| 1 | /* |
| 2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
| 3 | * |
| 4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
| 5 | * and proprietary rights in and to this software, related documentation |
| 6 | * and any modifications thereto. Any use, reproduction, disclosure or |
| 7 | * distribution of this software and related documentation without an express |
| 8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
| 9 | */ |
| 10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 12 | |
| 13 | |
| 14 | #ifndef PX_PHYSICS_NX_CLOTH_READ_DATA |
| 15 | #define PX_PHYSICS_NX_CLOTH_READ_DATA |
| 16 | |
| 17 | #include "PxPhysXConfig.h" |
| 18 | |
| 19 | #if PX_USE_CLOTH_API |
| 20 | |
| 21 | /** \addtogroup cloth |
| 22 | @{ |
| 23 | */ |
| 24 | |
| 25 | #include "PxLockedData.h" |
| 26 | |
| 27 | #ifndef PX_DOXYGEN |
| 28 | namespace physx |
| 29 | { |
| 30 | #endif |
| 31 | |
| 32 | struct PxClothParticle; |
| 33 | |
| 34 | /** |
| 35 | \brief Data layout descriptor for reading cloth data from the SDK. |
| 36 | @see PxCloth.lockParticleData() |
| 37 | */ |
| 38 | class PxClothParticleData : public PxLockedData |
| 39 | { |
| 40 | public: |
| 41 | /** |
| 42 | \brief Particle position and mass data. |
| 43 | @see PxCloth.getNbParticles() |
| 44 | */ |
| 45 | PxClothParticle* particles; |
| 46 | |
| 47 | /** |
| 48 | \brief Particle position and mass data from the second last iteration. |
| 49 | \details Can be used together with #particles and #PxCloth.getPreviousTimeStep() to compute particle velocities. |
| 50 | */ |
| 51 | PxClothParticle* previousParticles; |
| 52 | }; |
| 53 | |
| 54 | #ifndef PX_DOXYGEN |
| 55 | } // namespace physx |
| 56 | #endif |
| 57 | |
| 58 | /** @} */ |
| 59 | |
| 60 | #endif // PX_USE_CLOTH_API |
| 61 | |
| 62 | #endif |
| 63 | |