| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #include "BsShaderVariation.h" |
| 4 | #include "Private/RTTI/BsShaderVariationRTTI.h" |
| 5 | |
| 6 | namespace bs |
| 7 | { |
| 8 | void ShaderDefines::set(const String& name, float value) |
| 9 | { |
| 10 | mDefines[name] = toString(value); |
| 11 | } |
| 12 | |
| 13 | void ShaderDefines::set(const String& name, INT32 value) |
| 14 | { |
| 15 | mDefines[name] = toString(value); |
| 16 | } |
| 17 | |
| 18 | void ShaderDefines::set(const String& name, UINT32 value) |
| 19 | { |
| 20 | mDefines[name] = toString(value); |
| 21 | } |
| 22 | |
| 23 | void ShaderDefines::set(const String& name, const String& value) |
| 24 | { |
| 25 | mDefines[name] = value; |
| 26 | } |
| 27 | |
| 28 | const ShaderVariation ShaderVariation::EMPTY; |
| 29 | |
| 30 | ShaderVariation::ShaderVariation(const SmallVector<Param, 4>& params) |
| 31 | { |
| 32 | for (auto& entry : params) |
| 33 | mParams[entry.name] = entry; |
| 34 | } |
| 35 | |
| 36 | INT32 ShaderVariation::getInt(const StringID& name) |
| 37 | { |
| 38 | auto iterFind = mParams.find(name); |
| 39 | if (iterFind == mParams.end()) |
| 40 | return 0; |
| 41 | else |
| 42 | return iterFind->second.i; |
| 43 | } |
| 44 | |
| 45 | UINT32 ShaderVariation::getUInt(const StringID& name) |
| 46 | { |
| 47 | auto iterFind = mParams.find(name); |
| 48 | if (iterFind == mParams.end()) |
| 49 | return 0; |
| 50 | else |
| 51 | return iterFind->second.ui; |
| 52 | } |
| 53 | |
| 54 | float ShaderVariation::getFloat(const StringID& name) |
| 55 | { |
| 56 | auto iterFind = mParams.find(name); |
| 57 | if (iterFind == mParams.end()) |
| 58 | return 0.0f; |
| 59 | else |
| 60 | return iterFind->second.f; |
| 61 | } |
| 62 | |
| 63 | bool ShaderVariation::getBool(const StringID& name) |
| 64 | { |
| 65 | auto iterFind = mParams.find(name); |
| 66 | if (iterFind == mParams.end()) |
| 67 | return false; |
| 68 | else |
| 69 | return iterFind->second.i > 0 ? true : false; |
| 70 | } |
| 71 | |
| 72 | void ShaderVariation::setInt(const StringID& name, INT32 value) |
| 73 | { |
| 74 | addParam(Param(name, value)); |
| 75 | } |
| 76 | |
| 77 | void ShaderVariation::setUInt(const StringID& name, UINT32 value) |
| 78 | { |
| 79 | addParam(Param(name, value)); |
| 80 | } |
| 81 | |
| 82 | void ShaderVariation::setFloat(const StringID& name, float value) |
| 83 | { |
| 84 | addParam(Param(name, value)); |
| 85 | } |
| 86 | |
| 87 | void ShaderVariation::setBool(const StringID& name, bool value) |
| 88 | { |
| 89 | addParam(Param(name, value)); |
| 90 | } |
| 91 | |
| 92 | Vector<String> ShaderVariation::getParamNames() const |
| 93 | { |
| 94 | Vector<String> params; |
| 95 | params.reserve(mParams.size()); |
| 96 | |
| 97 | for(auto& entry : mParams) |
| 98 | params.push_back(entry.first); |
| 99 | |
| 100 | return params; |
| 101 | } |
| 102 | |
| 103 | ShaderDefines ShaderVariation::getDefines() const |
| 104 | { |
| 105 | ShaderDefines defines; |
| 106 | for (auto& entry : mParams) |
| 107 | { |
| 108 | switch (entry.second.type) |
| 109 | { |
| 110 | case Int: |
| 111 | case Bool: |
| 112 | defines.set(entry.first.c_str(), entry.second.i); |
| 113 | break; |
| 114 | case UInt: |
| 115 | defines.set(entry.first.c_str(), entry.second.ui); |
| 116 | break; |
| 117 | case Float: |
| 118 | defines.set(entry.first.c_str(), entry.second.f); |
| 119 | break; |
| 120 | } |
| 121 | } |
| 122 | |
| 123 | return defines; |
| 124 | } |
| 125 | |
| 126 | bool ShaderVariation::matches(const ShaderVariation& other, bool exact) const |
| 127 | { |
| 128 | for(auto& entry : other.mParams) |
| 129 | { |
| 130 | const auto iterFind = mParams.find(entry.first); |
| 131 | if(iterFind == mParams.end()) |
| 132 | return false; |
| 133 | |
| 134 | if(entry.second.i != iterFind->second.i) |
| 135 | return false; |
| 136 | } |
| 137 | |
| 138 | if(exact) |
| 139 | { |
| 140 | for (auto& entry : mParams) |
| 141 | { |
| 142 | const auto iterFind = other.mParams.find(entry.first); |
| 143 | if (iterFind == other.mParams.end()) |
| 144 | return false; |
| 145 | |
| 146 | if (entry.second.i != iterFind->second.i) |
| 147 | return false; |
| 148 | } |
| 149 | } |
| 150 | |
| 151 | return true; |
| 152 | } |
| 153 | |
| 154 | bool ShaderVariation::operator==(const ShaderVariation& rhs) const |
| 155 | { |
| 156 | return matches(rhs, true); |
| 157 | } |
| 158 | |
| 159 | void ShaderVariations::add(const ShaderVariation& variation) |
| 160 | { |
| 161 | variation.mIdx = mNextIdx++; |
| 162 | |
| 163 | mVariations.add(variation); |
| 164 | } |
| 165 | |
| 166 | UINT32 ShaderVariations::find(const ShaderVariation& variation) const |
| 167 | { |
| 168 | UINT32 idx = 0; |
| 169 | for(auto& entry : mVariations) |
| 170 | { |
| 171 | if(entry == variation) |
| 172 | return idx; |
| 173 | |
| 174 | idx++; |
| 175 | } |
| 176 | |
| 177 | return (UINT32)-1; |
| 178 | } |
| 179 | |
| 180 | RTTITypeBase* ShaderVariation::getRTTIStatic() |
| 181 | { |
| 182 | return ShaderVariationRTTI::instance(); |
| 183 | } |
| 184 | |
| 185 | RTTITypeBase* ShaderVariation::getRTTI() const |
| 186 | { |
| 187 | return ShaderVariation::getRTTIStatic(); |
| 188 | } |
| 189 | |
| 190 | // This is here to solve a linking issue on Clang 7. The destructor apparently either doesn't get implicitly |
| 191 | // instantiated. This means external libraries linking with bsf, using the same SmallVector template parameters will |
| 192 | // trigger an undefined reference linker error. And why doesn't the library instantiate it itself? Don't know, either |
| 193 | // a Clang issue or maybe even some part of the standard. |
| 194 | template SmallVector<ShaderVariation::Param, 4>::~SmallVector(); |
| 195 | } |