| 1 | /* |
| 2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
| 3 | * |
| 4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
| 5 | * and proprietary rights in and to this software, related documentation |
| 6 | * and any modifications thereto. Any use, reproduction, disclosure or |
| 7 | * distribution of this software and related documentation without an express |
| 8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
| 9 | */ |
| 10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 12 | |
| 13 | |
| 14 | #ifndef PX_DEFAULT_ALLOCATOR_H |
| 15 | #define PX_DEFAULT_ALLOCATOR_H |
| 16 | /** \addtogroup extensions |
| 17 | @{ |
| 18 | */ |
| 19 | |
| 20 | #include "foundation/PxAllocatorCallback.h" |
| 21 | #include "common/PxPhysXCommonConfig.h" |
| 22 | #include "foundation/PxAssert.h" |
| 23 | #include <stdlib.h> |
| 24 | |
| 25 | #if defined(PX_WINDOWS) || defined(PX_LINUX) || defined(PX_ANDROID) |
| 26 | #include <malloc.h> |
| 27 | #endif |
| 28 | |
| 29 | #ifndef PX_DOXYGEN |
| 30 | namespace physx |
| 31 | { |
| 32 | #endif |
| 33 | |
| 34 | #if defined(PX_WINDOWS) || defined(PX_WINMODERN) |
| 35 | // on win32 we only have 8-byte alignment guaranteed, but the CRT provides special aligned allocation fns |
| 36 | PX_FORCE_INLINE void* platformAlignedAlloc(size_t size) |
| 37 | { |
| 38 | return _aligned_malloc(size, 16); |
| 39 | } |
| 40 | |
| 41 | PX_FORCE_INLINE void platformAlignedFree(void* ptr) |
| 42 | { |
| 43 | _aligned_free(ptr); |
| 44 | } |
| 45 | #elif defined(PX_LINUX) || defined(PX_ANDROID) |
| 46 | PX_FORCE_INLINE void* platformAlignedAlloc(size_t size) |
| 47 | { |
| 48 | return ::memalign(16, size); |
| 49 | } |
| 50 | |
| 51 | PX_FORCE_INLINE void platformAlignedFree(void* ptr) |
| 52 | { |
| 53 | ::free(ptr); |
| 54 | } |
| 55 | #elif defined(PX_WIIU) |
| 56 | PX_FORCE_INLINE void* platformAlignedAlloc(size_t size) |
| 57 | { |
| 58 | size_t pad = 15 + sizeof(size_t); // store offset for delete. |
| 59 | PxU8* base = (PxU8*)::malloc(size+pad); |
| 60 | if(!base) |
| 61 | return NULL; |
| 62 | |
| 63 | PxU8* ptr = (PxU8*)(size_t(base + pad) & ~(15)); // aligned pointer |
| 64 | ((size_t*)ptr)[-1] = ptr - base; // store offset |
| 65 | |
| 66 | return ptr; |
| 67 | } |
| 68 | |
| 69 | PX_FORCE_INLINE void platformAlignedFree(void* ptr) |
| 70 | { |
| 71 | if(ptr == NULL) |
| 72 | return; |
| 73 | |
| 74 | PxU8* base = ((PxU8*)ptr) - ((size_t*)ptr)[-1]; |
| 75 | ::free(base); |
| 76 | } |
| 77 | #else |
| 78 | // on all other platforms we get 16-byte alignment by default |
| 79 | PX_FORCE_INLINE void* platformAlignedAlloc(size_t size) |
| 80 | { |
| 81 | return ::malloc(size); |
| 82 | } |
| 83 | |
| 84 | PX_FORCE_INLINE void platformAlignedFree(void* ptr) |
| 85 | { |
| 86 | ::free(ptr); |
| 87 | } |
| 88 | #endif |
| 89 | |
| 90 | /** |
| 91 | \brief default implementation of the allocator interface required by the SDK |
| 92 | */ |
| 93 | class PxDefaultAllocator : public PxAllocatorCallback |
| 94 | { |
| 95 | public: |
| 96 | void* allocate(size_t size, const char*, const char*, int) |
| 97 | { |
| 98 | void* ptr = platformAlignedAlloc(size); |
| 99 | PX_ASSERT((reinterpret_cast<size_t>(ptr) & 15)==0); |
| 100 | return ptr; |
| 101 | } |
| 102 | |
| 103 | void deallocate(void* ptr) |
| 104 | { |
| 105 | platformAlignedFree(ptr); |
| 106 | } |
| 107 | }; |
| 108 | |
| 109 | #ifndef PX_DOXYGEN |
| 110 | } // namespace physx |
| 111 | #endif |
| 112 | |
| 113 | /** @} */ |
| 114 | #endif |
| 115 | |