| 1 | /* |
| 2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
| 3 | * |
| 4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
| 5 | * and proprietary rights in and to this software, related documentation |
| 6 | * and any modifications thereto. Any use, reproduction, disclosure or |
| 7 | * distribution of this software and related documentation without an express |
| 8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
| 9 | */ |
| 10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 12 | |
| 13 | |
| 14 | #ifndef PX_FOUNDATION_PX_MEMORY_H |
| 15 | #define PX_FOUNDATION_PX_MEMORY_H |
| 16 | |
| 17 | /** \addtogroup foundation |
| 18 | @{ |
| 19 | */ |
| 20 | |
| 21 | #include "foundation/PxPreprocessor.h" |
| 22 | #include "foundation/PxIntrinsics.h" |
| 23 | |
| 24 | |
| 25 | #ifndef PX_DOXYGEN |
| 26 | namespace physx |
| 27 | { |
| 28 | #endif |
| 29 | |
| 30 | |
| 31 | /** |
| 32 | \brief Sets the bytes of the provided buffer to zero. |
| 33 | |
| 34 | \param dest Pointer to block of memory to set zero. |
| 35 | \param count Number of bytes to set to zero. |
| 36 | |
| 37 | \return Pointer to memory block (same as input) |
| 38 | */ |
| 39 | PX_FORCE_INLINE void* PxMemZero(void* PX_RESTRICT dest, PxU32 count) |
| 40 | { |
| 41 | return physx::intrinsics::memZero(dest, count); |
| 42 | } |
| 43 | |
| 44 | /** |
| 45 | \brief Sets the bytes of the provided buffer to the specified value. |
| 46 | |
| 47 | \param dest Pointer to block of memory to set to the specified value. |
| 48 | \param c Value to set the bytes of the block of memory to. |
| 49 | \param count Number of bytes to set to the specified value. |
| 50 | |
| 51 | \return Pointer to memory block (same as input) |
| 52 | */ |
| 53 | PX_FORCE_INLINE void* PxMemSet(void* PX_RESTRICT dest, PxI32 c, PxU32 count) |
| 54 | { |
| 55 | return physx::intrinsics::memSet(dest, c, count); |
| 56 | } |
| 57 | |
| 58 | /** |
| 59 | \brief Copies the bytes of one memory block to another. The memory blocks must not overlap. |
| 60 | |
| 61 | \note Use #PxMemMove if memory blocks overlap. |
| 62 | |
| 63 | \param dest Pointer to block of memory to copy to. |
| 64 | \param src Pointer to block of memory to copy from. |
| 65 | \param count Number of bytes to copy. |
| 66 | |
| 67 | \return Pointer to destination memory block |
| 68 | */ |
| 69 | PX_FORCE_INLINE void* PxMemCopy(void* PX_RESTRICT dest, const void* PX_RESTRICT src, PxU32 count) |
| 70 | { |
| 71 | return physx::intrinsics::memCopy(dest, src, count); |
| 72 | } |
| 73 | |
| 74 | /** |
| 75 | \brief Copies the bytes of one memory block to another. The memory blocks can overlap. |
| 76 | |
| 77 | \note Use #PxMemCopy if memory blocks do not overlap. |
| 78 | |
| 79 | \param dest Pointer to block of memory to copy to. |
| 80 | \param src Pointer to block of memory to copy from. |
| 81 | \param count Number of bytes to copy. |
| 82 | |
| 83 | \return Pointer to destination memory block |
| 84 | */ |
| 85 | PX_FORCE_INLINE void* PxMemMove(void* PX_RESTRICT dest, const void* PX_RESTRICT src, PxU32 count) |
| 86 | { |
| 87 | return physx::intrinsics::memMove(dest, src, count); |
| 88 | } |
| 89 | |
| 90 | |
| 91 | #ifndef PX_DOXYGEN |
| 92 | } // namespace physx |
| 93 | #endif |
| 94 | |
| 95 | |
| 96 | /** @} */ |
| 97 | #endif // PX_FOUNDATION_PX_MEMORY_H |
| 98 | |