| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// | 
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| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// | 
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| 3 | #pragma once | 
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| 4 |  | 
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| 5 | #include "BsCorePrerequisites.h" | 
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| 6 | #include "Utility/BsModule.h" | 
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| 7 | #include "RenderAPI/BsRenderWindow.h" | 
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| 8 | #include "Utility/BsEvent.h" | 
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| 9 |  | 
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| 10 | namespace bs | 
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| 11 | { | 
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| 12 | /** @addtogroup RenderAPI-Internal | 
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| 13 | *  @{ | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | /** Handles creation and internal updates relating to render windows. */ | 
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| 17 | class BS_CORE_EXPORT RenderWindowManager : public Module<RenderWindowManager> | 
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| 18 | { | 
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| 19 | public: | 
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| 20 | RenderWindowManager() = default; | 
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| 21 | ~RenderWindowManager() = default; | 
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| 22 |  | 
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| 23 | /** | 
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| 24 | * Creates a new render window using the specified options. Optionally makes the created window a child of another | 
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| 25 | * window. | 
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| 26 | */ | 
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| 27 | SPtr<RenderWindow> create(RENDER_WINDOW_DESC& desc, SPtr<RenderWindow> parentWindow); | 
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| 28 |  | 
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| 29 | /** Called once per frame. Dispatches events. */ | 
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| 30 | void _update(); | 
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| 31 |  | 
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| 32 | /** Called by the core thread when window is destroyed. */ | 
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| 33 | void notifyWindowDestroyed(RenderWindow* window); | 
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| 34 |  | 
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| 35 | /**	Called by the core thread when window receives focus. */ | 
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| 36 | void notifyFocusReceived(ct::RenderWindow* window); | 
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| 37 |  | 
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| 38 | /**	Called by the core thread when window loses focus. */ | 
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| 39 | void notifyFocusLost(ct::RenderWindow* window); | 
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| 40 |  | 
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| 41 | /**	Called by the core thread when window is moved or resized. */ | 
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| 42 | void notifyMovedOrResized(ct::RenderWindow* window); | 
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| 43 |  | 
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| 44 | /**	Called by the core thread when mouse leaves a window. */ | 
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| 45 | void notifyMouseLeft(ct::RenderWindow* window); | 
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| 46 |  | 
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| 47 | /** Called by the core thread when the user requests for the window to close. */ | 
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| 48 | void notifyCloseRequested(ct::RenderWindow* coreWindow); | 
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| 49 |  | 
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| 50 | /**	Called by the sim thread when window properties change. */ | 
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| 51 | void notifySyncDataDirty(ct::RenderWindow* coreWindow); | 
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| 52 |  | 
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| 53 | /**	Returns a list of all open render windows. */ | 
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| 54 | Vector<RenderWindow*> getRenderWindows() const; | 
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| 55 |  | 
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| 56 | /** Returns the window that is currently the top-most modal window. Returns null if no modal windows are active. */ | 
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| 57 | RenderWindow* getTopMostModal() const; | 
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| 58 |  | 
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| 59 | /** Event that is triggered when a window gains focus. */ | 
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| 60 | Event<void(RenderWindow&)> onFocusGained; | 
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| 61 |  | 
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| 62 | /**	Event that is triggered when a window loses focus. */ | 
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| 63 | Event<void(RenderWindow&)> onFocusLost; | 
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| 64 |  | 
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| 65 | /**	Event that is triggered when mouse leaves a window. */ | 
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| 66 | Event<void(RenderWindow&)> onMouseLeftWindow; | 
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| 67 | protected: | 
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| 68 | friend class RenderWindow; | 
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| 69 |  | 
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| 70 | /**	Finds a sim thread equivalent of the provided core thread window implementation. */ | 
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| 71 | RenderWindow* getNonCore(const ct::RenderWindow* window) const; | 
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| 72 |  | 
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| 73 | /** @copydoc create */ | 
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| 74 | virtual SPtr<RenderWindow> createImpl(RENDER_WINDOW_DESC& desc, UINT32 windowId, const SPtr<RenderWindow>& parentWindow) = 0; | 
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| 75 |  | 
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| 76 | protected: | 
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| 77 | mutable Mutex mWindowMutex; | 
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| 78 | Map<UINT32, RenderWindow*> mWindows; | 
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| 79 | Vector<RenderWindow*> mModalWindowStack; | 
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| 80 |  | 
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| 81 | RenderWindow* mWindowInFocus = nullptr; | 
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| 82 | RenderWindow* mNewWindowInFocus = nullptr; | 
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| 83 | Vector<RenderWindow*> mMovedOrResizedWindows; | 
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| 84 | Vector<RenderWindow*> mMouseLeftWindows; | 
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| 85 | Vector<RenderWindow*> mCloseRequestedWindows; | 
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| 86 | UnorderedSet<RenderWindow*> mDirtyProperties; | 
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| 87 | }; | 
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| 88 |  | 
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| 89 | namespace ct | 
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| 90 | { | 
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| 91 | /** | 
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| 92 | * Handles creation and internal updates relating to render windows. | 
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| 93 | * | 
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| 94 | * @note	Core thread only. | 
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| 95 | */ | 
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| 96 | class BS_CORE_EXPORT RenderWindowManager : public Module<RenderWindowManager> | 
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| 97 | { | 
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| 98 | public: | 
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| 99 | RenderWindowManager(); | 
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| 100 |  | 
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| 101 | /** Called once per frame. Dispatches events. */ | 
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| 102 | void _update(); | 
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| 103 |  | 
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| 104 | /**	Called by the core thread when window properties change. */ | 
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| 105 | void notifySyncDataDirty(RenderWindow* window); | 
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| 106 |  | 
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| 107 | /**	Returns a list of all open render windows. */ | 
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| 108 | Vector<RenderWindow*> getRenderWindows() const; | 
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| 109 |  | 
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| 110 | protected: | 
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| 111 | friend class RenderWindow; | 
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| 112 | friend class bs::RenderWindow; | 
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| 113 | friend class bs::RenderWindowManager; | 
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| 114 |  | 
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| 115 | /**	Called whenever a window is created. */ | 
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| 116 | void windowCreated(RenderWindow* window); | 
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| 117 |  | 
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| 118 | /**	Called by the core thread when window is destroyed. */ | 
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| 119 | void windowDestroyed(RenderWindow* window); | 
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| 120 |  | 
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| 121 | mutable Mutex mWindowMutex; | 
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| 122 | Vector<RenderWindow*> mCreatedWindows; | 
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| 123 | UnorderedSet<RenderWindow*> mDirtyProperties; | 
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| 124 | std::atomic_uint mNextWindowId; | 
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| 125 | }; | 
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| 126 | } | 
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| 127 |  | 
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| 128 | /** @} */ | 
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| 129 | } | 
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