| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsCorePrerequisites.h" |
| 6 | #include "Resources/BsIResourceListener.h" |
| 7 | #include "Scene/BsSceneActor.h" |
| 8 | #include "Math/BsVector3.h" |
| 9 | |
| 10 | namespace bs |
| 11 | { |
| 12 | /** @addtogroup Audio |
| 13 | * @{ |
| 14 | */ |
| 15 | |
| 16 | /** Valid states in which AudioSource can be in. */ |
| 17 | enum class BS_SCRIPT_EXPORT(m:Audio) AudioSourceState |
| 18 | { |
| 19 | Playing, /**< Source is currently playing. */ |
| 20 | Paused, /**< Source is currently paused (play will resume from paused point). */ |
| 21 | Stopped /**< Source is currently stopped (play will resume from start). */ |
| 22 | }; |
| 23 | |
| 24 | /** |
| 25 | * Represents a source for emitting audio. Audio can be played spatially (gun shot), or normally (music). Each audio |
| 26 | * source must have an AudioClip to play-back, and it can also have a position in the case of spatial (3D) audio. |
| 27 | * |
| 28 | * Whether or not an audio source is spatial is controlled by the assigned AudioClip. The volume and the pitch of a |
| 29 | * spatial audio source is controlled by its position and the AudioListener's position/direction/velocity. |
| 30 | */ |
| 31 | class BS_CORE_EXPORT AudioSource : public IReflectable, public SceneActor, public IResourceListener |
| 32 | { |
| 33 | public: |
| 34 | virtual ~AudioSource() = default; |
| 35 | |
| 36 | /** Audio clip to play. */ |
| 37 | virtual void setClip(const HAudioClip& clip); |
| 38 | |
| 39 | /** @copydoc setClip() */ |
| 40 | HAudioClip getClip() const { return mAudioClip; } |
| 41 | |
| 42 | /** |
| 43 | * Velocity of the source. Determines pitch in relation to AudioListener's position. Only relevant for spatial |
| 44 | * (3D) sources. |
| 45 | */ |
| 46 | virtual void setVelocity(const Vector3& velocity); |
| 47 | |
| 48 | /** @copydoc setVelocity() */ |
| 49 | Vector3 getVelocity() const { return mVelocity; } |
| 50 | |
| 51 | /** Volume of the audio played from this source, in [0, 1] range. */ |
| 52 | virtual void setVolume(float volume); |
| 53 | |
| 54 | /** @copydoc setVolume() */ |
| 55 | float getVolume() const { return mVolume; } |
| 56 | |
| 57 | /** Determines the pitch of the played audio. 1 is the default. */ |
| 58 | virtual void setPitch(float pitch); |
| 59 | |
| 60 | /** @copydoc setPitch() */ |
| 61 | float getPitch() const { return mPitch; } |
| 62 | |
| 63 | /** Determines whether the audio clip should loop when it finishes playing. */ |
| 64 | virtual void setIsLooping(bool loop); |
| 65 | |
| 66 | /** @copydoc setIsLooping() */ |
| 67 | bool getIsLooping() const { return mLoop; } |
| 68 | |
| 69 | /** |
| 70 | * Determines the priority of the audio source. If more audio sources are playing than supported by the hardware, |
| 71 | * some might get disabled. By setting a higher priority the audio source is guaranteed to be disabled after sources |
| 72 | * with lower priority. |
| 73 | */ |
| 74 | virtual void setPriority(INT32 priority); |
| 75 | |
| 76 | /** @copydoc setPriority() */ |
| 77 | UINT32 getPriority() const { return mPriority; } |
| 78 | |
| 79 | /** |
| 80 | * Minimum distance at which audio attenuation starts. When the listener is closer to the source |
| 81 | * than this value, audio is heard at full volume. Once farther away the audio starts attenuating. |
| 82 | */ |
| 83 | virtual void setMinDistance(float distance); |
| 84 | |
| 85 | /** @copydoc setMinDistance() */ |
| 86 | float getMinDistance() const { return mMinDistance; } |
| 87 | |
| 88 | /** |
| 89 | * Attenuation that controls how quickly does audio volume drop off as the listener moves further from the source. |
| 90 | */ |
| 91 | virtual void setAttenuation(float attenuation); |
| 92 | |
| 93 | /** @copydoc setAttenuation() */ |
| 94 | float getAttenuation() const { return mAttenuation; } |
| 95 | |
| 96 | /** Starts playing the currently assigned audio clip. */ |
| 97 | virtual void play() = 0; |
| 98 | |
| 99 | /** Pauses the audio playback. */ |
| 100 | virtual void pause() = 0; |
| 101 | |
| 102 | /** Stops audio playback, rewinding it to the start. */ |
| 103 | virtual void stop() = 0; |
| 104 | |
| 105 | /** |
| 106 | * Determines the current time of playback. If playback hasn't yet started, it specifies the time at which playback |
| 107 | * will start at. The time is in seconds, in range [0, clipLength]. |
| 108 | */ |
| 109 | virtual void setTime(float time) = 0; |
| 110 | |
| 111 | /** @copydoc setTime() */ |
| 112 | virtual float getTime() const = 0; |
| 113 | |
| 114 | /** Returns the current state of the audio playback (playing/paused/stopped). */ |
| 115 | virtual AudioSourceState getState() const = 0; |
| 116 | |
| 117 | /** Creates a new audio source. */ |
| 118 | static SPtr<AudioSource> create(); |
| 119 | |
| 120 | protected: |
| 121 | AudioSource() = default; |
| 122 | |
| 123 | /** @copydoc IResourceListener::getListenerResources */ |
| 124 | void getListenerResources(Vector<HResource>& resources) override; |
| 125 | |
| 126 | /** @copydoc IResourceListener::notifyResourceChanged */ |
| 127 | void notifyResourceChanged(const HResource& resource) override; |
| 128 | |
| 129 | /** Triggered by the resources system whenever the attached audio clip changed (e.g. was reimported.) */ |
| 130 | virtual void onClipChanged() { } |
| 131 | |
| 132 | HAudioClip mAudioClip; |
| 133 | Vector3 mVelocity = BsZero; |
| 134 | float mVolume = 1.0f; |
| 135 | float mPitch = 1.0f; |
| 136 | bool mLoop = false; |
| 137 | INT32 mPriority = 0; |
| 138 | float mMinDistance = 1.0f; |
| 139 | float mAttenuation = 1.0f; |
| 140 | |
| 141 | /************************************************************************/ |
| 142 | /* RTTI */ |
| 143 | /************************************************************************/ |
| 144 | public: |
| 145 | friend class AudioSourceRTTI; |
| 146 | static RTTITypeBase* getRTTIStatic(); |
| 147 | RTTITypeBase* getRTTI() const override; |
| 148 | }; |
| 149 | |
| 150 | /** @} */ |
| 151 | } |
| 152 | |