1 | /* |
2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
3 | * |
4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
5 | * and proprietary rights in and to this software, related documentation |
6 | * and any modifications thereto. Any use, reproduction, disclosure or |
7 | * distribution of this software and related documentation without an express |
8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
9 | */ |
10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
12 | |
13 | |
14 | #ifndef PX_PHYSICS_EXTENSIONS_DEFAULT_CPU_DISPATCHER_H |
15 | #define PX_PHYSICS_EXTENSIONS_DEFAULT_CPU_DISPATCHER_H |
16 | /** \addtogroup extensions |
17 | @{ |
18 | */ |
19 | |
20 | #include "common/PxPhysXCommonConfig.h" |
21 | #include "pxtask/PxCpuDispatcher.h" |
22 | |
23 | #ifndef PX_DOXYGEN |
24 | namespace physx |
25 | { |
26 | #endif |
27 | |
28 | /** |
29 | \brief A default implementation for a CPU task dispatcher. |
30 | |
31 | @see PxDefaultCpuDispatcherCreate() PxCpuDispatcher |
32 | */ |
33 | class PxDefaultCpuDispatcher: public physx::PxCpuDispatcher |
34 | { |
35 | public: |
36 | /** |
37 | \brief Deletes the dispatcher. |
38 | |
39 | Do not keep a reference to the deleted instance. |
40 | |
41 | @see PxDefaultCpuDispatcherCreate() |
42 | */ |
43 | virtual void release() = 0; |
44 | |
45 | /** |
46 | \brief Enables profiling at task level. |
47 | |
48 | \note By default enabled only in profiling builds. |
49 | |
50 | \param[in] runProfiled True if tasks should be profiled. |
51 | */ |
52 | virtual void setRunProfiled(bool runProfiled) = 0; |
53 | |
54 | /** |
55 | \brief Checks if profiling is enabled at task level. |
56 | |
57 | \return True if tasks should be profiled. |
58 | */ |
59 | virtual bool getRunProfiled() const = 0; |
60 | }; |
61 | |
62 | |
63 | /** |
64 | \brief Create default dispatcher, extensions SDK needs to be initialized first. |
65 | |
66 | \param[in] numThreads Number of worker threads the dispatcher should use. |
67 | \param[in] affinityMasks Array with affinity mask for each thread. If not defined, default masks will be used. |
68 | |
69 | \note numThreads may be zero in which case no worker thread are initialized and |
70 | simulation tasks will be executed on the thread that calls PxScene::simulate() |
71 | |
72 | @see PxDefaultCpuDispatcher |
73 | */ |
74 | PxDefaultCpuDispatcher* PxDefaultCpuDispatcherCreate(PxU32 numThreads, PxU32* affinityMasks = NULL); |
75 | |
76 | #ifndef PX_DOXYGEN |
77 | } // namespace physx |
78 | #endif |
79 | |
80 | /** @} */ |
81 | #endif |
82 | |