| 1 | /* |
| 2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
| 3 | * |
| 4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
| 5 | * and proprietary rights in and to this software, related documentation |
| 6 | * and any modifications thereto. Any use, reproduction, disclosure or |
| 7 | * distribution of this software and related documentation without an express |
| 8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
| 9 | */ |
| 10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 12 | |
| 13 | |
| 14 | #ifndef PX_FOUNDATION_PX_ALLOCATOR_CALLBACK_H |
| 15 | #define PX_FOUNDATION_PX_ALLOCATOR_CALLBACK_H |
| 16 | |
| 17 | /** \addtogroup foundation |
| 18 | @{ |
| 19 | */ |
| 20 | |
| 21 | #include "foundation/Px.h" |
| 22 | #ifndef PX_DOXYGEN |
| 23 | namespace physx |
| 24 | { |
| 25 | #endif |
| 26 | |
| 27 | /** |
| 28 | \brief Abstract base class for an application defined memory allocator that can be used by the Px library. |
| 29 | |
| 30 | \note The SDK state should not be modified from within any allocation/free function. |
| 31 | |
| 32 | <b>Threading:</b> All methods of this class should be thread safe as it can be called from the user thread |
| 33 | or the physics processing thread(s). |
| 34 | */ |
| 35 | |
| 36 | class PxAllocatorCallback |
| 37 | { |
| 38 | public: |
| 39 | |
| 40 | /** |
| 41 | \brief destructor |
| 42 | */ |
| 43 | virtual ~PxAllocatorCallback() {} |
| 44 | |
| 45 | /** |
| 46 | \brief Allocates size bytes of memory, which must be 16-byte aligned. |
| 47 | |
| 48 | This method should never return NULL. If you run out of memory, then |
| 49 | you should terminate the app or take some other appropriate action. |
| 50 | |
| 51 | <b>Threading:</b> This function should be thread safe as it can be called in the context of the user thread |
| 52 | and physics processing thread(s). |
| 53 | |
| 54 | \param size Number of bytes to allocate. |
| 55 | \param typeName Name of the datatype that is being allocated |
| 56 | \param filename The source file which allocated the memory |
| 57 | \param line The source line which allocated the memory |
| 58 | \return The allocated block of memory. |
| 59 | */ |
| 60 | virtual void* allocate(size_t size, const char* typeName, const char* filename, int line) = 0; |
| 61 | |
| 62 | /** |
| 63 | \brief Frees memory previously allocated by allocate(). |
| 64 | |
| 65 | <b>Threading:</b> This function should be thread safe as it can be called in the context of the user thread |
| 66 | and physics processing thread(s). |
| 67 | |
| 68 | \param ptr Memory to free. |
| 69 | */ |
| 70 | virtual void deallocate(void* ptr) = 0; |
| 71 | }; |
| 72 | |
| 73 | #ifndef PX_DOXYGEN |
| 74 | } // namespace physx |
| 75 | #endif |
| 76 | |
| 77 | /** @} */ |
| 78 | #endif |
| 79 | |