1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
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2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #include "Material/BsShaderManager.h" |
4 | #include "Resources/BsResources.h" |
5 | #include "Importer/BsImporter.h" |
6 | |
7 | namespace bs |
8 | { |
9 | HShaderInclude DefaultShaderIncludeHandler::findInclude(const String& name) const |
10 | { |
11 | return Importer::instance().import<ShaderInclude>(name); |
12 | } |
13 | |
14 | HShaderInclude ShaderManager::findInclude(const String& name) const |
15 | { |
16 | return mIncludeHandler->findInclude(name); |
17 | } |
18 | |
19 | void ShaderManager::addSearchPath(const Path& path) |
20 | { |
21 | if(mIncludeHandler) |
22 | mIncludeHandler->addSearchPath(path); |
23 | } |
24 | } |