| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// | 
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| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// | 
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| 3 | #pragma once | 
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| 4 |  | 
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| 5 | #include "BsCorePrerequisites.h" | 
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| 6 | #include "Reflection/BsIReflectable.h" | 
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| 7 | #include "CoreThread/BsCoreObject.h" | 
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| 8 |  | 
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| 9 | namespace bs | 
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| 10 | { | 
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| 11 | /** @addtogroup Resources | 
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| 12 | *  @{ | 
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| 13 | */ | 
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| 14 |  | 
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| 15 | /**	Base class for all resources. */ | 
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| 16 | class BS_CORE_EXPORT Resource : public IReflectable, public CoreObject | 
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| 17 | { | 
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| 18 | public: | 
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| 19 | Resource(bool requiresGpuInitialization = true); | 
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| 20 | virtual ~Resource() = default; | 
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| 21 |  | 
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| 22 | /**	Returns the name of the resource. */ | 
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| 23 | const String& getName() const; | 
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| 24 |  | 
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| 25 | /**	Sets the name of the resource.  */ | 
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| 26 | void setName(const String& name); | 
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| 27 |  | 
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| 28 | /**	Retrieves meta-data containing various information describing a resource. */ | 
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| 29 | SPtr<ResourceMetaData> getMetaData() const { return mMetaData; } | 
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| 30 |  | 
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| 31 | /**	Returns whether or not this resource is allowed to be asynchronously loaded. */ | 
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| 32 | virtual bool allowAsyncLoading() const { return true; } | 
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| 33 |  | 
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| 34 | protected: | 
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| 35 | friend class Resources; | 
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| 36 | friend class ResourceHandleBase; | 
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| 37 |  | 
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| 38 | /** | 
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| 39 | * Retrieves a list of all resources that this resource depends on. | 
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| 40 | * | 
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| 41 | * @note Thread safe. | 
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| 42 | */ | 
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| 43 | void getResourceDependencies(FrameVector<HResource>& dependencies) const; | 
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| 44 |  | 
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| 45 | /**	Checks if all the resources this object is dependent on are fully loaded. */ | 
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| 46 | bool areDependenciesLoaded() const; | 
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| 47 |  | 
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| 48 | /** | 
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| 49 | * Registers a new resource that this resource is dependent on. | 
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| 50 | * | 
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| 51 | * @note Thread safe. | 
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| 52 | */ | 
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| 53 | void addResourceDependency(const HResource& resource); | 
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| 54 |  | 
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| 55 | /** | 
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| 56 | * Unregisters a previously registered dependency. | 
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| 57 | * | 
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| 58 | * @note Thread safe. | 
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| 59 | */ | 
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| 60 | void removeResourceDependency(const HResource& resource); | 
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| 61 |  | 
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| 62 | /** | 
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| 63 | * Returns true if the resource can be compressed using a generic compression when saved on a storage device. | 
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| 64 | * Certain resources already have their contents compressed (like audio files) and will not benefit from further | 
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| 65 | * compression. Resources supporting streaming should never be compressed, instead such resources can handle | 
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| 66 | * compression/decompression locally through their streams. | 
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| 67 | */ | 
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| 68 | virtual bool isCompressible() const { return true; } | 
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| 69 |  | 
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| 70 | UINT32 mSize; | 
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| 71 | SPtr<ResourceMetaData> mMetaData; | 
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| 72 |  | 
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| 73 | /** | 
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| 74 | * Signal to the resource implementation if original data should be kept in memory. This is sometimes needed if | 
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| 75 | * the resource destroys original data during normal usage, but it might still be required for special purposes | 
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| 76 | * (like saving in the editor). | 
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| 77 | */ | 
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| 78 | bool mKeepSourceData; | 
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| 79 |  | 
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| 80 | /** A list of all other resources this resource depends on. */ | 
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| 81 | Vector<WeakResourceHandle<Resource>> mDependencies; | 
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| 82 |  | 
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| 83 | /** Mutex ensuring dependencies list updates and queries are thread safe. */ | 
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| 84 | mutable Mutex mDependenciesMutex; | 
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| 85 |  | 
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| 86 | /************************************************************************/ | 
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| 87 | /* 								SERIALIZATION                      		*/ | 
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| 88 | /************************************************************************/ | 
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| 89 | public: | 
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| 90 | friend class ResourceRTTI; | 
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| 91 | static RTTITypeBase* getRTTIStatic(); | 
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| 92 | RTTITypeBase* getRTTI() const override; | 
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| 93 | }; | 
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| 94 |  | 
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| 95 | /** @} */ | 
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| 96 | } | 
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