| 1 | /* |
| 2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
| 3 | * |
| 4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
| 5 | * and proprietary rights in and to this software, related documentation |
| 6 | * and any modifications thereto. Any use, reproduction, disclosure or |
| 7 | * distribution of this software and related documentation without an express |
| 8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
| 9 | */ |
| 10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 12 | |
| 13 | |
| 14 | #ifndef PX_PHYSICS_EXTENSIONS_BROAD_PHASE_H |
| 15 | #define PX_PHYSICS_EXTENSIONS_BROAD_PHASE_H |
| 16 | /** \addtogroup extensions |
| 17 | @{ |
| 18 | */ |
| 19 | |
| 20 | #include "PxPhysXConfig.h" |
| 21 | #include "common/PxPhysXCommonConfig.h" |
| 22 | |
| 23 | #ifndef PX_DOXYGEN |
| 24 | namespace physx |
| 25 | { |
| 26 | #endif |
| 27 | |
| 28 | class PxBroadPhaseExt |
| 29 | { |
| 30 | public: |
| 31 | |
| 32 | /** |
| 33 | \brief Creates regions for PxSceneDesc, from a global box. |
| 34 | |
| 35 | This helper simply subdivides the given global box into a 2D grid of smaller boxes. Each one of those smaller boxes |
| 36 | is a region of interest for the broadphase. There are nbSubdiv*nbSubdiv regions in the 2D grid. The function does not |
| 37 | subdivide along the given up axis. |
| 38 | |
| 39 | This is the simplest setup one can use with PxBroadPhaseType::eMBP. A more sophisticated setup would try to cover |
| 40 | the game world with a non-uniform set of regions (i.e. not just a grid). |
| 41 | |
| 42 | \param[out] regions Regions computed from the input global box |
| 43 | \param[in] globalBounds World-space box covering the game world |
| 44 | \param[in] nbSubdiv Grid subdivision level. The function will create nbSubdiv*nbSubdiv regions. |
| 45 | \param[in] upAxis Up axis (0 for X, 1 for Y, 2 for Z). |
| 46 | \return number of regions written out to the 'regions' array |
| 47 | |
| 48 | @see PxSceneDesc PxBroadPhaseType |
| 49 | */ |
| 50 | static PxU32 createRegionsFromWorldBounds(PxBounds3* regions, const PxBounds3& globalBounds, PxU32 nbSubdiv, PxU32 upAxis=1); |
| 51 | }; |
| 52 | |
| 53 | #ifndef PX_DOXYGEN |
| 54 | } // namespace physx |
| 55 | #endif |
| 56 | |
| 57 | /** @} */ |
| 58 | #endif |
| 59 | |