1//************************************ bs::framework - Copyright 2018 Marko Pintera **************************************//
2//*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********//
3#include "Physics/BsBoxCollider.h"
4#include "Physics/BsPhysics.h"
5
6namespace bs
7{
8 SPtr<BoxCollider> BoxCollider::create(PhysicsScene& scene, const Vector3& extents,
9 const Vector3& position, const Quaternion& rotation)
10 {
11 return scene.createBoxCollider(extents, position, rotation);
12 }
13}