traversal as soon as any hit is found and return it via callback.block. |
53 | //!< Helps query performance. Both eTOUCH and eBLOCK hitTypes are considered hits with this flag. |
54 | |
55 | eNO_BLOCK = (1<<5), //!< All hits are reported as touching. Overrides eBLOCK returned from user filters with eTOUCH. |
56 | //!< This is also an optimization hint that may improve query performance. |
57 | |
58 | eRESERVED = (1<<15) //!< Reserved for internal use |
59 | }; |
60 | }; |
61 | PX_COMPILE_TIME_ASSERT(PxQueryFlag::eSTATIC==(1<<0)); |
62 | PX_COMPILE_TIME_ASSERT(PxQueryFlag::eDYNAMIC==(1<<1)); |
63 | |
64 | /** |
65 | \brief Flags typedef for the set of bits defined in PxQueryFlag. |
66 | |
67 | @see PxSceneQueryFilter |
68 | */ |
69 | typedef PxFlags<PxQueryFlag::Enum,PxU16> PxQueryFlags; |
70 | PX_FLAGS_OPERATORS(PxQueryFlag::Enum,PxU16) |
71 | |
72 | /** \deprecated Deprecated definition for backwards compatibility with PhysX 3.2 */ |
73 | #define PxSceneQueryFilterFlag PxQueryFlag // PX_DEPRECATED |
74 | /** \deprecated Deprecated definition for backwards compatibility with PhysX 3.2 */ |
75 | #define PxSceneQueryFilterFlags PxQueryFlags // PX_DEPRECATED |
76 | |
77 | /** |
78 | \brief Classification of scene query hits (intersections). |
79 | |
80 | - eNONE: Returning this hit type means that the hit should not be reported. |
81 | - eBLOCK: For all raycast, sweep and overlap queries the nearest eBLOCK type hit will always be returned in PxHitCallback::block member. |
82 | - eTOUCH: Whenever a raycast, sweep or overlap query was called with non-zero PxHitCallback::nbTouches and PxHitCallback::touches |
83 | parameters, eTOUCH type hits that are closer or same distance (touchDistance <= blockDistance condition) |
84 | as the globally nearest eBLOCK type hit, will be reported. |
85 | - For example, to record all hits from a raycast query, always return eTOUCH. |
86 | |
87 | All hits in overlap() queries are treated as if the intersection distance were zero. |
88 | This means the hits are unsorted and all eTOUCH hits are recorded by the callback even if an eBLOCK overlap hit was encountered. |
89 | Even though all overlap() blocking hits have zero length, only one (arbitrary) eBLOCK overlap hit is recorded in PxHitCallback::block. |
90 | All overlap() eTOUCH type hits are reported (zero touchDistance <= zero blockDistance condition). |
91 | |
92 | For raycast/sweep/overlap calls with zero touch buffer or PxHitCallback::nbTouches member, |
93 | only the closest hit of type eBLOCK is returned. All eTOUCH hits are discarded. |
94 | |
95 | @see PxQueryFilterCallback.preFilter PxQueryFilterCallback.postFilter PxScene.raycast PxScene.sweep PxScene.overlap |
96 | */ |
97 | struct PxQueryHitType |
98 | { |
99 | enum Enum |
100 | { |
101 | eNONE = 0, //!< the query should ignore this shape |
102 | eTOUCH = 1, //!< a hit on the shape touches the intersection geometry of the query but does not block it |
103 | eBLOCK = 2 //!< a hit on the shape blocks the query (does not block overlap queries) |
104 | }; |
105 | }; |
106 | |
107 | /** \deprecated Deprecated definition for backwards compatibility with PhysX 3.2 */ |
108 | #define PxSceneQueryHitType PxQueryHitType // PX_DEPRECATED |
109 | |
110 | /** |
111 | \brief Scene query filtering data. |
112 | |
113 | Whenever the scene query intersects a shape, filtering is performed in the following order: |
114 | |
115 | \li For non-batched queries only:<br>If the data field is non-zero, and the bitwise-AND value of data AND the shape's |
116 | queryFilterData is zero, the shape is skipped |
117 | \li If filter callbacks are enabled in flags field (see #PxQueryFlags) they will get invoked accordingly. |
118 | \li If neither #PxQueryFlag::ePREFILTER or #PxQueryFlag::ePOSTFILTER is set, the hit defaults |
119 | to type #PxQueryHitType::eBLOCK when the value of PxHitCallback::nbTouches provided with the query is zero and to type |
120 | #PxQueryHitType::eTOUCH when PxHitCallback::nbTouches is positive. |
121 | |
122 | @see PxScene.raycast PxScene.sweep PxScene.overlap PxBatchQuery.raycast PxBatchQuery.sweep PxBatchQuery.overlap PxQueryFlag::eANY_HIT |
123 | */ |
124 | struct PxQueryFilterData |
125 | { |
126 | /** \brief default constructor */ |
127 | explicit PX_INLINE PxQueryFilterData() : flags(PxQueryFlag::eDYNAMIC | PxQueryFlag::eSTATIC), clientId(PX_DEFAULT_CLIENT) {} |
128 | |
129 | /** \brief constructor to set both filter data and filter flags */ |
130 | explicit PX_INLINE PxQueryFilterData(const PxFilterData& fd, PxQueryFlags f) : data(fd), flags(f), clientId(PX_DEFAULT_CLIENT) {} |
131 | |
132 | /** \brief constructor to set filter flags only */ |
133 | explicit PX_INLINE PxQueryFilterData(PxQueryFlags f) : flags(f), clientId(PX_DEFAULT_CLIENT) {} |
134 | |
135 | PxFilterData data; //!< Filter data associated with the scene query |
136 | PxQueryFlags flags; //!< Filter flags (see #PxQueryFlags) |
137 | PxClientID clientId; //!< ID of the client doing the query (see #PxScene.createClient()) |
138 | }; |
139 | |
140 | /** \deprecated Deprecated definition for backwards compatibility with PhysX 3.2 */ |
141 | #define PxSceneQueryFilterData PxQueryFilterData // PX_DEPRECATED |
142 | |
143 | /** |
144 | \brief Scene query filtering callbacks. |
145 | |
146 | Custom filtering logic for scene query intersection candidates. If an intersection candidate object passes the data based filter |
147 | (see #PxQueryFilterData), filtering callbacks are executed if requested (see #PxQueryFilterData.flags) |
148 | |
149 | \li If #PxQueryFlag::ePREFILTER is set, the preFilter function runs before exact intersection tests. |
150 | If this function returns #PxQueryHitType::eTOUCH or #PxQueryHitType::eBLOCK, exact testing is performed to |
151 | determine the intersection location. |
152 | |
153 | The preFilter function may overwrite the copy of queryFlags it receives as an argument to specify any of #PxHitFlag::eMODIFIABLE_FLAGS |
154 | on a per-shape basis. Changes apply only to the shape being filtered, and changes to other flags are ignored. |
155 | |
156 | \li If #PxQueryFlag::ePREFILTER is not set, precise intersection testing is performed using the original query's filterData.flags. |
157 | |
158 | \li If #PxQueryFlag::ePOSTFILTER is set, the postFilter function is called for each intersection to determine the touch/block status. |
159 | This overrides any touch/block status previously returned from the preFilter function for this shape. |
160 | |
161 | Filtering calls are not guaranteed to be sorted along the ray or sweep direction. |
162 | |
163 | @see PxScene.raycast PxScene.sweep PxScene.overlap PxQueryFlags PxHitFlags |
164 | */ |
165 | class PxQueryFilterCallback |
166 | { |
167 | public: |
168 | |
169 | /** |
170 | \brief This filter callback is executed before the exact intersection test if PxQueryFlag::ePREFILTER flag was set. |
171 | |
172 | \param[in] filterData custom filter data specified as the query's filterData.data parameter. |
173 | \param[in] shape A shape that has not yet passed the exact intersection test. |
174 | \param[in] actor The shape's actor. |
175 | \param[in,out] queryFlags scene query flags from the query's function call (only flags from PxHitFlag::eMODIFIABLE_FLAGS bitmask can be modified) |
176 | \return the updated type for this hit (see #PxQueryHitType) |
177 | */ |
178 | virtual PxQueryHitType::Enum preFilter( |
179 | const PxFilterData& filterData, const PxShape* shape, const PxRigidActor* actor, PxHitFlags& queryFlags) = 0; |
180 | |
181 | /** |
182 | \brief This filter callback is executed if the exact intersection test returned true and PxQueryFlag::ePOSTFILTER flag was set. |
183 | |
184 | \param[in] filterData custom filter data of the query |
185 | \param[in] hit Scene query hit information. faceIndex member is not valid for overlap queries. For sweep and raycast queries the hit information can be cast to #PxSweepHit and #PxRaycastHit respectively. |
186 | \return the updated hit type for this hit (see #PxQueryHitType) |
187 | */ |
188 | virtual PxQueryHitType::Enum postFilter(const PxFilterData& filterData, const PxQueryHit& hit) = 0; |
189 | |
190 | /** |
191 | \brief virtual destructor |
192 | */ |
193 | virtual ~PxQueryFilterCallback() {} |
194 | }; |
195 | |
196 | /** \brief Deprecated define for backwards compatibility with PhysX 3.2 */ |
197 | #define PxSceneQueryFilterCallback PxQueryFilterCallback |
198 | |
199 | /** |
200 | \brief Batched query pre-filter shader. |
201 | |
202 | Custom filtering logic for batched query intersection candidates. If an intersection candidate object passes the data based filter (see #PxQueryFilterData), |
203 | filtering shader runs if specified in filtering flags (see #PxQueryFilterData.flags) |
204 | |
205 | \li If #PxQueryFlag::ePREFILTER is set, the preFilter shader runs before exact intersection tests. |
206 | If the shader returns #PxQueryHitType::eTOUCH or #PxQueryHitType::eBLOCK, exact testing is performed to |
207 | determine the intersection location. |
208 | |
209 | The preFilter shader may overwrite the copy of queryFlags it receives as an argument to specify any of #PxHitFlag::eMODIFIABLE_FLAGS |
210 | on a per-shape basis. Changes apply only to the shape being filtered, and changes to other flags are ignored. |
211 | |
212 | \li If #PxQueryFlag::ePREFILTER is not set, precise intersection testing is performed using the original query's filterData.flags. |
213 | |
214 | Filtering calls are not guaranteed to be sorted along the ray or sweep direction. |
215 | |
216 | @see PxBatchQueryDesc.preFilterShader PxQueryFilterCallback.preFilter PxBatchQueryPostFilterShader |
217 | |
218 | */ |
219 | |
220 | /** |
221 | \param[in] queryFilterData Query filter data |
222 | \param[in] objectFilterData Object filter data |
223 | \param[in] constantBlock Global constant filter data (see #PxBatchQuery) |
224 | \param[in] constantBlockSize Size of global filter data (see #PxBatchQuery) |
225 | \param[in,out] hitFlags Per-object modifiable hit flags (only flags from PxHitFlag::eMODIFIABLE_FLAGS mask can be modified) |
226 | \return the updated hit type for this hit (see #PxQueryHitType) |
227 | |
228 | @see PxBatchQueryPostFilterShader |
229 | */ |
230 | typedef PxQueryHitType::Enum (*PxBatchQueryPreFilterShader)( |
231 | PxFilterData queryFilterData, PxFilterData objectFilterData, |
232 | const void* constantBlock, PxU32 constantBlockSize, |
233 | PxHitFlags& hitFlags); |
234 | |
235 | /** |
236 | \brief Batched query post-filter shader. |
237 | |
238 | Custom filtering logic for batched query intersection candidates. If an intersection candidate object passes the data based filter (see #PxQueryFilterData), |
239 | the filtering shader run on request (see #PxQueryFilterData.flags) |
240 | |
241 | \li If #PxQueryFlag::ePOSTFILTER is set, the postFilter shader is called for each intersection to determine the touch/block status. |
242 | This overrides any touch/block status previously returned from the preFilter function for this shape. |
243 | |
244 | Filtering shaders are not in order along the query direction, rather they are processed in the order in which |
245 | candidate shapes for testing are found by PhysX' scene traversal algorithms. |
246 | |
247 | @see PxBatchQueryDesc.postFilterShader PxQueryFilterCallback.postFilter PxBatchQueryPreFilterShader |
248 | */ |
249 | |
250 | /** |
251 | \param[in] queryFilterData Query filter data |
252 | \param[in] objectFilterData Object filter data |
253 | \param[in] constantBlock Global constant filter data (see #PxBatchQuery) |
254 | \param[in] constantBlockSize Size of global filter data (see #PxBatchQuery) |
255 | \param[in] hit Hit data from the prior exact intersection test. |
256 | \return the new hit type for this hit (see #PxQueryHitType) |
257 | |
258 | @see PxBatchQueryPreFilterShader |
259 | */ |
260 | |
261 | typedef PxQueryHitType::Enum (*PxBatchQueryPostFilterShader)( |
262 | PxFilterData queryFilterData, PxFilterData objectFilterData, |
263 | const void* constantBlock, PxU32 constantBlockSize, |
264 | const PxQueryHit& hit); |
265 | |
266 | #ifndef PX_DOXYGEN |
267 | } // namespace physx |
268 | #endif |
269 | |
270 | /** @} */ |
271 | #endif |
272 | |