1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #pragma once |
4 | |
5 | #include "BsCorePrerequisites.h" |
6 | |
7 | namespace bs |
8 | { |
9 | /** @addtogroup Audio |
10 | * @{ |
11 | */ |
12 | |
13 | /** Provides various utility functionality relating to audio. */ |
14 | class BS_CORE_EXPORT AudioUtility |
15 | { |
16 | public: |
17 | /** |
18 | * Converts a set of audio samples using multiple channels into a set of mono samples. |
19 | * |
20 | * @param[in] input A set of input samples. Per-channels samples should be interleaved. Size of each sample |
21 | * is determined by @p bitDepth. Total size of the buffer should be @p numSamples * |
22 | * @p numChannels * @p bitDepth / 8. |
23 | * @param[out] output Pre-allocated buffer to store the mono samples. Should be of @p numSamples * |
24 | * @p bitDepth / 8 size. |
25 | * @param[in] bitDepth Size of a single sample in bits. |
26 | * @param[in] numSamples Number of samples per a single channel. |
27 | * @param[in] numChannels Number of channels in the input data. |
28 | */ |
29 | static void convertToMono(const UINT8* input, UINT8* output, UINT32 bitDepth, UINT32 numSamples, UINT32 numChannels); |
30 | |
31 | /** |
32 | * Converts a set of audio samples of a certain bit depth to a new bit depth. |
33 | * |
34 | * @param[in] input A set of input samples. Total size of the buffer should be @p numSamples * |
35 | * @p inBitDepth / 8. |
36 | * @param[in] inBitDepth Size of a single sample in the @p input array, in bits. |
37 | * @param[out] output Pre-allocated buffer to store the output samples in. Total size of the buffer should be |
38 | * @p numSamples * @p outBitDepth / 8. |
39 | * @param[in] outBitDepth Size of a single sample in the @p output array, in bits. |
40 | * @param[in] numSamples Total number of samples to process. |
41 | */ |
42 | static void convertBitDepth(const UINT8* input, UINT32 inBitDepth, UINT8* output, UINT32 outBitDepth, UINT32 numSamples); |
43 | |
44 | /** |
45 | * Converts a set of audio samples of a certain bit depth to a set of floating point samples in range [-1, 1]. |
46 | * |
47 | * @param[in] input A set of input samples. Total size of the buffer should be @p numSamples * |
48 | * @p inBitDepth / 8. All input samples should be signed integers. |
49 | * @param[in] inBitDepth Size of a single sample in the @p input array, in bits. |
50 | * @param[out] output Pre-allocated buffer to store the output samples in. Total size of the buffer should be |
51 | * @p numSamples * sizeof(float). |
52 | * @param[in] numSamples Total number of samples to process. |
53 | */ |
54 | static void convertToFloat(const UINT8* input, UINT32 inBitDepth, float* output, UINT32 numSamples); |
55 | |
56 | /** |
57 | * Converts a 24-bit signed integer into a 32-bit signed integer. |
58 | * |
59 | * @param[in] input 24-bit signed integer as an array of 3 bytes. |
60 | * @return 32-bit signed integer. |
61 | */ |
62 | static INT32 convert24To32Bits(const UINT8* input); |
63 | }; |
64 | |
65 | /** @} */ |
66 | } |