1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #pragma once |
4 | |
5 | #include "BsCorePrerequisites.h" |
6 | |
7 | namespace bs { namespace ct |
8 | { |
9 | /** @addtogroup RenderAPI-Internal |
10 | * @{ |
11 | */ |
12 | |
13 | /** |
14 | * Represents a GPU query that measures execution time of GPU operations. The query will measure any GPU operations |
15 | * that take place between its begin() and end() calls. |
16 | * |
17 | * @note Core thread only. |
18 | */ |
19 | class BS_CORE_EXPORT TimerQuery |
20 | { |
21 | public: |
22 | virtual ~TimerQuery() = default; |
23 | |
24 | /** |
25 | * Starts the counter. |
26 | * |
27 | * @param[in] cb Optional command buffer to queue the operation on. If not provided operation |
28 | * is executed on the main command buffer. Otherwise it is executed when |
29 | * RenderAPI::executeCommands() is called. Buffer must support graphics or compute operations. |
30 | * |
31 | * @note Place any commands you want to measure after this call. Call "end" when done. |
32 | */ |
33 | virtual void begin(const SPtr<CommandBuffer>& cb = nullptr) = 0; |
34 | |
35 | /** |
36 | * Stops the counter. |
37 | * |
38 | * @param[in] cb Command buffer that was provided to the last begin() operation (if any). |
39 | */ |
40 | virtual void end(const SPtr<CommandBuffer>& cb = nullptr) = 0; |
41 | |
42 | /** Check if GPU has processed the query. */ |
43 | virtual bool isReady() const = 0; |
44 | |
45 | /** |
46 | * Returns the time it took for the query to execute. |
47 | * |
48 | * @return The time milliseconds. |
49 | * |
50 | * @note Only valid after isReady() returns true. |
51 | */ |
52 | virtual float getTimeMs() = 0; |
53 | |
54 | /** Triggered when GPU processes the query. As a parameter it provides query duration in milliseconds. */ |
55 | Event<void(float)> onTriggered; |
56 | |
57 | /** |
58 | * Creates a new query, but does not schedule it on GPU. |
59 | * |
60 | * @param[in] deviceIdx Index of the GPU device to create the query on. |
61 | */ |
62 | static SPtr<TimerQuery> create(UINT32 deviceIdx = 0); |
63 | |
64 | protected: |
65 | friend class QueryManager; |
66 | |
67 | /** Returns true if the has still not been completed by the GPU. */ |
68 | bool isActive() const { return mActive; } |
69 | void setActive(bool active) { mActive = active; } |
70 | |
71 | protected: |
72 | bool mActive; |
73 | }; |
74 | |
75 | /** @} */ |
76 | }} |