1 | /* |
2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
3 | * |
4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
5 | * and proprietary rights in and to this software, related documentation |
6 | * and any modifications thereto. Any use, reproduction, disclosure or |
7 | * distribution of this software and related documentation without an express |
8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
9 | */ |
10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
12 | |
13 | |
14 | #ifndef PX_FOUNDATION_PX_BOUNDS3_H |
15 | #define PX_FOUNDATION_PX_BOUNDS3_H |
16 | |
17 | /** \addtogroup foundation |
18 | @{ |
19 | */ |
20 | |
21 | #include "foundation/PxTransform.h" |
22 | #include "foundation/PxMat33.h" |
23 | |
24 | #ifndef PX_DOXYGEN |
25 | namespace physx |
26 | { |
27 | #endif |
28 | |
29 | // maximum extents defined such that floating point exceptions are avoided for standard use cases |
30 | #define PX_MAX_BOUNDS_EXTENTS (PX_MAX_REAL * 0.25f) |
31 | |
32 | /** |
33 | \brief Class representing 3D range or axis aligned bounding box. |
34 | |
35 | Stored as minimum and maximum extent corners. Alternate representation |
36 | would be center and dimensions. |
37 | May be empty or nonempty. For nonempty bounds, minimum <= maximum has to hold for all axes. |
38 | Empty bounds have to be represented as minimum = PX_MAX_BOUNDS_EXTENTS and maximum = -PX_MAX_BOUNDS_EXTENTS for all axes. |
39 | All other representations are invalid and the behavior is undefined. |
40 | */ |
41 | class PxBounds3 |
42 | { |
43 | public: |
44 | |
45 | /** |
46 | \brief Default constructor, not performing any initialization for performance reason. |
47 | \remark Use empty() function below to construct empty bounds. |
48 | */ |
49 | PX_CUDA_CALLABLE PX_FORCE_INLINE PxBounds3() {} |
50 | |
51 | /** |
52 | \brief Construct from two bounding points |
53 | */ |
54 | PX_CUDA_CALLABLE PX_FORCE_INLINE PxBounds3(const PxVec3& minimum, const PxVec3& maximum); |
55 | |
56 | /** |
57 | \brief Return empty bounds. |
58 | */ |
59 | static PX_CUDA_CALLABLE PX_FORCE_INLINE PxBounds3 empty(); |
60 | |
61 | /** |
62 | \brief returns the AABB containing v0 and v1. |
63 | \param v0 first point included in the AABB. |
64 | \param v1 second point included in the AABB. |
65 | */ |
66 | static PX_CUDA_CALLABLE PX_FORCE_INLINE PxBounds3 boundsOfPoints(const PxVec3& v0, const PxVec3& v1); |
67 | |
68 | /** |
69 | \brief returns the AABB from center and extents vectors. |
70 | \param center Center vector |
71 | \param extent Extents vector |
72 | */ |
73 | static PX_CUDA_CALLABLE PX_FORCE_INLINE PxBounds3 centerExtents(const PxVec3& center, const PxVec3& extent); |
74 | |
75 | /** |
76 | \brief Construct from center, extent, and (not necessarily orthogonal) basis |
77 | */ |
78 | static PX_CUDA_CALLABLE PX_INLINE PxBounds3 basisExtent(const PxVec3& center, const PxMat33& basis, const PxVec3& extent); |
79 | |
80 | /** |
81 | \brief Construct from pose and extent |
82 | */ |
83 | static PX_CUDA_CALLABLE PX_INLINE PxBounds3 poseExtent(const PxTransform& pose, const PxVec3& extent); |
84 | |
85 | /** |
86 | \brief gets the transformed bounds of the passed AABB (resulting in a bigger AABB). |
87 | |
88 | This version is safe to call for empty bounds. |
89 | |
90 | \param[in] matrix Transform to apply, can contain scaling as well |
91 | \param[in] bounds The bounds to transform. |
92 | */ |
93 | static PX_CUDA_CALLABLE PX_INLINE PxBounds3 transformSafe(const PxMat33& matrix, const PxBounds3& bounds); |
94 | |
95 | /** |
96 | \brief gets the transformed bounds of the passed AABB (resulting in a bigger AABB). |
97 | |
98 | Calling this method for empty bounds leads to undefined behavior. Use #transformSafe() instead. |
99 | |
100 | \param[in] matrix Transform to apply, can contain scaling as well |
101 | \param[in] bounds The bounds to transform. |
102 | */ |
103 | static PX_CUDA_CALLABLE PX_INLINE PxBounds3 transformFast(const PxMat33& matrix, const PxBounds3& bounds); |
104 | |
105 | /** |
106 | \brief gets the transformed bounds of the passed AABB (resulting in a bigger AABB). |
107 | |
108 | This version is safe to call for empty bounds. |
109 | |
110 | \param[in] transform Transform to apply, can contain scaling as well |
111 | \param[in] bounds The bounds to transform. |
112 | */ |
113 | static PX_CUDA_CALLABLE PX_INLINE PxBounds3 transformSafe(const PxTransform& transform, const PxBounds3& bounds); |
114 | |
115 | /** |
116 | \brief gets the transformed bounds of the passed AABB (resulting in a bigger AABB). |
117 | |
118 | Calling this method for empty bounds leads to undefined behavior. Use #transformSafe() instead. |
119 | |
120 | \param[in] transform Transform to apply, can contain scaling as well |
121 | \param[in] bounds The bounds to transform. |
122 | */ |
123 | static PX_CUDA_CALLABLE PX_INLINE PxBounds3 transformFast(const PxTransform& transform, const PxBounds3& bounds); |
124 | |
125 | /** |
126 | \brief Sets empty to true |
127 | */ |
128 | PX_CUDA_CALLABLE PX_FORCE_INLINE void setEmpty(); |
129 | |
130 | /** |
131 | \brief Sets the bounds to maximum size [-PX_MAX_BOUNDS_EXTENTS, PX_MAX_BOUNDS_EXTENTS]. |
132 | */ |
133 | PX_CUDA_CALLABLE PX_FORCE_INLINE void setMaximal(); |
134 | |
135 | /** |
136 | \brief expands the volume to include v |
137 | \param v Point to expand to. |
138 | */ |
139 | PX_CUDA_CALLABLE PX_FORCE_INLINE void include(const PxVec3& v); |
140 | |
141 | /** |
142 | \brief expands the volume to include b. |
143 | \param b Bounds to perform union with. |
144 | */ |
145 | PX_CUDA_CALLABLE PX_FORCE_INLINE void include(const PxBounds3& b); |
146 | |
147 | PX_CUDA_CALLABLE PX_FORCE_INLINE bool isEmpty() const; |
148 | |
149 | /** |
150 | \brief indicates whether the intersection of this and b is empty or not. |
151 | \param b Bounds to test for intersection. |
152 | */ |
153 | PX_CUDA_CALLABLE PX_FORCE_INLINE bool intersects(const PxBounds3& b) const; |
154 | |
155 | /** |
156 | \brief computes the 1D-intersection between two AABBs, on a given axis. |
157 | \param a the other AABB |
158 | \param axis the axis (0, 1, 2) |
159 | */ |
160 | PX_CUDA_CALLABLE PX_FORCE_INLINE bool intersects1D(const PxBounds3& a, PxU32 axis) const; |
161 | |
162 | /** |
163 | \brief indicates if these bounds contain v. |
164 | \param v Point to test against bounds. |
165 | */ |
166 | PX_CUDA_CALLABLE PX_FORCE_INLINE bool contains(const PxVec3& v) const; |
167 | |
168 | /** |
169 | \brief checks a box is inside another box. |
170 | \param box the other AABB |
171 | */ |
172 | PX_CUDA_CALLABLE PX_FORCE_INLINE bool isInside(const PxBounds3& box) const; |
173 | |
174 | /** |
175 | \brief returns the center of this axis aligned box. |
176 | */ |
177 | PX_CUDA_CALLABLE PX_FORCE_INLINE PxVec3 getCenter() const; |
178 | |
179 | /** |
180 | \brief get component of the box's center along a given axis |
181 | */ |
182 | PX_CUDA_CALLABLE PX_FORCE_INLINE PxReal getCenter(PxU32 axis) const; |
183 | |
184 | /** |
185 | \brief get component of the box's extents along a given axis |
186 | */ |
187 | PX_CUDA_CALLABLE PX_FORCE_INLINE PxReal getExtents(PxU32 axis) const; |
188 | |
189 | /** |
190 | \brief returns the dimensions (width/height/depth) of this axis aligned box. |
191 | */ |
192 | PX_CUDA_CALLABLE PX_FORCE_INLINE PxVec3 getDimensions() const; |
193 | |
194 | /** |
195 | \brief returns the extents, which are half of the width/height/depth. |
196 | */ |
197 | PX_CUDA_CALLABLE PX_FORCE_INLINE PxVec3 getExtents() const; |
198 | |
199 | /** |
200 | \brief scales the AABB. |
201 | |
202 | This version is safe to call for empty bounds. |
203 | |
204 | \param scale Factor to scale AABB by. |
205 | */ |
206 | PX_CUDA_CALLABLE PX_FORCE_INLINE void scaleSafe(PxF32 scale); |
207 | |
208 | /** |
209 | \brief scales the AABB. |
210 | |
211 | Calling this method for empty bounds leads to undefined behavior. Use #scaleSafe() instead. |
212 | |
213 | \param scale Factor to scale AABB by. |
214 | */ |
215 | PX_CUDA_CALLABLE PX_FORCE_INLINE void scaleFast(PxF32 scale); |
216 | |
217 | /** |
218 | fattens the AABB in all 3 dimensions by the given distance. |
219 | |
220 | This version is safe to call for empty bounds. |
221 | */ |
222 | PX_CUDA_CALLABLE PX_FORCE_INLINE void fattenSafe(PxReal distance); |
223 | |
224 | /** |
225 | fattens the AABB in all 3 dimensions by the given distance. |
226 | |
227 | Calling this method for empty bounds leads to undefined behavior. Use #fattenSafe() instead. |
228 | */ |
229 | PX_CUDA_CALLABLE PX_FORCE_INLINE void fattenFast(PxReal distance); |
230 | |
231 | /** |
232 | checks that the AABB values are not NaN |
233 | */ |
234 | PX_CUDA_CALLABLE PX_FORCE_INLINE bool isFinite() const; |
235 | |
236 | /** |
237 | checks that the AABB values describe a valid configuration. |
238 | */ |
239 | PX_CUDA_CALLABLE PX_FORCE_INLINE bool isValid() const; |
240 | |
241 | PxVec3 minimum, maximum; |
242 | }; |
243 | |
244 | |
245 | PX_CUDA_CALLABLE PX_FORCE_INLINE PxBounds3::PxBounds3(const PxVec3& minimum_, const PxVec3& maximum_) |
246 | : minimum(minimum_), maximum(maximum_) |
247 | { |
248 | } |
249 | |
250 | PX_CUDA_CALLABLE PX_FORCE_INLINE PxBounds3 PxBounds3::empty() |
251 | { |
252 | return PxBounds3(PxVec3(PX_MAX_BOUNDS_EXTENTS), PxVec3(-PX_MAX_BOUNDS_EXTENTS)); |
253 | } |
254 | |
255 | PX_CUDA_CALLABLE PX_FORCE_INLINE bool PxBounds3::isFinite() const |
256 | { |
257 | return minimum.isFinite() && maximum.isFinite(); |
258 | } |
259 | |
260 | PX_CUDA_CALLABLE PX_FORCE_INLINE PxBounds3 PxBounds3::boundsOfPoints(const PxVec3& v0, const PxVec3& v1) |
261 | { |
262 | return PxBounds3(v0.minimum(v1), v0.maximum(v1)); |
263 | } |
264 | |
265 | PX_CUDA_CALLABLE PX_FORCE_INLINE PxBounds3 PxBounds3::centerExtents(const PxVec3& center, const PxVec3& extent) |
266 | { |
267 | return PxBounds3(center - extent, center + extent); |
268 | } |
269 | |
270 | PX_CUDA_CALLABLE PX_INLINE PxBounds3 PxBounds3::basisExtent(const PxVec3& center, const PxMat33& basis, const PxVec3& extent) |
271 | { |
272 | // extended basis vectors |
273 | PxVec3 c0 = basis.column0 * extent.x; |
274 | PxVec3 c1 = basis.column1 * extent.y; |
275 | PxVec3 c2 = basis.column2 * extent.z; |
276 | |
277 | PxVec3 w; |
278 | // find combination of base vectors that produces max. distance for each component = sum of abs() |
279 | w.x = PxAbs(c0.x) + PxAbs(c1.x) + PxAbs(c2.x); |
280 | w.y = PxAbs(c0.y) + PxAbs(c1.y) + PxAbs(c2.y); |
281 | w.z = PxAbs(c0.z) + PxAbs(c1.z) + PxAbs(c2.z); |
282 | |
283 | return PxBounds3(center - w, center + w); |
284 | } |
285 | |
286 | PX_CUDA_CALLABLE PX_INLINE PxBounds3 PxBounds3::poseExtent(const PxTransform& pose, const PxVec3& extent) |
287 | { |
288 | return basisExtent(pose.p, PxMat33(pose.q), extent); |
289 | } |
290 | |
291 | PX_CUDA_CALLABLE PX_FORCE_INLINE void PxBounds3::setEmpty() |
292 | { |
293 | minimum = PxVec3(PX_MAX_BOUNDS_EXTENTS); |
294 | maximum = PxVec3(-PX_MAX_BOUNDS_EXTENTS); |
295 | } |
296 | |
297 | PX_CUDA_CALLABLE PX_FORCE_INLINE void PxBounds3::setMaximal() |
298 | { |
299 | minimum = PxVec3(-PX_MAX_BOUNDS_EXTENTS); |
300 | maximum = PxVec3(PX_MAX_BOUNDS_EXTENTS); |
301 | } |
302 | |
303 | PX_CUDA_CALLABLE PX_FORCE_INLINE void PxBounds3::include(const PxVec3& v) |
304 | { |
305 | PX_ASSERT(isValid()); |
306 | minimum = minimum.minimum(v); |
307 | maximum = maximum.maximum(v); |
308 | } |
309 | |
310 | PX_CUDA_CALLABLE PX_FORCE_INLINE void PxBounds3::include(const PxBounds3& b) |
311 | { |
312 | PX_ASSERT(isValid()); |
313 | minimum = minimum.minimum(b.minimum); |
314 | maximum = maximum.maximum(b.maximum); |
315 | } |
316 | |
317 | PX_CUDA_CALLABLE PX_FORCE_INLINE bool PxBounds3::isEmpty() const |
318 | { |
319 | PX_ASSERT(isValid()); |
320 | return minimum.x > maximum.x; |
321 | } |
322 | |
323 | PX_CUDA_CALLABLE PX_FORCE_INLINE bool PxBounds3::intersects(const PxBounds3& b) const |
324 | { |
325 | PX_ASSERT(isValid() && b.isValid()); |
326 | return !(b.minimum.x > maximum.x || minimum.x > b.maximum.x || |
327 | b.minimum.y > maximum.y || minimum.y > b.maximum.y || |
328 | b.minimum.z > maximum.z || minimum.z > b.maximum.z); |
329 | } |
330 | |
331 | PX_CUDA_CALLABLE PX_FORCE_INLINE bool PxBounds3::intersects1D(const PxBounds3& a, PxU32 axis) const |
332 | { |
333 | PX_ASSERT(isValid() && a.isValid()); |
334 | return maximum[axis] >= a.minimum[axis] && a.maximum[axis] >= minimum[axis]; |
335 | } |
336 | |
337 | PX_CUDA_CALLABLE PX_FORCE_INLINE bool PxBounds3::contains(const PxVec3& v) const |
338 | { |
339 | PX_ASSERT(isValid()); |
340 | |
341 | return !(v.x < minimum.x || v.x > maximum.x || |
342 | v.y < minimum.y || v.y > maximum.y || |
343 | v.z < minimum.z || v.z > maximum.z); |
344 | } |
345 | |
346 | PX_CUDA_CALLABLE PX_FORCE_INLINE bool PxBounds3::isInside(const PxBounds3& box) const |
347 | { |
348 | PX_ASSERT(isValid() && box.isValid()); |
349 | if(box.minimum.x>minimum.x) return false; |
350 | if(box.minimum.y>minimum.y) return false; |
351 | if(box.minimum.z>minimum.z) return false; |
352 | if(box.maximum.x<maximum.x) return false; |
353 | if(box.maximum.y<maximum.y) return false; |
354 | if(box.maximum.z<maximum.z) return false; |
355 | return true; |
356 | } |
357 | |
358 | PX_CUDA_CALLABLE PX_FORCE_INLINE PxVec3 PxBounds3::getCenter() const |
359 | { |
360 | PX_ASSERT(isValid()); |
361 | return (minimum+maximum) * 0.5f; |
362 | } |
363 | |
364 | PX_CUDA_CALLABLE PX_FORCE_INLINE PxReal PxBounds3::getCenter(PxU32 axis) const |
365 | { |
366 | PX_ASSERT(isValid()); |
367 | return (minimum[axis] + maximum[axis]) * 0.5f; |
368 | } |
369 | |
370 | PX_CUDA_CALLABLE PX_FORCE_INLINE PxReal PxBounds3::getExtents(PxU32 axis) const |
371 | { |
372 | PX_ASSERT(isValid()); |
373 | return (maximum[axis] - minimum[axis]) * 0.5f; |
374 | } |
375 | |
376 | PX_CUDA_CALLABLE PX_FORCE_INLINE PxVec3 PxBounds3::getDimensions() const |
377 | { |
378 | PX_ASSERT(isValid()); |
379 | return maximum - minimum; |
380 | } |
381 | |
382 | PX_CUDA_CALLABLE PX_FORCE_INLINE PxVec3 PxBounds3::getExtents() const |
383 | { |
384 | PX_ASSERT(isValid()); |
385 | return getDimensions() * 0.5f; |
386 | } |
387 | |
388 | PX_CUDA_CALLABLE PX_FORCE_INLINE void PxBounds3::scaleSafe(PxF32 scale) |
389 | { |
390 | PX_ASSERT(isValid()); |
391 | if (!isEmpty()) |
392 | scaleFast(scale); |
393 | } |
394 | |
395 | PX_CUDA_CALLABLE PX_FORCE_INLINE void PxBounds3::scaleFast(PxF32 scale) |
396 | { |
397 | PX_ASSERT(isValid()); |
398 | *this = centerExtents(getCenter(), getExtents() * scale); |
399 | } |
400 | |
401 | PX_CUDA_CALLABLE PX_FORCE_INLINE void PxBounds3::fattenSafe(PxReal distance) |
402 | { |
403 | PX_ASSERT(isValid()); |
404 | if (!isEmpty()) |
405 | fattenFast(distance); |
406 | } |
407 | |
408 | PX_CUDA_CALLABLE PX_FORCE_INLINE void PxBounds3::fattenFast(PxReal distance) |
409 | { |
410 | PX_ASSERT(isValid()); |
411 | minimum.x -= distance; |
412 | minimum.y -= distance; |
413 | minimum.z -= distance; |
414 | |
415 | maximum.x += distance; |
416 | maximum.y += distance; |
417 | maximum.z += distance; |
418 | } |
419 | |
420 | PX_CUDA_CALLABLE PX_INLINE PxBounds3 PxBounds3::transformSafe(const PxMat33& matrix, const PxBounds3& bounds) |
421 | { |
422 | PX_ASSERT(bounds.isValid()); |
423 | return !bounds.isEmpty() ? transformFast(matrix, bounds) : bounds; |
424 | } |
425 | |
426 | PX_CUDA_CALLABLE PX_INLINE PxBounds3 PxBounds3::transformFast(const PxMat33& matrix, const PxBounds3& bounds) |
427 | { |
428 | PX_ASSERT(bounds.isValid()); |
429 | return PxBounds3::basisExtent(matrix * bounds.getCenter(), matrix, bounds.getExtents()); |
430 | } |
431 | |
432 | PX_CUDA_CALLABLE PX_INLINE PxBounds3 PxBounds3::transformSafe(const PxTransform& transform, const PxBounds3& bounds) |
433 | { |
434 | PX_ASSERT(bounds.isValid()); |
435 | return !bounds.isEmpty() ? transformFast(transform, bounds) : bounds; |
436 | } |
437 | |
438 | PX_CUDA_CALLABLE PX_INLINE PxBounds3 PxBounds3::transformFast(const PxTransform& transform, const PxBounds3& bounds) |
439 | { |
440 | PX_ASSERT(bounds.isValid()); |
441 | return PxBounds3::basisExtent(transform.transform(bounds.getCenter()), PxMat33(transform.q), bounds.getExtents()); |
442 | } |
443 | |
444 | PX_CUDA_CALLABLE PX_FORCE_INLINE bool PxBounds3::isValid() const |
445 | { |
446 | return (isFinite() && |
447 | (((minimum.x <= maximum.x) && (minimum.y <= maximum.y) && (minimum.z <= maximum.z)) || |
448 | ((minimum.x == PX_MAX_BOUNDS_EXTENTS) && (minimum.y == PX_MAX_BOUNDS_EXTENTS) && (minimum.z == PX_MAX_BOUNDS_EXTENTS) && |
449 | (maximum.x == -PX_MAX_BOUNDS_EXTENTS) && (maximum.y == -PX_MAX_BOUNDS_EXTENTS) && (maximum.z == -PX_MAX_BOUNDS_EXTENTS))) |
450 | ); |
451 | } |
452 | |
453 | #ifndef PX_DOXYGEN |
454 | } // namespace physx |
455 | #endif |
456 | |
457 | /** @} */ |
458 | #endif // PX_FOUNDATION_PX_BOUNDS3_H |
459 | |