| 1 | /* |
| 2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
| 3 | * |
| 4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
| 5 | * and proprietary rights in and to this software, related documentation |
| 6 | * and any modifications thereto. Any use, reproduction, disclosure or |
| 7 | * distribution of this software and related documentation without an express |
| 8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
| 9 | */ |
| 10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 12 | |
| 13 | |
| 14 | #ifndef PX_FOUNDATION_PX_H |
| 15 | #define PX_FOUNDATION_PX_H |
| 16 | |
| 17 | /** \addtogroup foundation |
| 18 | @{ |
| 19 | */ |
| 20 | |
| 21 | #include "foundation/PxVersionNumber.h" |
| 22 | #include "foundation/PxSimpleTypes.h" |
| 23 | |
| 24 | /** files to always include */ |
| 25 | #include <string.h> |
| 26 | #include <stdlib.h> |
| 27 | |
| 28 | #if defined(PX_LINUX) || defined(PX_ANDROID) || defined(PX_PSP2) || defined (PX_WIIU) || defined(PX_PS4) |
| 29 | #include <stdint.h> // uintptr_t, intptr_t |
| 30 | #endif |
| 31 | |
| 32 | #ifndef PX_DOXYGEN |
| 33 | namespace physx |
| 34 | { |
| 35 | #endif |
| 36 | class PxVec2; |
| 37 | class PxVec3; |
| 38 | class PxVec4; |
| 39 | class PxMat33; |
| 40 | class PxMat44; |
| 41 | class PxQuat; |
| 42 | class PxTransform; |
| 43 | class PxBounds3; |
| 44 | |
| 45 | class PxAllocatorCallback; |
| 46 | class PxErrorCallback; |
| 47 | |
| 48 | class PxFoundation; |
| 49 | |
| 50 | /** enum for empty constructor tag*/ |
| 51 | enum PxEMPTY { PxEmpty }; |
| 52 | |
| 53 | #ifndef PX_DOXYGEN |
| 54 | } // namespace physx |
| 55 | #endif |
| 56 | |
| 57 | /** @} */ |
| 58 | #endif |
| 59 | |