| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// | 
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// | 
| 3 | #pragma once | 
| 4 |  | 
| 5 | #include "BsCorePrerequisites.h" | 
| 6 |  | 
| 7 | namespace bs | 
| 8 | { | 
| 9 | 	/** @addtogroup Audio | 
| 10 | 	 *  @{ | 
| 11 | 	 */ | 
| 12 |  | 
| 13 | 	/** Provides various utility functionality relating to audio. */ | 
| 14 | 	class BS_CORE_EXPORT AudioUtility | 
| 15 | 	{ | 
| 16 | 	public: | 
| 17 | 		/**  | 
| 18 | 		 * Converts a set of audio samples using multiple channels into a set of mono samples.  | 
| 19 | 		 * | 
| 20 | 		 * @param[in]	input		A set of input samples. Per-channels samples should be interleaved. Size of each sample | 
| 21 | 		 *							is determined by @p bitDepth. Total size of the buffer should be @p numSamples * | 
| 22 | 		 *							@p numChannels * @p bitDepth / 8. | 
| 23 | 		 * @param[out]	output		Pre-allocated buffer to store the mono samples. Should be of @p numSamples *  | 
| 24 | 		 *							@p bitDepth / 8 size. | 
| 25 | 		 * @param[in]	bitDepth	Size of a single sample in bits. | 
| 26 | 		 * @param[in]	numSamples	Number of samples per a single channel. | 
| 27 | 		 * @param[in]	numChannels	Number of channels in the input data. | 
| 28 | 		 */ | 
| 29 | 		static void convertToMono(const UINT8* input, UINT8* output, UINT32 bitDepth, UINT32 numSamples, UINT32 numChannels); | 
| 30 |  | 
| 31 | 		/** | 
| 32 | 		 * Converts a set of audio samples of a certain bit depth to a new bit depth. | 
| 33 | 		 * | 
| 34 | 		 * @param[in]	input		A set of input samples. Total size of the buffer should be @p numSamples * | 
| 35 | 		 *							@p inBitDepth / 8. | 
| 36 | 		 * @param[in]	inBitDepth	Size of a single sample in the @p input array, in bits. | 
| 37 | 		 * @param[out]	output		Pre-allocated buffer to store the output samples in. Total size of the buffer should be | 
| 38 | 		 *							@p numSamples * @p outBitDepth / 8. | 
| 39 | 		 * @param[in]	outBitDepth	Size of a single sample in the @p output array, in bits. | 
| 40 | 		 * @param[in]	numSamples	Total number of samples to process. | 
| 41 | 		 */ | 
| 42 | 		static void convertBitDepth(const UINT8* input, UINT32 inBitDepth, UINT8* output, UINT32 outBitDepth, UINT32 numSamples); | 
| 43 |  | 
| 44 | 		/** | 
| 45 | 		 * Converts a set of audio samples of a certain bit depth to a set of floating point samples in range [-1, 1]. | 
| 46 | 		 * | 
| 47 | 		 * @param[in]	input		A set of input samples. Total size of the buffer should be @p numSamples * | 
| 48 | 		 *							@p inBitDepth / 8. All input samples should be signed integers. | 
| 49 | 		 * @param[in]	inBitDepth	Size of a single sample in the @p input array, in bits. | 
| 50 | 		 * @param[out]	output		Pre-allocated buffer to store the output samples in. Total size of the buffer should be | 
| 51 | 		 *							@p numSamples * sizeof(float). | 
| 52 | 		 * @param[in]	numSamples	Total number of samples to process. | 
| 53 | 		 */ | 
| 54 | 		static void convertToFloat(const UINT8* input, UINT32 inBitDepth, float* output, UINT32 numSamples); | 
| 55 |  | 
| 56 | 		/**  | 
| 57 | 		 * Converts a 24-bit signed integer into a 32-bit signed integer.  | 
| 58 | 		 * | 
| 59 | 		 * @param[in]	input	24-bit signed integer as an array of 3 bytes. | 
| 60 | 		 * @return				32-bit signed integer. | 
| 61 | 		 */ | 
| 62 | 		static INT32 convert24To32Bits(const UINT8* input); | 
| 63 | 	}; | 
| 64 |  | 
| 65 | 	/** @} */ | 
| 66 | } |