| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsCorePrerequisites.h" |
| 6 | #include "Resources/BsResource.h" |
| 7 | |
| 8 | namespace bs |
| 9 | { |
| 10 | /** @addtogroup Physics |
| 11 | * @{ |
| 12 | */ |
| 13 | |
| 14 | /** |
| 15 | * Material that controls how two physical objects interact with each other. Materials of both objects are used during |
| 16 | * their interaction and their combined values are used. |
| 17 | */ |
| 18 | class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Physics) PhysicsMaterial : public Resource |
| 19 | { |
| 20 | public: |
| 21 | virtual ~PhysicsMaterial() = default; |
| 22 | |
| 23 | /** |
| 24 | * Controls friction when two in-contact objects are not moving lateral to each other (for example how difficult |
| 25 | * it is to get an object moving from a static state while it is in contact with other object(s)). |
| 26 | */ |
| 27 | BS_SCRIPT_EXPORT(n:StaticFriction,pr:setter) |
| 28 | virtual void setStaticFriction(float value) = 0; |
| 29 | |
| 30 | /** @copydoc setStaticFriction() */ |
| 31 | BS_SCRIPT_EXPORT(n:StaticFriction,pr:getter) |
| 32 | virtual float getStaticFriction() const = 0; |
| 33 | |
| 34 | /** |
| 35 | * Controls friction when two in-contact objects are moving lateral to each other (for example how quickly does an |
| 36 | * object slow down when sliding along another object). |
| 37 | */ |
| 38 | BS_SCRIPT_EXPORT(n:DynamicFriction,pr:setter) |
| 39 | virtual void setDynamicFriction(float value) = 0; |
| 40 | |
| 41 | /** @copydoc setDynamicFriction() */ |
| 42 | BS_SCRIPT_EXPORT(n:DynamicFriction,pr:getter) |
| 43 | virtual float getDynamicFriction() const = 0; |
| 44 | |
| 45 | /** |
| 46 | * Controls "bounciness" of an object during a collision. Value of 1 means the collision is elastic, and value of 0 |
| 47 | * means the value is inelastic. Must be in [0, 1] range. |
| 48 | */ |
| 49 | BS_SCRIPT_EXPORT(n:Restitution,pr:setter) |
| 50 | virtual void setRestitutionCoefficient(float value) = 0; |
| 51 | |
| 52 | /** @copydoc setRestitutionCoefficient() */ |
| 53 | BS_SCRIPT_EXPORT(n:Restitution,pr:getter) |
| 54 | virtual float getRestitutionCoefficient() const = 0; |
| 55 | |
| 56 | /** |
| 57 | * Creates a new physics material. |
| 58 | * |
| 59 | * @param[in] staticFriction Controls friction when two in-contact objects are not moving lateral to each other |
| 60 | * (for example how difficult is to get an object moving from a static state while it |
| 61 | * is in contact other object(s)). |
| 62 | * @param[in] dynamicFriction Sets dynamic friction of the material. Controls friction when two in-contact objects |
| 63 | * are moving lateral to each other (for example how quickly does an object slow down |
| 64 | * when sliding along another object). |
| 65 | * @param[in] restitution Controls "bounciness" of an object during a collision. Value of 1 means the |
| 66 | * collision is elastic, and value of 0 means the value is inelastic. Must be in |
| 67 | * [0, 1] range. |
| 68 | */ |
| 69 | BS_SCRIPT_EXPORT(ec:PhysicsMaterial) |
| 70 | static HPhysicsMaterial create(float staticFriction = 0.0f, float dynamicFriction = 0.0f, float restitution = 0.0f); |
| 71 | |
| 72 | /** @name Internal |
| 73 | * @{ |
| 74 | */ |
| 75 | |
| 76 | /** |
| 77 | * @copydoc create() |
| 78 | * |
| 79 | * For internal use. Requires manual initialization after creation. |
| 80 | */ |
| 81 | static SPtr<PhysicsMaterial> _createPtr(float staticFriction = 0.0f, float dynamicFriction = 0.0f, |
| 82 | float restitution = 0.0f); |
| 83 | |
| 84 | /** @} */ |
| 85 | |
| 86 | /************************************************************************/ |
| 87 | /* SERIALIZATION */ |
| 88 | /************************************************************************/ |
| 89 | public: |
| 90 | friend class PhysicsMaterialRTTI; |
| 91 | static RTTITypeBase* getRTTIStatic(); |
| 92 | RTTITypeBase* getRTTI() const override; |
| 93 | }; |
| 94 | |
| 95 | /** @} */ |
| 96 | } |