1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
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2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #include "Physics/BsPlaneCollider.h" |
4 | #include "Physics/BsPhysics.h" |
5 | |
6 | namespace bs |
7 | { |
8 | SPtr<PlaneCollider> PlaneCollider::create(PhysicsScene& scene, const Vector3& position, const Quaternion& rotation) |
9 | { |
10 | return scene.createPlaneCollider(position, rotation); |
11 | } |
12 | } |