| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsCorePrerequisites.h" |
| 6 | #include "Utility/BsModule.h" |
| 7 | #include "Math/BsVector3.h" |
| 8 | |
| 9 | namespace bs |
| 10 | { |
| 11 | /** @addtogroup Audio |
| 12 | * @{ |
| 13 | */ |
| 14 | |
| 15 | /** Identifier for a device that can be used for playing audio. */ |
| 16 | struct BS_SCRIPT_EXPORT(m:Audio,pl:true) AudioDevice |
| 17 | { |
| 18 | String name; |
| 19 | }; |
| 20 | |
| 21 | /** Provides global functionality relating to sounds and music. */ |
| 22 | class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Audio) Audio : public Module<Audio> |
| 23 | { |
| 24 | public: |
| 25 | virtual ~Audio() = default; |
| 26 | |
| 27 | /** |
| 28 | * Starts playback of the provided audio clip. This can be used for a quicker way of creating audio sources if you |
| 29 | * don't need the full control provided by creating AudioSource manually. |
| 30 | * |
| 31 | * @param[in] clip Audio clip to play. |
| 32 | * @param[in] position Position in world space to play the clip at. Only relevant if the clip is 3D. |
| 33 | * @param[in] volume Volume to play the clip at. |
| 34 | */ |
| 35 | void play(const HAudioClip& clip, const Vector3& position = Vector3::ZERO, float volume = 1.0f); |
| 36 | |
| 37 | /** Determines global audio volume. In range [0, 1]. */ |
| 38 | BS_SCRIPT_EXPORT(n:Volume,pr:setter) |
| 39 | virtual void setVolume(float volume) = 0; |
| 40 | |
| 41 | /** @copydoc setVolume() */ |
| 42 | BS_SCRIPT_EXPORT(n:Volume,pr:getter) |
| 43 | virtual float getVolume() const = 0; |
| 44 | |
| 45 | /** Determines if audio reproduction is paused globally. */ |
| 46 | BS_SCRIPT_EXPORT(n:Paused,pr:setter) |
| 47 | virtual void setPaused(bool paused) = 0; |
| 48 | |
| 49 | /** @copydoc setPaused() */ |
| 50 | BS_SCRIPT_EXPORT(n:Paused,pr:getter) |
| 51 | virtual bool isPaused() const = 0; |
| 52 | |
| 53 | /** Determines the device on which is the audio played back on. */ |
| 54 | BS_SCRIPT_EXPORT(n:ActiveDevice,pr:setter) |
| 55 | virtual void setActiveDevice(const AudioDevice& device) = 0; |
| 56 | |
| 57 | /** @copydoc setActiveDevice() */ |
| 58 | BS_SCRIPT_EXPORT(n:ActiveDevice,pr:getter) |
| 59 | virtual AudioDevice getActiveDevice() const = 0; |
| 60 | |
| 61 | /** Returns the default audio device identifier. */ |
| 62 | BS_SCRIPT_EXPORT(n:DefaultDevice,pr:getter) |
| 63 | virtual AudioDevice getDefaultDevice() const = 0; |
| 64 | |
| 65 | /** Returns a list of all available audio devices. */ |
| 66 | BS_SCRIPT_EXPORT(n:AllDevices,pr:getter) |
| 67 | virtual const Vector<AudioDevice>& getAllDevices() const = 0; |
| 68 | |
| 69 | /** @name Internal |
| 70 | * @{ |
| 71 | */ |
| 72 | |
| 73 | /** Called once per frame. Queues streaming audio requests. */ |
| 74 | virtual void _update(); |
| 75 | |
| 76 | /** @} */ |
| 77 | protected: |
| 78 | friend class AudioClip; |
| 79 | friend class AudioListener; |
| 80 | friend class AudioSource; |
| 81 | |
| 82 | /** |
| 83 | * Creates a new audio clip. |
| 84 | * |
| 85 | * @param[in] samples Stream containing audio samples in format specified in @p desc. |
| 86 | * @param[in] streamSize Size of the audio data in the provided stream, in bytes. |
| 87 | * @param[in] numSamples Number of samples in @p samples stream. |
| 88 | * @param[in] desc Descriptor describing the type of the audio stream (format, sample rate, etc.). |
| 89 | * @return Newly created AudioClip. Must be manually initialized. |
| 90 | */ |
| 91 | virtual SPtr<AudioClip> createClip(const SPtr<DataStream>& samples, UINT32 streamSize, UINT32 numSamples, |
| 92 | const AUDIO_CLIP_DESC& desc) = 0; |
| 93 | |
| 94 | /** Creates a new AudioListener. */ |
| 95 | virtual SPtr<AudioListener> createListener() = 0; |
| 96 | |
| 97 | /** Creates a new AudioSource. */ |
| 98 | virtual SPtr<AudioSource> createSource() = 0; |
| 99 | |
| 100 | /** Stops playback of all sources started with Audio::play calls. */ |
| 101 | void stopManualSources(); |
| 102 | |
| 103 | private: |
| 104 | Vector<SPtr<AudioSource>> mManualSources; |
| 105 | Vector<SPtr<AudioSource>> mTempSources; |
| 106 | }; |
| 107 | |
| 108 | /** Provides easier access to Audio. */ |
| 109 | BS_CORE_EXPORT Audio& gAudio(); |
| 110 | |
| 111 | /** @} */ |
| 112 | } |