1 | /* |
2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
3 | * |
4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
5 | * and proprietary rights in and to this software, related documentation |
6 | * and any modifications thereto. Any use, reproduction, disclosure or |
7 | * distribution of this software and related documentation without an express |
8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
9 | */ |
10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
12 | |
13 | |
14 | #ifndef PX_PHYSICS_NX_BOX_GEOMETRY |
15 | #define PX_PHYSICS_NX_BOX_GEOMETRY |
16 | /** \addtogroup geomutils |
17 | @{ |
18 | */ |
19 | #include "geometry/PxGeometry.h" |
20 | #include "foundation/PxVec3.h" |
21 | |
22 | #ifndef PX_DOXYGEN |
23 | namespace physx |
24 | { |
25 | #endif |
26 | |
27 | /** |
28 | \brief Class representing the geometry of a box. |
29 | |
30 | The geometry of a box can be fully specified by its half extents. This is the half of its width, height, and depth. |
31 | \note The scaling of the box is expected to be baked into these values, there is no additional scaling parameter. |
32 | */ |
33 | class PxBoxGeometry : public PxGeometry |
34 | { |
35 | public: |
36 | /** |
37 | \brief Default constructor, initializes to a box with zero dimensions. |
38 | */ |
39 | PX_INLINE PxBoxGeometry() : PxGeometry(PxGeometryType::eBOX), halfExtents(0,0,0) {} |
40 | |
41 | /** |
42 | \brief Constructor to initialize half extents from scalar parameters. |
43 | \param hx Initial half extents' x component. |
44 | \param hy Initial half extents' y component. |
45 | \param hz Initial half extents' z component. |
46 | */ |
47 | PX_INLINE PxBoxGeometry(PxReal hx, PxReal hy, PxReal hz) : PxGeometry(PxGeometryType::eBOX), halfExtents(hx, hy, hz) {} |
48 | |
49 | /** |
50 | \brief Constructor to initialize half extents from vector parameter. |
51 | \param halfExtents_ Initial half extents. |
52 | */ |
53 | PX_INLINE PxBoxGeometry(PxVec3 halfExtents_) : PxGeometry(PxGeometryType::eBOX), halfExtents(halfExtents_) {} |
54 | |
55 | /** |
56 | \brief Returns true if the geometry is valid. |
57 | |
58 | \return True if the current settings are valid |
59 | |
60 | \note A valid box has a positive extent in each direction (halfExtents.x > 0, halfExtents.y > 0, halfExtents.z > 0). |
61 | It is illegal to call PxRigidActor::createShape and PxPhysics::createShape with a box that has zero extent in any direction. |
62 | |
63 | @see PxRigidActor::createShape, PxPhysics::createShape |
64 | */ |
65 | PX_INLINE bool isValid() const; |
66 | |
67 | public: |
68 | /** |
69 | \brief Half of the width, height, and depth of the box. |
70 | */ |
71 | PxVec3 halfExtents; |
72 | }; |
73 | |
74 | |
75 | PX_INLINE bool PxBoxGeometry::isValid() const |
76 | { |
77 | if (mType != PxGeometryType::eBOX) |
78 | return false; |
79 | if (!halfExtents.isFinite()) |
80 | return false; |
81 | if (halfExtents.x <= 0.0f || halfExtents.y <= 0.0f || halfExtents.z <= 0.0f) |
82 | return false; |
83 | |
84 | return true; |
85 | } |
86 | |
87 | #ifndef PX_DOXYGEN |
88 | } // namespace physx |
89 | #endif |
90 | |
91 | /** @} */ |
92 | #endif |
93 | |